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·published 2007-06-16 19:27 UTC
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Revision: 370
Author: M4ksiu
Date: 10:11:13 PM, Saturday, June 16, 2007
Message:
* Added to The Shattered Halls script Shattered Hand Brawler AI (not sure if it's complete)

Revision: 369
Author: M4ksiu
Date: 9:50:03 PM, Saturday, June 16, 2007
Message:
* Fixed typo in Mana Tombs script
* Added more mobs in The Shattered Halls script.

Revision: 368
Author: Burlex
Date: 9:34:12 PM, Saturday, June 16, 2007
Message:
- fixed bug where water level would remain persistant across logout

Revision: 367
Author: Burlex
Date: 9:20:28 PM, Saturday, June 16, 2007
Message:
- storage system will now load a table with too many columns.

Revision: 366
Author: Burlex
Date: 8:01:34 PM, Saturday, June 16, 2007
Message:
- eek, possible crashfix here

Revision: 365
Author: M4ksiu
Date: 7:47:05 PM, Saturday, June 16, 2007
Message:
* Corrected some texts. Thx to Hypnotoad.
* Added some more npcs to ShatteredHalls

Revision: 364
Author: fishbait
Date: 6:18:20 PM, Saturday, June 16, 2007
Message:
« More fixes for cooldowns (thanks mmcs)

Revision: 363
Author: fishbait
Date: 6:12:18 PM, Saturday, June 16, 2007
Message:
« more silly fixes to my patches

Revision: 362
Author: fishbait
Date: 5:54:14 PM, Saturday, June 16, 2007
Message:
« whoops

Revision: 361
Author: fishbait
Date: 5:40:58 PM, Saturday, June 16, 2007
Message:
« Fixes for my Enchanting in trade window stuff

Revision: 360
Author: fishbait
Date: 5:22:56 PM, Saturday, June 16, 2007
Message:
« typos !

Revision: 359
Author: sinistry
Date: 5:02:19 PM, Saturday, June 16, 2007
Message:
-crash fix for invalid items in char enum. People should make sure items actualy exist. deletion wont happen but the item will be attempted to be added on each login.
-fixed pvp contested zones flag issues

Revision: 358
Author: fishbait
Date: 4:54:47 PM, Saturday, June 16, 2007
Message:
« missed a couple of lines :\

Revision: 357
Author: fishbait
Date: 4:46:31 PM, Saturday, June 16, 2007
Message:
« Implemented Cooldown reduction
« Allowed spells which reset cooldowns (eg. Cold Snap) to start working again.

Revision: 356
Author: M4ksiu
Date: 3:35:44 PM, Saturday, June 16, 2007
Message:
* Added Instance_TheShatteredHalls.cpp where you can find all 4 bosses. Note that some of them can (but don't have to) have more spells on off than in script (cause lack of infos from off =(). Also Grand Warlock Nethekurse spells should be correct, but we need more core support for them.

Revision: 355
Author: sinistry
Date: 6:09:33 AM, Saturday, June 16, 2007
Message:
PVP CHANGES:
-players will now be unflagged for pvp on sanctuary zones automaticaly.
-removed pvparea code from the source. Now using area tables dbc instead.
-All constested and arena areas should work propely now.
-added honor points spliting for groups, members in visible range will get honor points. honor points are splited between members.

just a quick mention that pvp toggle is kinda weird still and arena grouping isnt working yet due to some updating issues. Need to figure a solution.

Revision: 354
Author: fishbait
Date: 3:51:05 PM, Friday, June 15, 2007
Message:
« moar fixes! lol

Revision: 353
Author: fishbait
Date: 3:38:00 PM, Friday, June 15, 2007
Message:
« Floats and ints don't mix, my bad

Revision: 352
Author: Zack
Date: 2:12:23 PM, Friday, June 15, 2007
Message:
For the love of God (not you aim) you call this a problem ?

Revision: 351
Author: fishbait
Date: 2:10:35 PM, Friday, June 15, 2007
Message:
« fixed my typos

Revision: 350
Author: Zack
Date: 2:00:15 PM, Friday, June 15, 2007
Message:
Fixed : on buy item honor currency looped (-1=huge value). Not tested yet.

Revision: 349
Author: fishbait
Date: 1:20:57 PM, Friday, June 15, 2007
Message:
« Starting basis for my Spirit of Redemption patch

Revision: 348
Author: Zack
Date: 12:20:41 PM, Friday, June 15, 2007
Message:
added proc flag for shaman elemental focus talent to get triggered
added some dmg update to shaman attack power event spell

Revision: 347
Author: fishbait
Date: 11:49:14 AM, Friday, June 15, 2007
Message:
« Made commanding shout health increase be handled by UpdateStats()
« Made all EventFieldUpdateExpire calls to be used before UpdateStats to avoid losing more HP than needed

Revision: 346
Author: fishbait
Date: 11:29:23 AM, Friday, June 15, 2007
Message:
« Added Spell Mod SMT_EFFECT as a flat modifier also
« Added Spell Mod SMT_EFFECT to Spirit to Spell damage and Spirit to healing.

Revision: 345
Author: Zack
Date: 11:16:05 AM, Friday, June 15, 2007
Message:
Fixed Commanding shout to loose it's effect when other spells are casted.

Revision: 344
Author: fishbait
Date: 10:52:17 AM, Friday, June 15, 2007
Message:
« Changed a lot of Spell Auras to be positive if their mod->m_amount value is 0 (where necessary)

Revision: 343
Author: M4ksiu
Date: 8:40:34 AM, Friday, June 15, 2007
Message:
* Added Instance_Scholomance.cpp with most of minibosses (thx for wasting my time)
* Added Instance_BloodFurnace.cpp which contains 3 bosses from that instance.

Revision: 342
Author: fishbait
Date: 7:25:29 AM, Friday, June 15, 2007
Message:
« More changes for Last Stand and Gift of Life

Revision: 341
Author: fishbait
Date: 6:53:36 AM, Friday, June 15, 2007
Message:
« Changed Last Stand and Gift of Life to cast the auras, and change the hp removal handling to occur on aura removal

Revision: 340
Author: grep
Date: 6:22:47 AM, Friday, June 15, 2007
Message:
- updatin the svn revision :>

Revision: 339
Author: grep
Date: 6:17:41 AM, Friday, June 15, 2007
Message:
- Fixed levelup code where it would use the wrong next level xp.

Revision: 338
Author: grep
Date: 6:13:55 AM, Friday, June 15, 2007
Message:
- Added more crash protection to several crashes that were possible in chat commands.
- Fixed MapScriptInterface::SpawnCreature.
- Applied NeoXon's breathing system patch.

Revision: 337
Author: fishbait
Date: 6:04:42 AM, Friday, June 15, 2007
Message:
« Fist Weapons now using the Unarmed skill

Revision: 336
Author: grep
Date: 5:49:46 AM, Friday, June 15, 2007
Message:
- Fixed my shitty fuck up in item prototypes (forgot that they weren't using arrays when i rewrote storage) :P
* stats/mounts/spell items will work now *

Revision: 335
Author: fishbait
Date: 5:35:45 AM, Friday, June 15, 2007
Message:
« Added a forced check to Enchanting slot 1 in FindFreeEnchantSlot before checking after gems

Revision: 334
Author: grep
Date: 2:39:22 AM, Friday, June 15, 2007
Message:
+ Added command override system, allows you to change groupings of commands via sql, data is overriden at startup.

Revision: 333
Author: Zack
Date: 10:55:26 PM, Thursday, June 14, 2007
Message:
corrected formula and tested shamanistic rage

Revision: 332
Author: M4ksiu
Date: 8:15:38 PM, Thursday, June 14, 2007
Message:
* Fixed faction problem caused by previous patches (in faction.h). Now it shouldn't crash server (tested and works fine).

Revision: 331
Author: fishbait
Date: 7:28:58 PM, Thursday, June 14, 2007
Message:
« Fixed my problem in faction.h (thanks Captnoord ;) )
« Updated some of the todo's

Revision: 330
Author: Zack
Date: 6:39:20 PM, Thursday, June 14, 2007
Message:
Should be a fix for spells that give you a chance to do something on next cast. Like presence of mind made your spells instant spells.

Revision: 329
Author: Zack
Date: 5:13:16 PM, Thursday, June 14, 2007
Message:
added Shamanistic rage talent. (will test it when i get home but worst case it will not work :P :D )

Revision: 328
Author: fishbait
Date: 2:15:54 PM, Thursday, June 14, 2007
Message:
« Made a check to make sure there is a m_nextTarget before doing an isAttackable on it

Revision: 327
Author: fishbait
Date: 11:59:47 AM, Thursday, June 14, 2007
Message:
« Reverted formatstring for items. Seemed it was only me with a screwy field :\

Revision: 326
Author: fishbait
Date: 9:49:43 AM, Thursday, June 14, 2007
Message:
« Fixed items database formatstring

Revision: 325
Author: fishbait
Date: 8:33:28 AM, Thursday, June 14, 2007
Message:
« Oops, typos

Revision: 324
Author: fishbait
Date: 8:10:42 AM, Thursday, June 14, 2007
Message:
« Add some checks for totems so that they recheck targets if the targets isAttackable result changes. (ie. At the start or end of a duel)
« Added to a duel complete, the calling off of pets.

