Miscellany
public text v1 · immutablesc=Scene.GetCurrent()
context = sc.getRenderingContext()
objs = sc.getChildren()
visiblelayers = sc.layers
allcameras = []
for cam in objs:
if cam.getType() == 'Camera':
allcameras.append(cam.getName())
allvcameras = {}
#print visiblelayers
for cam in objs:
if cam.getType() == 'Camera' and cam.layers == [any(visiblelayers)]:#cam.layers == 1:#
#print visiblelayers
#print cam.getName()
#print cam.layers
allvcameras.append(cam.getName())