Alessio
public cpp v1 · immutablebool ChatHandler::HandleNpcExport(const char * args, WorldSession * m_session){ Creature* target = m_session->GetPlayer()->GetMapMgr()->GetCreature(m_session->GetPlayer()->GetSelection()); if (!target) return false; std::stringstream name; if (*args) { name << "NPC_" << args << ".sql"; } else { name << "NPC_" << target->GetEntry() << ".sql"; } target->SaveToFile(name); BlueSystemMessage(m_session, "Creature/npc saved to: %s", name.str().c_str()); return true;}