Revision: 323
Author: fishbait
Date: 4:55:22 AM, Thursday, June 14, 2007
Message:
« Changes to isHostile to make totems and pets not attack un-PvP flagged players from opposing factions

Revision: 322
Author: fishbait
Date: 4:30:37 AM, Thursday, June 14, 2007
Message:
« Made Feigh Death return false in isAttackable
« Made any Unattackable flags or Untouchable flag return false in isAttackable

Revision: 321
Author: fishbait
Date: 4:11:19 AM, Thursday, June 14, 2007
Message:
« More Sanctuary Zone stuff
« Possibly made totems work in duels
« Added Pet and Totem checks to isAttackable()

Revision: 320
Author: M4ksiu
Date: 12:22:29 AM, Thursday, June 14, 2007
Message:
* Added Instance_ShadowLabyrinth. It's almost fully done (I couldn't find about 2 spells and several mobs are unscripted, because of lack of infos). Enjoy as it looks nice. Test Murmur ;)
* Fixed Makefile.am and 2k5 Project to make now all scripts compilable.

Revision: 319
Author: Zack
Date: 10:32:15 PM, Wednesday, June 13, 2007
Message:
fix (hopefully) : bug with items that made your stats loop (-value = huge value) using broken items (i don't remember exact the steps, and this ain't a tale book to write it down here :P )

Revision: 318
Author: Zack
Date: 9:12:31 PM, Wednesday, June 13, 2007
Message:
-fixed my fix :P. Was causing some passive talents to loop forever on char login. Proccharges cannot be set to -1 for all spells (now i know). Sorry burl for waisting your time :(
- moved AOE sancuary check to spell target aquire. Was causing players to not be able to cast AOE spells at all :(

Revision: 317
Author: grep
Date: 8:48:29 PM, Wednesday, June 13, 2007
Message:
lets update this guy :p


Revision: 316
Author: grep
Date: 8:47:25 PM, Wednesday, June 13, 2007
Message:
- Allowed reloadtable to access all storage containers.
- Fixed incorrect unsigned integer in spell entry which should've been signed causing infinite loop on some passive spells.

Revision: 315
Author: grep
Date: 8:35:44 PM, Wednesday, June 13, 2007
Message:
- Added new static TimedEvent::Allocate function so TimedEvent can be allocated outside of core without memory ownership issues.

Revision: 314
Author: grep
Date: 8:26:18 PM, Wednesday, June 13, 2007
Message:
- Migrated npctext to new storage system.
- Added slightly more output.. w000t.

Revision: 313
Author: grep
Date: 8:09:48 PM, Wednesday, June 13, 2007
Message:
* Migrated graveyards, teleport coords, pvpareas and fishing to new storage system.

Revision: 312
Author: grep
Date: 7:48:52 PM, Wednesday, June 13, 2007
Message:
- Moved quest system over to new storage system. This still isn't what I would call production-ready yet.

Revision: 311
Author: grep
Date: 7:07:27 PM, Wednesday, June 13, 2007
Message:
- Fixed crash in console at shutdown.
- Implemented Storage_ReloadTable routine.
- Removed ObjectMgr::ReloadTables.
- .dbreload command -> .reloadtable <table_name>, so e.g. .reloadtable items will reload items.
- Fixed possible memory leak and socket not-getting-deleted-problem in logon comm handler.
- Fixed callstack spam at shutdown of mapmgr.
- Fixed AIAgent loading/start aura loading.

Revision: 310
Author: Zack
Date: 5:37:37 PM, Wednesday, June 13, 2007
Message:
Nothing escapes the restless bugtester Blizzy. So i forgot to make the check for melee attacks in sanctuary zones. Now you should be able to duel in peace.

Revision: 309
Author: Zack
Date: 5:19:47 PM, Wednesday, June 13, 2007
Message:
extended sancuary checks to disallow AOE spells and enable friendly spell casting. (damn blizzy has so much free time to bug me with these :P :D )

Revision: 308
Author: Zack
Date: 5:09:51 PM, Wednesday, June 13, 2007
Message:
fixed exploit : Alliance and horde was able to talk through emote. Slap blizzy real hard (and then slap him again just for fun) if i worked on this for nothing.

Revision: 307
Author: grep
Date: 5:01:46 PM, Wednesday, June 13, 2007
Message:
- vc2005 project files

Revision: 306
Author: grep
Date: 4:52:19 PM, Wednesday, June 13, 2007
Message:
- linux fixes

Revision: 305
Author: grep
Date: 4:47:01 PM, Wednesday, June 13, 2007
Message:
- linux fixes ( i hope )

Revision: 304
Author: Zack
Date: 4:27:57 PM, Wednesday, June 13, 2007
Message:
oups forgot to remove forced resurrect event.

Revision: 303
Author: Zack
Date: 11:17:47 AM, Wednesday, June 13, 2007
Message:
fixed : itemcooldown save to mysql sometime caused some query error.

Revision: 302
Author: Zack
Date: 10:11:35 AM, Wednesday, June 13, 2007
Message:
cleaned up code a little bit. Do not use autokick yet, it might crash the server ;)

Revision: 301
Author: grep
Date: 5:34:41 AM, Wednesday, June 13, 2007
Message:
- more storage system work :) it loads now :P

Revision: 300
Author: grep
Date: 5:02:57 AM, Wednesday, June 13, 2007
Message:
- storage code fixes (STILL IS A BIG WORK IN PROGRESS) :P

Revision: 299
Author: M4ksiu
Date: 11:50:00 PM, Tuesday, June 12, 2007
Message:
* Added trash mobs to Instance_SethekkHalls.cpp. There are still missing spells (2?) and some things needs to be corrected.
* Added script Raid_CoT_BattleOfMountHyjal.cpp where is only scripted Archimonde :) Not fully as I couldn't find his spell Might of the Defiler and his Doomfire works on himself (no idea why, bugged in core?) but it looks pretty nice :) Also have to add to him more sounds (as I couldn't realize to what they really are).

Revision: 298
Author: grep
Date: 11:49:49 PM, Tuesday, June 12, 2007
Message:
- Fixed Storage classes on linux (GCC AND TEMPLATES ARE EVIL!)


Revision: 297
Author: Zack
Date: 10:59:13 PM, Tuesday, June 12, 2007
Message:
Shaman unleashed rage talent. Though visually you can't see the the attackpower change.

Revision: 296
Author: grep
Date: 9:11:08 PM, Tuesday, June 12, 2007
Message:
- Started implementation of new storage backend. !!! THIS SHOULD NOT BE USED ON PRODUCTION SERVERS YET, IT IS MOST LIKELY PRONE TO BUGS/CRASHES! !!!

Revision: 295
Author: Zack
Date: 4:55:22 PM, Tuesday, June 12, 2007
Message:
added Attack power percent mod aura. There are a few things here that needs to be checked, so better not update to this version right now.

Revision: 294
Author: Zack
Date: 3:07:52 PM, Tuesday, June 12, 2007
Message:
Added Soft disconnect for AFK players. By default it's desabled. Set "KickAFKPlayers" in conf file to set an interval.

Revision: 293
Author: Zack
Date: 9:25:41 AM, Tuesday, June 12, 2007
Message:
added check to cooldownsecurity. Maybe it's just me but i get strange values saved sometimes which won;t let me cast spells for a loooong time.

Revision: 292
Author: M4ksiu
Date: 8:03:38 AM, Tuesday, June 12, 2007
Message:
* Fixed exp from quests depended on server xprate. Thx to Iceman

Revision: 291
Author: fishbait
Date: 5:05:24 AM, Tuesday, June 12, 2007
Message:
« Added attack interrupting and spell cast result fails when attacking players in Sanctuary zones

Revision: 290
Author: M4ksiu
Date: 12:06:51 AM, Tuesday, June 12, 2007
Message:
Fully added Instance_SethekkHalls.cpp two bosses. Their spells work pretty cool (without blink and spawning spells). Test them. Also their sounds added.

Revision: 289
Author: M4ksiu
Date: 8:39:09 PM, Monday, June 11, 2007
Message:
* Added more correct reputation_ table formats.

Revision: 288
Author: M4ksiu
Date: 8:11:49 PM, Monday, June 11, 2007
Message:
DB sql update for rev. > 284 for reputation_creature_onkill and reputation_faction_onkill tables

Revision: 287
Author: Zack
Date: 6:26:33 PM, Monday, June 11, 2007
Message:
slap me if this is wrong bu weapon dmg percent talent somehow was not correct (blame Canada !!! )

Revision: 286
Author: Zack
Date: 5:49:09 PM, Monday, June 11, 2007
Message:
fixed shaman block talent to not dissapear at first spell

Revision: 285
Author: grep
Date: 5:41:39 PM, Monday, June 11, 2007
Message:
+ Added changable reputation bonuses based on team (H/A), sql update needed/

Revision: 284
Author: fishbait
Date: 11:38:54 AM, Monday, June 11, 2007
Message:
+ Made Blackwhelp Net only affect its proper target to avoid exploitation

Revision: 283
Author: fishbait
Date: 11:21:23 AM, Monday, June 11, 2007
Message:
+ Made Eye of Grillok unavailable, should fix it properly this time ;)

Revision: 282
Author: fishbait
Date: 9:57:57 AM, Monday, June 11, 2007
Message:
+Fixed Warlock Minion hp values (typo's ftw?)

