rendered paste bodyusing System;
using System.Collections.Generic;
using Server.Misc;
using Server.Mobiles;
using Server.Targeting;
namespace Server.Spells.Sixth
{
public class ParalyzeFieldSpell : Spell
{
public override bool CanTargetGround { get { return true; } }
private static SpellInfo m_Info = new SpellInfo(
"Paralyze Field", "In Ex Grav",
SpellCircle.Sixth,
263,
9012,
Reagent.BlackPearl,
Reagent.Ginseng,
Reagent.SpidersSilk
);
public ParalyzeFieldSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
{
}
public override void OnCast()
{
if(Caster is PlayerMobile)
this.Target( (IPoint3D)SphereSpellTarget );
else
Caster.Target = new InternalTarget( this );
}
public void Target( IPoint3D p )
{
/* if ( !Caster.CanSee( p ) )
{
Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
}
else*/
if ( CheckSequence() )
{
SpellHelper.GetSurfaceTop( ref p );
int dx = Caster.Location.X - p.X;
int dy = Caster.Location.Y - p.Y;
int rx = (dx - dy) * 44;
int ry = (dx + dy) * 44;
bool eastToWest;
if ( rx >= 0 && ry >= 0 )
eastToWest = false;
else if ( rx >= 0 )
eastToWest = true;
else if ( ry >= 0 )
eastToWest = true;
else
eastToWest = false;
Effects.PlaySound( p, Caster.Map, 529 );
int itemID = eastToWest ? 0x3967 : 0x3979;
TimeSpan duration = TimeSpan.FromSeconds( 3.0 + (Caster.Skills[SkillName.Magery].Value / 3.0) );
List<Item> itemList = new List<Item>();
for ( int i = -3; i <= 3; ++i )
{
Point3D loc = new Point3D( eastToWest ? p.X + i : p.X, eastToWest ? p.Y : p.Y + i, p.Z );
bool canFit = SpellHelper.AdjustField( ref loc, Caster.Map, 12, false );
if ( !canFit )
continue;
Item item = new InternalItem( Caster, itemID, loc, Caster.Map, duration );
itemList.Add(item);
item.ProcessDelta();
}
if( itemList.Count > 0 )
new SoundTimer( itemList, 529 ).Start();
Mobile mob = SphereSpellTarget as Mobile;
if (mob != null)
{
InternalItem castItem = new InternalItem( Caster, itemID, mob.Location, Caster.Map, duration );
castItem.OnMoveOver( mob );
Caster.DoHarmful( mob );
castItem.Delete();
}
}
FinishSequence();
}
private class SoundTimer : Timer
{
private List<Item> m_ItemList;
private int m_SoundId;
public SoundTimer( List<Item> itemList, int soundId ) : base( TimeSpan.FromSeconds( 2.0 ) )
{
Priority = TimerPriority.OneSecond;
m_SoundId = soundId;
m_ItemList = itemList;
}
protected override void OnTick()
{
if( m_ItemList.Count > 0 )
{
Item playFrom;
do
{
if( m_ItemList.Count > 1 )
playFrom = m_ItemList[Utility.Random( m_ItemList.Count )];
else
playFrom = m_ItemList[0];
if( playFrom.Deleted )
m_ItemList.Remove( playFrom );
}
while( m_ItemList.Count > 0 && playFrom.Deleted );
if( !playFrom.Deleted )
{
bool playSound = false;
foreach( Item i in m_ItemList )
{
IPooledEnumerable ipe = i.GetMobilesInRange( 0 );
foreach( Mobile m in ipe )
{
i.OnMoveOver( m );
if( !playSound )
playSound = true;
}
ipe.Free();
}
if( playSound )
{
IPooledEnumerable ipe = playFrom.GetMobilesInRange( 12 );
foreach( Mobile m in ipe )
m.PlaySound( m_SoundId );
ipe.Free();
}
new SoundTimer( m_ItemList, m_SoundId ).Start();
}
}
}
}
[DispellableField]
private class InternalItem : Item
{
private Timer m_Timer;
private Mobile m_Caster;
private DateTime m_End;
public override bool BlocksFit{ get{ return true; } }
public InternalItem( Mobile caster, int itemID, Point3D loc, Map map, TimeSpan duration ) : base( itemID )
{
Visible = false;
Movable = false;
Light = LightType.Circle300;
MoveToWorld( loc, map );
if ( caster.InLOS( this ) )
Visible = true;
m_Caster = caster;
int timespan = Utility.Random( 23, 70 );
m_Timer = new InternalTimer( this, TimeSpan.FromSeconds( timespan) );
m_Timer.Start();
m_End = DateTime.Now + TimeSpan.FromSeconds( timespan );
}
public override void OnAfterDelete()
{
base.OnAfterDelete();
if ( m_Timer != null )
m_Timer.Stop();
}
public InternalItem( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
writer.Write( m_Caster );
writer.WriteDeltaTime( m_End );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
switch ( version )
{
case 0:
{
m_Caster = reader.ReadMobile();
m_End = reader.ReadDeltaTime();
m_Timer = new InternalTimer( this, m_End - DateTime.Now );
m_Timer.Start();
break;
}
}
}
public override bool OnMoveOver( Mobile m )
{
if ( Visible && m_Caster != null && SpellHelper.ValidIndirectTarget( m_Caster, m ) && m_Caster.CanBeHarmful( m, false ) )
{
double duration;
if ( Core.AOS )
{
duration = (m_Caster.Skills[SkillName.EvalInt].Value - m.Skills[SkillName.MagicResist].Value) * 0.3;
if ( duration < 0.0 )
duration = 0.0;
}
else
{
duration = 7.0 + (m_Caster.Skills[SkillName.Magery].Value * 0.2);
}
m.Paralyze( TimeSpan.FromSeconds( duration ) );
m.PlaySound( 0x204 );
m.FixedParticles( 0x374A, 10, 15, 5028, EffectLayer.Waist );
}
return true;
}
private class InternalTimer : Timer
{
private Item m_Item;
public InternalTimer( Item item, TimeSpan duration ) : base( duration )
{
Priority = TimerPriority.OneSecond;
m_Item = item;
}
protected override void OnTick()
{
m_Item.Delete();
}
}
}
private class InternalTarget : Target
{
private ParalyzeFieldSpell m_Owner;
public InternalTarget( ParalyzeFieldSpell owner ) : base( 12, true, TargetFlags.None )
{
m_Owner = owner;
}
protected override void OnTarget( Mobile from, object o )
{
if ( o is IPoint3D )
m_Owner.Target( (IPoint3D)o );
}
protected override void OnTargetFinish( Mobile from )
{
m_Owner.FinishSequence();
}
}
}
}