rendered paste body public static bool WaitForPacket(RealmServerPacket packet, PacketConfirmation confirmation, int timeOut)
{
bool isBusy = true;
Packet.Instance.Sniffer.AddAsyncListener(packet,
delegate(object sender, PacketEventArgs args)
{
Type t = args.Packet.GetType();
if (confirmation(args.Packet))
isBusy = false;
});
DateTime start = DateTime.Now;
while (isBusy)
{
if (((TimeSpan)DateTime.Now.Subtract(start)).TotalMilliseconds > timeOut)
return false;
System.Threading.Thread.Sleep(10);
}
return true;
}
public static bool WaitForPacket(GameServerPacket packet, PacketConfirmation confirmation, int timeOut)
{
bool isBusy = true;
Packet.Instance.Sniffer.AddAsyncListener(packet,
delegate(object sender, PacketEventArgs args)
{
Type t = args.Packet.GetType();
if (confirmation(args.Packet))
isBusy = false;
});
DateTime start = DateTime.Now;
while (isBusy)
{
if (((TimeSpan)DateTime.Now.Subtract(start)).TotalMilliseconds > timeOut)
return false;
System.Threading.Thread.Sleep(10);
}
return true;
}