Revision: 281
Author: fishbait
Date: 9:32:23 AM, Monday, June 11, 2007
Message:
+ missed one

Revision: 280
Author: fishbait
Date: 9:21:38 AM, Monday, June 11, 2007
Message:
+ Removal of Soulstone effects when the caster and receiver no longer exist in the same party 

Revision: 279
Author: fishbait
Date: 9:06:34 AM, Monday, June 11, 2007
Message:
Added Reincarnation in a more proper way (which I had done 2 weeks ago)

Revision: 278
Author: fishbait
Date: 8:34:09 AM, Monday, June 11, 2007
Message:
+Fixed Enchanting through Trade Windows

Revision: 277
Author: M4ksiu
Date: 12:37:27 AM, Monday, June 11, 2007
Message:
* Fixed exp from quests. Now there won't be situations when someone gains too much or too less exp for completed quest. Patch provided by Iceman.
* Added new GM command for SetStandState to set NPC state (like sleep). Patch provided by Aceindy.

Revision: 276
Author: M4ksiu
Date: 8:24:05 PM, Sunday, June 10, 2007
Message:
* Changed comments for Raid_ scripts.
* Fixed wrong direction for Warrior Trainer for Stormwind Guards. Thx ElderGod for pointing that.

Revision: 275
Author: grep
Date: 5:20:18 PM, Sunday, June 10, 2007
Message:
- fixed crashes/loops in event code

Revision: 274
Author: grep
Date: 3:37:54 PM, Sunday, June 10, 2007
Message:
- Added query buffer size to stats output and .info
- Added gameobject move/rotate (these are dodgy)

Revision: 273
Author: grep
Date: 3:04:10 PM, Sunday, June 10, 2007
Message:
- updating svn revision

Revision: 272
Author: grep
Date: 2:53:56 PM, Sunday, June 10, 2007
Message:
- Fixed "teleport bug" where deleted events would still be considered active events.
- Fixed bug where memory for events would be released later on than it could have been.

Revision: 271
Author: grep
Date: 2:43:35 PM, Sunday, June 10, 2007
Message:
- Fixed bug where party/pets only display as 100 hp.
- Fixed network code bug where packets would get halted (causing freezeups/132 crashes) because of buffer reversal.

Revision: 270
Author: M4ksiu
Date: 12:28:41 PM, Sunday, June 10, 2007
Message:
* Little mistake.

Revision: 269
Author: M4ksiu
Date: 12:22:22 PM, Sunday, June 10, 2007
Message:
* Script reorganization. Now they are parted on Raids and Instances.
* Little changes in Instance_SteamVault script.
* Changes in Raid_GruulsLair script. Now Gruul will cast his Regrowth spell OnCombatStart. Also added Enrage spell to High King Maulgar (and speech to it) and changed my typos in soundids. Now they should be correct.

Revision: 268
Author: M4ksiu
Date: 1:32:22 AM, Sunday, June 10, 2007
Message:
* Changed file name from Raid_GrullsLair.cpp to RaidGruulsLair.cpp. Also added it to Makefile.am and projects.

Revision: 267
Author: M4ksiu
Date: 1:26:32 AM, Sunday, June 10, 2007
Message:
* Added most sounds to High King Maulgar. I must still add Enrage spell (as there are sounds for it) + sounds (also found out that there are sounds for each "protector" death that can be added in future).

Revision: 266
Author: M4ksiu
Date: 12:57:04 AM, Sunday, June 10, 2007
Message:
* Added rest of Raid_GrullsLair bosses/mobs. Original script provided by linbi4706
    Note: Provided functions were commented as they cause crashes. Note it if you want to uncomment them.
* Changed Steamvaults to Steamvault

Revision: 265
Author: M4ksiu
Date: 8:15:50 PM, Saturday, June 09, 2007
Message:
* Most trash mobs added to Instance_TheUnderbog.cpp, but mostly they need heavy tests. Spells must be changed/corrected/deleted/replaced as source of informations wasn't very accurate. Report all bugs (the best with solution for problem) and wrong spells. Also report which mobs should be scripted and what spells should they have.

* Uncommented Head Crack spell for Warlord Kalitresh.

Revision: 264
Author: M4ksiu
Date: 2:47:46 PM, Saturday, June 09, 2007
Message:
* Added Grull's sounds.
   Note: Needs to rebuild spell sound function as some bosses have more than one sound per spell.

Revision: 263
Author: M4ksiu
Date: 1:48:39 PM, Saturday, June 09, 2007
Message:
Added:
* Instance_TheUnderbog.cpp (bosses + one trash mob only for now) - more later today
* Raid_GrullsLair (boss Gruul the Dragonkiller only) thx to linbi4706
    Note: I added 2 spells and changed some stuff. If sth is wrong then just report that.
Changes in old scripts:
* Added to Instance_ManaTombs.cpp to Ethereal Spellbinder spell "Summon Ethereal Wraith" - Wiki says it should be Mana Wraith, but can't find such spell in DBC (maybe it should be Mana Fiend or Beast?). If this is wrong, report it back (if you can with spell id)
* Added AI for Ethereal Wraith
* Added to Nexus-Prince Shaffar spell for summoning becons. It will work when core support for such spells will be added.

* Cleaned Instance_TheSlavePens.cpp with useless stuff.
* Fixed 2k5 project. Should work correctly now.

Revision: 262
Author: Zack
Date: 1:16:56 PM, Saturday, June 09, 2007
Message:
To fix fire nova totems and magma totems run these sqls. Note: these will skip 1 step in totem spell casting simplifying the process so they are not the ones they should BUT they work :)

fire nova spells
UPDATE totemspells SET spellToCast1= 8349 WHERE spellId=1535
UPDATE totemspells SET spellToCast1= 8502 WHERE spellId=8498
UPDATE totemspells SET spellToCast1= 8503 WHERE spellId=8499
UPDATE totemspells SET spellToCast1= 11306 WHERE spellId=11314
UPDATE totemspells SET spellToCast1= 11307 WHERE spellId=11315
UPDATE totemspells SET spellToCast1= 11307 WHERE spellId=27623

magma
UPDATE totemspells SET spellToCast1= 8187 WHERE spellId=8190
UPDATE totemspells SET spellToCast1= 10579 WHERE spellId=10585
UPDATE totemspells SET spellToCast1= 10580 WHERE spellId=10586
UPDATE totemspells SET spellToCast1= 10581 WHERE spellId=10587

Revision: 261
Author: M4ksiu
Date: 11:47:52 PM, Friday, June 08, 2007
Message:
Added Instance_TheSlavePens.cpp. Modified a little Instance_AuchenaiCrypts.cpp to prevent in future adding more than one summon spawns or adding none spawns (like if it hp needs to be on 15% to start "event", now it will be impossible to see jump from 16% to 14% hp and avoid that "event").

*All needs heavy tests (especially mobs with spells with TARGET_VARIOUS as this can cause crashes if they hit casters too [and can kill them = crash]).

Revision: 260
Author: Zack
Date: 8:47:51 PM, Friday, June 08, 2007
Message:
updated reincarnation to depend upon "ankh" and cooldown.

Revision: 259
Author: Zack
Date: 7:39:11 PM, Friday, June 08, 2007
Message:
fixed self res spell (it was wrong in more then 1 way )

Revision: 258
Author: Zack
Date: 7:24:08 PM, Friday, June 08, 2007
Message:
fixed reincarnation spell id typo 

Revision: 257
Author: grep
Date: 6:51:38 PM, Friday, June 08, 2007
Message:
- windows netcode fixes
- memory "leak" fixes :P not really leaks but mehhh! xD

Revision: 256
Author: grep
Date: 6:25:58 PM, Friday, June 08, 2007
Message:
- fix here

Revision: 255
Author: grep
Date: 6:17:18 PM, Friday, June 08, 2007
Message:
- more memory leak fixes {still only at shutdown}

Revision: 254
Author: grep
Date: 6:11:25 PM, Friday, June 08, 2007
Message:
- fixed deadlock situation in mapmgr
- fixed memory leaks at shutdown

Revision: 253
Author: mmcs
Date: 4:33:31 PM, Friday, June 08, 2007
Message:
ups fix to a typo

Revision: 252
Author: mmcs
Date: 4:30:29 PM, Friday, June 08, 2007
Message:
scripts fixs

Revision: 251
Author: grep
Date: 4:13:04 PM, Friday, June 08, 2007
Message:
- project file fixes for 2005/linux

