rendered paste body // CModuleFile.cpp line 1256 if(iReloadWhat & RR_Engines) { if(m_eModuleType == MT_DawnOfWar) { CModuleFile *pEngine = CHECK_MEM(new CModuleFile); pEngine->m_eModuleType = MT_DawnOfWar; pEngine->m_sUiName = strdup("(Engine)"); pEngine->m_sFileMapName = strdup("(Engine)"); pEngine->m_sDescription = strdup("(Engine)"); pEngine->m_sModFolder = strdup("Engine"); free(pEngine->m_sLocale); pEngine->m_sLocale = m_sLocale; pEngine->m_pParentModule = (CModuleFile*)this; pEngine->m_pNewFileMap = m_pNewFileMap; pEngine->m_pFSS = m_pFSS; pEngine->m_sApplicationPath = m_sApplicationPath; pEngine->m_iFileMapModNumber = (unsigned short)(30001); { CFolderHandler* pObject = CHECK_MEM(new CFolderHandler); pEngine->m_vFolders.push_back(pObject); pObject->m_sName = CHECK_MEM(strdup("Data")); pObject->m_iNumber = 1; } { CArchiveHandler* pObject = CHECK_MEM(new CArchiveHandler); pEngine->m_vArchives.push_back(pObject); pObject->m_sName = CHECK_MEM(strdup("Engine.sga")); pObject->m_iNumber = 1; } m_vEngines.push_back(pEngine); pEngine->ReloadResources(iReloadWhatEngines & (~RR_Engines), 0, 0, THE_CALLBACK); } else if(m_eModuleType == MT_CompanyOfHeroesEarly) { _DoLoadCohEngine("Engine", "(Engine)", iReloadWhatEngines, 30001, THE_CALLBACK); _DoLoadCohEngine("RelicOnline", "(Relic Online)", iReloadWhatEngines, 30000, THE_CALLBACK); } else if(m_eModuleType == MT_CompanyOfHeroes) { _DoLoadCohEngine("Engine", "(Engine)", iReloadWhatEngines, 30001, THE_CALLBACK); _DoLoadCohEngine("RelicOnline", "(Relic Online)", iReloadWhatEngines, 30000, THE_CALLBACK); } }