rendered paste body/*hi[] arrayOfHi = new hi[50];
for (;;){
arrayOfHi[i].setParameters(0,13,413);
}
*/
public class Monster
{
int x;
int y;
boolean moveLeft;
boolean bumpDown;
public Monster()
{
}
public void setParametersint (int _x, int _y, boolean _alive)
{
x = _x;
y = _y;
}
public boolean movement (int _x, int _speed)
{
if (_x <= 0)
{
moveLeft = false;
y += 30;
}
else if (_x + 20 > 800)
{
moveLeft = true;
y += 30;
}
return moveLeft;
}
public int getX ()
{
return x;
}
public int getY ()
{
return y;
}
public boolean isAlive (boolean _alive, int _x, int _y, int bullet_x, int bullet_y)
{
if (_alive == true && (bullet_x + 10) > _x && (bullet_x) < _x + 20 && (bullet_y) < _y + 20 && (bullet_y + 50) > _y)
{
_alive = false;
}
return _alive;
}
}