rendered paste body GraphRenderer gr = new GraphRenderer( g );
Bitmap image = new Bitmap( 1280, 1024 );
Graphics gf = Graphics.FromImage( image );
Graphics gfx = Graphics.FromImage( image );
gfx.SmoothingMode = SmoothingMode.AntiAlias;
gf.SmoothingMode = SmoothingMode.AntiAlias;
gr.Render( gfx, new Rectangle(0, 0, 1280, 1024) );
System.Drawing.Size size = gf.MeasureString( "Friends @ " + chan, new Font( "Tahoma", 14, FontStyle.Bold ) ).ToSize();
int px = ( 1280 / 2 ) - ( size.Width / 2 );
int py = 20;
gf.DrawString( "Friends @ " + chan, new Font( "Tahoma", 14, FontStyle.Bold ), Brushes.Black, new PointF( px, py ) );
gf.Dispose();
gfx.Dispose();
try
{
image.Save( imagepath, ImageFormat.Png );
}
catch { }