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#589796 ·published 2007-06-26 06:00 UTC
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Revision: 548
Author: fishbait
Date: 10:43:27 AM, Tuesday, June 26, 2007
Message:
« Added Flag auto return after 5 seconds of being dropped
« Fixed WSG message sending

Revision: 547
Author: fishbait
Date: 8:40:13 AM, Tuesday, June 26, 2007
Message:
« Fixed Enchanting to now allow enchanting of Shields, Cloaks and Rings.
« Enchanting in the trade window will now update the visible item data to the trade target on enchant spell complete.

Revision: 546
Author: Burlex
Date: 7:40:37 AM, Tuesday, June 26, 2007
Message:
- Added AI_REACTION sending on aggro - aggro sound effect.
- Fixed SMSG_FRIENDS_LIST packet.
- Fixed instances closing instantly if cooldown = 0.

Revision: 545
Author: fishbait
Date: 7:06:47 AM, Tuesday, June 26, 2007
Message:
« Corrected the enchantment Slots used by Permanent and Temporary Enchants (Slot 0 and 1 respectively). Should now receive proper Enchant Overwrite confirmation pop-ups.
« Can now have temporary and permanent enchant on one item. (Eg. Beastslaying and Rockbiter).
« Made the enchanting function to always use the slot value passed to it, to allow use of Slot 0.
« Added FindFreeEnchantSlot to every call of AddEnchantment where slot is not 0 or 1

Revision: 544
Author: Burlex
Date: 3:34:51 AM, Tuesday, June 26, 2007
Message:
- Multiple crash fixes.
- Fixed instance onkill loading.

Revision: 543
Author: Burlex
Date: 2:48:09 AM, Tuesday, June 26, 2007
Message:
- Fixed vs2005 issues.

Revision: 542
Author: Zack
Date: 2:00:39 AM, Tuesday, June 26, 2007
Message:
just adding some stuff to amuse myself later.

Revision: 541
Author: Zack
Date: 11:20:59 PM, Monday, June 25, 2007
Message:
tested and fixed/adjusted : Nature's grace
tested and fixed summon wild. Even though there are 560 spells that use this effect my db actually had only creature template support for spell 8986 (lol, very useful effect indeed, but not for me xD)
-tested immolate and conflagrate. Work like a charm

Revision: 540
Author: Zack
Date: 10:04:09 PM, Monday, June 25, 2007
Message:
better have these checks then feel sorry.

Revision: 539
Author: Zack
Date: 8:37:29 PM, Monday, June 25, 2007
Message:
- Upgrade for Aurastates, maybe immolate+conflagrate will work on some level (consume to be made probably)
- added basic Summon wild. 560 spells are using this effect :D. Do not use it yet ;)

Of course not tested yet. "Blow it out your ass".

Revision: 538
Author: Zack
Date: 7:14:50 PM, Monday, June 25, 2007
Message:
updated shaman todo. Mostly i'm done with shaman and moving to next class after i check my changes.

Revision: 537
Author: Zack
Date: 7:04:34 PM, Monday, June 25, 2007
Message:
added shaman talent : Nature's Guardian. So much work for only 1 spell. Damn. still not tested :P. Balls of steel :D

Revision: 536
Author: Zack
Date: 6:12:00 PM, Monday, June 25, 2007
Message:
added handle Spell aura 117= mechanic resistance. Uh uh big change not test :P. 52 spells using it. If it goes wrong you will miss with a lot of spells :P

Revision: 535
Author: Zack
Date: 5:29:06 PM, Monday, June 25, 2007
Message:
- added proc flag for shaman-ancestral healing talent (not tested)
- changed aura state for immolate (not tested but old one was not working anyway)

Revision: 534
Author: Shock
Date: 4:29:00 PM, Monday, June 25, 2007
Message:
- Updating svn revision.
plis no forget zis again!

Revision: 533
Author: Zack
Date: 4:14:52 PM, Monday, June 25, 2007
Message:
hopefully a fix for players getting teleported to graveyard after 6 minutes when using feign death.

Revision: 532
Author: Zack
Date: 4:11:06 PM, Monday, June 25, 2007
Message:
added resist critical strike spell aura. Used by 11 spells/talents (like elemental shield). Not tested yet, but in worst case it should not make a difference :P.

Revision: 531
Author: Burlex
Date: 3:43:14 PM, Monday, June 25, 2007
Message:
- Removed an un-necessary call to HandleEvent in ModConfuse.

Revision: 530
Author: Burlex
Date: 3:41:39 PM, Monday, June 25, 2007
Message:
+ Added spell_disable and spell_disable_trainers tables. Using these you can disable spells from being listed in trainers, or disable them completely from the server.

Revision: 529
Author: Burlex
Date: 3:28:10 PM, Monday, June 25, 2007
Message:
- Optimized reputation on kill functions.
+ Added requested feature: mapid reputation bonuses.
- Started to implement command system via gm script.

Revision: 528
Author: Burlex
Date: 3:05:54 PM, Monday, June 25, 2007
Message:
- Changed replimit to use points instead of ranks, as the change is in points, this makes sense.

Revision: 527
Author: Burlex
Date: 2:50:45 PM, Monday, June 25, 2007
Message:
- Updating svn revision.

Revision: 526
Author: Burlex
Date: 2:48:49 PM, Monday, June 25, 2007
Message:
- Fixed all known cases where an object's SetUInt32Value would be called from an external thread, possibly causing corruption or infinite loops inside the STL set class. This will result in better stability and no more crashes in std::tree, etc.
* Moved aura relocate calls to Unit::OnPushToWorld.
- Fixed some other misc crashes.
- Party loot money will now be shared among only the zoned players, in the same instance, but they will receive the correct amount instead of less, now.

Revision: 525
Author: Burlex
Date: 1:38:37 PM, Monday, June 25, 2007
Message:
- Fixed a possible crash in faction.h.
* Optimization: added I value prehashing on ReloadAccount().

Revision: 524
Author: Burlex
Date: 1:17:07 PM, Monday, June 25, 2007
Message:
- Forgot to include sys/resource.h

Revision: 523
Author: Burlex
Date: 1:15:57 PM, Monday, June 25, 2007
Message:
- Fixed crashes in LS<->WS handler due to bad pointers.
+ Added getrlimit/setrlimit to enable core dump saving.

Revision: 522
Author: Burlex
Date: 8:28:02 AM, Monday, June 25, 2007
Message:
- Fixed compiling issue here, my bad, sorry.

Revision: 521
Author: Burlex
Date: 8:12:00 AM, Monday, June 25, 2007
Message:
- Bugfix: Instance mobs will now not deaggro at range.

Revision: 520
Author: Burlex
Date: 8:05:31 AM, Monday, June 25, 2007
Message:
- Fixed epoll/kqueue fd errors because the fd was closed before it was removed from the event list.


Revision: 519
Author: Burlex
Date: 7:55:23 AM, Monday, June 25, 2007
Message:
- Heal stuff only takes effect in PvE.

Revision: 518
Author: Burlex
Date: 7:51:59 AM, Monday, June 25, 2007
Message:
- Healers will now get flagged for combat when they heal someone who is in combat if they aren't previously in combat.

Revision: 517
Author: Burlex
Date: 7:39:49 AM, Monday, June 25, 2007
Message:
- Rewrote part of threat system, optimized it, and it works again :P

Revision: 516
Author: Burlex
Date: 7:17:51 AM, Monday, June 25, 2007
Message:
- Cosmetic change - version updated to 2.1.2, added display of build config into welcome message.

Revision: 515
Author: Burlex
Date: 7:11:05 AM, Monday, June 25, 2007
Message:
- Actually, we'll use /bin/sh for this, for FreeBSD users.


Revision: 514
Author: Burlex
Date: 7:10:27 AM, Monday, June 25, 2007
Message:
- Added make_precompiled_header script for *nix users :)


Revision: 513
Author: Burlex
Date: 7:05:14 AM, Monday, June 25, 2007
Message:
- Rewrote ping/pong system of logonserver. This will solve the 'realm connection dropped' messages.
- Changed the complexity of the crypto for LS<->WS communication. This will fix the bug where realms didn't register.
- Removed some deprecated code in AuthSocket, as well as optimized the IPBanner class in regards to parameter passing on *nix systems.

Revision: 512
Author: Burlex
Date: 6:16:13 AM, Monday, June 25, 2007
Message:
- fixed compiling problem


Revision: 511
Author: Burlex
Date: 6:04:51 AM, Monday, June 25, 2007
Message:
- Fixed bug that caused huge crit damage increases.
- Fixed bug where it was possible to possess a pet or totem.

Revision: 510
Author: Burlex
Date: 5:29:29 AM, Monday, June 25, 2007
Message:
- Fixed fishing loot.

Revision: 509
Author: Burlex
Date: 5:26:04 AM, Monday, June 25, 2007
Message:
- Fixed array size in config reader, thanks for pointing that out, muxum.

Revision: 508
Author: Burlex
Date: 5:23:25 AM, Monday, June 25, 2007
Message:
- Applied fix for possible end iterator dereference from SplaT

Revision: 507
Author: Burlex
Date: 5:15:45 AM, Monday, June 25, 2007
Message:
- Applied patch from brandon for gcc warnings / warrior fixes


Revision: 506
Author: Zack
Date: 1:42:19 AM, Monday, June 25, 2007
Message:
added shaman parry talent, now parry test should be more flexible faster and sexy. But i didn't test if it works for other chars then tauren :D 

Revision: 505
Author: M4ksiu
Date: 12:29:39 AM, Monday, June 25, 2007
Message:
* Some fixes and other stuff. Try it and report back bugs.

Revision: 504
Author: Zack
Date: 11:15:41 PM, Sunday, June 24, 2007
Message:
lightning shield is working again. ROFL. i got to lvl 49 with my shaman using all time this spell when i noticed it is not working :D

Revision: 503
Author: Zack
Date: 10:33:29 PM, Sunday, June 24, 2007
Message:
guid compression buffer "issue" from muxum. This changes nothing :P, But it is a correct notice.

Revision: 502
Author: Burlex
Date: 4:43:11 PM, Sunday, June 24, 2007
Message:
+ Added Player::m_lastSpeed floats. These store the last speeds sent to the client, avoiding the need to send UpdateSpeed packets all the time. This will both reduce bandwidth usage of the server a lot, as well as fix the client temporary freezeups in populated areas.

Revision: 501
Author: Burlex
Date: 4:08:43 PM, Sunday, June 24, 2007
Message:
- Fixed possible call to Removesocket on *nix systems.

Revision: 500
Author: Burlex
Date: 4:05:42 PM, Sunday, June 24, 2007
Message:
- Muhahaha.. rev 500. Congrats guys.

Revision: 499
Author: Burlex
Date: 4:05:09 PM, Sunday, June 24, 2007
Message:
- Fixed all instances of inet_ntoa causing possible crashes on freebsd systems.

Revision: 498
Author: M4ksiu
Date: 12:04:55 AM, Sunday, June 24, 2007
Message:
* The Shattered Halls - part 2.

Revision: 497
Author: M4ksiu
Date: 11:58:47 PM, Saturday, June 23, 2007
Message:
* The Shattered Halls - rewritten part 1.

Revision: 496
Author: M4ksiu
Date: 11:49:46 PM, Saturday, June 23, 2007
Message:
* Fixed typo in Hellfire Ramparts script.

Revision: 495
Author: M4ksiu
Date: 11:22:17 PM, Saturday, June 23, 2007
Message:
* Forgot to edit those two.

Revision: 494
Author: M4ksiu
Date: 11:20:23 PM, Saturday, June 23, 2007
Message:
* More rewrote scripts (Blood Furnace and Hellfire Ramparts).
* Added base script for Guard AIs (for now contains only Undercity Guardian with it's Disease Cloud). Many things which will be in it can be done by editing DB, but I think it's better to keep that all in one place.

Revision: 493
Author: Zack
Date: 9:58:28 PM, Saturday, June 23, 2007
Message:
Player pet crash on out of range. Burl Please review this fix cause it;s you code and i made only a quickfix. Patch from IcemanSCG

Revision: 492
Author: Zack
Date: 9:22:23 PM, Saturday, June 23, 2007
Message:
I should stop coding ear;y in the morning :(

Revision: 491
Author: M4ksiu
Date: 8:17:35 PM, Saturday, June 23, 2007
Message:
* Updated scripts to fit new function and give ability to use cooldowns as well as percent chance. Thx to mmcs for idea and his great support <3
* Changed name of SteamVault instance to The Steamvault.

Revision: 490
Author: Zack
Date: 6:30:55 PM, Saturday, June 23, 2007
Message:
Fixed bug (and exploit) where you could adjust you attackspeed with containers (damn if i would have known this and others don't :P )

Revision: 489
Author: M4ksiu
Date: 6:28:09 PM, Saturday, June 23, 2007
Message:
W00T? That was totally wrong and overpowers Warlord.

Revision: 488
Author: Captnoord
Date: 6:21:04 PM, Saturday, June 23, 2007
Message:
* some minor optimalisation

Revision: 487
Author: M4ksiu
Date: 6:17:44 PM, Saturday, June 23, 2007
Message:
* Rewrite Steamvault. Some serious problems detected in new function (after casts mobs will attack immediately). Also after discussion with mmcs I will rewrite this function to be able to use % chances as well as cooldowns =/

Revision: 486
Author: Zack
Date: 6:01:47 PM, Saturday, June 23, 2007
Message:
hehe, fixed shamanistic rage value bug. Have to be carefull about those nasty ints/floats 

Revision: 485
Author: Burlex
Date: 5:47:38 PM, Saturday, June 23, 2007
Message:
- Added replimit check to OnQuestFinished.

