rendered paste bodyif ($2- == (melee based)) {
$hget($sockname,disp) $c1(Levels For) $c2($calc($floor($1) + 1)) $+ $c1(:) $c1(Att:) $c2($ndp($calc($hget($sockname,temp) / 0.32707))) $&
$c1(Str:) $c2($ndp($calc($hget($sockname,temp) / 0.324))) $&
$c1(Def:) $c2($ndp($calc($hget($sockname,temp) / 0.249))) $&
$c1(Hits:) $c2($ndp($calc($hget($sockname,temp) / 0.25))) $&
$c1(Pray:) $c2($ndp($calc($hget($sockname,temp) / 0.124)))
}
if ($2- == (Range based)) {
$hget($sockname,disp) $c1(Levels For) $c2($calc($floor($1) + 1)) $+ $c1(:) $c1(Range:) $c2($ndp($calc($hget($sockname,temp) / 0.487))) $&
$c1(Def:) $c2($ndp($calc($hget($sockname,temp) / 0.249))) $&
$c1(Hits:) $c2($ndp($calc($hget($sockname,temp) / 0.25))) $&
$c1(Pray:) $c2($ndp($calc($hget($sockname,temp) / 0.124)))
}
if ($2- == (Magic based)) {
$hget($sockname,disp) $c1(Levels For) $c2($calc($floor($1) + 1)) $+ $c1(:) $c1(Magic:) $c2($ndp($calc($hget($sockname,temp) / 0.487))) $&
$c1(Def:) $c2($ndp($calc($hget($sockname,temp) / 0.249))) $&
$c1(Hits:) $c2($ndp($calc($hget($sockname,temp) / 0.25))) $&
$c1(Pray:) $c2($ndp($calc($hget($sockname,temp) / 0.124)))
}
}
hfree $sockname
unset $+(%,$sockname,read) | sockclose $sockname
}
}
}