> antrix.exe!Object::HasFlag(const unsigned long index=46, unsigned long flag=4096) Line 233 + 0xc C++
antrix.exe!isHostile(Object * objA=0x16e1ee70, Object * objB=0x24a4b340) Line 81 + 0x1b C++
antrix.exe!Unit::AddInRangeObject(Object * pObj=0x24a4b340) Line 1838 + 0x10 C++
antrix.exe!Player::AddInRangeObject(Object * pObj=0x24a4b340) Line 4606 C++
antrix.exe!MapMgr::UpdateInRangeSet(Object * obj=0x16e1ee70, Player * plObj=0x16e1ee70, MapCell * cell=0x15eedcb8, ByteBuffer * * buf=0x0f43f990) Line 556 C++
antrix.exe!MapMgr::ChangeObjectLocation(Object * obj=0x16e1ee70) Line 518 C++
antrix.exe!Object::SetPosition(float newX=-1853.0214, float newY=5148.6992, float newZ=-44.517677, float newOrientation=1.5718818, bool allowPorting=false) Line 664 C++
antrix.exe!WorldSession::HandleMovementOpcodes(WorldPacket & recv_data={...}) Line 147 + 0x38 C++
antrix.exe!WorldSession::Update(unsigned long InstanceID=155) Line 135 C++
antrix.exe!MapMgr::_PerformObjectDuties() Line 1203 + 0x14 C++
antrix.exe!MapMgr::Do() Line 987 C++
antrix.exe!MapMgr::run() Line 948 + 0xb C++
antrix.exe!thread_func(void * args=0x10f99c30) Line 38 C++