-- Log file for all dbTracef messages --
12:27:34.79 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\'
12:27:34.79 APP -- Failed to create FilePath::Source for Harddrive path: 'Engine\Locale\English\Data'
12:27:34.79 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\'
12:27:34.79 GAME -- Company Of Heroes, 1.70.0, Build 10592, Type live, Language English
12:27:34.79 GAME -- Available memory: 1022MB RAM, 1437MB Pagefile
12:27:34.84 DLLDriverLinker -- Adding driver 'spDx9.dll'.
12:27:34.84 DLLDriverLinker -- 1 DLL drivers found.
12:27:35.45 DLLDriverLinker -- 1 DLL drivers found.
12:27:35.51 SPOOGE - Driver[DirectX9 rendering device] version[4,36]
12:27:35.51 GAME -- Resolution set to 1280x800 (fullscreen).
12:27:35.75 SPDx9 -- Driver Name = ati2dvag.dll Desc = ATI Mobility Radeon X1600
12:27:35.75 SPDx9 -- Driver Vendor = 0x1002 Device = 0x71C5 SubSys = 0x00941025 Rev = 0x0000
12:27:35.75 SPDx9 -- Driver Version Product = 0x0006 Version = 0x000E SubVersion = 0x00 Build = 66.01
12:27:35.75 SPDx9 -- Driver GUID = {D7B71EE2-3285-11CF-5C6A-9E20A1C2CB35}
12:27:35.92 SPDx9 -- 358MB available Texture Memory
12:27:35.92 ShaderDatabase: using shader profile [ps15]
12:27:36.23 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
12:27:37.93 GAME -- Beginning FE
12:27:37.93 UIFrontEnd - Loading Front End
12:27:38.31 SOUND -- Initializing ...
12:27:38.32 SOUND -- Initialization completed!
12:27:38.34 UIFrontEnd - Initializing Forms
12:27:39.21 MOVIE -- Opening movie 'movies:ThqIntro.lua'
12:27:39.31 Activating screen: MovieScreen
12:27:41.26 MOVIE -- Closing movie 'movies:ThqIntro.lua'
12:27:41.28 MOVIE -- Opening movie 'movies:RelicIntro.lua'
12:27:41.67 MOVIE -- Closing movie 'movies:RelicIntro.lua'
12:27:41.70 MOVIE -- Opening movie 'movies:NvidiaIntro.lua'
12:27:42.60 MOVIE -- Closing movie 'movies:NvidiaIntro.lua'
12:27:42.60 MOVIE -- Opening movie 'movies:DivxIntro.lua'
12:27:42.70 MOV - playing movie without sound
12:27:43.12 Activating screen: AppLoadingForm
12:27:43.34 MOD -- (mod manager) Winter_War, 1.0
12:27:43.65 FILESYSTEM -- filepath failure, path does not exist 'Winter_War\Locale\English\Data\'
12:27:43.65 DATA -- Mapped in folder Winter_War\DataSoundEnglish
12:27:43.70 DATA -- Mapped in archive WW2\Archives\WW2Locale-English.sga
12:27:43.70 FILESYSTEM -- filepath failure, path does not exist 'WW2\Locale\English\Data\'
12:27:43.76 DATA -- Mapped in archive WW2\Archives\WW2SoundSpeechEnglish.sga
12:27:43.82 DATA -- Mapped in archive WW2\Archives\WW2AlliesSpeechEnglish.sga
12:27:43.92 DATA -- Mapped in archive WW2\Archives\WW2AxisSpeechEnglish.sga
12:27:43.92 DATA -- Mapped in archive WW2\Archives\WW2SoundNISEnglish.sga
12:27:43.92 FILESYSTEM -- filepath failure, path does not exist 'WW2\DataSoundEnglish\'
12:27:43.92 DATA -- Mapped in folder Winter_War\DataSoundHigh
12:27:43.93 DATA -- Mapped in archive WW2\Archives\WW2SoundHigh.sga
12:27:43.93 FILESYSTEM -- filepath failure, path does not exist 'WW2\DataSoundHigh\'
12:27:43.93 DATA -- Mapped in folder Winter_War\DataArtLow
12:27:43.96 DATA -- Mapped in archive WW2\Archives\WW2ArtLow.sga
12:27:43.96 FILESYSTEM -- filepath failure, path does not exist 'WW2\DataArtLow\'
12:27:43.96 DATA -- Mapped in folder Winter_War\Data
12:27:43.98 DATA -- Mapped in archive WW2\Archives\WW2Data.sga
12:27:44.06 DATA -- Mapped in archive WW2\Archives\WW2Art.sga
12:27:44.09 DATA -- Mapped in archive WW2\Archives\WW2Sound.sga
12:27:44.12 DATA -- Mapped in archive WW2\Archives\WW2ArtAmbient.sga
12:27:44.12 DATA -- Mapped in folder WW2\Data
12:27:44.14 DATA -- Mapped in archive WW2\Archives\AttribArchive.sga
12:27:44.14 DATA -- Mapped in folder Winter_War\DataAttrib
12:27:44.14 DATA -- Mapped in folder Winter_War\Movies
12:27:44.14 DATA -- Mapped in folder WW2\Movies
12:27:46.84 LOCALIZER -- Requested string range doesn't exists '180102012'
12:27:47.23 WW2Mod -- PropertyBagManager Loaded in 3.068000s
12:27:47.64 GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions
12:27:47.79 GAME -- Using player profile VJ
12:27:48.14 Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase.
