Untitled
public text v1 · immutablepublic OnPlayerCommandText(playerid, cmdtext[])
{
new Float:PosX, Float:PosY, Float:PosZ;
if (!strcmp( cmdtext, "/vec", true, 4 ))
{
GetPlayerPos( playerid, PosX, PosY, PosZ );
CreateVehicle(411, PosX + 10, PosY + 10, PosZ + 10, 0.1, 0, 0, 0 );
return 1;
}
return 0;
}