All pastes #575198 Raw Edit

irrlicht sutff - thoxx

public cpp v1 · immutable
·published 2007-06-18 22:10 UTC
rendered paste body
#include "irrlicht.h"#include <iostream>using namespace std;using namespace irr;using namespace core;using namespace scene;using namespace video;using namespace io;using namespace gui;int main(){    IrrlichtDevice *device=                   createDevice(EDT_SOFTWARE, dimension2d<s32>(512,384), 16,                   false, false, false, 0);    device->setWindowCaption(L"OMFG WTF - mein erstes irrlicht fenster woot?! Oo");    IVideoDriver* driver = device->getVideoDriver();    ISceneManager* smgr = device->getSceneManager();    IGUIEnvironment* guienv = device->getGUIEnvironment();        guienv->addStaticText(L"WTF LOL IS LIEK LEET",        rect<int>(10,10,200,22), true);    IAnimatedMesh* mesh = smgr->getMesh("../irrlicht/media/sydney.md2");    IAnimatedMeshSceneNode* node = smgr->addAnimatedMeshSceneNode(mesh);    if(node)    {            node->setMaterialFlag(EMF_LIGHTING, false);            node->setFrameLoop(0, 310);            node->setMaterialTexture(0, driver->getTexture("../irrlicht/media/sydney.bmp"));    }    smgr->addCameraSceneNode(0, vector3df(0,30,-40), vector3df(0,5,0));    while(device->run())    {        driver->beginScene(true, true, SColor(255,100,101,140));                smgr->drawAll();        guienv->drawAll();        driver->endScene();    }    device->drop();    return(0);}