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public python v1 · immutablefrom Blender import *sc=Scene.GetCurrent()context = sc.getRenderingContext()objs = sc.getChildren()VisLayers = sc.layersAllCameras = []for Cam in objs: if Cam.getType() == 'Camera': AllCameras.append (Cam.getName())VisCameras = []for Cam in AllCameras: Layers = Object.Get(Cam).layers[0] if Layers in VisLayers: VisCameras.append (Cam)print '-'*100print "All Cameras in Scene:"print AllCamerasprint ''print "Visible Cameras:"print VisCameras