rendered paste body;
; Auto Voice
;
on *:text:!av*:#:{ if ($nick isop $chan) || ($nick ishop $chan) { /cs access #wiz add $2 3 | notice $nick 7The nickname of 12 $2 7has been added to level 3 access. } }
;
; @ rules ops+hops
;
On *:TEXT:@rules:*:{ If ($nick isop $chan) || ($nick ishop $chan) {
/msg $chan 3 Rule 1: 12No offensive language
/msg $chan 3 Rule 2: 12Listen to ops
/msg $chan 3 Rule 3: 12English only
/msg $chan 3 Rule 4: 12No Leaking!
/msg $chan 3 Rule 5: 12Pm Off Untill World Is Set 10Mins
/msg $chan 3 Rule 6: 12NO MULTI-CHANNELING no other channels then #wiz
/msg $chan 3 Rule 7: 12No Spamming/Flooding } }
;
; !rules all
;
On *:TEXT:!rules:*:{
/msg $nick 3 Rule 1: 12No offensive language
/msg $nick 3 Rule 2: 12Listen to ops
/msg $nick 3 Rule 3: 12English only
/msg $nick 3 Rule 4: 12No Leaking!
/msg $nick 3 Rule 5: 12Pm Off Untill World Is Set 10Mins
/msg $nick 3 Rule 6: 12NO MULTI-CHANNELING no other channels then #wiz
/msg $nick 3 Rule 7: 12No Spamming/Flooding }
;
; setpcw command
;
on *:TEXT:!setpcw *:#wiz.lobby: { if ( $nick isop $chan || $nick ishop $chan ) {
set %world $2-
set %ht $ctime
set %nick $nick
msg #wiz 3[12PC-World Update3] 12The Pest Control World has been updated by %nick $+ !
msg #wiz.lobby 3[12PC-World Update3] 12The Pest Control World has been updated by %nick $+ ! }
elseif ( $nick isvoice $chan ) { halt }
} }
;
; pcw command
;
on *:TEXT:!world:#wiz,#wiz.lobby: { if ($nick isvoice $chan) || ($nick ishop $chan) || ($nick isop $chan) { inc %pcwcount 1 | notice $nick 3[12Pest-Control World -4 %world $+ 12. Set by %nick $duration($calc($ctime - %ht)) ago $+ .3] }
else {
notice $nick 12You aren't a member of 4#wiz! 12 } }
on *:TEXT:!pc:#wiz,#wiz.lobby: { if ($nick isvoice $chan) || ($nick ishop $chan) || ($nick isop $chan) { inc %pcwcount 1 | notice $nick 3[12Pest-Control World -4 %world $+ 12. Set by %nick $duration($calc($ctime - %ht)) ago $+ .3] }
else {
notice $nick 12You aren't a member of 4#wiz! 12 } }
on *:TEXT:!pcw:#wiz,#wiz.lobby: { if ($nick isvoice $chan) || ($nick ishop $chan) || ($nick isop $chan) { inc %pcwcount 1 | notice $nick 3[12Pest-Control World -4 %world $+ 12. Set by %nick $duration($calc($ctime - %ht)) ago $+ .3] }
else {
notice $nick 12You aren't a member of 4#wiz! 12 } }
;
; Akick stats
;
on *:join:#wiz:{ /bs say #wiz @cmb $nick }
on *:text:12*:*:{ if ($nick == icescript) { /msg $chan $1-
if ($remove($4,12) >= 110) { /msg $chan
/mode $chan +v $remove($1,12)
/msg $chan 4 $+ $1 has reached the regs }
if ($remove($4,12) < 110) { /msg $chan
/mode $chan +b $address($remove($1,12),2)
/kick $chan $remove($1,12) You have not reached the regs, com back when you have combat 110+
/timer 1 60 /mode $chan -b $address($1,2) } }
}
on *:TEXT:12*:*:{ if ($nick == icescript) && ($2 == 10does) { /msg $chan - combat 110
/mode $chan +b $address($remove($1,12),2)
/kick $chan $remove($1,12) You have not reached the regs, com back when you have combat 110+
/timer 1 60 /mode $chan -b $address($1,2) } }
;
; TimeBan Commands
;
on *:text:!tb*:#:{ if ($2 isop $chan) || ($2 ishop $chan) {
notice $nick I have been forbidden to use this command on Operators and Half-Operators!