Revision: 484
Author: Burlex
Date: 5:45:28 PM, Saturday, June 23, 2007
Message:
- Added requested fields to reputation / quest tables. (for rep limits)

Reputation tables format:

CREATE TABLE `reputation_creature_onkill` (
  `creature_id` int(30) NOT NULL,
  `faction_change_alliance` int(30) NOT NULL,
  `faction_change_horde` int(30) NOT NULL,
  `change_value` int(30) NOT NULL,
  `rep_limit` int(30) NOT NULL,
  KEY `index` (`creature_id`)
) ENGINE=MyISAM DEFAULT CHARSET=latin1;

Quest update:
alter table quests add RewRepLimit int(11) default 0 not null after RewRepValue2;

Revision: 483
Author: Zack
Date: 4:43:10 PM, Saturday, June 23, 2007
Message:
patch from IcemanSCG : farsight display id. (did not test it, trust the man and die happy :D)


Revision: 482
Author: Zack
Date: 4:19:46 PM, Saturday, June 23, 2007
Message:
applied patch from brandon regarding warrior execute spell

Revision: 481
Author: Zack
Date: 4:13:37 PM, Saturday, June 23, 2007
Message:
-Added aurastate change for immolate. Too bad flags are wrong so it will not trigger conflagrate usage ,maybe later )
-removed must be in front check for warlock curses. This might lead to some exploits. Will vote for it's removal later.

Revision: 480
Author: Zack
Date: 3:23:47 PM, Saturday, June 23, 2007
Message:
added aurastate required for spells that trigger on 35% health. Thanks SB@lL

Revision: 479
Author: Zack
Date: 3:14:01 PM, Saturday, June 23, 2007
Message:
warrior execute and all other spells that trigger on 20% target health. Thanks to SB@lL

Revision: 478
Author: Zack
Date: 2:53:33 PM, Saturday, June 23, 2007
Message:
corrected regen typo (first time this week that i had to occasion to start a client :( )

Revision: 477
Author: Burlex
Date: 1:17:31 PM, Saturday, June 23, 2007
Message:
- Applied patch for Parry by xinef

Revision: 476
Author: Burlex
Date: 12:08:06 PM, Saturday, June 23, 2007
Message:
- removed kqueue debug "removed invalid fd" message, useless flood :p

Revision: 475
Author: Burlex
Date: 12:06:08 PM, Saturday, June 23, 2007
Message:
- Whoops, this wasn't right.

Revision: 474
Author: Burlex
Date: 12:04:06 PM, Saturday, June 23, 2007
Message:
- Fixed a possible stack corruption in logonserver, this usually happens mostly on FreeBSD systems.

Revision: 473
Author: Burlex
Date: 11:40:21 AM, Saturday, June 23, 2007
Message:
- Fixed npc possess command on players.
- Fixed movement while possessed.

Revision: 472
Author: fishbait
Date: 10:29:37 AM, Saturday, June 23, 2007
Message:
« Fixed implementation of Critical Bonus Damage

Revision: 471
Author: fishbait
Date: 8:10:29 AM, Saturday, June 23, 2007
Message:
« Fixed a AttributesEx check on Interupting Auras to allow Nature's Swiftness to cooldown after its effect is used.

Revision: 470
Author: Zack
Date: 3:17:10 AM, Saturday, June 23, 2007
Message:
Added regen patch from xinef. Now Health or focus regen is not interrupted on spell cast(Only mana regen). Also removed exploit that in some cases you were able to stop regen on target for 5 seconds (PVP)

Revision: 469
Author: Zack
Date: 2:39:36 AM, Saturday, June 23, 2007
Message:
added patch from Onemore for fishing. Hopefully stability will not sleep with the fishes :P

Revision: 468
Author: Zack
Date: 2:36:35 AM, Saturday, June 23, 2007
Message:
Damage reduction formula from xinef. This is only for testing. Please post on EP if you think the old one was better.

Revision: 467
Author: M4ksiu
Date: 1:10:20 AM, Saturday, June 23, 2007
Message:
* Fully rewritten Underbog instance with added more mobs, spells and other stuff. What's missing at bottom of the script.

Revision: 466
Author: M4ksiu
Date: 7:42:48 PM, Friday, June 22, 2007
Message:
* Rewrote The Slave Pens.

Revision: 465
Author: Burlex
Date: 6:26:17 PM, Friday, June 22, 2007
Message:
- Fixed typo in LogonCommHandler.

Revision: 464
Author: M4ksiu
Date: 6:13:37 PM, Friday, June 22, 2007
Message:
* Deleting commented line in Guard Gossip script (no need to keep not correct data)
* Added AIs for most/all mobs that should have it.

Revision: 463
Author: Zack
Date: 5:56:08 PM, Friday, June 22, 2007
Message:
patch from Teto18 for shaman trainer location

Revision: 462
Author: Burlex
Date: 12:23:48 PM, Friday, June 22, 2007
Message:
- vc8 fixes in config file code (should stop the assert)

Revision: 461
Author: fishbait
Date: 7:19:48 AM, Friday, June 22, 2007
Message:
« Targets should also be silenced in Polymorph

Revision: 460
Author: fishbait
Date: 7:11:52 AM, Friday, June 22, 2007
Message:
« Corrected a Spell Id for Conjure Water Rank 8

Revision: 459
Author: Burlex
Date: 4:06:56 AM, Friday, June 22, 2007
Message:
- blah, typo

Revision: 458
Author: Burlex
Date: 4:06:43 AM, Friday, June 22, 2007
Message:
* possible crash fixes

Revision: 457
Author: Burlex
Date: 4:04:25 AM, Friday, June 22, 2007
Message:
- Linux fixes


Revision: 456
Author: Burlex
Date: 3:58:08 AM, Friday, June 22, 2007
Message:
- This should be TerminateThread, not TerminateProcess.

Revision: 455
Author: Burlex
Date: 3:57:26 AM, Friday, June 22, 2007
Message:
+ SIGHUP for Worldserver, will reload config file.
- Fixed plugins (again)
- Config file fixes..

Revision: 454
Author: Burlex
Date: 3:38:31 AM, Friday, June 22, 2007
Message:
- gawd i need to stop committing broken code :/

Revision: 453
Author: Burlex
Date: 3:37:08 AM, Friday, June 22, 2007
Message:
- and here

Revision: 452
Author: Burlex
Date: 3:36:20 AM, Friday, June 22, 2007
Message:
woah, nice assert here

Revision: 451
Author: Burlex
Date: 3:34:30 AM, Friday, June 22, 2007
Message:
- whoops, forgot to comment the debug define :P

Revision: 450
Author: Burlex
Date: 3:30:57 AM, Friday, June 22, 2007
Message:
- Added ddos protection again to logonserver, but with a 4minute countdown this time.

Revision: 449
Author: Burlex
Date: 3:29:03 AM, Friday, June 22, 2007
Message:
- Added rehash command to chat. (z/admin only)
- .changepassword command changed to z command group (you can override via sql)

Revision: 448
Author: Burlex
Date: 3:26:31 AM, Friday, June 22, 2007
Message:
- VC8 project / linux makefile.am fixes.
- Fixed script references to config.
- Formatting in config files.
- Realms.conf updated.
- <die> support in Master.cpp

Revision: 447
Author: Burlex
Date: 3:09:59 AM, Friday, June 22, 2007
Message:
- Config file system fixes (wouldn't work with muliple parameters on the same line :P)

Revision: 446
Author: Burlex
Date: 2:58:35 AM, Friday, June 22, 2007
Message:
- Config Rewrite part 2

Revision: 445
Author: M4ksiu
Date: 2:13:49 AM, Friday, June 22, 2007
Message:
* Converted Blood Furnace bosses to new coding style.
* Some clean ups in Shadow Labyrinth reg. part.
* Some fixes in Shattered Halls script.
* Added to Blood Furnace, Shattered Halls and Hellfire Ramparts little modification to not let those creatures go out of combat until target/party won't leave instance. Thx Dynad for pointing that. Also I think we should recheck all creatures to gather infos if some of those shouldn't have that function (as some creatures should have their range of Out of Combat [to not leave rooms for example]).

Revision: 444
Author: M4ksiu
Date: 7:56:08 PM, Thursday, June 21, 2007
Message:
* Rewriten Shattered Halls. Test it!
* Little changes in Hellfire Ramparts

Revision: 443
Author: Burlex
Date: 1:15:52 PM, Thursday, June 21, 2007
Message:
- Updated logonserver.conf.
- Server will compile with new command system, however antrix.conf still needs to be updated, will do later :P ***not production ready?*** ? :)

Revision: 442
Author: Burlex
Date: 12:53:20 PM, Thursday, June 21, 2007
Message:
* Fixed GO Spawn command (rotations)
+ .npc possess will now work on players.

Revision: 441
Author: Burlex
Date: 12:09:17 PM, Thursday, June 21, 2007
Message:
- Started rewrite of config system. ***this will not compile***

Revision: 440
Author: Zack
Date: 11:02:26 AM, Thursday, June 21, 2007
Message:
applied patch from MotiveMe

Revision: 439
Author: Zack
Date: 11:00:49 AM, Thursday, June 21, 2007
Message:
applied disenchant patch from aries

Revision: 438
Author: Burlex
Date: 5:37:19 AM, Thursday, June 21, 2007
Message:
- Changed trade code to use a guid reference instead of pointer (to avoid crashes here, I think the cause was the bug in ResetTradeVariables though, which I fixed too).
- Fixed a possible crash in pet code and faction code.

Revision: 437
Author: Burlex
Date: 5:19:34 AM, Thursday, June 21, 2007
Message:
- AreaTrigger support for GMScript (when you haven't got it allocated in the database)

Revision: 436
Author: M4ksiu
Date: 2:44:09 AM, Thursday, June 21, 2007
Message:
Last change in Onyxia script for today.

Revision: 435
Author: M4ksiu
Date: 2:04:08 AM, Thursday, June 21, 2007
Message:
Typo day?

Revision: 434
Author: M4ksiu
Date: 1:53:21 AM, Thursday, June 21, 2007
Message:
* Changed again Onyxia Text. Damn u LordDrake.

Revision: 433
Author: M4ksiu
Date: 1:50:55 AM, Thursday, June 21, 2007
Message:
* Fixed compilation
* Changed Onyxia OnCombatStart text to blizzlike (I hope). Thx to LordDraike for his stubborn :P

Revision: 432
Author: M4ksiu
Date: 1:13:50 AM, Thursday, June 21, 2007
Message:
* Added more stuff to Script TO DO. Should be now cleaner what is under development and what will be in future etc.

Revision: 431
Author: Burlex
Date: 12:15:18 AM, Thursday, June 21, 2007
Message:
- Added more debug information to MapMgr, in regard to its methods being called by external threads. Hopefully this will help us to nerf the crashes in ObjectUpdated, etc.

Revision: 430
Author: M4ksiu
Date: 12:05:00 AM, Thursday, June 21, 2007
Message:
* Fixed saving honor. Patch provided by jajcer.
* Added all Instance_HellfireRamparts.cpp mobs. All should work correctly.
     Note: Event is unfinished and what must be done now is to script fully Herald/Nazan etc.
* Added Script TO DO.txt file to add there all bugs/things to do, show roadmap and notes to instances. I hope it will be filled quickly.

Revision: 429
Author: Zack
Date: 1:59:22 PM, Wednesday, June 20, 2007
Message:
wow, how did that happen ?

Revision: 428
Author: Burlex
Date: 1:04:35 PM, Wednesday, June 20, 2007
Message:
- Fixed possible money exploit in BuyStableSlot.

Revision: 427
Author: Zack
Date: 11:17:08 AM, Wednesday, June 20, 2007
Message:
Added aurastate flags from SB@lL, should enable Revenge	,Riposte, Fatal Sting, Counterattack,Judgement,Berserking and maybe others on client side.

Revision: 426
Author: Zack
Date: 11:07:54 AM, Wednesday, June 20, 2007
Message:
added aura 165 patch by SB@lL

Revision: 425
Author: Burlex
Date: 4:09:30 AM, Wednesday, June 20, 2007
Message:
- Whoops, this should be > not >=

Revision: 424
Author: Burlex
Date: 3:39:11 AM, Wednesday, June 20, 2007
Message:
- Added some debug code to m_AddItem to hopefully kill that assertion.

Revision: 423
Author: Burlex
Date: 3:20:02 AM, Wednesday, June 20, 2007
Message:
- Fixed crash in UpdateVisibility, because of double iterator increment, thanks yoda for pointing that out.

Revision: 422
Author: Burlex
Date: 2:19:57 AM, Wednesday, June 20, 2007
Message:
- Multiple crash fixes, server should be rock solid now.

Revision: 421
Author: Zack
Date: 8:46:46 PM, Tuesday, June 19, 2007
Message:
typo fix from avenger

Revision: 420
Author: Zack
Date: 12:46:17 PM, Tuesday, June 19, 2007
Message:
- reverted attack power mess. Sorry i told you was not sure :(
- removed saving of proc auras on logout until proper load is made
- very ugly solution for stormstrike. It's better then nothing but worse then something. I will work on this.(1 effect is removed so target does not gain stormstrike on counterstrike)

Revision: 419
Author: Burlex
Date: 12:34:32 PM, Tuesday, June 19, 2007
Message:
- Fixed mind control, you can now move a possessed target. I'm going to sleep. :P

Revision: 418
Author: sinistry
Date: 11:37:24 AM, Tuesday, June 19, 2007
Message:
-fixed crash from a deleted item due to duplicated item in the inventory while player is loading. I always told that hacks sucked ass ^^

Revision: 417
Author: fishbait
Date: 9:59:40 AM, Tuesday, June 19, 2007
Message:
« Changed Permanent Enchant and Temporary Enchants to only use Enchant Slot 1
« Removed the force check of Enchant Slot 1 from FindFreeEnchantSlot

Revision: 416
Author: Burlex
Date: 9:02:54 AM, Tuesday, June 19, 2007
Message:
- Fixed a low-risk crash in AIInterface.

