rendered paste bodylocal HUNT = {}HUNT.Inventory = { {"Beartrap",250,"Bear trap"}, {"item_healthvial",250,"Healthvial"}, {"item_healthkit",750,"Medkit"}, {"item_battery",800,"Armor"}, {"WoodenAWP",5700,"Arctic Warfare Magnum"}, {"BF2sniper", 6700,"Tactical BF-2 Sniper"}, {"BarretM82",9700,"Barret M82-7"}, {"BarretM82A1",9800,"Barret M82A1"}, {"M21",12400,"M21 Sniper Weapon System"}, }local INVENTORY = {}function INVENTORY:Init() self:SetName("hunt_inventory") self:LoadControlsFromString([["hunt_buymenu"{"hunt_buymenu"{"sizable" "0"}}]]) self:SetPos(50,50) self:SetSize(ScrW() - 100, ScrH() - 100) self:SetKeyboardInputEnabled(true) self:SetMouseInputEnabled(true) self.Title = "Inventory" self.CloseButton = vgui.Create("Inventory_Button",self) self.CloseButton:SetSize(self:GetWide() / 5, self:GetTall() / 15) self.CloseButton:SetPos(self:GetWide() - 20 - self.CloseButton:GetWide(),self:GetTall() - 20 - self.CloseButton:GetTall()) self.CloseButton:SetText("Close Inventory") self.CloseButton.Type = "close" self.CloseButton.Color = Color(150,150,150,255) self.WeaponsList = {} self.Line = ScrH() / 8 self.Tab = ScrW() / 15 //Populate weapons list for k,v in pairs(HUNT.Inventory) do for K,V in pairs(LocalPlayer():GetWeapons()) do if string.find(tostring(V:GetClass()),v[1]) then local Label = vgui.Create("Label",self) Label:SetPos(self.Tab,self.Line) Label:SetSize(200,20) Label:SetText(v[3]) Label:SetFont("ScoreboardText") local CostLabel = vgui.Create("HUNT_PriceLabel",self) CostLabel:SetPos(self.Tab + 250,self.Line) CostLabel:SetSize(100,20) CostLabel:SetText("$"..v[2]) local button = vgui.Create("Inventory_Button",self) button:SetSize(ScrW() / 10, 20) button:SetPos(self:GetWide() - (self.Tab * 2) - button:GetWide() ,self.Line) button:SetText("Buy") button.Type = "buy" button.Weapon = v[1] local divider = vgui.Create("Divider",self) divider:SetPos(self.Tab, self.Line + 25) divider:SetSize(self:GetWide() - (self.Tab * 2), 4) self.Line = self.Line + 50 local tbl = {} tbl.Button = button tbl.Label = CostLabel tbl.Cost = v[2] self.WeaponsList[v[1]] = tbl end end endend