Miscellany
public python v1 · immutablefrom Blender import *sc=Scene.GetCurrent()objs = sc.getChildren()VisLayers = sc.layersVisCameras = []for Cam in objs: if Cam.getType() == 'Camera': if Cam.layers[0] in VisLayers: VisCameras.append (Cam.getName())print '-'*100print "Visible Cameras:"print VisCameras