Revision: 250
Author: grep
Date: 4:10:56 PM, Friday, June 08, 2007
Message:
- fixed crash in instance deletion */me licks hz*
Adding delete pending to mapmgr. Callstack:
   antrix.exe!StackWalker::ShowCallstack Line 920
   antrix.exe!Map::DestroyMapMgrInstance Line 203
   antrix.exe!WorldCreator::DeleteInstance Line 544
   antrix.exe!Instance_Map_Info_Holder::RemoveGroup Line 659
   antrix.exe!InstanceSavingManagement::ResetSavedInstancesForPlayer Line 161
   antrix.exe!WorldSession::HandleGroupAcceptOpcode Line 135
   antrix.exe!WorldSession::Update Line 134
   antrix.exe!MapMgr::_PerformObjectDuties Line 1201
   antrix.exe!MapMgr::Do Line 986
   antrix.exe!MapMgr::run Line 947
   antrix.exe!thread_func Line 38
   MSVCR71.dll!endthreadex Line 0
   kernel32.dll!GetModuleHandleA Line 0

- fixed crash in percent health stuff

Revision: 249
Author: grep
Date: 4:09:58 PM, Friday, June 08, 2007
Message:
- applied instance work by M4ksiu/mmcs/iceman

Revision: 248
Author: Zack
Date: 3:34:05 PM, Friday, June 08, 2007
Message:
shaman reincarnation spell

Revision: 247
Author: grep
Date: 2:31:00 PM, Friday, June 08, 2007
Message:
- fixed crash in World::DeleteObject.
- fixed mapmgr deletion crashes (also dumps callstack on win32)
- added packet throttling support for worldsession (to prevent 132 crashes)

Revision: 246
Author: Zack
Date: 2:20:10 PM, Friday, June 08, 2007
Message:
If you forget to push release spirit and 6 minutes passes, it will automatically release it for player

Revision: 245
Author: Zack
Date: 10:45:54 AM, Friday, June 08, 2007
Message:
fix for 2 handed sword mixup from zcx

Revision: 244
Author: Zack
Date: 10:43:17 AM, Friday, June 08, 2007
Message:
Xudd, i made a change in code that might fix your crash, please test it. (chances are small though :( )

Revision: 243
Author: Zack
Date: 3:42:19 PM, Thursday, June 07, 2007
Message:
fix : spells that modified maxhealth or maxmana (it all started with priest "Mental Strength") effect was removed as soon as some base stat changed.

Revision: 242
Author: Zack
Date: 3:28:52 PM, Thursday, June 07, 2007
Message:
Hopefully a fix for attack rating related issues (you were able to stack them). Not tested. Might remove it if no effect :D

Revision: 241
Author: grep
Date: 2:17:03 PM, Thursday, June 07, 2007
Message:
- ooh la la, updating the svn revision :P

Revision: 240
Author: Zack
Date: 12:17:16 PM, Thursday, June 07, 2007
Message:
fix: lightning shield made player unable to attack. Practicly removed combat delay for triggered spells. This should fix other problems too related to combat unable to attack when onstruck/onhit spells were used. (not tested yet :P )

Revision: 239
Author: Zack
Date: 10:31:14 AM, Thursday, June 07, 2007
Message:
fixed halfway : cannot attack after casting lightning shield. (Somebody changed eventupdate function without thinking of the consequences). There is still aproblem in spells that sets attacktimer to 2+2+11+11(total 26 seconds) seconds that has to pass until you can hit again.

Revision: 238
Author: grep
Date: 2:03:20 AM, Thursday, June 07, 2007
Message:
- updated conf files on svn.. (I'm supposed to be the lazy one damnit!)

Revision: 237
Author: grep
Date: 1:47:05 AM, Thursday, June 07, 2007
Message:
- fixed script compiling (I HATE __declspec(dllexport)!)

Revision: 236
Author: grep
Date: 1:42:01 AM, Thursday, June 07, 2007
Message:
- eek, crashlog should be disabled until use is needed.

Revision: 235
Author: grep
Date: 1:39:48 AM, Thursday, June 07, 2007
Message:
- moar script fixes


Revision: 234
Author: grep
Date: 1:36:44 AM, Thursday, June 07, 2007
Message:
- script fixes


Revision: 233
Author: grep
Date: 1:30:54 AM, Thursday, June 07, 2007
Message:
- nix fixes


Revision: 232
Author: grep
Date: 1:25:59 AM, Thursday, June 07, 2007
Message:
+ rewrote logging system / framework. now everything can be dumped to file.
- on crash {windows} callstacks will be saved to logfile.

Revision: 231
Author: Zack
Date: 10:57:44 PM, Wednesday, June 06, 2007
Message:
-fixed searing totem. 
Run this sql to fix stoneclaw totem (lvl 1): 
   UPDATE totemspells SET spellToCast1= 5729 WHERE spellId=5730
Note this spell id is not correct but it is better for this emu :)

Revision: 230
Author: grep
Date: 10:15:51 PM, Wednesday, June 06, 2007
Message:
- A9 fixes / corrections
- memory optimization - saved 8 bytes per go

Revision: 229
Author: grep
Date: 9:57:00 PM, Wednesday, June 06, 2007
Message:
- possible fix for #132 crashes.
- fixed problem where huge who list being sent would cause packet overflow in client.

Revision: 228
Author: Zack
Date: 6:36:05 PM, Wednesday, June 06, 2007
Message:
some changes in those useless stuff

Revision: 227
Author: Aim
Date: 4:24:48 PM, Wednesday, June 06, 2007
Message:
o added support for code coverage 
    --enable-gcov
o added support for debug mode build (without tweaking the .ac)
    --enable-debug


Revision: 226
Author: Zack
Date: 10:23:36 AM, Wednesday, June 06, 2007
Message:
commited in a hurry, i forgot to remove some debug info.

Revision: 225
Author: Zack
Date: 9:44:26 AM, Wednesday, June 06, 2007
Message:
Added a few things that are not really used right now :) *So you think i'm usless ? )

Revision: 224
Author: aim
Date: 3:35:29 PM, Tuesday, June 05, 2007
Message:
o linking of scripts failed under FreeBSD, rpath needs to be
  a full path. changed prefix to `pwd` instead of '.'. 


Revision: 223
Author: Zack
Date: 3:09:57 PM, Tuesday, June 05, 2007
Message:
muhaha. Added STFU noob command. No more beggars for my ears. "GM: do you have some gold?", "GM could rub my ass". Well no more sunny, go get ti yourself :P

Revision: 222
Author: grep
Date: 2:14:09 PM, Tuesday, June 05, 2007
Message:
- test

Revision: 221
Author: grep
Date: 1:27:13 PM, Tuesday, June 05, 2007
Message:
+ Added encryption and authentication to LS<->WS communication. YOU MUST SET LogonServer.RemotePassword in both configs OR IT WILL NOT WORK! Don't come complaining "it doesn't work" if you haven't done that or I WILL KILL YOU!
- Added proper percentage sending to creature health.
- Added spawn creature command to gmscript.

Revision: 220
Author: Zack
Date: 9:44:11 AM, Tuesday, June 05, 2007
Message:
fixed creture health in % and removed it. Need more info how to enable warrior-execute on client side :)

Revision: 219
Author: Zack
Date: 9:17:52 AM, Tuesday, June 05, 2007
Message:
changed ghost wolf display id (from Debian)

Revision: 218
Author: Zack
Date: 8:52:41 AM, Tuesday, June 05, 2007
Message:
fix for basestats update on level up by thewrs

Revision: 217
Author: Zack
Date: 8:30:33 AM, Tuesday, June 05, 2007
Message:
Unique item multiplication oprtunity fix from thewrs

Revision: 216
Author: Zack
Date: 8:00:16 AM, Tuesday, June 05, 2007
Message:
Updated and disabled summon guardian until proper AI is finished.

Revision: 215
Author: grep
Date: 6:01:06 PM, Monday, June 04, 2007
Message:
- added error reporting to linux script loading


Revision: 214
Author: Zack
Date: 3:11:55 PM, Monday, June 04, 2007
Message:
what was i thinking to forget this "if"

Revision: 213
Author: Zack
Date: 12:58:32 PM, Monday, June 04, 2007
Message:
Hacky way to send healths as % required for warrior execute spell. Will make more tests to see how deeep would effect to make a non hacky implementation for this. Slap me if something is not working anymore. And i am sorry for all the healthbars that will show % values from now on :( but this is blizzlike :S

Revision: 212
Author: Zack
Date: 11:02:54 AM, Monday, June 04, 2007
Message:
possible crash situation. Still not fixed the real crash problem :(

Revision: 211
Author: Zack
Date: 9:06:25 AM, Monday, June 04, 2007
Message:
somebody made a type, only in comment but better be sure then sorry. From necromancer.

