Anonymous
public text v1 · immutablematerial specball
{
technique Complete
{
pass light1
{
cull_hardware anticlockwise
vertex_program_ref v_vs_1_1_vp
{
}
fragment_program_ref f_ps_2_0_fp
{
}
texture_unit
{
texture MIDNITE4.dds
filtering anisotropic
max_anisotropy 8
}
}
}
}