rendered paste body#include <a_samp>
#include <core>
#include <float>
#include <file>
#include <dudb>
#include <dini>
#define FILE_SETTINGS "settings.ini"
#define FILE_TOTALSTAT "totalstat.ini"
#define FILE_BLACKLIST "blacklist.ini"
#define COLOR_MSG 0x7CFC00FF
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_RED 0xAA3333AA
#define COLOR_MENU 0xFFFFFFAA
#define COLOR_GREEN 0xAA3333AA
#define COLOR_WHITE 0xFFFFFFAA
main()
{
print("-----------------------------");
print(" SA-MP SERVER.EXE V 0.2.0");
print("SCRIPT CODED BY KEVINSOFTWARE");
print("-----------------------------");
print("UPDATE: anticheat minigun");
print("-----------------------------");
}
public OnGameModeInit()
{
SetGameModeText("Freeroam SanAndras");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddStaticVehicle(606,1912.3278,1397.6334,9.3599,269.2767,92,72);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, -2119.1084,925.0790,86.0781);
SetPlayerFacingAngle(playerid,270);
SetPlayerCameraPos(playerid, -2125.0249,925.1989,82.1815);
SetPlayerCameraLookAt(playerid, -2119.1084,925.0790,86.0781);
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnPlayerConnect(playerid)
{
new playername[MAX_PLAYER_NAME];
new string[256];
GetPlayerName(playerid, playername, sizeof(playername));
format(string, sizeof(string), "%s : Has joined the server.", playername);
SendClientMessageToAll(COLOR_MSG, string);
SendClientMessage(playerid,COLOR_YELLOW,"Welcome to the freroam server.");
SendClientMessage(playerid,COLOR_YELLOW,"Read the /rules or /rulesnl.");
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
new playername[MAX_PLAYER_NAME];
new string[256];
GetPlayerName(playerid, playername, sizeof(playername));
format(string, sizeof(string), "%s : Has left the server.", playername);
SendClientMessageToAll(COLOR_MSG, string);
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
{
SendDeathMessage(killerid,playerid,reason);
}
if(reason == 38){
new playername[MAX_PLAYER_NAME];
new string[256];
GetPlayerName(killerid, playername, sizeof(playername));
format(string, sizeof(string), "CHEATER %s Has killed with a minigun.", playername);
SendClientMessageToAll(COLOR_RED, string);
print(string);
format(string, sizeof(string), "and is kicked from this server.", playername);
SendClientMessageToAll(COLOR_RED, string);
Kick(killerid);
}
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerPrivmsg(playerid, recieverid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
new cmd[256];
new tmp[256];
new tmp2[256];
new idx;
new playername[MAX_PLAYER_NAME];
new string[256];
cmd = strtok(cmdtext, idx);
if(strcmp(cmd, "/rules", true) == 0) {
SendClientMessage(playerid,COLOR_MENU,"Welcome to freeroam sanandreas anti cheat server.");
SendClientMessage(playerid,COLOR_MENU,"* No cheat and hack");
SendClientMessage(playerid,COLOR_MENU,"* Dont use the minigun");
SendClientMessage(playerid,COLOR_MENU,"* Need you money? go to the pirat ship or kill player's");
SendClientMessage(playerid,COLOR_MENU,"* This game mode is not a DM.");
return 1;
}
if(strcmp(cmd, "/rulesnl", true) == 0) {
SendClientMessage(playerid,COLOR_MENU,"Welkom bij freeroam sanandreas anti cheat server");
SendClientMessage(playerid,COLOR_MENU,"* Niet cheaten / hacken");
SendClientMessage(playerid,COLOR_MENU,"* Geen minigun of andre verboden wapens gebruiken");
SendClientMessage(playerid,COLOR_MENU,"* geld nodig ? a naar het piraaten schip of kill speler's");
SendClientMessage(playerid,COLOR_MENU,"* deze game mode is geen DM.");
return 1;
}
return 0;
}
public OnPlayerInfoChange(playerid)
{
return 1;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}