Revision: 415
Author: sinistry
Date: 8:46:06 AM, Tuesday, June 19, 2007
Message:
-fixed pvp flagging on enemy cities.
-removed realm disconnect while idle since it makes players that are on char enum to force logging again if they idle a litle.
-fixed realm reconnects flooding due to too low ping time checks..

Revision: 414
Author: Burlex
Date: 7:52:53 AM, Tuesday, June 19, 2007
Message:
- Added Creature::CanAddToWorld, this will fix the OnRemoveCorpse crash.

Revision: 413
Author: Burlex
Date: 5:22:33 AM, Tuesday, June 19, 2007
Message:
- Fixed another crash in spellauras

Revision: 412
Author: Burlex
Date: 4:26:32 AM, Tuesday, June 19, 2007
Message:
- Fixed crash in Aura::SpellAuraIncreaseSpellDamageBySpr.
+ Added antrix.pid file writing, requested by war|child

Revision: 411
Author: Burlex
Date: 3:54:48 AM, Tuesday, June 19, 2007
Message:
- #ifdef'ed out AI Debug messages, ready for production.
- updated svn revision

Revision: 410
Author: Burlex
Date: 2:14:57 AM, Tuesday, June 19, 2007
Message:
- Eek, forgot to commit this. Initializes network subsystem before loading scripts, so the ircplugin can connect.

Revision: 409
Author: Burlex
Date: 2:10:43 AM, Tuesday, June 19, 2007
Message:
- More work on IRC Plugin.

Revision: 408
Author: Burlex
Date: 1:01:38 AM, Tuesday, June 19, 2007
Message:
- removed packetlog echoing, this was never meant to be active :P

Revision: 407
Author: Zack
Date: 9:16:44 PM, Monday, June 18, 2007
Message:
added aura support : increase spell hit rate. Required by shaman elemental precision and Balance of power.

Revision: 406
Author: Zack
Date: 8:36:54 PM, Monday, June 18, 2007
Message:
-added flag to shaman - eye of storm to be triggered
-some experiment to recover aura charges on login
-corrected output type for aura value (can be negative too)
-another experiment for stormstrike target aquire (what the hell is wrong here ?)

Revision: 405
Author: Zack
Date: 7:21:02 PM, Monday, June 18, 2007
Message:
Added cast time range check. There were some spell combinations which made cast time go negative (huge number as unsigned) and spell was casting forever. Reported by dulcimea warlock's bane talent + hellfire.

Revision: 404
Author: Burlex
Date: 1:03:24 PM, Monday, June 18, 2007
Message:
- More work on irc plugin
- Config fixes

Revision: 403
Author: Burlex
Date: 12:47:03 PM, Monday, June 18, 2007
Message:
- Started work on serverside irc plugin *this is by no means ready yet*

Revision: 402
Author: Zack
Date: 11:09:26 AM, Monday, June 18, 2007
Message:
Better have 1 inner fire for priest then nothing (now how the hell do i set stack count?)

Revision: 401
Author: Burlex
Date: 6:55:28 AM, Monday, June 18, 2007
Message:
- Fixed pet spell auto casters.
- Spell cooldown support in AIInterface.

Revision: 400
Author: Burlex
Date: 6:39:54 AM, Monday, June 18, 2007
Message:
- Aura Mod Stealth for Units * units can now use stealth, whee! *

Revision: 399
Author: Burlex
Date: 6:39:11 AM, Monday, June 18, 2007
Message:
- Spell Aura Invisibility for Units.
- Added Unit::UpdateVisibility, removed Player::UpdateVisibility

Revision: 398
Author: Burlex
Date: 6:19:10 AM, Monday, June 18, 2007
Message:
- Memory saving: don't duplicate ai_spell structs.
- Expanded invisibility flag struct to include type 9

Revision: 397
Author: Burlex
Date: 5:30:04 AM, Monday, June 18, 2007
Message:
- fixed creaturename lowercase_name

Revision: 396
Author: Burlex
Date: 4:54:02 AM, Monday, June 18, 2007
Message:
+ Added change password command, .changepassword <username> <password>, and .changepassword <password>.

Revision: 395
Author: Burlex
Date: 4:44:01 AM, Monday, June 18, 2007
Message:
- Added spell packet redirection support for units (to send cast result when charmed)
+ Handler: MSG_ADD_DYNAMIC_TARGET_OBSOLETE

Revision: 394
Author: Burlex
Date: 4:30:11 AM, Monday, June 18, 2007
Message:
- Rewrote tasklist system. This stops any race conditions or crashes during loading because one thread lags.

Revision: 393
Author: Burlex
Date: 4:02:37 AM, Monday, June 18, 2007
Message:
- Mind Control/Possess rewrite part 1 (almost works, just gotta fix the target being rooted for some reason).
- Added .npc possess and .npc unpossess commands.

Revision: 392
Author: Burlex
Date: 3:31:00 AM, Monday, June 18, 2007
Message:
- Fixed AISpell bug where a spell with <5 max range would cause unit movement to totally fuck up

Revision: 391
Author: Burlex
Date: 3:26:10 AM, Monday, June 18, 2007
Message:
- AI Optimization / Spell Rewrite Part 4 (no guarantee this one will work, it's untested)

Revision: 390
Author: Burlex
Date: 12:13:52 AM, Monday, June 18, 2007
Message:
- AISpell rewrite part 3 - some mobs will still have issues when using melee in combat

Revision: 389
Author: Burlex
Date: 11:49:50 PM, Sunday, June 17, 2007
Message:
- AI Spell Rewrite Part 2

Revision: 388
Author: Burlex
Date: 11:16:28 PM, Sunday, June 17, 2007
Message:
- AI Spell Rewrite Part 1 - This is *not* production-ready yet.

Revision: 387
Author: Burlex
Date: 10:48:28 PM, Sunday, June 17, 2007
Message:
- Fixed item prototype struct (added other item fields)
- Fixed item page query packet struct

Revision: 386
Author: Burlex
Date: 10:30:12 PM, Sunday, June 17, 2007
Message:
- fixed bug in storage where entry would be looked up even though its not necessary

Revision: 385
Author: Zack
Date: 6:28:17 PM, Sunday, June 17, 2007
Message:
- moar sql errors removed
- removed inner fire to be saved on logout. I got some urgent beer drinking issue to attend right now. When i get back i make a proper fix :P

Revision: 384
Author: sinistry
Date: 6:25:41 PM, Sunday, June 17, 2007
Message:
-fixed heap crash on storage system at shutdown when attempting to unload itempages.
-fixed crash while using books or items that started a quest due to bad data on itempages.
-fixed .addipban that could otherwise corrupt tables and making logon server crash.

Revision: 383
Author: Zack
Date: 5:46:32 PM, Sunday, June 17, 2007
Message:
Actually Attack power is used from now only ? I might be wrong but for CalculateDamage only bonuses were set for players ? If you are bored check this please :P

Revision: 382
Author: fishbait
Date: 8:40:22 AM, Sunday, June 17, 2007
Message:
« Fixed totem target removal. No more infinite ranged searing totem xD

Revision: 381
Author: fishbait
Date: 8:39:14 AM, Sunday, June 17, 2007
Message:
« Made pacify and silence only affect the relavent Spell Schools

Revision: 380
Author: fishbait
Date: 8:35:32 AM, Sunday, June 17, 2007
Message:
« Added Spirit of Redemption effects and handling

Revision: 379
Author: Burlex
Date: 5:46:48 AM, Sunday, June 17, 2007
Message:
- and who the hell commented that?

Revision: 378
Author: Burlex
Date: 5:44:38 AM, Sunday, June 17, 2007
Message:
- compile fix here 

Revision: 377
Author: Burlex
Date: 5:43:24 AM, Sunday, June 17, 2007
Message:
- fixed item page struct (shouldn't have been using std::string)
- dropped warning level down to 3 (whoever set that to 4 is a dumb twit and i will kill you)

Revision: 376
Author: fishbait
Date: 5:09:09 AM, Sunday, June 17, 2007
Message:
« Trade Window Enchanting <- final last finished
« Added a spell effect check when trying to target trade window items so that only selected spells can target traded items

Revision: 375
Author: sinistry
Date: 1:02:45 AM, Sunday, June 17, 2007
Message:
-fixed self casting that would flag player for pvp.
-implemented proper pvp toggle function
-added REALM TYPE to config and sources, update config files.
PVP:
-added zone checks for sub areas that otherwise would prevent proper pvp flagging.
-fixed any issues that would prevent proper pvp unflag when world porting.
-fixed a issue that would prevent pvp unflag on contested zones.
-fixed  any issues that would prevent proper pvp flaggging/unflagging on contested/arena/allied territorys.

Revision: 374
Author: M4ksiu
Date: 12:24:37 AM, Sunday, June 17, 2007
Message:
* Added Script Instance_HellfireRamparts.cpp which includes for now 2/3 bosses of that instance.

Revision: 373
Author: Zack
Date: 12:02:00 AM, Sunday, June 17, 2007
Message:
Fixed "Last Stand" AGAIN (exploit of not removing effect). Also removed PLAYER::Updatefieldexpire so spells stay with spells.

Revision: 372
Author: Aim
Date: 10:51:35 PM, Saturday, June 16, 2007
Message:
Capt:
* more warnings nuking

Revision: 371
Author: Aim
Date: 10:29:28 PM, Saturday, June 16, 2007
Message:
Capt:
* warnings nuked

Revision: 370
Author: M4ksiu
Date: 10:11:13 PM, Saturday, June 16, 2007
Message:
* Added to The Shattered Halls script Shattered Hand Brawler AI (not sure if it's complete)

Revision: 369
Author: M4ksiu
Date: 9:50:03 PM, Saturday, June 16, 2007
Message:
* Fixed typo in Mana Tombs script
* Added more mobs in The Shattered Halls script.

Revision: 368
Author: Burlex
Date: 9:34:12 PM, Saturday, June 16, 2007
Message:
- fixed bug where water level would remain persistant across logout

Revision: 367
Author: Burlex
Date: 9:20:28 PM, Saturday, June 16, 2007
Message:
- storage system will now load a table with too many columns.

Revision: 366
Author: Burlex
Date: 8:01:34 PM, Saturday, June 16, 2007
Message:
- eek, possible crashfix here

Revision: 365
Author: M4ksiu
Date: 7:47:05 PM, Saturday, June 16, 2007
Message:
* Corrected some texts. Thx to Hypnotoad.
* Added some more npcs to ShatteredHalls

Revision: 364
Author: fishbait
Date: 6:18:20 PM, Saturday, June 16, 2007
Message:
« More fixes for cooldowns (thanks mmcs)

Revision: 363
Author: fishbait
Date: 6:12:18 PM, Saturday, June 16, 2007
Message:
« more silly fixes to my patches

Revision: 362
Author: fishbait
Date: 5:54:14 PM, Saturday, June 16, 2007
Message:
« whoops

Revision: 361
Author: fishbait
Date: 5:40:58 PM, Saturday, June 16, 2007
Message:
« Fixes for my Enchanting in trade window stuff

Revision: 360
Author: fishbait
Date: 5:22:56 PM, Saturday, June 16, 2007
Message:
« typos !

Revision: 359
Author: sinistry
Date: 5:02:19 PM, Saturday, June 16, 2007
Message:
-crash fix for invalid items in char enum. People should make sure items actualy exist. deletion wont happen but the item will be attempted to be added on each login.
-fixed pvp contested zones flag issues

Revision: 358
Author: fishbait
Date: 4:54:47 PM, Saturday, June 16, 2007
Message:
« missed a couple of lines :\

Revision: 357
Author: fishbait
Date: 4:46:31 PM, Saturday, June 16, 2007
Message:
« Implemented Cooldown reduction
« Allowed spells which reset cooldowns (eg. Cold Snap) to start working again.

Revision: 356
Author: M4ksiu
Date: 3:35:44 PM, Saturday, June 16, 2007
Message:
* Added Instance_TheShatteredHalls.cpp where you can find all 4 bosses. Note that some of them can (but don't have to) have more spells on off than in script (cause lack of infos from off =(). Also Grand Warlock Nethekurse spells should be correct, but we need more core support for them.

Revision: 355
Author: sinistry
Date: 6:09:33 AM, Saturday, June 16, 2007
Message:
PVP CHANGES:
-players will now be unflagged for pvp on sanctuary zones automaticaly.
-removed pvparea code from the source. Now using area tables dbc instead.
-All constested and arena areas should work propely now.
-added honor points spliting for groups, members in visible range will get honor points. honor points are splited between members.

just a quick mention that pvp toggle is kinda weird still and arena grouping isnt working yet due to some updating issues. Need to figure a solution.

Revision: 354
Author: fishbait
Date: 3:51:05 PM, Friday, June 15, 2007
Message:
« moar fixes! lol

Revision: 353
Author: fishbait
Date: 3:38:00 PM, Friday, June 15, 2007
Message:
« Floats and ints don't mix, my bad

Revision: 352
Author: Zack
Date: 2:12:23 PM, Friday, June 15, 2007
Message:
For the love of God (not you aim) you call this a problem ?

