rendered paste bodywine Legacy.exe
fixme:win:WIN_CreateWindowEx Parent is HWND_MESSAGE
fixme:cursor:SetSystemCursor ((nil),00007f00),stub!
fixme:cursor:SetSystemCursor ((nil),00007f02),stub!
fixme:cursor:SetSystemCursor ((nil),00007f01),stub!
fixme:cursor:SetSystemCursor ((nil),00007f8a),stub!
fixme:d3d:IWineD3DImpl_CheckDeviceMultiSampleType Quality levels unsupported at present
fixme:d3d:IWineD3DDeviceImpl_SetMultithreaded No thread safety in wined3d yet
fixme:d3d:IWineD3DDeviceImpl_CreateAdditionalSwapChain The app requests more than one back buffer, this can't be supported properly. Please configure the application to use double buffering(=1 back buffer) if possible
fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x19be80) : stub, simulating 64MB for now, returning 64MB left
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
err:d3d:IWineD3DDeviceImpl_SetLightEnable Too many concurrently active lights
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DDeviceImpl_ValidateDevice (0x19be80) : stub
fixme:d3d:IWineD3DVolumeImpl_LockBox (0x3e89f40) : pBox=(nil) stub
fixme:d3d:IWineD3DVolumeImpl_LockBox (0x3e84f58) : pBox=(nil) stub
fixme:d3d:IWineD3DVolumeImpl_LockBox (0x3cc1770) : pBox=(nil) stub
fixme:d3d:IWineD3DVolumeImpl_LockBox (0x3ccd2f0) : pBox=(nil) stub
fixme:d3d:IWineD3DVolumeImpl_LockBox (0x3e876e0) : pBox=(nil) stub
fixme:d3d:IWineD3DVolumeImpl_LockBox (0x3e87870) : pBox=(nil) stub
fixme:d3d:IWineD3DVolumeImpl_LockBox (0x3e91a38) : pBox=(nil) stub
fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 53 (SPI_SETTOGGLEKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 51 (SPI_SETFILTERKEYS)
fixme:d3d_caps:IWineD3DImpl_GetAdapterMonitor (0x126c680): returning the primary monitor for adapter 0
fixme:wave:DSD_CreateSecondaryBuffer (0x3e82338,0x33f760,180e0,0,0x5135204,0x51352f4,0x51351e0): stub
fixme:wave:DSD_CreateSecondaryBuffer (0x3e82338,0x33f760,180e0,0,0x5135204,0x4617f84,0x51351e0): stub
fixme:wave:DSD_CreateSecondaryBuffer (0x3e82338,0x33f760,180e0,0,0x461eaec,0x5135394,0x461eac8): stub
fixme:wave:DSD_CreateSecondaryBuffer (0x3e82338,0x33f760,180e0,0,0x461eaec,0x5135394,0x461eac8): stub
fixme:wave:DSD_CreateSecondaryBuffer (0x3e82338,0x33f760,180e0,0,0x461eaec,0x60aba3c,0x461eac8): stub
fixme:wave:DSD_CreateSecondaryBuffer (0x3e82338,0x658f9870,c0,0,0x491588c,0x461193c,0x4915868): stub
fixme:wave:DSD_CreateSecondaryBuffer (0x3e82338,0x530c270,10088,0,0x5ce90e4,0x5ce91f4,0x5ce90c0): stub
fixme:wave:DSD_CreateSecondaryBuffer (0x3e82338,0x530c270,10088,0,0xb2ffebc,0xbcb292c,0xb2ffe98): stub
wine: Unhandled page fault on read access to 0x000002a8 at address 0x60e1fbd6 (thread 0024), starting debugger...
Unhandled exception: page fault on read access to 0x000002a8 in 32-bit code (0x60e1fbd6).
fixme:dbghelp:addr_to_linear Failed to linearize address 0561:0000e588 (mode 0)
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b
EIP:60e1fbd6 ESP:62474938 EBP:62474974 EFLAGS:00010246( - 00 -RIZP1)
EAX:00000000 EBX:61db8f90 ECX:001e9a30 EDX:00000000
ESI:00000001 EDI:0019be80
Stack dump:
0x62474938: 61d1c919 0019be80 0126f388 00000001
0x62474948: 00000000 3f800000 3fc6bc95 00000000
0x62474958: 00000000 00000000 74b3a70c 61d1c8db
0x62474968: 74b3a70c 0018b940 602cbf70 624749a4
0x62474978: 74b23aef 0019be80 602cbf81 602cb8ff
0x62474988: 0081ae70 00000000 602cb8ff 0081ae70
Backtrace:
=>1 0x60e1fbd6 (0x62474974)
2 0x0561:0xe588 (0x1177:0x0000)
0x60e1fbd6: jmp *0x2a8(%eax)
Modules:
Module Address Debug info Name (104 modules)
PE 400000- 841000 Deferred legacy
PE 400000- 841000 Deferred legacy
PE 400000- 841000 Deferred legacy
PE 400000- 841000 Deferred legacy
PE 850000- a9f000 Deferred d3dx9_27
PE 850000- a9f000 Deferred d3dx9_27
ELF 2000000- 2a0b000 Deferred libglcore.so.1
