Mine
public text v1 · immutablefunction playerDies(victim, weapon, killer)
//Prints the message for all players.
for k, v in pairs(player.GetAll()) do
v:PrintMessage(4, "Player " .. victim:Nick() .. " was killed by " .. killer:Nick() .. ".")
end
end
hook.Add("PlayerDeath", "InformServerOfPlayerDeath", playerDies)