rendered paste bodyMEMORY {
ZP: start = $00, size = $100, type = rw, file = "";
RAM: start = $200, size = $600, type = rw, file = "";
HDRNES: start = $7FF0, size = $10, type = ro, file = %O;
PRG: start = $8000, size = $8000, type = rw, file = %O;
CHR: start = $10000, size = $2000, type = rw, file = %O;
}
SEGMENTS {
ZEROPAGE: load = ZP, type = zp;
BSS: load = RAM, type = bss, define = yes;
NESHEADER: load = HDRNES, type = ro;
CODE: load = PRG, type = rw, start = $8000;
VECTORS: load = PRG, type = rw, start = $FFFA;
CHR: load = CHR, type = rw, start = $10000;
}