Mine
public text v1 · immutablefunction playerDies( victim, weapon, killer )
//Prints the message for all players.
for k,v in pairs(player.GetAll()) do
v:PrintMessage(4,"Player " .. victim:Nick() .. "was killed by" .. killer:Nick() .. ".")
end
end
hook.Add("PlayerDeath","InformServerOfPlayerDeath",playerDies)