Revision: 351
Author: fishbait
Date: 2:10:35 PM, Friday, June 15, 2007
Message:
« fixed my typos

Revision: 350
Author: Zack
Date: 2:00:15 PM, Friday, June 15, 2007
Message:
Fixed : on buy item honor currency looped (-1=huge value). Not tested yet.

Revision: 349
Author: fishbait
Date: 1:20:57 PM, Friday, June 15, 2007
Message:
« Starting basis for my Spirit of Redemption patch

Revision: 348
Author: Zack
Date: 12:20:41 PM, Friday, June 15, 2007
Message:
added proc flag for shaman elemental focus talent to get triggered
added some dmg update to shaman attack power event spell

Revision: 347
Author: fishbait
Date: 11:49:14 AM, Friday, June 15, 2007
Message:
« Made commanding shout health increase be handled by UpdateStats()
« Made all EventFieldUpdateExpire calls to be used before UpdateStats to avoid losing more HP than needed

Revision: 346
Author: fishbait
Date: 11:29:23 AM, Friday, June 15, 2007
Message:
« Added Spell Mod SMT_EFFECT as a flat modifier also
« Added Spell Mod SMT_EFFECT to Spirit to Spell damage and Spirit to healing.

Revision: 345
Author: Zack
Date: 11:16:05 AM, Friday, June 15, 2007
Message:
Fixed Commanding shout to loose it's effect when other spells are casted.

Revision: 344
Author: fishbait
Date: 10:52:17 AM, Friday, June 15, 2007
Message:
« Changed a lot of Spell Auras to be positive if their mod->m_amount value is 0 (where necessary)

Revision: 343
Author: M4ksiu
Date: 8:40:34 AM, Friday, June 15, 2007
Message:
* Added Instance_Scholomance.cpp with most of minibosses (thx for wasting my time)
* Added Instance_BloodFurnace.cpp which contains 3 bosses from that instance.

Revision: 342
Author: fishbait
Date: 7:25:29 AM, Friday, June 15, 2007
Message:
« More changes for Last Stand and Gift of Life

Revision: 341
Author: fishbait
Date: 6:53:36 AM, Friday, June 15, 2007
Message:
« Changed Last Stand and Gift of Life to cast the auras, and change the hp removal handling to occur on aura removal

Revision: 340
Author: grep
Date: 6:22:47 AM, Friday, June 15, 2007
Message:
- updatin the svn revision :>

Revision: 339
Author: grep
Date: 6:17:41 AM, Friday, June 15, 2007
Message:
- Fixed levelup code where it would use the wrong next level xp.

Revision: 338
Author: grep
Date: 6:13:55 AM, Friday, June 15, 2007
Message:
- Added more crash protection to several crashes that were possible in chat commands.
- Fixed MapScriptInterface::SpawnCreature.
- Applied NeoXon's breathing system patch.

Revision: 337
Author: fishbait
Date: 6:04:42 AM, Friday, June 15, 2007
Message:
« Fist Weapons now using the Unarmed skill

Revision: 336
Author: grep
Date: 5:49:46 AM, Friday, June 15, 2007
Message:
- Fixed my shitty fuck up in item prototypes (forgot that they weren't using arrays when i rewrote storage) :P
* stats/mounts/spell items will work now *

Revision: 335
Author: fishbait
Date: 5:35:45 AM, Friday, June 15, 2007
Message:
« Added a forced check to Enchanting slot 1 in FindFreeEnchantSlot before checking after gems

Revision: 334
Author: grep
Date: 2:39:22 AM, Friday, June 15, 2007
Message:
+ Added command override system, allows you to change groupings of commands via sql, data is overriden at startup.

Revision: 333
Author: Zack
Date: 10:55:26 PM, Thursday, June 14, 2007
Message:
corrected formula and tested shamanistic rage

Revision: 332
Author: M4ksiu
Date: 8:15:38 PM, Thursday, June 14, 2007
Message:
* Fixed faction problem caused by previous patches (in faction.h). Now it shouldn't crash server (tested and works fine).

Revision: 331
Author: fishbait
Date: 7:28:58 PM, Thursday, June 14, 2007
Message:
« Fixed my problem in faction.h (thanks Captnoord ;) )
« Updated some of the todo's

Revision: 330
Author: Zack
Date: 6:39:20 PM, Thursday, June 14, 2007
Message:
Should be a fix for spells that give you a chance to do something on next cast. Like presence of mind made your spells instant spells.

Revision: 329
Author: Zack
Date: 5:13:16 PM, Thursday, June 14, 2007
Message:
added Shamanistic rage talent. (will test it when i get home but worst case it will not work :P :D )

Revision: 328
Author: fishbait
Date: 2:15:54 PM, Thursday, June 14, 2007
Message:
« Made a check to make sure there is a m_nextTarget before doing an isAttackable on it

Revision: 327
Author: fishbait
Date: 11:59:47 AM, Thursday, June 14, 2007
Message:
« Reverted formatstring for items. Seemed it was only me with a screwy field :\

Revision: 326
Author: fishbait
Date: 9:49:43 AM, Thursday, June 14, 2007
Message:
« Fixed items database formatstring

Revision: 325
Author: fishbait
Date: 8:33:28 AM, Thursday, June 14, 2007
Message:
« Oops, typos

Revision: 324
Author: fishbait
Date: 8:10:42 AM, Thursday, June 14, 2007
Message:
« Add some checks for totems so that they recheck targets if the targets isAttackable result changes. (ie. At the start or end of a duel)
« Added to a duel complete, the calling off of pets.

Revision: 323
Author: fishbait
Date: 4:55:22 AM, Thursday, June 14, 2007
Message:
« Changes to isHostile to make totems and pets not attack un-PvP flagged players from opposing factions

Revision: 322
Author: fishbait
Date: 4:30:37 AM, Thursday, June 14, 2007
Message:
« Made Feigh Death return false in isAttackable
« Made any Unattackable flags or Untouchable flag return false in isAttackable

Revision: 321
Author: fishbait
Date: 4:11:19 AM, Thursday, June 14, 2007
Message:
« More Sanctuary Zone stuff
« Possibly made totems work in duels
« Added Pet and Totem checks to isAttackable()

Revision: 320
Author: M4ksiu
Date: 12:22:29 AM, Thursday, June 14, 2007
Message:
* Added Instance_ShadowLabyrinth. It's almost fully done (I couldn't find about 2 spells and several mobs are unscripted, because of lack of infos). Enjoy as it looks nice. Test Murmur ;)
* Fixed Makefile.am and 2k5 Project to make now all scripts compilable.

Revision: 319
Author: Zack
Date: 10:32:15 PM, Wednesday, June 13, 2007
Message:
fix (hopefully) : bug with items that made your stats loop (-value = huge value) using broken items (i don't remember exact the steps, and this ain't a tale book to write it down here :P )

Revision: 318
Author: Zack
Date: 9:12:31 PM, Wednesday, June 13, 2007
Message:
-fixed my fix :P. Was causing some passive talents to loop forever on char login. Proccharges cannot be set to -1 for all spells (now i know). Sorry burl for waisting your time :(
- moved AOE sancuary check to spell target aquire. Was causing players to not be able to cast AOE spells at all :(

Revision: 317
Author: grep
Date: 8:48:29 PM, Wednesday, June 13, 2007
Message:
lets update this guy :p


Revision: 316
Author: grep
Date: 8:47:25 PM, Wednesday, June 13, 2007
Message:
- Allowed reloadtable to access all storage containers.
- Fixed incorrect unsigned integer in spell entry which should've been signed causing infinite loop on some passive spells.

Revision: 315
Author: grep
Date: 8:35:44 PM, Wednesday, June 13, 2007
Message:
- Added new static TimedEvent::Allocate function so TimedEvent can be allocated outside of core without memory ownership issues.

Revision: 314
Author: grep
Date: 8:26:18 PM, Wednesday, June 13, 2007
Message:
- Migrated npctext to new storage system.
- Added slightly more output.. w000t.

Revision: 313
Author: grep
Date: 8:09:48 PM, Wednesday, June 13, 2007
Message:
* Migrated graveyards, teleport coords, pvpareas and fishing to new storage system.

Revision: 312
Author: grep
Date: 7:48:52 PM, Wednesday, June 13, 2007
Message:
- Moved quest system over to new storage system. This still isn't what I would call production-ready yet.

Revision: 311
Author: grep
Date: 7:07:27 PM, Wednesday, June 13, 2007
Message:
- Fixed crash in console at shutdown.
- Implemented Storage_ReloadTable routine.
- Removed ObjectMgr::ReloadTables.
- .dbreload command -> .reloadtable <table_name>, so e.g. .reloadtable items will reload items.
- Fixed possible memory leak and socket not-getting-deleted-problem in logon comm handler.
- Fixed callstack spam at shutdown of mapmgr.
- Fixed AIAgent loading/start aura loading.

Revision: 310
Author: Zack
Date: 5:37:37 PM, Wednesday, June 13, 2007
Message:
Nothing escapes the restless bugtester Blizzy. So i forgot to make the check for melee attacks in sanctuary zones. Now you should be able to duel in peace.

Revision: 309
Author: Zack
Date: 5:19:47 PM, Wednesday, June 13, 2007
Message:
extended sancuary checks to disallow AOE spells and enable friendly spell casting. (damn blizzy has so much free time to bug me with these :P :D )

Revision: 308
Author: Zack
Date: 5:09:51 PM, Wednesday, June 13, 2007
Message:
fixed exploit : Alliance and horde was able to talk through emote. Slap blizzy real hard (and then slap him again just for fun) if i worked on this for nothing.

Revision: 307
Author: grep
Date: 5:01:46 PM, Wednesday, June 13, 2007
Message:
- vc2005 project files

Revision: 306
Author: grep
Date: 4:52:19 PM, Wednesday, June 13, 2007
Message:
- linux fixes

Revision: 305
Author: grep
Date: 4:47:01 PM, Wednesday, June 13, 2007
Message:
- linux fixes ( i hope )

Revision: 304
Author: Zack
Date: 4:27:57 PM, Wednesday, June 13, 2007
Message:
oups forgot to remove forced resurrect event.

Revision: 303
Author: Zack
Date: 11:17:47 AM, Wednesday, June 13, 2007
Message:
fixed : itemcooldown save to mysql sometime caused some query error.

Revision: 302
Author: Zack
Date: 10:11:35 AM, Wednesday, June 13, 2007
Message:
cleaned up code a little bit. Do not use autokick yet, it might crash the server ;)

Revision: 301
Author: grep
Date: 5:34:41 AM, Wednesday, June 13, 2007
Message:
- more storage system work :) it loads now :P

Revision: 300
Author: grep
Date: 5:02:57 AM, Wednesday, June 13, 2007
Message:
- storage code fixes (STILL IS A BIG WORK IN PROGRESS) :P

Revision: 299
Author: M4ksiu
Date: 11:50:00 PM, Tuesday, June 12, 2007
Message:
* Added trash mobs to Instance_SethekkHalls.cpp. There are still missing spells (2?) and some things needs to be corrected.
* Added script Raid_CoT_BattleOfMountHyjal.cpp where is only scripted Archimonde :) Not fully as I couldn't find his spell Might of the Defiler and his Doomfire works on himself (no idea why, bugged in core?) but it looks pretty nice :) Also have to add to him more sounds (as I couldn't realize to what they really are).

Revision: 298
Author: grep
Date: 11:49:49 PM, Tuesday, June 12, 2007
Message:
- Fixed Storage classes on linux (GCC AND TEMPLATES ARE EVIL!)


Revision: 297
Author: Zack
Date: 10:59:13 PM, Tuesday, June 12, 2007
Message:
Shaman unleashed rage talent. Though visually you can't see the the attackpower change.

Revision: 296
Author: grep
Date: 9:11:08 PM, Tuesday, June 12, 2007
Message:
- Started implementation of new storage backend. !!! THIS SHOULD NOT BE USED ON PRODUCTION SERVERS YET, IT IS MOST LIKELY PRONE TO BUGS/CRASHES! !!!

Revision: 295
Author: Zack
Date: 4:55:22 PM, Tuesday, June 12, 2007
Message:
added Attack power percent mod aura. There are a few things here that needs to be checked, so better not update to this version right now.

Revision: 294
Author: Zack
Date: 3:07:52 PM, Tuesday, June 12, 2007
Message:
Added Soft disconnect for AFK players. By default it's desabled. Set "KickAFKPlayers" in conf file to set an interval.

Revision: 293
Author: Zack
Date: 9:25:41 AM, Tuesday, June 12, 2007
Message:
added check to cooldownsecurity. Maybe it's just me but i get strange values saved sometimes which won;t let me cast spells for a loooong time.

Revision: 292
Author: M4ksiu
Date: 8:03:38 AM, Tuesday, June 12, 2007
Message:
* Fixed exp from quests depended on server xprate. Thx to Iceman

Revision: 291
Author: fishbait
Date: 5:05:24 AM, Tuesday, June 12, 2007
Message:
« Added attack interrupting and spell cast result fails when attacking players in Sanctuary zones

Revision: 290
Author: M4ksiu
Date: 12:06:51 AM, Tuesday, June 12, 2007
Message:
Fully added Instance_SethekkHalls.cpp two bosses. Their spells work pretty cool (without blink and spawning spells). Test them. Also their sounds added.

Revision: 289
Author: M4ksiu
Date: 8:39:09 PM, Monday, June 11, 2007
Message:
* Added more correct reputation_ table formats.