halt
}
else {
if ($nick isop $chan) || ($nick ishop $chan) {
inc %kcount
/ban -ku $+ $calc( $3 * 60 ) $chan $2 2 7 Reason: $4- 1- 11 $3 Minute Ban 1- 12Noobs Pwnt: 1(4 %kcount 1) } } }
;
; Calculating COmmands
;
type @calc <sum>.
on *:TEXT:@calc *:#: /msg $chan $nick $+ : The answer is $calc($2-)
type !calc <sum>.
on *:TEXT:!calc *:#: /notice $nick $nick $+ : The answer is $calc($2-)
;
; Pming
;
on *:TEXT:!setpm*:#: { if ( $nick isop $chan) {
set %2 $2
msg #wiz,#wiz.lobby 4 The pm has been changed to -> 12 %2 }
else if ( $nick isvoice $chan ) { halt }
} }
On *:TEXT:~pm:*:{ if ($nick isop $chan) || ($nick ishop $chan) { /msg $chan 4 Please pm 12 %2 4in runescape for v0ice (+V) } }
;
; Bot Status
;
On *:TEXT:!status:*:{ If ($nick isop $chan) { /msg $chan 4 #WIZ_BOT Version: 1.0 is up and running! =) } }
;
; Highscores
;
alias -l c1 { return $+($chr(3),14,$1-) }
alias -l c2 { return $+($chr(3),07,$1-) }
on *:TEXT:*:#wiz: {
if ($left($strip($1),1) !isin @!.) || ($regex($strip($1),/(=|[^<]*>|<[^>]*>|<[^>]|[0-9]|$chr(95))/Si)) { halt }
if ($right($1,-1) == defname) && ($2-) && ($len($2-) <= 12) {
writeini DefRSN.ini RSNs $mask($fulladdress,3) $replace($2-,$chr(32),-)
notice $nick $c1(your nickname for the adress) $c2($mask($fulladdress,3)) $c1(has been set to) $c2($2-)
halt
}
inc %ID 1
if ($right($strip($1),-1) == stats) set $+(%,rs.style.,%ID) stats
elseif ($regex($strip($1),/co?mb(at)?/Si)) set $+(%,rs.style.,%ID) combat
elseif ($setskill($remove($strip($1),@,!,.))) set $+(%,rs.style.,%ID) single
else halt
if ($len($2-) > 12) { $iif($left($1,1) == @,msg $chan,notice $nick) $c1(The nickname) $c2($2-) $c1(is too long) | halt }
if ($2) set $+(%,rs.rsn.,%ID) $replace($2-,$chr(32),$chr(95))
elseif ($readini(DefRSN.ini,RSNs,$mask($fulladdress,3))) set $+(%,rs.rsn.,%ID) $ifmatch
elseif ($readini(DefRSN.ini,RSNs,$nick)) set $+(%,rs.rsn.,%ID) $ifmatch
else set $+(%,rs.rsn.,%ID) $nick
set $+(%,rs.skill.,%ID) $setskill($remove($strip($1),@,!,.))
