Something
public text v1 · immutableapp::app()
{
...
camera = mSceneManager->addCameraSceneNode();
lookatCube = mSceneManager->addCubeSceneNode(0.0f,camera,-1,vector3df(1,0,0));
camera->setParent(lookatCube);
carData.carBodyNode = camera;
...
};
int app::run()
{
...
while(mIrrDevice->run() && mIrrDevice && !mRestart)
{
...
camera->setTarget(lookatCube->getPosition());
mSceneManager->drawAll();
mGUIEnvironment->drawAll();
core::vector3df pos = lookatCube->getPosition();
...
}
...
}