Stuff
public text v1 · immutable private void ClientThread()
{
Chief.Game game = new Chief.Game();
game.Attach(this.SelectedProcess);
AppendText("Attached" + Environment.NewLine);
System.Threading.Thread.Sleep(250);
ChiefBot bot = new ChiefBot();
bot.Initiate(game);
game.GameEnter += new StateChange(bot.GameEnter);
game.GameExit += new StateChange(bot.GameExit);
}