rendered paste body-- keyframe Toribash v0.0.1
--veb and NewbLuck
function kick()
run_cmd("echo Kick!")
set_joint_state(0, 0, 3)
set_joint_state(0, 1, 1)
set_joint_state(0, 2, 3)
set_joint_state(0, 3, 3)
set_joint_state(0, 4, 3)
set_joint_state(0, 5, 3)
set_joint_state(0, 6, 3)
set_joint_state(0, 7, 3)
set_joint_state(0, 8, 3)
set_joint_state(0, 9, 3)
set_joint_state(0, 10, 3)
set_joint_state(0, 11, 3)
set_joint_state(0, 12, 3)
set_joint_state(0, 13, 3)
set_joint_state(0, 14, 1)
set_joint_state(0, 15, 2)
set_joint_state(0, 16, 2)
set_joint_state(0, 17, 3)
set_joint_state(0, 18, 3)
set_joint_state(0, 19, 3)
freeze_game()
echo("freeze_game()")
end
function key_down(key)
if (key == string.byte('k')) then
kick()
end
return 0
end
local function start()
run_cmd("echo keyframe.lua")
end
start()
add_hook("new_game", "keyframe", start)
add_hook("key_down","keyframe",key_down)
add_hook("enter_freeze", "random_lua", joint_random)