Revision: 210
Author: Zack
Date: 9:04:33 AM, Monday, June 04, 2007
Message:
Flyform from frangs. Not tested though

Revision: 209
Author: Zack
Date: 8:56:21 AM, Monday, June 04, 2007
Message:
Changed constant level_cap to be used from config file instead. Bevare what you wish for :P

Revision: 208
Author: grep
Date: 11:08:41 PM, Sunday, June 03, 2007
Message:
- comment fix? :P
- more missing dirty checks

Revision: 207
Author: grep
Date: 10:58:37 PM, Sunday, June 03, 2007
Message:
- Added steamvaults script by Xroh and M4ksiu 

Revision: 206
Author: Zack
Date: 10:34:46 PM, Sunday, June 03, 2007
Message:
fixed SMSG_CAST_RESULT fro auto shot, now it should show proper error message

Revision: 205
Author: Zack
Date: 10:13:06 PM, Sunday, June 03, 2007
Message:
now when autoshot is canceled due that target is too close, it will NOT exit combat. 

Revision: 204
Author: grep
Date: 4:51:26 PM, Sunday, June 03, 2007
Message:
- fixed item loss bug where dirty flag was necessary but not present.

Revision: 203
Author: grep
Date: 3:21:53 PM, Sunday, June 03, 2007
Message:
- fixed deadlocking problem on linux (had the wrong syntax in AttemptAcquire)


Revision: 202
Author: grep
Date: 2:19:04 PM, Sunday, June 03, 2007
Message:
- eek, this guy again :P

Revision: 201
Author: grep
Date: 2:16:44 PM, Sunday, June 03, 2007
Message:
- fixed spawning (fuck you forte)

Revision: 200
Author: grep
Date: 2:09:22 PM, Sunday, June 03, 2007
Message:
- w000t, rev 200
- fixed callstack dump in stackdumper.

Revision: 199
Author: grep
Date: 2:01:42 PM, Sunday, June 03, 2007
Message:
- added dirty flagging support to items, it won't waste time sql querying on non-needed saves now.
- optimized tutorial/cooldown saving a bit too

Revision: 198
Author: grep
Date: 1:43:04 PM, Sunday, June 03, 2007
Message:
- fixed bug where world events wouldn't work

Revision: 197
Author: grep
Date: 12:56:12 PM, Sunday, June 03, 2007
Message:
- fixed event system - no more deadlocks :>
- reverted rogue spell patch - it's incorrect.

Revision: 196
Author: grep
Date: 11:33:25 AM, Sunday, June 03, 2007
Message:
- A possible solution for the deadlocking thread problem. (insert pool for EventableObjectHolder)

Revision: 195
Author: grep
Date: 10:21:37 AM, Sunday, June 03, 2007
Message:
- Fixed % damage modifiers, provided by TheNecromancer.
- updated svn rev

Revision: 194
Author: grep
Date: 10:12:59 AM, Sunday, June 03, 2007
Message:
- exploit fixes

Revision: 193
Author: grep
Date: 10:00:32 AM, Sunday, June 03, 2007
Message:
- fixed item buying in slot exploit

Revision: 192
Author: Aim
Date: 1:22:54 AM, Sunday, June 03, 2007
Message:
o test for cont. build system. Moo?

Revision: 191
Author: Zack
Date: 12:11:48 AM, Sunday, June 03, 2007
Message:
added missing Holy Shock rank 4 rank 5 from blizzy

Revision: 190
Author: grep
Date: 8:34:47 PM, Saturday, June 02, 2007
Message:
- added a better crash handling system (using a mutex and kills the thread if it can't save stuff, should stop the permanant freezeups)

Revision: 189
Author: grep
Date: 7:25:19 PM, Saturday, June 02, 2007
Message:
- typo fix, whoops

Revision: 188
Author: grep
Date: 6:56:34 PM, Saturday, June 02, 2007
Message:
- moo cant believe i forgot these :|

Revision: 187
Author: grep
Date: 6:32:52 PM, Saturday, June 02, 2007
Message:
- fixed script crashes on *nix


Revision: 186
Author: grep
Date: 6:07:07 PM, Saturday, June 02, 2007
Message:
- updating the shithead svn_revision.h

Revision: 185
Author: grep
Date: 6:06:09 PM, Saturday, June 02, 2007
Message:
- added typeid checks, you can use player functions to script creatures now.

Revision: 184
Author: grep
Date: 4:49:13 PM, Saturday, June 02, 2007
Message:
- added requested feature: output of error message if maps cannot be loaded

Revision: 183
Author: grep
Date: 4:10:10 PM, Saturday, June 02, 2007
Message:
- added Rand(chance) function for scripting

Revision: 182
Author: grep
Date: 3:40:16 PM, Saturday, June 02, 2007
Message:
- ooh la la, forgot this one

Revision: 181
Author: grep
Date: 3:40:04 PM, Saturday, June 02, 2007
Message:
- fixed vc8 compiles :p

Revision: 180
Author: grep
Date: 3:33:26 PM, Saturday, June 02, 2007
Message:
- added creature + gameobject scripting support via gm. (I know the execution/lookup code could be bound to pointers to save the hashmap + map search, but i'm too damn lazy atm) :p

Revision: 179
Author: grep
Date: 2:55:17 PM, Saturday, June 02, 2007
Message:
- wewt, error dumping on function execute

Revision: 178
Author: grep
Date: 2:50:35 PM, Saturday, June 02, 2007
Message:
- added more script functions
- added script reload command

Revision: 177
Author: grep
Date: 2:50:07 PM, Saturday, June 02, 2007
Message:
- moar linux fixes


Revision: 176
Author: Zack
Date: 2:35:36 PM, Saturday, June 02, 2007
Message:
Added an extra 2 yards to spell range checking. This should solve the annoying client server mob placement difference,that made spells error : "not in range". Exploiting this difference can only be made by cheaters since client also makes checks(rare and small gain)

Revision: 175
Author: grep
Date: 2:35:15 PM, Saturday, June 02, 2007
Message:
- updated script project files (moar includes) :p

Revision: 174
Author: Zack
Date: 2:31:34 PM, Saturday, June 02, 2007
Message:
added extra check to go underwater. Some rare cases you had breath timer without water. Fix posted by Shadowhunter_22

Revision: 173
Author: grep
Date: 2:29:50 PM, Saturday, June 02, 2007
Message:
- forgot this


Revision: 172
Author: grep
Date: 2:21:36 PM, Saturday, June 02, 2007
Message:
- added more script functions :D

Revision: 171
Author: grep
Date: 1:47:03 PM, Saturday, June 02, 2007
Message:
- added more scriptable functions
- added some example scripts to svn

Revision: 170
Author: grep
Date: 12:58:55 PM, Saturday, June 02, 2007
Message:
- typo fixes (from m4ksiu)

Revision: 169
Author: grep
Date: 12:35:38 PM, Saturday, June 02, 2007
Message:
- moar linux fixes (w00t)


Revision: 168
Author: grep
Date: 12:27:58 PM, Saturday, June 02, 2007
Message:
- moar linux fixes :p


Revision: 167
Author: grep
Date: 12:21:59 PM, Saturday, June 02, 2007
Message:
- Linux script fixes :)


Revision: 166
Author: grep
Date: 12:13:50 PM, Saturday, June 02, 2007
Message:
- forgot these

Revision: 165
Author: grep
Date: 11:57:07 AM, Saturday, June 02, 2007
Message:
- Started integration of GameMonkey script.

Revision: 164
Author: grep
Date: 5:26:41 AM, Saturday, June 02, 2007
Message:
- added formation loading

Revision: 163
Author: Zack
Date: 5:08:44 PM, Friday, June 01, 2007
Message:
fix : quest number check is made to 25 as should. Patch from NeoXon

Revision: 162
Author: Aim
Date: 1:56:08 PM, Friday, June 01, 2007
Message:
o to be sure

Revision: 161
Author: grep
Date: 1:54:09 PM, Friday, June 01, 2007
Message:
- added proper copyright notices

Revision: 160
Author: grep
Date: 1:12:54 PM, Friday, June 01, 2007
Message:
- Emote fix
- Duel end emote
. Patches provided by TheNecromancer

Revision: 159
Author: Zack
Date: 12:29:44 PM, Friday, June 01, 2007
Message:
Inkeeper gossip addons by blizzy

Revision: 158
Author: Zack
Date: 9:12:37 AM, Friday, June 01, 2007
Message:
oops

Revision: 157
Author: Zack
Date: 9:06:38 AM, Friday, June 01, 2007
Message:
fix : shaman rockbitter spell from thenecromancer
forgot to say the other patch was posted by neoxon (was wrong but the idea counted :) )

Revision: 156
Author: Zack
Date: 9:02:33 AM, Friday, June 01, 2007
Message:
fix : creatures delaying spells made you exit combat prematurely.

Revision: 155
Author: grep
Date: 8:58:07 AM, Friday, June 01, 2007
Message:
- fixed my fuckup in threading


Revision: 154
Author: grep
Date: 8:33:59 AM, Friday, June 01, 2007
Message:
- decreased net buffer size
- removed wtf variables (problem that they were a hackfix for has been resolved)

Revision: 153
Author: grep
Date: 7:36:52 AM, Friday, June 01, 2007
Message:
- fixed the screwup in 'tocritchance' causing crashes on vs2005 and memory corruption.

