rendered paste bodydiff --git a/cubereflex.c b/cubereflex.c
index b4ebc3e..c6fd9ef 100644
--- a/cubereflex.c
+++ b/cubereflex.c
@@ -155,28 +155,28 @@ static void cubereflexPaintTransformedOu
if (xRotate >= angle / 2.0)
xRotate = angle - xRotate;
if (xRotate2 >= angle / 2.0)
- xRotate2 = angle - xRotate2;
-
- matrixRotate (&pTransform, xRotate, 0.0f, 1.0f, 0.0f);
+ xRotate2 = angle - xRotate2;
+
+matrixRotate (&pTransform, xRotate, 0.0f, 1.0f, 0.0f);
matrixRotate (&pTransform, vRotate, cosf (xRotate * DEG2RAD),
0.0f, sinf (xRotate * DEG2RAD));
- MULTMV(pTransform.m, point);
+ /*MULTMV(pTransform.m, point);
pTransform = identity;
matrixRotate (&pTransform, xRotate2, 0.0f, 1.0f, 0.0f);
matrixRotate (&pTransform, vRotate, cosf (xRotate2 * DEG2RAD),
0.0f, sinf (xRotate2 * DEG2RAD));
- MULTMV(pTransform.m, point2);
-
- matrixTranslate(&rTransform, 0.0, point[1] - 0.5,
- -point2[2] + cs->distance);
+ MULTMV(pTransform.m, point2);*/
+ matrixTranslate(&rTransform, 0.0, -1.8, -point2[2] + cs->distance);
matrixScale(&rTransform, 1.0, -1.0, 1.0);
+
glPushMatrix();
glLoadIdentity();
glScalef(1.0, -1.0, 1.0);
+ glTranslatef(0.0, -1.0, 0.0);
glLightfv (GL_LIGHT0, GL_POSITION, light0Position);
glPopMatrix();
@@ -191,8 +191,9 @@ static void cubereflexPaintTransformedOu
glLightfv (GL_LIGHT0, GL_POSITION, light0Position);
glPopMatrix();
- matrixTranslate(&sTransform, 0.0, -point[1] - 0.5,
- -point2[2] + cs->distance);
+ matrixTranslate(&sTransform, 0.0, -point[1] - 0.5, -point2[2] + cs->distance);
+
+
}
rs->reflection = FALSE;