Revision: 288
Author: M4ksiu
Date: 8:11:49 PM, Monday, June 11, 2007
Message:
DB sql update for rev. > 284 for reputation_creature_onkill and reputation_faction_onkill tables

Revision: 287
Author: Zack
Date: 6:26:33 PM, Monday, June 11, 2007
Message:
slap me if this is wrong bu weapon dmg percent talent somehow was not correct (blame Canada !!! )

Revision: 286
Author: Zack
Date: 5:49:09 PM, Monday, June 11, 2007
Message:
fixed shaman block talent to not dissapear at first spell

Revision: 285
Author: grep
Date: 5:41:39 PM, Monday, June 11, 2007
Message:
+ Added changable reputation bonuses based on team (H/A), sql update needed/

Revision: 284
Author: fishbait
Date: 11:38:54 AM, Monday, June 11, 2007
Message:
+ Made Blackwhelp Net only affect its proper target to avoid exploitation

Revision: 283
Author: fishbait
Date: 11:21:23 AM, Monday, June 11, 2007
Message:
+ Made Eye of Grillok unavailable, should fix it properly this time ;)

Revision: 282
Author: fishbait
Date: 9:57:57 AM, Monday, June 11, 2007
Message:
+Fixed Warlock Minion hp values (typo's ftw?)

Revision: 281
Author: fishbait
Date: 9:32:23 AM, Monday, June 11, 2007
Message:
+ missed one

Revision: 280
Author: fishbait
Date: 9:21:38 AM, Monday, June 11, 2007
Message:
+ Removal of Soulstone effects when the caster and receiver no longer exist in the same party 

Revision: 279
Author: fishbait
Date: 9:06:34 AM, Monday, June 11, 2007
Message:
Added Reincarnation in a more proper way (which I had done 2 weeks ago)

Revision: 278
Author: fishbait
Date: 8:34:09 AM, Monday, June 11, 2007
Message:
+Fixed Enchanting through Trade Windows

Revision: 277
Author: M4ksiu
Date: 12:37:27 AM, Monday, June 11, 2007
Message:
* Fixed exp from quests. Now there won't be situations when someone gains too much or too less exp for completed quest. Patch provided by Iceman.
* Added new GM command for SetStandState to set NPC state (like sleep). Patch provided by Aceindy.

Revision: 276
Author: M4ksiu
Date: 8:24:05 PM, Sunday, June 10, 2007
Message:
* Changed comments for Raid_ scripts.
* Fixed wrong direction for Warrior Trainer for Stormwind Guards. Thx ElderGod for pointing that.

Revision: 275
Author: grep
Date: 5:20:18 PM, Sunday, June 10, 2007
Message:
- fixed crashes/loops in event code

Revision: 274
Author: grep
Date: 3:37:54 PM, Sunday, June 10, 2007
Message:
- Added query buffer size to stats output and .info
- Added gameobject move/rotate (these are dodgy)

Revision: 273
Author: grep
Date: 3:04:10 PM, Sunday, June 10, 2007
Message:
- updating svn revision

Revision: 272
Author: grep
Date: 2:53:56 PM, Sunday, June 10, 2007
Message:
- Fixed "teleport bug" where deleted events would still be considered active events.
- Fixed bug where memory for events would be released later on than it could have been.

Revision: 271
Author: grep
Date: 2:43:35 PM, Sunday, June 10, 2007
Message:
- Fixed bug where party/pets only display as 100 hp.
- Fixed network code bug where packets would get halted (causing freezeups/132 crashes) because of buffer reversal.

Revision: 270
Author: M4ksiu
Date: 12:28:41 PM, Sunday, June 10, 2007
Message:
* Little mistake.

Revision: 269
Author: M4ksiu
Date: 12:22:22 PM, Sunday, June 10, 2007
Message:
* Script reorganization. Now they are parted on Raids and Instances.
* Little changes in Instance_SteamVault script.
* Changes in Raid_GruulsLair script. Now Gruul will cast his Regrowth spell OnCombatStart. Also added Enrage spell to High King Maulgar (and speech to it) and changed my typos in soundids. Now they should be correct.

Revision: 268
Author: M4ksiu
Date: 1:32:22 AM, Sunday, June 10, 2007
Message:
* Changed file name from Raid_GrullsLair.cpp to RaidGruulsLair.cpp. Also added it to Makefile.am and projects.

Revision: 267
Author: M4ksiu
Date: 1:26:32 AM, Sunday, June 10, 2007
Message:
* Added most sounds to High King Maulgar. I must still add Enrage spell (as there are sounds for it) + sounds (also found out that there are sounds for each "protector" death that can be added in future).

Revision: 266
Author: M4ksiu
Date: 12:57:04 AM, Sunday, June 10, 2007
Message:
* Added rest of Raid_GrullsLair bosses/mobs. Original script provided by linbi4706
    Note: Provided functions were commented as they cause crashes. Note it if you want to uncomment them.
* Changed Steamvaults to Steamvault

Revision: 265
Author: M4ksiu
Date: 8:15:50 PM, Saturday, June 09, 2007
Message:
* Most trash mobs added to Instance_TheUnderbog.cpp, but mostly they need heavy tests. Spells must be changed/corrected/deleted/replaced as source of informations wasn't very accurate. Report all bugs (the best with solution for problem) and wrong spells. Also report which mobs should be scripted and what spells should they have.

* Uncommented Head Crack spell for Warlord Kalitresh.

Revision: 264
Author: M4ksiu
Date: 2:47:46 PM, Saturday, June 09, 2007
Message:
* Added Grull's sounds.
   Note: Needs to rebuild spell sound function as some bosses have more than one sound per spell.

Revision: 263
Author: M4ksiu
Date: 1:48:39 PM, Saturday, June 09, 2007
Message:
Added:
* Instance_TheUnderbog.cpp (bosses + one trash mob only for now) - more later today
* Raid_GrullsLair (boss Gruul the Dragonkiller only) thx to linbi4706
    Note: I added 2 spells and changed some stuff. If sth is wrong then just report that.
Changes in old scripts:
* Added to Instance_ManaTombs.cpp to Ethereal Spellbinder spell "Summon Ethereal Wraith" - Wiki says it should be Mana Wraith, but can't find such spell in DBC (maybe it should be Mana Fiend or Beast?). If this is wrong, report it back (if you can with spell id)
* Added AI for Ethereal Wraith
* Added to Nexus-Prince Shaffar spell for summoning becons. It will work when core support for such spells will be added.

* Cleaned Instance_TheSlavePens.cpp with useless stuff.
* Fixed 2k5 project. Should work correctly now.

Revision: 262
Author: Zack
Date: 1:16:56 PM, Saturday, June 09, 2007
Message:
To fix fire nova totems and magma totems run these sqls. Note: these will skip 1 step in totem spell casting simplifying the process so they are not the ones they should BUT they work :)

fire nova spells
UPDATE totemspells SET spellToCast1= 8349 WHERE spellId=1535
UPDATE totemspells SET spellToCast1= 8502 WHERE spellId=8498
UPDATE totemspells SET spellToCast1= 8503 WHERE spellId=8499
UPDATE totemspells SET spellToCast1= 11306 WHERE spellId=11314
UPDATE totemspells SET spellToCast1= 11307 WHERE spellId=11315
UPDATE totemspells SET spellToCast1= 11307 WHERE spellId=27623

magma
UPDATE totemspells SET spellToCast1= 8187 WHERE spellId=8190
UPDATE totemspells SET spellToCast1= 10579 WHERE spellId=10585
UPDATE totemspells SET spellToCast1= 10580 WHERE spellId=10586
UPDATE totemspells SET spellToCast1= 10581 WHERE spellId=10587

Revision: 261
Author: M4ksiu
Date: 11:47:52 PM, Friday, June 08, 2007
Message:
Added Instance_TheSlavePens.cpp. Modified a little Instance_AuchenaiCrypts.cpp to prevent in future adding more than one summon spawns or adding none spawns (like if it hp needs to be on 15% to start "event", now it will be impossible to see jump from 16% to 14% hp and avoid that "event").

*All needs heavy tests (especially mobs with spells with TARGET_VARIOUS as this can cause crashes if they hit casters too [and can kill them = crash]).

Revision: 260
Author: Zack
Date: 8:47:51 PM, Friday, June 08, 2007
Message:
updated reincarnation to depend upon "ankh" and cooldown.

Revision: 259
Author: Zack
Date: 7:39:11 PM, Friday, June 08, 2007
Message:
fixed self res spell (it was wrong in more then 1 way )

Revision: 258
Author: Zack
Date: 7:24:08 PM, Friday, June 08, 2007
Message:
fixed reincarnation spell id typo 

Revision: 257
Author: grep
Date: 6:51:38 PM, Friday, June 08, 2007
Message:
- windows netcode fixes
- memory "leak" fixes :P not really leaks but mehhh! xD

Revision: 256
Author: grep
Date: 6:25:58 PM, Friday, June 08, 2007
Message:
- fix here

Revision: 255
Author: grep
Date: 6:17:18 PM, Friday, June 08, 2007
Message:
- more memory leak fixes {still only at shutdown}

Revision: 254
Author: grep
Date: 6:11:25 PM, Friday, June 08, 2007
Message:
- fixed deadlock situation in mapmgr
- fixed memory leaks at shutdown

Revision: 253
Author: mmcs
Date: 4:33:31 PM, Friday, June 08, 2007
Message:
ups fix to a typo

Revision: 252
Author: mmcs
Date: 4:30:29 PM, Friday, June 08, 2007
Message:
scripts fixs

Revision: 251
Author: grep
Date: 4:13:04 PM, Friday, June 08, 2007
Message:
- project file fixes for 2005/linux

Revision: 250
Author: grep
Date: 4:10:56 PM, Friday, June 08, 2007
Message:
- fixed crash in instance deletion */me licks hz*
Adding delete pending to mapmgr. Callstack:
   antrix.exe!StackWalker::ShowCallstack Line 920
   antrix.exe!Map::DestroyMapMgrInstance Line 203
   antrix.exe!WorldCreator::DeleteInstance Line 544
   antrix.exe!Instance_Map_Info_Holder::RemoveGroup Line 659
   antrix.exe!InstanceSavingManagement::ResetSavedInstancesForPlayer Line 161
   antrix.exe!WorldSession::HandleGroupAcceptOpcode Line 135
   antrix.exe!WorldSession::Update Line 134
   antrix.exe!MapMgr::_PerformObjectDuties Line 1201
   antrix.exe!MapMgr::Do Line 986
   antrix.exe!MapMgr::run Line 947
   antrix.exe!thread_func Line 38
   MSVCR71.dll!endthreadex Line 0
   kernel32.dll!GetModuleHandleA Line 0

- fixed crash in percent health stuff

Revision: 249
Author: grep
Date: 4:09:58 PM, Friday, June 08, 2007
Message:
- applied instance work by M4ksiu/mmcs/iceman

Revision: 248
Author: Zack
Date: 3:34:05 PM, Friday, June 08, 2007
Message:
shaman reincarnation spell

Revision: 247
Author: grep
Date: 2:31:00 PM, Friday, June 08, 2007
Message:
- fixed crash in World::DeleteObject.
- fixed mapmgr deletion crashes (also dumps callstack on win32)
- added packet throttling support for worldsession (to prevent 132 crashes)

Revision: 246
Author: Zack
Date: 2:20:10 PM, Friday, June 08, 2007
Message:
If you forget to push release spirit and 6 minutes passes, it will automatically release it for player

Revision: 245
Author: Zack
Date: 10:45:54 AM, Friday, June 08, 2007
Message:
fix for 2 handed sword mixup from zcx

Revision: 244
Author: Zack
Date: 10:43:17 AM, Friday, June 08, 2007
Message:
Xudd, i made a change in code that might fix your crash, please test it. (chances are small though :( )

Revision: 243
Author: Zack
Date: 3:42:19 PM, Thursday, June 07, 2007
Message:
fix : spells that modified maxhealth or maxmana (it all started with priest "Mental Strength") effect was removed as soon as some base stat changed.

Revision: 242
Author: Zack
Date: 3:28:52 PM, Thursday, June 07, 2007
Message:
Hopefully a fix for attack rating related issues (you were able to stack them). Not tested. Might remove it if no effect :D

Revision: 241
Author: grep
Date: 2:17:03 PM, Thursday, June 07, 2007
Message:
- ooh la la, updating the svn revision :P

Revision: 240
Author: Zack
Date: 12:17:16 PM, Thursday, June 07, 2007
Message:
fix: lightning shield made player unable to attack. Practicly removed combat delay for triggered spells. This should fix other problems too related to combat unable to attack when onstruck/onhit spells were used. (not tested yet :P )

Revision: 239
Author: Zack
Date: 10:31:14 AM, Thursday, June 07, 2007
Message:
fixed halfway : cannot attack after casting lightning shield. (Somebody changed eventupdate function without thinking of the consequences). There is still aproblem in spells that sets attacktimer to 2+2+11+11(total 26 seconds) seconds that has to pass until you can hit again.

Revision: 238
Author: grep
Date: 2:03:20 AM, Thursday, June 07, 2007
Message:
- updated conf files on svn.. (I'm supposed to be the lazy one damnit!)

Revision: 237
Author: grep
Date: 1:47:05 AM, Thursday, June 07, 2007
Message:
- fixed script compiling (I HATE __declspec(dllexport)!)

Revision: 236
Author: grep
Date: 1:42:01 AM, Thursday, June 07, 2007
Message:
- eek, crashlog should be disabled until use is needed.