Revision: 152
Author: grep
Date: 9:58:22 PM, Thursday, May 31, 2007
Message:
- applied gossip patch from M4ksiu

Revision: 151
Author: grep
Date: 3:37:28 PM, Thursday, May 31, 2007
Message:
- fixed mutex stuff on *nix


Revision: 150
Author: fishbait
Date: 3:09:49 PM, Thursday, May 31, 2007
Message:
+ Fixed Console command playerinfo

Revision: 149
Author: grep
Date: 3:05:18 PM, Thursday, May 31, 2007
Message:
- fixed world/mapmgr events

Revision: 148
Author: grep
Date: 1:51:00 PM, Thursday, May 31, 2007
Message:
- fixed posix! (this time :D) build


Revision: 147
Author: grep
Date: 12:23:08 PM, Thursday, May 31, 2007
Message:
- changed reference functions to use InterlockedDecrement/InterlockedIncrement, for threadsafe.
- someone needs to work that out on linux :p

Revision: 146
Author: grep
Date: 12:03:39 PM, Thursday, May 31, 2007
Message:
- added proper thread shutdown support to network code, it will get killed at shutdown now without having to manually kill it. console rewrite is next :P
- memory tweaks + memleak fixes
- forgot to add these files

Revision: 145
Author: grep
Date: 11:44:26 AM, Thursday, May 31, 2007
Message:
- rewrite of event system. * this is not production ready yet!! *
- changed linux mutexes to be recursive (new event system depends on it)

Revision: 144
Author: fishbait
Date: 7:23:07 AM, Thursday, May 31, 2007
Message:
+ SpellAuraIncreaseMaxHealth effect added -> Commanding Shout now works again.

Revision: 143
Author: Zack
Date: 12:23:17 AM, Thursday, May 31, 2007
Message:
updated SMSG_DEATH_NOTIFY_OBSOLETE to lock player when necessary.

Revision: 142
Author: grep
Date: 7:32:09 PM, Wednesday, May 30, 2007
Message:
- fixed chairs/etc sitting.

Revision: 141
Author: fishbait
Date: 5:38:34 PM, Wednesday, May 30, 2007
Message:
+ VampiricTouch effect added

Revision: 140
Author: Zack
Date: 4:34:04 PM, Wednesday, May 30, 2007
Message:
just browsing through todos.

Revision: 139
Author: Zack
Date: 3:41:40 PM, Wednesday, May 30, 2007
Message:
Phear for duels. Still have to test this :D

Revision: 138
Author: grep
Date: 3:20:19 PM, Wednesday, May 30, 2007
Message:
- allow utf8 characters in names / sql. adapted patch from thx1234
- optimizations

Revision: 137
Author: grep
Date: 3:08:23 PM, Wednesday, May 30, 2007
Message:
- started to implement StackBuffer instead of WorldPacket.

Revision: 136
Author: grep
Date: 2:44:12 PM, Wednesday, May 30, 2007
Message:
- whoops, committed a 'a'

Revision: 135
Author: grep
Date: 2:42:54 PM, Wednesday, May 30, 2007
Message:
- added new SpellFailure.h

Revision: 134
Author: grep
Date: 2:39:47 PM, Wednesday, May 30, 2007
Message:
- linux fix

Revision: 133
Author: grep
Date: 2:36:32 PM, Wednesday, May 30, 2007
Message:
- added spell failure extractor

Revision: 132
Author: fishbait
Date: 2:06:23 PM, Wednesday, May 30, 2007
Message:
+ EventFieldUpdateExpire implemented to include Last Stand effects and Gift of Life effects

Revision: 131
Author: grep
Date: 1:40:25 PM, Wednesday, May 30, 2007
Message:
- fixed a missing release of rwlock

Revision: 130
Author: grep
Date: 1:35:07 PM, Wednesday, May 30, 2007
Message:
- fixed shutdown / console commands

Revision: 129
Author: grep
Date: 1:15:48 PM, Wednesday, May 30, 2007
Message:
- blehhh


Revision: 128
Author: grep
Date: 1:11:20 PM, Wednesday, May 30, 2007
Message:
- commented this, it breaks linux :p


Revision: 127
Author: fishbait
Date: 12:30:18 PM, Wednesday, May 30, 2007
Message:
+ Added Feign Death effect

Revision: 126
Author: grep
Date: 11:09:49 AM, Wednesday, May 30, 2007
Message:
- applied the correct patch this time :P

Revision: 125
Author: grep
Date: 11:06:34 AM, Wednesday, May 30, 2007
Message:
- More guard gossip added, provided by M4ksiu

Revision: 124
Author: grep
Date: 10:09:42 AM, Wednesday, May 30, 2007
Message:
- fucking const

Revision: 123
Author: grep
Date: 10:07:33 AM, Wednesday, May 30, 2007
Message:
- whoops, bad code strikes again =P

Revision: 122
Author: grep
Date: 10:06:16 AM, Wednesday, May 30, 2007
Message:
- added mutex to main session map, weather system will work without crashing now.
- fixed possible crash in CanCast()

Revision: 121
Author: grep
Date: 9:54:34 AM, Wednesday, May 30, 2007
Message:
- fixed guild charter creation in release

Revision: 120
Author: aim
Date: 10:12:27 PM, Tuesday, May 29, 2007
Message:
o tada.wav extensions
o Partualy support for the Apple Darwin ppc/x86 platform
  tested on a Powerbook G4. Please submit any questions about this to Aim.

Revision: 119
Author: fishbait
Date: 9:19:00 PM, Tuesday, May 29, 2007
Message:
+ Modified SpellAuraModUnderwaterBreathing to change max time rather than the time subtracted

Revision: 118
Author: Zack
Date: 8:39:47 PM, Tuesday, May 29, 2007
Message:
added a few todos if someone gets bo-red

Revision: 117
Author: Zack
Date: 8:11:36 PM, Tuesday, May 29, 2007
Message:
ooops

Revision: 116
Author: Zack
Date: 8:03:11 PM, Tuesday, May 29, 2007
Message:
TheNecromancer : throw weapon prices

Revision: 115
Author: Zack
Date: 7:54:11 PM, Tuesday, May 29, 2007
Message:
map extract patch from Yamachi for 2.1.0. Slap him for errors :D

Revision: 114
Author: grep
Date: 6:00:10 PM, Tuesday, May 29, 2007
Message:
- fixed incorrect spell failure message

Revision: 113
Author: grep
Date: 5:47:48 PM, Tuesday, May 29, 2007
Message:
- fixed mana not displaying on creatures

Revision: 112
Author: grep
Date: 2:02:48 PM, Tuesday, May 29, 2007
Message:
- fixed -fpermissive crap


Revision: 111
Author: grep
Date: 1:14:09 PM, Tuesday, May 29, 2007
Message:
- Added stackbuffer class for faster packet building. I'm too lazy to actually go implement it yet, though :P

Revision: 110
Author: Zack
Date: 1:00:35 PM, Tuesday, May 29, 2007
Message:
Started making summon guardian. They are still missing an AI to work properly. If the cast fails make sure you have the needed creature template(i'm missing 300 out of 700 right now ).

Revision: 109
Author: grep
Date: 11:43:16 AM, Tuesday, May 29, 2007
Message:
- possible crash here.

Revision: 108
Author: sinistry
Date: 8:18:44 AM, Tuesday, May 29, 2007
Message:
-fixed all related movement bugs that would happen most of times using basic movement functions.
-added the actual instance reset to groups when switching difficulty.

Revision: 107
Author: grep
Date: 12:30:52 AM, Tuesday, May 29, 2007
Message:
 + Updated the SVN revision
 - OMG MOTIVE IS A DEV 

Revision: 106
Author: grep
Date: 10:14:16 PM, Monday, May 28, 2007
Message:
- fixed possible crash in ai with instance heroic shit ;p

Revision: 105
Author: grep
Date: 7:16:46 PM, Monday, May 28, 2007
Message:
- fixed linux compile


Revision: 104
Author: grep
Date: 5:20:44 PM, Monday, May 28, 2007
Message:
- added empty table struct
- updated svn rev

Revision: 103
Author: grep
Date: 5:17:48 PM, Monday, May 28, 2007
Message:
- Added monster say support from database. 

Revision: 102
Author: grep
Date: 4:09:36 PM, Monday, May 28, 2007
Message:
- updating this shithead again

Revision: 101
Author: grep
Date: 4:09:16 PM, Monday, May 28, 2007
Message:
- Applied guard / battlemaster gossip scripts, provided by M4ksiu

Revision: 100
Author: grep
Date: 4:07:34 PM, Monday, May 28, 2007
Message:
- fixed create item effect
- fixed lookup so it doesnt return too many items causing overflow and disconnect ;p
- W000T REV 100

Revision: 99
Author: grep
Date: 3:30:02 PM, Monday, May 28, 2007
Message:
- fixed messagechat packets for npc speaking.

