rendered paste body/*public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnPlayerConnect(playerid)
{
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerPrivmsg(playerid, recieverid, text[])
{
return 1;
}
1.
public OnPlayerCommandText(playerid, cmdtext[])
2.
{
3.
if (strcmp(cmdtext, "/lock", true)==0)
4.
{
5.
if(IsPlayerInAnyVehicle(playerid))
6.
{
7.
new State=GetPlayerState(playerid);
8.
if(State!=PLAYER_STATE_DRIVER)
9.
{
10.
SendClientMessage(playerid,0xFFFF00AA,"You can only lock the doors as the driver.");
11.
return 1;
12.
}
13.
new i;
14.
for(i=0;i<MAX_PLAYERS;i++)
15.
{
16.
if(i != playerid)
17.
{
18.
SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i, 0, 1);
19.
}
20.
}
21.
SendClientMessage(playerid, 0xFFFF00AA, "Vehicle locked!");
22.
new Float:pX, Float:pY, Float:pZ;
23.
GetPlayerPos(playerid,pX,pY,pZ);
24.
PlayerPlaySound(playerid,1056,pX,pY,pZ);
25.
}
26.
else
27.
{
28.
SendClientMessage(playerid, 0xFFFF00AA, "You're not in a vehicle!");
29.
}
30.
return 1;
31.
}
32.
33.
34.
if (strcmp(cmdtext, "/unlock", true)==0)
35.
{
36.
if(IsPlayerInAnyVehicle(playerid))
37.
{
38.
new State=GetPlayerState(playerid);
39.
if(State!=PLAYER_STATE_DRIVER)
40.
{
41.
SendClientMessage(playerid,0xFFFF00AA,"You can only unlock the doors as the driver.");
42.
return 1;
43.
}
44.
new i;
45.
for(i=0;i<MAX_PLAYERS;i++)
46.
{
47.
SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i, 0, 0);
48.
}
49.
SendClientMessage(playerid, 0xFFFF00AA, "Vehicle unlocked!");
50.
new Float:pX, Float:pY, Float:pZ;
51.
GetPlayerPos(playerid,pX,pY,pZ);
52.
PlayerPlaySound(playerid,1057,pX,pY,pZ);
53.
}
54.
else
55.
{
56.
SendClientMessage(playerid, 0xFFFF00AA, "You're not in a vehicle!");
57.
}
58.
return 1;
59.
}
60.
}
return 1;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
*/