Something
public text v1 · immutable
ShaderHandle* createProgram(std::vector<ShaderHandle*>* shaders)
{
...
}
...
std::vector<ShaderHandle*> shaders;
...
idProgram = createProgram(&shaders);
error: conversion from ‘std::vector<ShaderHandle*, std::allocator<ShaderHandle*> >’ to non-scalar type ‘std::vector<unsigned int, std::allocator<unsigned int> >’ requested