Revision: 98
Author: grep
Date: 3:23:45 PM, Monday, May 28, 2007
Message:
- bleh, updating this shithead again :p

Revision: 97
Author: grep
Date: 3:12:03 PM, Monday, May 28, 2007
Message:
- fixed mobs getting rage

Revision: 96
Author: grep
Date: 2:59:50 PM, Monday, May 28, 2007
Message:
- fixed grimores and other item casters sending "failed" message when clicked.

Revision: 95
Author: grep
Date: 2:40:54 PM, Monday, May 28, 2007
Message:
- fixed pet spells not working if they were area auras

Revision: 94
Author: grep
Date: 2:35:43 PM, Monday, May 28, 2007
Message:
- added dynamic mounting/unmounting of creature on enter/exit combat

Revision: 93
Author: grep
Date: 2:32:57 PM, Monday, May 28, 2007
Message:
- fixed pet actionbar sending 
- fixed pet learn spell

Revision: 92
Author: grep
Date: 2:18:13 PM, Monday, May 28, 2007
Message:
- linux fixes


Revision: 91
Author: grep
Date: 2:12:24 PM, Monday, May 28, 2007
Message:
- added console command patch (btw motive rapes sheep <3)

Revision: 90
Author: grep
Date: 2:06:50 PM, Monday, May 28, 2007
Message:
- fixed pet bug where they couldn't attack.

Revision: 89
Author: grep
Date: 1:57:16 PM, Monday, May 28, 2007
Message:
- whooops

Revision: 88
Author: grep
Date: 1:52:42 PM, Monday, May 28, 2007
Message:
- added spirit healer xyz sending at repop.
- added pet action sound (they talk now!)

Revision: 87
Author: grep
Date: 12:58:07 PM, Monday, May 28, 2007
Message:
- whoops. forgot these

Revision: 86
Author: grep
Date: 12:40:44 PM, Monday, May 28, 2007
Message:
- bleh, this file should get updated every rev.

Revision: 85
Author: grep
Date: 12:37:24 PM, Monday, May 28, 2007
Message:
- playerinfo will work with a specified player name now instead of having to select them.

Revision: 84
Author: grep
Date: 12:35:56 PM, Monday, May 28, 2007
Message:
- Added LS<->WS account reload command.
- Fixed setstanding/getstanding so it works on remote targets.
- Added a cool item/creature name lookup (not using sql) for those lazy bastards out there (screw you all!)

Revision: 83
Author: grep
Date: 11:46:49 AM, Monday, May 28, 2007
Message:
- eye of grillok fix

Revision: 82
Author: grep
Date: 11:45:27 AM, Monday, May 28, 2007
Message:
- added dueling pvp flag fix by fishbait

Revision: 81
Author: grep
Date: 11:39:57 AM, Monday, May 28, 2007
Message:
- added level 60+ different health/mana formulas. provided by Xpload 

Revision: 80
Author: grep
Date: 11:35:20 AM, Monday, May 28, 2007
Message:
- fixed npc spawn saving

Revision: 79
Author: grep
Date: 11:33:07 AM, Monday, May 28, 2007
Message:
- added fishbait's conjure item fixes

Revision: 78
Author: grep
Date: 11:15:14 AM, Monday, May 28, 2007
Message:
- optimizations + fixed 132 crash on party leave

Revision: 77
Author: Zack
Date: 10:45:59 PM, Sunday, May 27, 2007
Message:
on looting quest items show count/remaining

Revision: 76
Author: grep
Date: 9:50:08 PM, Sunday, May 27, 2007
Message:
- added sha1 password hash protection to logon database sql execute, to prevent outsiders from executing queries on unlucky servers :p

Revision: 75
Author: grep
Date: 7:43:30 PM, Sunday, May 27, 2007
Message:
- fixed broken config paramter

Revision: 74
Author: grep
Date: 7:28:24 PM, Sunday, May 27, 2007
Message:
- added customizable stats page output and refresh timer based on config setting

Revision: 73
Author: Zack
Date: 2:13:49 PM, Sunday, May 27, 2007
Message:
Campfire was missing for cooking

Revision: 72
Author: grep
Date: 7:30:36 PM, Saturday, May 26, 2007
Message:
- fixed logonserver etc path


Revision: 71
Author: Zack
Date: 6:27:50 PM, Saturday, May 26, 2007
Message:
fix: quest window not closing sometimes on quest finish

Revision: 70
Author: mmcs
Date: 3:57:05 AM, Saturday, May 26, 2007
Message:
made the player to auto unmount if starts a attackswing, to stop those exploiting attacking mounted
fix to some mistake i made.

Revision: 69
Author: mmcs
Date: 3:36:36 AM, Saturday, May 26, 2007
Message:
dam you svn ci, here is the naxx script update :/

Revision: 68
Author: mmcs
Date: 3:25:18 AM, Saturday, May 26, 2007
Message:
- updated naxx script with more boss's AI\n- fix for expensive arrows, selling and buying prices should be ok now for consumables\n- added support to quests system to cast the buffed spells rewards\n- fix to far sight not seeing stealth units (needs testing)\n- reduced a bit the formula for pet AP, dmg looks to be high still :s\n- fixed loading of scripts to linux, got broken some   revisions ago...\n- reduced the proc chance to frostband and alike spells to 35% chance and made unit to dont proc on dualwield

Revision: 67
Author: Zack
Date: 11:04:54 PM, Friday, May 25, 2007
Message:
Cheaters favorite feature : gm auto-unstuck command. Similar as hearthstone but can be used while dead too.

Revision: 66
Author: Zack
Date: 10:39:17 PM, Friday, May 25, 2007
Message:
Aquatic form can be used only in water (locked the monkey in his cage). No perfect cause if you jump out of the water it will remove the form. Also please report if any changes regarding cheats is malfunctioning (changed some flags).

Revision: 65
Author: sinistry
Date: 10:28:44 PM, Friday, May 25, 2007
Message:
ups forgot to add a field to creature_proto

Revision: 64
Author: sinistry
Date: 10:07:07 PM, Friday, May 25, 2007
Message:
-fixed a crash at shutdown when a thread related to console was running while being deleted.
-fixed a crash due to a bad for loop while thread was being shutdown.
-fixed a issue where units couldnt cast spells due to player attacks. Units will now avoid casting time delay.
-fixed a bug where u couldnt enter a heroic instance propely or couldnt leave one.
-added Heroic support to instances.
--Npcs will gain 1.5x more hp, damage and health and also increase in level depending on worldmap_info lvl_mod_a column.
--Added Heroic lockout to instance save manager. default lockout is 15 hours.
-fixed a bug where you could duplicate charters and when deleting one would bug the other after a relog.
-added thread locking to all instance save manager classes.
-fixed a bug that didnt allow players to join proper saved instance after a server restart due to a bad guid.
-instance difficulty now gets saved.

update worldmapinfo, instances and characters.

Revision: 63
Author: grep
Date: 9:35:31 PM, Friday, May 25, 2007
Message:
- linux compile fix

Revision: 62
Author: Zack
Date: 8:11:37 PM, Friday, May 25, 2007
Message:
fixed fix : can't finish quest if don't have slot for item

Revision: 61
Author: Zack
Date: 7:08:20 PM, Friday, May 25, 2007
Message:
Some sensible gm had a problem with auto response msg.  Anyway it's authentic now :S. Another EMO gm saved. :P

Revision: 60
Author: grep
Date: 7:07:19 PM, Friday, May 25, 2007
Message:
more prefix fixes


Revision: 59
Author: grep
Date: 6:57:50 PM, Friday, May 25, 2007
Message:
- Fixed prefix/sysconfdir stuff. :p


Revision: 58
Author: grep
Date: 6:04:40 PM, Friday, May 25, 2007
Message:
- fixed channel spells (arcane missles)
- fixed tame beast ( still need to log & fix pet spells packet )

Revision: 57
Author: grep
Date: 4:41:44 PM, Friday, May 25, 2007
Message:
- Unix fixes from Midar :)


Revision: 56
Author: Zack
Date: 2:03:50 PM, Friday, May 25, 2007
Message:
check if can store quest items before finishing quest

Revision: 55
Author: Zack
Date: 12:52:21 PM, Friday, May 25, 2007
Message:
patch by fishbait : periodic heal while dead

Revision: 54
Author: Zack
Date: 2:17:44 PM, Thursday, May 24, 2007
Message:
Maybe it fixes : drowning while dead. Not checked though :D

Revision: 53
Author: Zack
Date: 1:56:45 PM, Thursday, May 24, 2007
Message:
remove shapeshift for taxi ride(No more animal sex)