12:27:48.39 Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase.
12:27:51.17 Activating screen: FEMovie
12:27:51.17 Activating screen: FE_mm_01
12:27:51.17 MOVIE -- Opening movie 'movies:FEMovie.lua'
12:28:02.28 Activating screen: skirmish
12:28:02.34 GAME -- Error reading header for recorded game PLAYBACK:6p_montherme.2006-10-30.15-53-46.rec, file may be invalidated by newer game version
12:28:02.35 GAME -- Error reading header for recorded game PLAYBACK:2p_semois.2006-10-02.21-01-12.rec, file may be invalidated by newer game version
12:28:02.37 GAME -- Error reading header for recorded game PLAYBACK:4p_vire river valley.2006-10-15.12-37-39.rec, file may be invalidated by newer game version
12:28:10.01 APP -- Game Start
12:28:10.07 GAME -- Ending FE
12:28:10.07 UIFrontEnd - Unloading Front End
12:28:10.07 MOVIE -- Closing movie 'movies:DivxIntro.lua'
12:28:10.07 MOVIE -- Closing movie 'movies:FEMovie.lua'
12:28:10.09 SOUND -- Shutting down ...
12:28:10.14 SOUND -- Shutdown completed!
12:28:10.15
12:28:10.15 GAME -- *** Beginning mission 2p_beaux lowlands (1 Humans, 1 Computers) ***
12:28:10.15
12:28:10.46 GAME -- Recording game
12:28:10.56 Activating screen: GameLoadScreen
12:28:10.59 TGAIO -- TGA file 'Data:scenarios\mp\loading\2p_beaux lowlands.tga' is RLE compressed. For optimal speed, please re-save uncompressed.
12:28:11.23 SOUND -- Initializing ...
12:28:11.23 SOUND -- Initialization completed!
12:28:11.26 PHYSICS: detected processor(s) capable of handling 2 threads.
12:28:11.37 GAME -- Loading Animators
12:28:11.39 GAME -- Precaching Action
12:28:19.87 PHYSICS -- Created node factory 'HVOK'
12:28:19.87 PHYSICS -- Created node factory 'DMMY'
12:28:44.42 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP.
12:28:44.50 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 1024 x 1024
12:28:44.50 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024
12:28:56.51 SPEECHMANAGER -- Loaded in 2.412043 seconds
12:29:12.57 GAME -- Loading completed (62 seconds)
12:29:12.57 SIM -- Setting SyncErrorChecking level to None
12:29:14.84 Activating screen: GameScreen
12:29:14.84 Activating screen: Decorators_widescreen
12:29:14.84 Activating screen: Taskbar_widescreen
12:29:14.84 Activating screen: SubtitleScreen
12:29:14.84 Activating screen: TextOverlayScreen
12:29:17.42 PreloadResources took 2465ms.
12:29:17.43 PerformanceRecorder::StartRecording for game size 2
12:29:17.43 GAME -- Starting mission...
12:29:57.43 Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background'
12:30:02.01 Activating screen: pause_menu
12:30:02.01 GAME -- SimulationController::Pause 0
12:30:02.87 Activating screen: prompt_generic
12:30:03.71 GAME -- SimulationController::Pause 1
12:30:03.76 Activating screen: AppRestartingForm
12:30:04.76 GameApp::ShutFrontEnd
12:30:04.76 GameObj::ShutdownGameObj
12:30:04.76 GAME -- Ending mission (Game In Progress)
12:30:05.50 SOUND -- Shutting down ...
12:30:05.98 SOUND -- Shutdown completed!
12:30:06.10 MOD -- (mod manager) shutting down
12:30:06.73 NetworkStatHandler -- 0 rendezvous calls made in this session.
12:30:06.73 NetworkStatHandler -- average number of rendezvous calls made per minute: 0
12:30:09.40 DLLDriverLinker -- 1 DLL drivers found.
12:30:09.48 ActionDatabase : [1681] global actions, [4] dummy actions.