All pastes #582556 Raw Edit

Anonymous

public text v1 · immutable
·published 2007-06-22 00:35 UTC
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[1:28am] <CBG> Would it be possible, at all in 2.0, to have something happen if a player takes a flag into a specific area?
[1:28am] <JeffM> like what happen?
[1:29am] <JeffM> there are a couple plugins that drop flags or do other actions when players exit an area
[1:29am] <JeffM> be simple to reverse that
[1:29am] <CBG> For example, my idea is that you have to "build your base" - you just bring Useless flags or whatever, into an area and the "base level" increases by one, a message is sent out from the server saying that Team A's base is 4 stages ahead of Team B's, etc....
[1:30am] <JeffM> sure
[1:30am] <JeffM> that'd be simple
[1:30am] <CBG> Cool 
[1:30am] <JeffM> changing graphicals would have to be changes to bzdb vars, or firing off world weaps
[1:31am] <CBG> Yeah, would it be possible to make World Weapons fire too? Or even, as the base level increases, the frequency of world weapons increases...
[1:31am] <JeffM> plugins can fire weaps
[1:32am] <JeffM>whenever they want
[1:32am] <CBG> So before they collect any flags, they have one WW going off each minute. As they collect more flags, the WW goes off more often.
[1:32am] <CBG> Sweet..! Thanks JeffM.
[1:32am]<CBG> Now I just need a sucker to code this. heh