Revision: 235
Author: grep
Date: 1:39:48 AM, Thursday, June 07, 2007
Message:
- moar script fixes


Revision: 234
Author: grep
Date: 1:36:44 AM, Thursday, June 07, 2007
Message:
- script fixes


Revision: 233
Author: grep
Date: 1:30:54 AM, Thursday, June 07, 2007
Message:
- nix fixes


Revision: 232
Author: grep
Date: 1:25:59 AM, Thursday, June 07, 2007
Message:
+ rewrote logging system / framework. now everything can be dumped to file.
- on crash {windows} callstacks will be saved to logfile.

Revision: 231
Author: Zack
Date: 10:57:44 PM, Wednesday, June 06, 2007
Message:
-fixed searing totem. 
Run this sql to fix stoneclaw totem (lvl 1): 
   UPDATE totemspells SET spellToCast1= 5729 WHERE spellId=5730
Note this spell id is not correct but it is better for this emu :)

Revision: 230
Author: grep
Date: 10:15:51 PM, Wednesday, June 06, 2007
Message:
- A9 fixes / corrections
- memory optimization - saved 8 bytes per go

Revision: 229
Author: grep
Date: 9:57:00 PM, Wednesday, June 06, 2007
Message:
- possible fix for #132 crashes.
- fixed problem where huge who list being sent would cause packet overflow in client.

Revision: 228
Author: Zack
Date: 6:36:05 PM, Wednesday, June 06, 2007
Message:
some changes in those useless stuff

Revision: 227
Author: Aim
Date: 4:24:48 PM, Wednesday, June 06, 2007
Message:
o added support for code coverage 
    --enable-gcov
o added support for debug mode build (without tweaking the .ac)
    --enable-debug


Revision: 226
Author: Zack
Date: 10:23:36 AM, Wednesday, June 06, 2007
Message:
commited in a hurry, i forgot to remove some debug info.

Revision: 225
Author: Zack
Date: 9:44:26 AM, Wednesday, June 06, 2007
Message:
Added a few things that are not really used right now :) *So you think i'm usless ? )

Revision: 224
Author: aim
Date: 3:35:29 PM, Tuesday, June 05, 2007
Message:
o linking of scripts failed under FreeBSD, rpath needs to be
  a full path. changed prefix to `pwd` instead of '.'. 


Revision: 223
Author: Zack
Date: 3:09:57 PM, Tuesday, June 05, 2007
Message:
muhaha. Added STFU noob command. No more beggars for my ears. "GM: do you have some gold?", "GM could rub my ass". Well no more sunny, go get ti yourself :P

Revision: 222
Author: grep
Date: 2:14:09 PM, Tuesday, June 05, 2007
Message:
- test

Revision: 221
Author: grep
Date: 1:27:13 PM, Tuesday, June 05, 2007
Message:
+ Added encryption and authentication to LS<->WS communication. YOU MUST SET LogonServer.RemotePassword in both configs OR IT WILL NOT WORK! Don't come complaining "it doesn't work" if you haven't done that or I WILL KILL YOU!
- Added proper percentage sending to creature health.
- Added spawn creature command to gmscript.

Revision: 220
Author: Zack
Date: 9:44:11 AM, Tuesday, June 05, 2007
Message:
fixed creture health in % and removed it. Need more info how to enable warrior-execute on client side :)

Revision: 219
Author: Zack
Date: 9:17:52 AM, Tuesday, June 05, 2007
Message:
changed ghost wolf display id (from Debian)

Revision: 218
Author: Zack
Date: 8:52:41 AM, Tuesday, June 05, 2007
Message:
fix for basestats update on level up by thewrs

Revision: 217
Author: Zack
Date: 8:30:33 AM, Tuesday, June 05, 2007
Message:
Unique item multiplication oprtunity fix from thewrs

Revision: 216
Author: Zack
Date: 8:00:16 AM, Tuesday, June 05, 2007
Message:
Updated and disabled summon guardian until proper AI is finished.

Revision: 215
Author: grep
Date: 6:01:06 PM, Monday, June 04, 2007
Message:
- added error reporting to linux script loading


Revision: 214
Author: Zack
Date: 3:11:55 PM, Monday, June 04, 2007
Message:
what was i thinking to forget this "if"

Revision: 213
Author: Zack
Date: 12:58:32 PM, Monday, June 04, 2007
Message:
Hacky way to send healths as % required for warrior execute spell. Will make more tests to see how deeep would effect to make a non hacky implementation for this. Slap me if something is not working anymore. And i am sorry for all the healthbars that will show % values from now on :( but this is blizzlike :S

Revision: 212
Author: Zack
Date: 11:02:54 AM, Monday, June 04, 2007
Message:
possible crash situation. Still not fixed the real crash problem :(

Revision: 211
Author: Zack
Date: 9:06:25 AM, Monday, June 04, 2007
Message:
somebody made a type, only in comment but better be sure then sorry. From necromancer.

Revision: 210
Author: Zack
Date: 9:04:33 AM, Monday, June 04, 2007
Message:
Flyform from frangs. Not tested though

Revision: 209
Author: Zack
Date: 8:56:21 AM, Monday, June 04, 2007
Message:
Changed constant level_cap to be used from config file instead. Bevare what you wish for :P

Revision: 208
Author: grep
Date: 11:08:41 PM, Sunday, June 03, 2007
Message:
- comment fix? :P
- more missing dirty checks

Revision: 207
Author: grep
Date: 10:58:37 PM, Sunday, June 03, 2007
Message:
- Added steamvaults script by Xroh and M4ksiu 

Revision: 206
Author: Zack
Date: 10:34:46 PM, Sunday, June 03, 2007
Message:
fixed SMSG_CAST_RESULT fro auto shot, now it should show proper error message

Revision: 205
Author: Zack
Date: 10:13:06 PM, Sunday, June 03, 2007
Message:
now when autoshot is canceled due that target is too close, it will NOT exit combat. 

Revision: 204
Author: grep
Date: 4:51:26 PM, Sunday, June 03, 2007
Message:
- fixed item loss bug where dirty flag was necessary but not present.

Revision: 203
Author: grep
Date: 3:21:53 PM, Sunday, June 03, 2007
Message:
- fixed deadlocking problem on linux (had the wrong syntax in AttemptAcquire)


Revision: 202
Author: grep
Date: 2:19:04 PM, Sunday, June 03, 2007
Message:
- eek, this guy again :P

Revision: 201
Author: grep
Date: 2:16:44 PM, Sunday, June 03, 2007
Message:
- fixed spawning (fuck you forte)

Revision: 200
Author: grep
Date: 2:09:22 PM, Sunday, June 03, 2007
Message:
- w000t, rev 200
- fixed callstack dump in stackdumper.

Revision: 199
Author: grep
Date: 2:01:42 PM, Sunday, June 03, 2007
Message:
- added dirty flagging support to items, it won't waste time sql querying on non-needed saves now.
- optimized tutorial/cooldown saving a bit too

Revision: 198
Author: grep
Date: 1:43:04 PM, Sunday, June 03, 2007
Message:
- fixed bug where world events wouldn't work

Revision: 197
Author: grep
Date: 12:56:12 PM, Sunday, June 03, 2007
Message:
- fixed event system - no more deadlocks :>
- reverted rogue spell patch - it's incorrect.

Revision: 196
Author: grep
Date: 11:33:25 AM, Sunday, June 03, 2007
Message:
- A possible solution for the deadlocking thread problem. (insert pool for EventableObjectHolder)

Revision: 195
Author: grep
Date: 10:21:37 AM, Sunday, June 03, 2007
Message:
- Fixed % damage modifiers, provided by TheNecromancer.
- updated svn rev

Revision: 194
Author: grep
Date: 10:12:59 AM, Sunday, June 03, 2007
Message:
- exploit fixes

Revision: 193
Author: grep
Date: 10:00:32 AM, Sunday, June 03, 2007
Message:
- fixed item buying in slot exploit

Revision: 192
Author: Aim
Date: 1:22:54 AM, Sunday, June 03, 2007
Message:
o test for cont. build system. Moo?

Revision: 191
Author: Zack
Date: 12:11:48 AM, Sunday, June 03, 2007
Message:
added missing Holy Shock rank 4 rank 5 from blizzy

Revision: 190
Author: grep
Date: 8:34:47 PM, Saturday, June 02, 2007
Message:
- added a better crash handling system (using a mutex and kills the thread if it can't save stuff, should stop the permanant freezeups)

Revision: 189
Author: grep
Date: 7:25:19 PM, Saturday, June 02, 2007
Message:
- typo fix, whoops

Revision: 188
Author: grep
Date: 6:56:34 PM, Saturday, June 02, 2007
Message:
- moo cant believe i forgot these :|

Revision: 187
Author: grep
Date: 6:32:52 PM, Saturday, June 02, 2007
Message:
- fixed script crashes on *nix


Revision: 186
Author: grep
Date: 6:07:07 PM, Saturday, June 02, 2007
Message:
- updating the shithead svn_revision.h

Revision: 185
Author: grep
Date: 6:06:09 PM, Saturday, June 02, 2007
Message:
- added typeid checks, you can use player functions to script creatures now.

Revision: 184
Author: grep
Date: 4:49:13 PM, Saturday, June 02, 2007
Message:
- added requested feature: output of error message if maps cannot be loaded

Revision: 183
Author: grep
Date: 4:10:10 PM, Saturday, June 02, 2007
Message:
- added Rand(chance) function for scripting

Revision: 182
Author: grep
Date: 3:40:16 PM, Saturday, June 02, 2007
Message:
- ooh la la, forgot this one

Revision: 181
Author: grep
Date: 3:40:04 PM, Saturday, June 02, 2007
Message:
- fixed vc8 compiles :p

Revision: 180
Author: grep
Date: 3:33:26 PM, Saturday, June 02, 2007
Message:
- added creature + gameobject scripting support via gm. (I know the execution/lookup code could be bound to pointers to save the hashmap + map search, but i'm too damn lazy atm) :p

Revision: 179
Author: grep
Date: 2:55:17 PM, Saturday, June 02, 2007
Message:
- wewt, error dumping on function execute

Revision: 178
Author: grep
Date: 2:50:35 PM, Saturday, June 02, 2007
Message:
- added more script functions
- added script reload command

Revision: 177
Author: grep
Date: 2:50:07 PM, Saturday, June 02, 2007
Message:
- moar linux fixes


Revision: 176
Author: Zack
Date: 2:35:36 PM, Saturday, June 02, 2007
Message:
Added an extra 2 yards to spell range checking. This should solve the annoying client server mob placement difference,that made spells error : "not in range". Exploiting this difference can only be made by cheaters since client also makes checks(rare and small gain)

Revision: 175
Author: grep
Date: 2:35:15 PM, Saturday, June 02, 2007
Message:
- updated script project files (moar includes) :p

Revision: 174
Author: Zack
Date: 2:31:34 PM, Saturday, June 02, 2007
Message:
added extra check to go underwater. Some rare cases you had breath timer without water. Fix posted by Shadowhunter_22

Revision: 173
Author: grep
Date: 2:29:50 PM, Saturday, June 02, 2007
Message:
- forgot this


Revision: 172
Author: grep
Date: 2:21:36 PM, Saturday, June 02, 2007
Message:
- added more script functions :D

Revision: 171
Author: grep
Date: 1:47:03 PM, Saturday, June 02, 2007
Message:
- added more scriptable functions
- added some example scripts to svn

Revision: 170
Author: grep
Date: 12:58:55 PM, Saturday, June 02, 2007
Message:
- typo fixes (from m4ksiu)

Revision: 169
Author: grep
Date: 12:35:38 PM, Saturday, June 02, 2007
Message:
- moar linux fixes (w00t)


Revision: 168
Author: grep
Date: 12:27:58 PM, Saturday, June 02, 2007
Message:
- moar linux fixes :p


Revision: 167
Author: grep
Date: 12:21:59 PM, Saturday, June 02, 2007
Message:
- Linux script fixes :)


Revision: 166
Author: grep
Date: 12:13:50 PM, Saturday, June 02, 2007
Message:
- forgot these

Revision: 165
Author: grep
Date: 11:57:07 AM, Saturday, June 02, 2007
Message:
- Started integration of GameMonkey script.

Revision: 164
Author: grep
Date: 5:26:41 AM, Saturday, June 02, 2007
Message:
- added formation loading

Revision: 163
Author: Zack
Date: 5:08:44 PM, Friday, June 01, 2007
Message:
fix : quest number check is made to 25 as should. Patch from NeoXon

Revision: 162
Author: Aim
Date: 1:56:08 PM, Friday, June 01, 2007
Message:
o to be sure

Revision: 161
Author: grep
Date: 1:54:09 PM, Friday, June 01, 2007
Message:
- added proper copyright notices

Revision: 160
Author: grep
Date: 1:12:54 PM, Friday, June 01, 2007
Message:
- Emote fix
- Duel end emote
. Patches provided by TheNecromancer

Revision: 159
Author: Zack
Date: 12:29:44 PM, Friday, June 01, 2007
Message:
Inkeeper gossip addons by blizzy

Revision: 158
Author: Zack
Date: 9:12:37 AM, Friday, June 01, 2007
Message:
oops

Revision: 157
Author: Zack
Date: 9:06:38 AM, Friday, June 01, 2007
Message:
fix : shaman rockbitter spell from thenecromancer
forgot to say the other patch was posted by neoxon (was wrong but the idea counted :) )

Revision: 156
Author: Zack
Date: 9:02:33 AM, Friday, June 01, 2007
Message:
fix : creatures delaying spells made you exit combat prematurely.

