rendered paste bodyF:\HappyBunny>hbun.vsproj.exe -g > out.txt
F:\HappyBunny>hbun.vsproj.exe -g
Setting stage name to Hedge Clippers, 13.
Rotation Matrix:
-3.50000 0.35000 3.50000 -431602080.00000
-0.00000 2.30936 0.00000 -431602080.00000
-0.10000 0.00000 0.00000 -431602080.00000
0.00000 0.00000 0.00000 -431602080.00000
Rotation Matrix's Inverse:
1.00000 0.00000 0.00000 0.00000
0.00000 1.00000 0.00000 0.00000
0.00000 0.00000 1.00000 0.00000
0.00000 0.00000 0.00000 1.00000
Eye position: <-1.30, 8.40, 1.48>
Translation: <-3.50, 0.35, 3.50>
Scale: <4.64, 4.64, 4.64>
LookAst (MV): <-0.29, -0.94, 0.18>
-------
Rotation Matrix:
-3.60000 0.35000 3.50000 -431602080.00000
591032664205072760000000000000000000.00000 2.31457 0.00000 -431602080.00000
-0.10000 0.00000 0.00000 -431602080.00000
0.00000 0.00000 0.00000 -431602080.00000
Rotation Matrix's Inverse:
1.00000 0.00000 0.00000 0.00000
0.00000 1.00000 0.00000 0.00000
0.00000 0.00000 1.00000 0.00000
0.00000 0.00000 0.00000 1.00000
Eye position: <-1.30, 8.40, 1.48>
Translation: <-3.60, 0.35, 3.50>
Scale: <4.64, 4.64, 4.64>
LookAst (MV): <-0.30, -0.94, 0.18>
-------
Rotation Matrix:
-3.50000 0.35000 2.10000 -431602080.00000
0.00000 2.25604 0.00000 -431602080.00000
0.00000 0.00000 -0.10000 -431602080.00000
0.00000 0.00000 0.00000 -431602080.00000
Rotation Matrix's Inverse:
82183016.00000 0.00000 0.00000 0.00000
0.00000 1.00000 0.00000 0.00000
1.00000 0.00000 0.00000 0.00000
0.00000 0.00000 0.00000 1.00000
Eye position: <-1.30, 8.40, 1.48>
Translation: <-3.50, 0.35, 2.10>
Scale: <4.64, 4.64, 4.64>
LookAst (MV): <-1.00, -0.00, 0.00>