All pastes #57394 Raw Edit

Something

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#57394 ·published 2006-05-20 23:18 UTC
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General
-	We need to store the localization of the client, enGB shows as enUS but there’s something that gets past that
-	Items should be stored as the X:X:X:X link format
-	Mobs should be stored as their name

Items
-	Disenchants into – store w/ the item id you disenchanted, and the items + amount it disenchanted into, simply storing a standard X:X:X:X item link is good.
-	Need prices from the auction house per server per auction house, no idea on this one

Mobs
-	Stored by monster name, which will then be translated and turned into an ID when its uploaded to us
-	Level Min
-	Level Max
-	Position (Zone #, X/Y)
-	Abilities used as well as rate (this is tricky, we never got it fully right on wowguru). These are also stored as the spell name
-	Aggressive/Neutral/Friendly to X faction
-	Loot as well as kill counts, the smaller this format is the better

NPCs Specific
-	Sells items? A list of items they sell, and if the item is sold in infinity or not
-	Quest start/end? If this npc starts or ends ends a quest, this is tricky allakhazam does it manually. We have to make a unique id out of the quest’s name/faction/level/etc basically.