Revision: 155
Author: grep
Date: 8:58:07 AM, Friday, June 01, 2007
Message:
- fixed my fuckup in threading


Revision: 154
Author: grep
Date: 8:33:59 AM, Friday, June 01, 2007
Message:
- decreased net buffer size
- removed wtf variables (problem that they were a hackfix for has been resolved)

Revision: 153
Author: grep
Date: 7:36:52 AM, Friday, June 01, 2007
Message:
- fixed the screwup in 'tocritchance' causing crashes on vs2005 and memory corruption.

Revision: 152
Author: grep
Date: 9:58:22 PM, Thursday, May 31, 2007
Message:
- applied gossip patch from M4ksiu

Revision: 151
Author: grep
Date: 3:37:28 PM, Thursday, May 31, 2007
Message:
- fixed mutex stuff on *nix


Revision: 150
Author: fishbait
Date: 3:09:49 PM, Thursday, May 31, 2007
Message:
+ Fixed Console command playerinfo

Revision: 149
Author: grep
Date: 3:05:18 PM, Thursday, May 31, 2007
Message:
- fixed world/mapmgr events

Revision: 148
Author: grep
Date: 1:51:00 PM, Thursday, May 31, 2007
Message:
- fixed posix! (this time :D) build


Revision: 147
Author: grep
Date: 12:23:08 PM, Thursday, May 31, 2007
Message:
- changed reference functions to use InterlockedDecrement/InterlockedIncrement, for threadsafe.
- someone needs to work that out on linux :p

Revision: 146
Author: grep
Date: 12:03:39 PM, Thursday, May 31, 2007
Message:
- added proper thread shutdown support to network code, it will get killed at shutdown now without having to manually kill it. console rewrite is next :P
- memory tweaks + memleak fixes
- forgot to add these files

Revision: 145
Author: grep
Date: 11:44:26 AM, Thursday, May 31, 2007
Message:
- rewrite of event system. * this is not production ready yet!! *
- changed linux mutexes to be recursive (new event system depends on it)

Revision: 144
Author: fishbait
Date: 7:23:07 AM, Thursday, May 31, 2007
Message:
+ SpellAuraIncreaseMaxHealth effect added -> Commanding Shout now works again.

Revision: 143
Author: Zack
Date: 12:23:17 AM, Thursday, May 31, 2007
Message:
updated SMSG_DEATH_NOTIFY_OBSOLETE to lock player when necessary.

Revision: 142
Author: grep
Date: 7:32:09 PM, Wednesday, May 30, 2007
Message:
- fixed chairs/etc sitting.

Revision: 141
Author: fishbait
Date: 5:38:34 PM, Wednesday, May 30, 2007
Message:
+ VampiricTouch effect added

Revision: 140
Author: Zack
Date: 4:34:04 PM, Wednesday, May 30, 2007
Message:
just browsing through todos.

Revision: 139
Author: Zack
Date: 3:41:40 PM, Wednesday, May 30, 2007
Message:
Phear for duels. Still have to test this :D

Revision: 138
Author: grep
Date: 3:20:19 PM, Wednesday, May 30, 2007
Message:
- allow utf8 characters in names / sql. adapted patch from thx1234
- optimizations

Revision: 137
Author: grep
Date: 3:08:23 PM, Wednesday, May 30, 2007
Message:
- started to implement StackBuffer instead of WorldPacket.

Revision: 136
Author: grep
Date: 2:44:12 PM, Wednesday, May 30, 2007
Message:
- whoops, committed a 'a'

Revision: 135
Author: grep
Date: 2:42:54 PM, Wednesday, May 30, 2007
Message:
- added new SpellFailure.h

Revision: 134
Author: grep
Date: 2:39:47 PM, Wednesday, May 30, 2007
Message:
- linux fix

Revision: 133
Author: grep
Date: 2:36:32 PM, Wednesday, May 30, 2007
Message:
- added spell failure extractor

Revision: 132
Author: fishbait
Date: 2:06:23 PM, Wednesday, May 30, 2007
Message:
+ EventFieldUpdateExpire implemented to include Last Stand effects and Gift of Life effects

Revision: 131
Author: grep
Date: 1:40:25 PM, Wednesday, May 30, 2007
Message:
- fixed a missing release of rwlock

Revision: 130
Author: grep
Date: 1:35:07 PM, Wednesday, May 30, 2007
Message:
- fixed shutdown / console commands

Revision: 129
Author: grep
Date: 1:15:48 PM, Wednesday, May 30, 2007
Message:
- blehhh


Revision: 128
Author: grep
Date: 1:11:20 PM, Wednesday, May 30, 2007
Message:
- commented this, it breaks linux :p


Revision: 127
Author: fishbait
Date: 12:30:18 PM, Wednesday, May 30, 2007
Message:
+ Added Feign Death effect

Revision: 126
Author: grep
Date: 11:09:49 AM, Wednesday, May 30, 2007
Message:
- applied the correct patch this time :P

Revision: 125
Author: grep
Date: 11:06:34 AM, Wednesday, May 30, 2007
Message:
- More guard gossip added, provided by M4ksiu

Revision: 124
Author: grep
Date: 10:09:42 AM, Wednesday, May 30, 2007
Message:
- fucking const

Revision: 123
Author: grep
Date: 10:07:33 AM, Wednesday, May 30, 2007
Message:
- whoops, bad code strikes again =P

Revision: 122
Author: grep
Date: 10:06:16 AM, Wednesday, May 30, 2007
Message:
- added mutex to main session map, weather system will work without crashing now.
- fixed possible crash in CanCast()

Revision: 121
Author: grep
Date: 9:54:34 AM, Wednesday, May 30, 2007
Message:
- fixed guild charter creation in release

Revision: 120
Author: aim
Date: 10:12:27 PM, Tuesday, May 29, 2007
Message:
o tada.wav extensions
o Partualy support for the Apple Darwin ppc/x86 platform
  tested on a Powerbook G4. Please submit any questions about this to Aim.

Revision: 119
Author: fishbait
Date: 9:19:00 PM, Tuesday, May 29, 2007
Message:
+ Modified SpellAuraModUnderwaterBreathing to change max time rather than the time subtracted

Revision: 118
Author: Zack
Date: 8:39:47 PM, Tuesday, May 29, 2007
Message:
added a few todos if someone gets bo-red

Revision: 117
Author: Zack
Date: 8:11:36 PM, Tuesday, May 29, 2007
Message:
ooops

Revision: 116
Author: Zack
Date: 8:03:11 PM, Tuesday, May 29, 2007
Message:
TheNecromancer : throw weapon prices

Revision: 115
Author: Zack
Date: 7:54:11 PM, Tuesday, May 29, 2007
Message:
map extract patch from Yamachi for 2.1.0. Slap him for errors :D

Revision: 114
Author: grep
Date: 6:00:10 PM, Tuesday, May 29, 2007
Message:
- fixed incorrect spell failure message

Revision: 113
Author: grep
Date: 5:47:48 PM, Tuesday, May 29, 2007
Message:
- fixed mana not displaying on creatures

Revision: 112
Author: grep
Date: 2:02:48 PM, Tuesday, May 29, 2007
Message:
- fixed -fpermissive crap


Revision: 111
Author: grep
Date: 1:14:09 PM, Tuesday, May 29, 2007
Message:
- Added stackbuffer class for faster packet building. I'm too lazy to actually go implement it yet, though :P

Revision: 110
Author: Zack
Date: 1:00:35 PM, Tuesday, May 29, 2007
Message:
Started making summon guardian. They are still missing an AI to work properly. If the cast fails make sure you have the needed creature template(i'm missing 300 out of 700 right now ).

Revision: 109
Author: grep
Date: 11:43:16 AM, Tuesday, May 29, 2007
Message:
- possible crash here.

Revision: 108
Author: sinistry
Date: 8:18:44 AM, Tuesday, May 29, 2007
Message:
-fixed all related movement bugs that would happen most of times using basic movement functions.
-added the actual instance reset to groups when switching difficulty.

Revision: 107
Author: grep
Date: 12:30:52 AM, Tuesday, May 29, 2007
Message:
 + Updated the SVN revision
 - OMG MOTIVE IS A DEV 

Revision: 106
Author: grep
Date: 10:14:16 PM, Monday, May 28, 2007
Message:
- fixed possible crash in ai with instance heroic shit ;p

Revision: 105
Author: grep
Date: 7:16:46 PM, Monday, May 28, 2007
Message:
- fixed linux compile


Revision: 104
Author: grep
Date: 5:20:44 PM, Monday, May 28, 2007
Message:
- added empty table struct
- updated svn rev

Revision: 103
Author: grep
Date: 5:17:48 PM, Monday, May 28, 2007
Message:
- Added monster say support from database. 

Revision: 102
Author: grep
Date: 4:09:36 PM, Monday, May 28, 2007
Message:
- updating this shithead again

Revision: 101
Author: grep
Date: 4:09:16 PM, Monday, May 28, 2007
Message:
- Applied guard / battlemaster gossip scripts, provided by M4ksiu

Revision: 100
Author: grep
Date: 4:07:34 PM, Monday, May 28, 2007
Message:
- fixed create item effect
- fixed lookup so it doesnt return too many items causing overflow and disconnect ;p
- W000T REV 100

Revision: 99
Author: grep
Date: 3:30:02 PM, Monday, May 28, 2007
Message:
- fixed messagechat packets for npc speaking.

Revision: 98
Author: grep
Date: 3:23:45 PM, Monday, May 28, 2007
Message:
- bleh, updating this shithead again :p

Revision: 97
Author: grep
Date: 3:12:03 PM, Monday, May 28, 2007
Message:
- fixed mobs getting rage

Revision: 96
Author: grep
Date: 2:59:50 PM, Monday, May 28, 2007
Message:
- fixed grimores and other item casters sending "failed" message when clicked.

Revision: 95
Author: grep
Date: 2:40:54 PM, Monday, May 28, 2007
Message:
- fixed pet spells not working if they were area auras

Revision: 94
Author: grep
Date: 2:35:43 PM, Monday, May 28, 2007
Message:
- added dynamic mounting/unmounting of creature on enter/exit combat

Revision: 93
Author: grep
Date: 2:32:57 PM, Monday, May 28, 2007
Message:
- fixed pet actionbar sending 
- fixed pet learn spell

Revision: 92
Author: grep
Date: 2:18:13 PM, Monday, May 28, 2007
Message:
- linux fixes


Revision: 91
Author: grep
Date: 2:12:24 PM, Monday, May 28, 2007
Message:
- added console command patch (btw motive rapes sheep <3)

Revision: 90
Author: grep
Date: 2:06:50 PM, Monday, May 28, 2007
Message:
- fixed pet bug where they couldn't attack.

Revision: 89
Author: grep
Date: 1:57:16 PM, Monday, May 28, 2007
Message:
- whooops

Revision: 88
Author: grep
Date: 1:52:42 PM, Monday, May 28, 2007
Message:
- added spirit healer xyz sending at repop.
- added pet action sound (they talk now!)

Revision: 87
Author: grep
Date: 12:58:07 PM, Monday, May 28, 2007
Message:
- whoops. forgot these

Revision: 86
Author: grep
Date: 12:40:44 PM, Monday, May 28, 2007
Message:
- bleh, this file should get updated every rev.

Revision: 85
Author: grep
Date: 12:37:24 PM, Monday, May 28, 2007
Message:
- playerinfo will work with a specified player name now instead of having to select them.

Revision: 84
Author: grep
Date: 12:35:56 PM, Monday, May 28, 2007
Message:
- Added LS<->WS account reload command.
- Fixed setstanding/getstanding so it works on remote targets.
- Added a cool item/creature name lookup (not using sql) for those lazy bastards out there (screw you all!)

Revision: 83
Author: grep
Date: 11:46:49 AM, Monday, May 28, 2007
Message:
- eye of grillok fix

Revision: 82
Author: grep
Date: 11:45:27 AM, Monday, May 28, 2007
Message:
- added dueling pvp flag fix by fishbait

Revision: 81
Author: grep
Date: 11:39:57 AM, Monday, May 28, 2007
Message:
- added level 60+ different health/mana formulas. provided by Xpload 

Revision: 80
Author: grep
Date: 11:35:20 AM, Monday, May 28, 2007
Message:
- fixed npc spawn saving

Revision: 79
Author: grep
Date: 11:33:07 AM, Monday, May 28, 2007
Message:
- added fishbait's conjure item fixes

Revision: 78
Author: grep
Date: 11:15:14 AM, Monday, May 28, 2007
Message:
- optimizations + fixed 132 crash on party leave

Revision: 77
Author: Zack
Date: 10:45:59 PM, Sunday, May 27, 2007
Message:
on looting quest items show count/remaining

Revision: 76
Author: grep
Date: 9:50:08 PM, Sunday, May 27, 2007
Message:
- added sha1 password hash protection to logon database sql execute, to prevent outsiders from executing queries on unlucky servers :p

Revision: 75
Author: grep
Date: 7:43:30 PM, Sunday, May 27, 2007
Message:
- fixed broken config paramter

Revision: 74
Author: grep
Date: 7:28:24 PM, Sunday, May 27, 2007
Message:
- added customizable stats page output and refresh timer based on config setting

Revision: 73
Author: Zack
Date: 2:13:49 PM, Sunday, May 27, 2007
Message:
Campfire was missing for cooking

Revision: 72
Author: grep
Date: 7:30:36 PM, Saturday, May 26, 2007
Message:
- fixed logonserver etc path


Revision: 71
Author: Zack
Date: 6:27:50 PM, Saturday, May 26, 2007
Message:
fix: quest window not closing sometimes on quest finish

Revision: 70
Author: mmcs
Date: 3:57:05 AM, Saturday, May 26, 2007
Message:
made the player to auto unmount if starts a attackswing, to stop those exploiting attacking mounted
fix to some mistake i made.