set $+(%,rs.return.,%ID) $iif($left($1,1) == @,msg $chan,notice $nick)
if ($left($1,1) == @) { set %combat.rsh on }
sockopen $+(rsh.,%ID) hiscore.runescape.com 80
}
on *:SOCKOPEN:rsh.*:{
var %ID = $gettok($sockname,2,46)
sockwrite -nt $sockname GET /lang/en/aff/runescape/hiscorepersonal.ws?user1= $+ $($+(%,rs.rsn.,%ID),2) HTTP/1.0
sockwrite -nt $sockname Host: hiscore.runescape.com $+ $str($crlf,2)
}
on *:SOCKREAD:rsh.*:{
if ($sockerr) { echo -a Error. | halt }
var %ID = $gettok($sockname,2,46), $&
%style = $($+(%,rs.style.,%ID),2), $&
%target = $($+(%,rs.rsn.,%ID),2), $&
%display = $($+(%,rs.return.,%ID),2), $&
%skill = $($+(%,rs.skill.,%ID),2)
sockread &source
bwrite $sockname -1 -1 &source
if ($bfind(&source,1,does not feature in the hiscores).text) { %display $c1(The nickname:) $c2(%target) $c1(did not feature in runescape highscores for any skill!) | remove $sockname | sockclose $sockname | halt }
bread $sockname 1 $file($sockname).size $+(&,$sockname)
var %stat, %x = 1
while (%x) {
var %x = $bfind($+(&,$sockname),$calc(%x + 1),<a href="overall.ws?table=).text, %stat = $htmlfree($bvar($+(&,$sockname),%x,200).text)
tokenize 10 %stat
hadd -m $sockname $1 $2 $3 $4 $xp2next($3,$4)
}
if ($bfind($+(&,$sockname),1,<div id="footerHiscores"></div>).text) {
if (%style == stats) {
var %y = 0
while (%y <= 23) {
tokenize 32 $hget($sockname,$setskill(%y))
if ($2) var %file = %file $c1($setskill(%y)) $c2($2)
inc %y
}
%display $c1(Stats for) $c2(%target) $+ $c1(:)
%display %file
unset $+(%,rs.,%ID)
}
if (%style == single) {
if (!$hget($sockname,%skill)) { %display $c2(%target) $c1(did not feature in higscores for) $c2(%skill) | remove $sockname | sockclose $sockname | halt }
tokenize 32 $hget($sockname,%skill)
%display $c2(%skill) $c1(Stats for) $c2(%target)
%display $c1(Level:) $c2($2) $c1(Rank:) $c2($1) $c1(Exp:) $c2($3) $c1(Exp for) $c2($calc($2 + 1)) $c1(%skill $+ :) $c2($comma($4))
unset $+(%,rs.,%ID)
}
if (%style == combat) {
var %att = $gettok($hget($sockname,attack),2,32), %def = $gettok($hget($sockname,defence),2,32), $&
%str = $gettok($hget($sockname,strength),2,32), %hp = $gettok($hget($sockname,hitpoints),2,32), $&
%rng = $gettok($hget($sockname,ranged),2,32), %pray = $gettok($hget($sockname,prayer),2,32), $&
%magic = $gettok($hget($sockname,magic),2,32)
var %combat = $cmb(%att,%def,%str,%hp,%rng,%pray,%magic)
var %temp = $abs($calc($int($calc($gettok(%combat,1,32) +1)) - $gettok(%combat,1,32))), $&
%a.lvl = $ceil($calc(%temp / .32707)), %s.lvl = $ceil($calc(%temp / .324)), $&
%d.lvl = $ceil($calc(%temp / .25)), $&
%m.lvl = $ceil($calc(%temp / .487)), $&
%r.lvl = $ceil($calc(%temp / .487)), $&
%p.lvl = $ceil($calc(%temp / .124))
if ($gettok(%combat,2,32) == Magic Based) var %lvl.base = Magic: %m.lvl
elseif ($gettok(%combat,2,32) == Ranged Based) var %lvl.base = Ranged: %r.lvl
else var %lvl.base = $c1(Att:) $c2(%a.lvl) $c1(Str:) $c2(%s.lvl)
%display $c2(%target) $c1(is level) $c2(%combat)
if (%combat.rsh == on) { goto halt }
%display $c1(Att:) $c2(%att) $c1(Def:) $c2(%def) $c1(Str:) $c2(%str) $c1(hp:) $c2(%Hp) $c1(Range:) $c2(%rng) $c1(Pray:) $c2(%pray) $c1(Magic:) $c2(%magic)
if ($floor(%combat) != 126) %display $c1(Levels for) $c2($floor($calc($gettok(%combat,1,32) +1))) $+ $c1(:) %lvl.base $c1(def/hp:) $c2(%d.lvl) $c1(Prayer:) $c2(%p.lvl)
else %display $c2(%target) $c1(has reached the maximum combat level in) $c2(Runescape!)