Revision: 52
Author: Zack
Date: 1:35:02 PM, Thursday, May 24, 2007
Message:
- update world.cpp to use name crc instead of string comparison when possible (faster loading)
- one per caster : "Curse of Weakness","Curse of Agony","Curse of Recklessness","Curse of Tongues","Curse of the Elements","Curse of Idiocy","Curse of Shadow","Curse of Doom"
- one at a time : "Divine Spirit","Prayer of Spirit"
- one at a time : "Power Word: Fortitude","Prayer of Fortitude"
- one at a time : "Lightning Shield","Earth Shield","Water Shield"
- priest one at a time : "Shadow Protection","Prayer of Shadow Protection"
- only 1 at a time : "Fire Ward" "Frost Ward"
- mage 1 buff at a time : "Amplify Magic" "Dampen Magic"
- mage can have only 1 : "Arcane Intellect" , "Arcane Brilliance"
- druid should have only 1 active of : ("Mark of the Wild" - "Gift of the Wild")
- Hunter 1 track : "Track Beasts" "Track Humanoids"  "Track Undead" "Track Hidden" "Track Elementals" "Track Demons" "Track Giants" "Track Dragonkin"
- only 1 trap for hunter : "Immolation Trap" "Freezing Trap" "Frost Trap" "Explosive Trap" "Snake Trap"
-oooops forgot to add a funtion :P

Revision: 51
Author: grep
Date: 1:19:54 PM, Thursday, May 24, 2007
Message:
- fix compile issue in savemgr

Revision: 50
Author: Zack
Date: 1:09:52 PM, Thursday, May 24, 2007
Message:
You can polymorph only 1 target at a time

Revision: 49
Author: grep
Date: 11:42:47 AM, Thursday, May 24, 2007
Message:
- this isnt needed

Revision: 48
Author: grep
Date: 11:38:40 AM, Thursday, May 24, 2007
Message:
- fixed null pointer check in authsocket::OnDisconnect

Revision: 47
Author: grep
Date: 10:47:20 AM, Thursday, May 24, 2007
Message:
- removed evil code, leaker found :p

Revision: 46
Author: grep
Date: 10:35:29 AM, Thursday, May 24, 2007
Message:
- fixed ac lib on linux


Revision: 45
Author: grep
Date: 9:52:04 AM, Thursday, May 24, 2007
Message:
- updated lib file

Revision: 44
Author: grep
Date: 9:46:24 AM, Thursday, May 24, 2007
Message:
- changed all spaces to tabs.
- started anticheat external library (this rev will not compile on linux atm)

Revision: 43
Author: grep
Date: 9:44:44 PM, Wednesday, May 23, 2007
Message:
- added onyxia ai to Setup.cpp for instance scripts

Revision: 42
Author: grep
Date: 6:27:14 PM, Wednesday, May 23, 2007
Message:
- fixed <GM> tag in chat and in channels for players with gm flag on.

Revision: 41
Author: grep
Date: 6:20:54 PM, Wednesday, May 23, 2007
Message:
- fixed my fuckup in pvp/exploration

Revision: 40
Author: grep
Date: 6:04:49 PM, Wednesday, May 23, 2007
Message:
- Fixed possible race condition with levelup info generation.

Revision: 39
Author: grep
Date: 5:47:11 PM, Wednesday, May 23, 2007
Message:
- added fishbait's attack power / damage changes.
- Fixed World::SendWorldText

Revision: 38
Author: grep
Date: 4:52:27 PM, Wednesday, May 23, 2007
Message:
- fixed party for 2.1.0

Revision: 37
Author: grep
Date: 4:10:12 PM, Wednesday, May 23, 2007
Message:
- unix socket fixes

Revision: 36
Author: grep
Date: 3:58:55 PM, Wednesday, May 23, 2007
Message:
- moar possible crash fixes :p dunno damn corrupted characters cause shit :P

Revision: 35
Author: grep
Date: 3:27:32 PM, Wednesday, May 23, 2007
Message:
- fixed speed change, fixed more procs, fixed mounts etc.

Revision: 34
Author: grep
Date: 2:22:25 PM, Wednesday, May 23, 2007
Message:
- fixed 2.1.0 proc spells and rank protection

Revision: 33
Author: grep
Date: 2:02:38 PM, Wednesday, May 23, 2007
Message:
- script fixes

Revision: 32
Author: grep
Date: 1:43:44 PM, Wednesday, May 23, 2007
Message:
- Fixed spell casting result (in combat bug)
- Fixed possible crashes with invalid character.
- Fixed revision display at login.

Revision: 31
Author: grep
Date: 12:22:58 PM, Wednesday, May 23, 2007
Message:
- belh.. another combopoint fix

Revision: 30
Author: grep
Date: 12:16:47 PM, Wednesday, May 23, 2007
Message:
- fixed bad field :p and combopoints.. my mistake

Revision: 29
Author: grep
Date: 11:41:31 AM, Wednesday, May 23, 2007
Message:
- Fixed system message / whispers :>

Revision: 28
Author: grep
Date: 11:38:37 AM, Wednesday, May 23, 2007
Message:
- Fixed all chat (apart from system messages)

Revision: 27
Author: grep
Date: 11:23:45 AM, Wednesday, May 23, 2007
Message:
- The rest of the dbc structure changes for 2.1.0. Any huge bugs let me know. 

Revision: 26
Author: grep
Date: 11:03:55 AM, Wednesday, May 23, 2007
Message:
- 2.1.0 Spell.dbc struct update, still gotta check the rest

Revision: 25
Author: grep
Date: 10:34:25 AM, Wednesday, May 23, 2007
Message:
- 2.1.0 update part 2: Item wdb structure changes

Revision: 24
Author: grep
Date: 10:27:22 AM, Wednesday, May 23, 2007
Message:
- 2.1.0 patch part 1: Updatefields update, combopoint rewrite (differnet system with 2.1.0+)
- THIS IS NOT CONSIDERED STABLE YET! USE AT YOUR OWN RISK!

Revision: 23
Author: grep
Date: 7:56:03 PM, Tuesday, May 22, 2007
Message:
- possible crash here

Revision: 22
Author: grep
Date: 7:43:22 PM, Tuesday, May 22, 2007
Message:
- optmized database delay query, it wont allocate a huge 16kb chunk for every query now :P

Revision: 21
Author: Aim
Date: 7:29:08 AM, Tuesday, May 22, 2007
Message:
HAH! ATLAST! 

i've setted the svn propset svn:eol-style to native. 
since windows doesnt use the unix style eol, or is it 
the other way around? :)

Aim

Revision: 20
Author: Aim
Date: 7:14:11 AM, Tuesday, May 22, 2007
Message:
o remove windows style EOL's (fucked up the config.status)
o set propset svn:eol-style to native

Revision: 19
Author: grep
Date: 2:56:01 PM, Monday, May 21, 2007
Message:
- more linux fixes, w00t

Revision: 18
Author: grep
Date: 2:47:24 PM, Monday, May 21, 2007
Message:
- fixed configure.ac on linux with new svn rev calc

Revision: 17
Author: grep
Date: 11:24:50 AM, Monday, May 21, 2007
Message:
- added gender/pvpflag to status plugin

Revision: 16
Author: grep
Date: 10:53:36 AM, Monday, May 21, 2007
Message:
- Whoops.. messed up the pointer :p

Revision: 15
Author: grep
Date: 10:52:05 AM, Monday, May 21, 2007
Message:
- Added dynamic extraction of svn revision. w/ svn properties

Revision: 14
Author: grep
Date: 10:47:42 AM, Monday, May 21, 2007
Message:
- testing

Revision: 13
Author: grep
Date: 10:31:03 AM, Monday, May 21, 2007
Message:
- Fixed possible crashes in auction house.
- Made Item destructor virtual - no need to typecast to Container upon deletion anymore.

Revision: 12
Author: grep
Date: 9:25:45 AM, Monday, May 21, 2007
Message:
- minion damage fix from fishbait <3

Revision: 11
Author: grep
Date: 9:01:56 AM, Monday, May 21, 2007
Message:
+ Implemented: Multiple taxi routes (doing >1 node at once).. node list still has to be fixed on talk, use debugger to set all to -1 to test.

Revision: 10
Author: grep
Date: 7:51:23 AM, Monday, May 21, 2007
Message:
- fix for character delete not removing cached player name info.

Revision: 9
Author: Shock
Date: 4:02:46 PM, Sunday, May 20, 2007
Message:
Terms of use

Revision: 8
Author: grep
Date: 3:53:11 PM, Sunday, May 20, 2007
Message:
- this might help some people :P

Revision: 7
Author: grep
Date: 3:47:37 PM, Sunday, May 20, 2007
Message:
- fixed vc8 compile issues
- fixed vc7 compile issues
- fixed combat bug

Revision: 6
Author: grep
Date: 12:10:46 PM, Sunday, May 20, 2007
Message:
- Scripts

Revision: 5
Author: grep
Date: 10:58:13 AM, Sunday, May 20, 2007
Message:
- fixed linux makefile.. :p

Revision: 4
Author: grep
Date: 9:10:19 AM, Sunday, May 20, 2007
Message:
- didn't save :O

Revision: 3
Author: grep
Date: 9:08:07 AM, Sunday, May 20, 2007
Message:
- Bleh.. compile fixes :/

Revision: 2
Author: grep
Date: 4:32:49 AM, Sunday, May 20, 2007
Message:
- Un-needed files.

Revision: 1
Author: grep
Date: 4:29:33 AM, Sunday, May 20, 2007
Message:
- Initial Repository.