rendered paste bodyGL_FRAGMENT_PROGRAM_ARB = 0x8804
GL_PROGRAM_ERROR_STRING_ARB = 0x8874
GL_PROGRAM_FORMAT_ASCII_ARB = 0x8875
GLint = c_int
GLuint = c_uint
glGenProgramsARB = gl.glGenProgramsARB
glGenProgramsARB.argtypes = [GLuint, GLuint]
glBindProgramARB = gl.glBindProgramARB
glBindProgramARB.argtypes = [GLuint, GLuint]
glProgramStringARB = gl.glProgramStringARB
glProgramStringARB.argtypes = [GLuint, GLuint, GLuint, c_void_p]
glDeleteProgramsARB = gl.glDeleteProgramsARB
glDeleteProgramsARB.argtypes = [GLint, c_void_p]
glGetError = gl.glGetError
#resumbrae.com glGenProgramsARB
class Program:
source = ""
def __init__ (self, source):
self.source = source
self.id = c_uint(0)
glGenProgramsARB (c_uint (1), addressof(self.id))
if self.id.value == 0:
print "Could not create fragment program, aborting"
raise SystemExit
self.check_error ()
glBindProgramARB (GL_FRAGMENT_PROGRAM_ARB, self.id.value)
print len(self.source)
self.check_error ()
glProgramStringARB (GL_FRAGMENT_PROGRAM_ARB,
GL_PROGRAM_FORMAT_ASCII_ARB,
len(self.source), self.source)
self.check_error ()