Revision: 69
Author: mmcs
Date: 3:36:36 AM, Saturday, May 26, 2007
Message:
dam you svn ci, here is the naxx script update :/

Revision: 68
Author: mmcs
Date: 3:25:18 AM, Saturday, May 26, 2007
Message:
- updated naxx script with more boss's AI\n- fix for expensive arrows, selling and buying prices should be ok now for consumables\n- added support to quests system to cast the buffed spells rewards\n- fix to far sight not seeing stealth units (needs testing)\n- reduced a bit the formula for pet AP, dmg looks to be high still :s\n- fixed loading of scripts to linux, got broken some   revisions ago...\n- reduced the proc chance to frostband and alike spells to 35% chance and made unit to dont proc on dualwield

Revision: 67
Author: Zack
Date: 11:04:54 PM, Friday, May 25, 2007
Message:
Cheaters favorite feature : gm auto-unstuck command. Similar as hearthstone but can be used while dead too.

Revision: 66
Author: Zack
Date: 10:39:17 PM, Friday, May 25, 2007
Message:
Aquatic form can be used only in water (locked the monkey in his cage). No perfect cause if you jump out of the water it will remove the form. Also please report if any changes regarding cheats is malfunctioning (changed some flags).

Revision: 65
Author: sinistry
Date: 10:28:44 PM, Friday, May 25, 2007
Message:
ups forgot to add a field to creature_proto

Revision: 64
Author: sinistry
Date: 10:07:07 PM, Friday, May 25, 2007
Message:
-fixed a crash at shutdown when a thread related to console was running while being deleted.
-fixed a crash due to a bad for loop while thread was being shutdown.
-fixed a issue where units couldnt cast spells due to player attacks. Units will now avoid casting time delay.
-fixed a bug where u couldnt enter a heroic instance propely or couldnt leave one.
-added Heroic support to instances.
--Npcs will gain 1.5x more hp, damage and health and also increase in level depending on worldmap_info lvl_mod_a column.
--Added Heroic lockout to instance save manager. default lockout is 15 hours.
-fixed a bug where you could duplicate charters and when deleting one would bug the other after a relog.
-added thread locking to all instance save manager classes.
-fixed a bug that didnt allow players to join proper saved instance after a server restart due to a bad guid.
-instance difficulty now gets saved.

update worldmapinfo, instances and characters.

Revision: 63
Author: grep
Date: 9:35:31 PM, Friday, May 25, 2007
Message:
- linux compile fix

Revision: 62
Author: Zack
Date: 8:11:37 PM, Friday, May 25, 2007
Message:
fixed fix : can't finish quest if don't have slot for item

Revision: 61
Author: Zack
Date: 7:08:20 PM, Friday, May 25, 2007
Message:
Some sensible gm had a problem with auto response msg.  Anyway it's authentic now :S. Another EMO gm saved. :P

Revision: 60
Author: grep
Date: 7:07:19 PM, Friday, May 25, 2007
Message:
more prefix fixes


Revision: 59
Author: grep
Date: 6:57:50 PM, Friday, May 25, 2007
Message:
- Fixed prefix/sysconfdir stuff. :p


Revision: 58
Author: grep
Date: 6:04:40 PM, Friday, May 25, 2007
Message:
- fixed channel spells (arcane missles)
- fixed tame beast ( still need to log & fix pet spells packet )

Revision: 57
Author: grep
Date: 4:41:44 PM, Friday, May 25, 2007
Message:
- Unix fixes from Midar :)


Revision: 56
Author: Zack
Date: 2:03:50 PM, Friday, May 25, 2007
Message:
check if can store quest items before finishing quest

Revision: 55
Author: Zack
Date: 12:52:21 PM, Friday, May 25, 2007
Message:
patch by fishbait : periodic heal while dead

Revision: 54
Author: Zack
Date: 2:17:44 PM, Thursday, May 24, 2007
Message:
Maybe it fixes : drowning while dead. Not checked though :D

Revision: 53
Author: Zack
Date: 1:56:45 PM, Thursday, May 24, 2007
Message:
remove shapeshift for taxi ride(No more animal sex)

Revision: 52
Author: Zack
Date: 1:35:02 PM, Thursday, May 24, 2007
Message:
- update world.cpp to use name crc instead of string comparison when possible (faster loading)
- one per caster : "Curse of Weakness","Curse of Agony","Curse of Recklessness","Curse of Tongues","Curse of the Elements","Curse of Idiocy","Curse of Shadow","Curse of Doom"
- one at a time : "Divine Spirit","Prayer of Spirit"
- one at a time : "Power Word: Fortitude","Prayer of Fortitude"
- one at a time : "Lightning Shield","Earth Shield","Water Shield"
- priest one at a time : "Shadow Protection","Prayer of Shadow Protection"
- only 1 at a time : "Fire Ward" "Frost Ward"
- mage 1 buff at a time : "Amplify Magic" "Dampen Magic"
- mage can have only 1 : "Arcane Intellect" , "Arcane Brilliance"
- druid should have only 1 active of : ("Mark of the Wild" - "Gift of the Wild")
- Hunter 1 track : "Track Beasts" "Track Humanoids"  "Track Undead" "Track Hidden" "Track Elementals" "Track Demons" "Track Giants" "Track Dragonkin"
- only 1 trap for hunter : "Immolation Trap" "Freezing Trap" "Frost Trap" "Explosive Trap" "Snake Trap"
-oooops forgot to add a funtion :P

Revision: 51
Author: grep
Date: 1:19:54 PM, Thursday, May 24, 2007
Message:
- fix compile issue in savemgr

Revision: 50
Author: Zack
Date: 1:09:52 PM, Thursday, May 24, 2007
Message:
You can polymorph only 1 target at a time

Revision: 49
Author: grep
Date: 11:42:47 AM, Thursday, May 24, 2007
Message:
- this isnt needed

Revision: 48
Author: grep
Date: 11:38:40 AM, Thursday, May 24, 2007
Message:
- fixed null pointer check in authsocket::OnDisconnect

Revision: 47
Author: grep
Date: 10:47:20 AM, Thursday, May 24, 2007
Message:
- removed evil code, leaker found :p

Revision: 46
Author: grep
Date: 10:35:29 AM, Thursday, May 24, 2007
Message:
- fixed ac lib on linux


Revision: 45
Author: grep
Date: 9:52:04 AM, Thursday, May 24, 2007
Message:
- updated lib file

Revision: 44
Author: grep
Date: 9:46:24 AM, Thursday, May 24, 2007
Message:
- changed all spaces to tabs.
- started anticheat external library (this rev will not compile on linux atm)

Revision: 43
Author: grep
Date: 9:44:44 PM, Wednesday, May 23, 2007
Message:
- added onyxia ai to Setup.cpp for instance scripts

Revision: 42
Author: grep
Date: 6:27:14 PM, Wednesday, May 23, 2007
Message:
- fixed <GM> tag in chat and in channels for players with gm flag on.

Revision: 41
Author: grep
Date: 6:20:54 PM, Wednesday, May 23, 2007
Message:
- fixed my fuckup in pvp/exploration

Revision: 40
Author: grep
Date: 6:04:49 PM, Wednesday, May 23, 2007
Message:
- Fixed possible race condition with levelup info generation.

Revision: 39
Author: grep
Date: 5:47:11 PM, Wednesday, May 23, 2007
Message:
- added fishbait's attack power / damage changes.
- Fixed World::SendWorldText

Revision: 38
Author: grep
Date: 4:52:27 PM, Wednesday, May 23, 2007
Message:
- fixed party for 2.1.0

Revision: 37
Author: grep
Date: 4:10:12 PM, Wednesday, May 23, 2007
Message:
- unix socket fixes

Revision: 36
Author: grep
Date: 3:58:55 PM, Wednesday, May 23, 2007
Message:
- moar possible crash fixes :p dunno damn corrupted characters cause shit :P

Revision: 35
Author: grep
Date: 3:27:32 PM, Wednesday, May 23, 2007
Message:
- fixed speed change, fixed more procs, fixed mounts etc.

Revision: 34
Author: grep
Date: 2:22:25 PM, Wednesday, May 23, 2007
Message:
- fixed 2.1.0 proc spells and rank protection

Revision: 33
Author: grep
Date: 2:02:38 PM, Wednesday, May 23, 2007
Message:
- script fixes

Revision: 32
Author: grep
Date: 1:43:44 PM, Wednesday, May 23, 2007
Message:
- Fixed spell casting result (in combat bug)
- Fixed possible crashes with invalid character.
- Fixed revision display at login.

Revision: 31
Author: grep
Date: 12:22:58 PM, Wednesday, May 23, 2007
Message:
- belh.. another combopoint fix

Revision: 30
Author: grep
Date: 12:16:47 PM, Wednesday, May 23, 2007
Message:
- fixed bad field :p and combopoints.. my mistake

Revision: 29
Author: grep
Date: 11:41:31 AM, Wednesday, May 23, 2007
Message:
- Fixed system message / whispers :>

Revision: 28
Author: grep
Date: 11:38:37 AM, Wednesday, May 23, 2007
Message:
- Fixed all chat (apart from system messages)

Revision: 27
Author: grep
Date: 11:23:45 AM, Wednesday, May 23, 2007
Message:
- The rest of the dbc structure changes for 2.1.0. Any huge bugs let me know. 

Revision: 26
Author: grep
Date: 11:03:55 AM, Wednesday, May 23, 2007
Message:
- 2.1.0 Spell.dbc struct update, still gotta check the rest

Revision: 25
Author: grep
Date: 10:34:25 AM, Wednesday, May 23, 2007
Message:
- 2.1.0 update part 2: Item wdb structure changes

Revision: 24
Author: grep
Date: 10:27:22 AM, Wednesday, May 23, 2007
Message:
- 2.1.0 patch part 1: Updatefields update, combopoint rewrite (differnet system with 2.1.0+)
- THIS IS NOT CONSIDERED STABLE YET! USE AT YOUR OWN RISK!

Revision: 23
Author: grep
Date: 7:56:03 PM, Tuesday, May 22, 2007
Message:
- possible crash here

Revision: 22
Author: grep
Date: 7:43:22 PM, Tuesday, May 22, 2007
Message:
- optmized database delay query, it wont allocate a huge 16kb chunk for every query now :P

Revision: 21
Author: Aim
Date: 7:29:08 AM, Tuesday, May 22, 2007
Message:
HAH! ATLAST! 

i've setted the svn propset svn:eol-style to native. 
since windows doesnt use the unix style eol, or is it 
the other way around? :)

Aim

Revision: 20
Author: Aim
Date: 7:14:11 AM, Tuesday, May 22, 2007
Message:
o remove windows style EOL's (fucked up the config.status)
o set propset svn:eol-style to native

Revision: 19
Author: grep
Date: 2:56:01 PM, Monday, May 21, 2007
Message:
- more linux fixes, w00t

Revision: 18
Author: grep
Date: 2:47:24 PM, Monday, May 21, 2007
Message:
- fixed configure.ac on linux with new svn rev calc

Revision: 17
Author: grep
Date: 11:24:50 AM, Monday, May 21, 2007
Message:
- added gender/pvpflag to status plugin

Revision: 16
Author: grep
Date: 10:53:36 AM, Monday, May 21, 2007
Message:
- Whoops.. messed up the pointer :p

Revision: 15
Author: grep
Date: 10:52:05 AM, Monday, May 21, 2007
Message:
- Added dynamic extraction of svn revision. w/ svn properties

Revision: 14
Author: grep
Date: 10:47:42 AM, Monday, May 21, 2007
Message:
- testing

Revision: 13
Author: grep
Date: 10:31:03 AM, Monday, May 21, 2007
Message:
- Fixed possible crashes in auction house.
- Made Item destructor virtual - no need to typecast to Container upon deletion anymore.

Revision: 12
Author: grep
Date: 9:25:45 AM, Monday, May 21, 2007
Message:
- minion damage fix from fishbait <3

Revision: 11
Author: grep
Date: 9:01:56 AM, Monday, May 21, 2007
Message:
+ Implemented: Multiple taxi routes (doing >1 node at once).. node list still has to be fixed on talk, use debugger to set all to -1 to test.

Revision: 10
Author: grep
Date: 7:51:23 AM, Monday, May 21, 2007
Message:
- fix for character delete not removing cached player name info.

Revision: 9
Author: Shock
Date: 4:02:46 PM, Sunday, May 20, 2007
Message:
Terms of use

Revision: 8
Author: grep
Date: 3:53:11 PM, Sunday, May 20, 2007
Message:
- this might help some people :P

Revision: 7
Author: grep
Date: 3:47:37 PM, Sunday, May 20, 2007
Message:
- fixed vc8 compile issues
- fixed vc7 compile issues
- fixed combat bug

Revision: 6
Author: grep
Date: 12:10:46 PM, Sunday, May 20, 2007
Message:
- Scripts

Revision: 5
Author: grep
Date: 10:58:13 AM, Sunday, May 20, 2007
Message:
- fixed linux makefile.. :p

Revision: 4
Author: grep
Date: 9:10:19 AM, Sunday, May 20, 2007
Message:
- didn't save :O

Revision: 3
Author: grep
Date: 9:08:07 AM, Sunday, May 20, 2007
Message:
- Bleh.. compile fixes :/

Revision: 2
Author: grep
Date: 4:32:49 AM, Sunday, May 20, 2007
Message:
- Un-needed files.

Revision: 1
Author: grep
Date: 4:29:33 AM, Sunday, May 20, 2007
Message:
- Initial Repository.