All pastes #589109 Raw Edit

Unnamed

public cpp v1 · immutable
#589109 ·published 2007-06-25 20:31 UTC
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AbStatusIO* s = TNEW AbStatusIO();		s->AddRef();		d->AddRef();		TuInt limit = nodeman-> GetObjectCount();		TuInt c=0;		s-> DataWrite_Start(d);		while (1)		{			if (c>limit) { break; }			if (nodeman-> IsFlagged(c) )			{				// TODO: Needs cast fail error		TuSaveEnabledObject* x =					dynamic_cast <TuSaveEnabledObject*> (nodeman->GetObjectFromSlot(c));				s->WriteData(d, x);			}			c++;		}		s->DataWrite_Terminate(d);		d->Release();		s->Release();//=================================================================private:System::Void UpdateSceneList() {	 TuInt c=0;	 TuInt max = eng->GetObjectManager()->GetObjectCount();		listBox3->Items->Clear();		while (1)		{			if (c>max) 			{				break;			}			if (eng->GetObjectManager()->IsFlagged(c))			{						AbstractedObject* abob =   eng->GetObjectManager()->GetObjectFromSlot(c);					String^ nname = ToNetString(abob->GetObjectID()->GetStringID());			listBox3->Items->AddRange(gcnew cli::array< System::Object^  >(1) { nname });			}			++c;		} }