:halt
unset $+(%,rs.,%ID)
}
}
remove $sockname
}
alias -l cmb {
var %a = $calc($2 * 100), %b = $calc($4 * 100), %c = $calc($6 * 50)
var %base = $calc($calc(%a + %b + %c) / 400), %d = $calc($1 * 130), %e = $calc($3 * 130)
if ($and($5,1) == 0) var %f = $calc($calc($calc($5 - 1) + $calc($5 * 2)) * 65)
elseif ($and($5,1) == 1) var %f = $calc($5 * 195)
if ($and($7,1) == 0) var %g = $calc($calc($calc($7 - 1) + $calc($7 * 2)) * 65)
elseif ($and($7,1) == 1) var %g = $calc($7 * 195)
var %mcombat = $calc($calc(%d + %e) / 400), %rcombat = $calc(%f / 400), %macombat = $calc(%g / 400)
if (%mcombat > %rcombat) && (%mcombat > %macombat) { return $calc(%mcombat + %base) Melee Based }
elseif (%rcombat > %mcombat) && (%rcombat > %macombat) { return $calc(%rcombat + %base) Ranged Based }
elseif (%macombat > %mcombat) && (%macombat > %rcombat) { return $calc(%macombat + %base) Magic Based }
}
alias -l htmlfree { var %x, %i = $regsub($1-,/(^[^<]*>|<[^>]*>|<[^>]*$)/g,$null,%x), %x = $remove(%x,&) | return %x }
alias -l comma { Var %a, %b = $regsub($ticks,$$1,/G([+-]?d+?)(?=(?:d{3})++(?=.d++$|$))/g,1 $+ $chr(44),%a) | Return %a }
alias -l xp2Next { var %xp = $remove($2,$chr(44)), %nextxp = $xp($calc($1 + 1)) | return $calc(%nextxp - %xp) }
alias -l xp { var %x = 1, %level = $calc($1 - 1), %xp = 0 | while (%x <= %level) { var %TempXp = $calc((%x + 300 * 2^(%x / 7)) /4) | inc %xp %TempXp | inc %x } | return $int(%xp) }
alias -l setskill {
if ($1 == 0) || ($regex($1,/^(st|(skill)?total|overall)$/Si)) return Overall
elseif ($1 == 1) || ($regex($1,/^at(t|k|tack)$/Si)) return Attack
elseif ($1 == 2) || ($regex($1,/^def(en[cs]e)?$$/Si)) return Defence
elseif ($1 == 3) || ($regex($1,/^str(ength)?$/Si)) return Strength
elseif ($1 == 4) || ($regex($1,/^hp|hit(s|points?)?$/Si)) return Hitpoints
elseif ($1 == 5) || ($regex($1,/^range(r|d|ing)?$/Si)) return Ranged
elseif ($1 == 6) || ($regex($1,/^Pray(er)?$$/Si)) return Prayer
elseif ($1 == 7) || ($regex($1,/^mag(e|ic)$$/Si)) return Magic
elseif ($1 == 8) || ($regex($1,/^cook(ing)?$/Si)) return Cooking
elseif ($1 == 9) || ($regex($1,/^wc|wood(cut(ting)?)?$/Si)) return Woodcutting
elseif ($1 == 10) || ($regex($1,/^fletch(ing)?$/Si)) return Fletching
elseif ($1 == 11) || ($regex($1,/^fish(ing)?$/Si)) return Fishing
elseif ($1 == 12) || ($regex($1,/^(fire|fm)(make?(ing)?|ing)?$/Si)) return Firemaking
elseif ($1 == 13) || ($regex($1,/^craft(ing)?$/Si)) return Crafting
elseif ($1 == 14) || ($regex($1,/^(smith|smelt)(ing)?$/Si)) return Smithing
elseif ($1 == 15) || ($regex($1,/^mine(ing)?$/Si)) return Mining
elseif ($1 == 16) || ($regex($1,/^herb(law|lore)?$/Si)) return Herblore
elseif ($1 == 17) || ($regex($1,/^agil(ity)?$/Si)) return Agility
elseif ($1 == 18) || ($regex($1,/^(th(ei|ie)[fv](e|ing)?)$/Si)) return Thieving
elseif ($1 == 19) || ($regex($1,/^slay(er|ing)?$/Si)) return Slayer
elseif ($1 == 20) || ($regex($1,/^farm(er|ing)?$/Si)) return Farming
elseif ($1 == 21) || ($regex($1,/^(rc|runecraft)(er|ing)?$/Si)) return Runecraft
elseif ($1 == 22) || ($regex($1,/^(hunt)(er|ing)?$/si)) return Hunter
elseif ($1 == 23) || ($regex($1,/^(con)(struc?tion)?$/si)) return Construction
}