PE 10000000-10055000 Deferred networkmanager
PE 18000000-18039000 Deferred binkw32
ELF 41cf5000-41d7f000 Deferred libfreetype.so.6
ELF 41d81000-41db0000 Deferred libfontconfig.so.1
ELF 4623c000-46259000 Deferred ld-linux.so.2
ELF 462c7000-462db000 Deferred libresolv.so.2
ELF 46931000-46936000 Deferred libxxf86vm.so.1
ELF 46996000-469cd000 Deferred libcups.so.2
ELF 469d8000-469dc000 Deferred libgpg-error.so.0
ELF 469de000-46a33000 Deferred libgcrypt.so.11
ELF 46ae1000-46b5e000 Deferred libgnutls.so.13
ELF 46c31000-46c5f000 Deferred libcrypt.so.1
ELF 46c6c000-46dc0000 Deferred libc.so.6
ELF 46dc2000-46deb000 Deferred libm.so.6
ELF 46ded000-46df2000 Deferred libdl.so.2
ELF 46df4000-46e07000 Deferred libz.so.1
ELF 46eaa000-46eb0000 Deferred libxdmcp.so.6
ELF 46eb2000-46fb4000 Deferred libx11.so.6
ELF 46fb6000-46fb9000 Deferred libxau.so.6
ELF 46ffc000-47014000 Deferred libpthread.so.0
ELF 47016000-47026000 Deferred libxext.so.6
ELF 470b9000-470da000 Deferred libexpat.so.0
ELF 47135000-4713e000 Deferred libxrender.so.1
ELF 471c1000-471cb000 Deferred libxcursor.so.1
ELF 472b1000-472b8000 Deferred libxrandr.so.2
ELF 4731c000-47321000 Deferred libxfixes.so.3
ELF 47323000-47326000 Deferred libxinerama.so.1
ELF 476e2000-476fb000 Deferred libnsl.so.1
ELF 47876000-47890000 Deferred libice.so.6
ELF 47892000-4789b000 Deferred libsm.so.6
ELF 47916000-47922000 Deferred libgcc_s.so.1
ELF 602a3000-60342000 Deferred ntdll<elf>
\-PE 602c0000-60342000 \ ntdll
ELF 6036b000-60377000 Deferred libnss_files.so.2
ELF 60377000-6040a000 Deferred winmm<elf>
\-PE 60380000-6040a000 \ winmm
ELF 6040a000-60557000 Deferred user32<elf>
\-PE 60420000-60557000 \ user32
ELF 60557000-605f8000 Deferred gdi32<elf>
\-PE 60570000-605f8000 \ gdi32
ELF 605f8000-60630000 Deferred dinput<elf>
\-PE 60600000-60630000 \ dinput
ELF 60630000-606db000 Deferred ole32<elf>
\-PE 60640000-606db000 \ ole32
ELF 606db000-60735000 Deferred rpcrt4<elf>
\-PE 606f0000-60735000 \ rpcrt4
ELF 60749000-60796000 Deferred dsound<elf>
\-PE 60750000-60796000 \ dsound
ELF 60796000-60839000 Deferred comdlg32<elf>
\-PE 607a0000-60839000 \ comdlg32
ELF 60839000-6093f000 Deferred shell32<elf>
\-PE 60850000-6093f000 \ shell32
ELF 6093f000-6099d000 Deferred shlwapi<elf>
\-PE 60950000-6099d000 \ shlwapi
ELF 6099d000-60a63000 Deferred comctl32<elf>
\-PE 609b0000-60a63000 \ comctl32
ELF 60a63000-60a97000 Deferred winspool<elf>
\-PE 60a70000-60a97000 \ winspool
ELF 60a97000-60ac5000 Deferred ws2_32<elf>
\-PE 60aa0000-60ac5000 \ ws2_32
ELF 60ac5000-60b30000 Deferred msvcrt<elf>
\-PE 60ad0000-60b30000 \ msvcrt
ELF 60b30000-60b7d000 Deferred dbghelp<elf>
\-PE 60b40000-60b7d000 \ dbghelp
ELF 60b7d000-60b92000 Deferred psapi<elf>
\-PE 60b80000-60b92000 \ psapi
ELF 6185a000-61897000 Deferred wineoss<elf>
\-PE 61860000-61897000 \ wineoss
ELF 61897000-618af000 Deferred msacm32<elf>
\-PE 618a0000-618af000 \ msacm32
ELF 618af000-618d7000 Deferred msacm32<elf>
\-PE 618c0000-618d7000 \ msacm32
ELF 618d7000-618ec000 Deferred midimap<elf>
\-PE 618e0000-618ec000 \ midimap
ELF 618ec000-6191f000 Deferred uxtheme<elf>
\-PE 618f0000-6191f000 \ uxtheme
ELF 61cee000-61dba000 Deferred wined3d<elf>
\-PE 61d00000-61dba000 \ wined3d
ELF 64447000-64460000 Deferred dinput8<elf>
\-PE 64450000-64460000 \ dinput8
ELF 6bcd2000-6bd1c000 Deferred advapi32<elf>
\-PE 6bce0000-6bd1c000 \ advapi32
ELF 6e580000-6e59f000 Deferred iphlpapi<elf>
\-PE 6e590000-6e59f000 \ iphlpapi
ELF 6f257000-6f2eb000 Deferred winex11<elf>
\-PE 6f270000-6f2eb000 \ winex11
ELF 701bc000-701d9000 Deferred imm32<elf>
\-PE 701c0000-701d9000 \ imm32
ELF 74b0d000-74b3b000 Deferred d3d9<elf>
\-PE 74b10000-74b3b000 \ d3d9
ELF 7580c000-75941000 Deferred kernel32<elf>
\-PE 75830000-75941000 \ kernel32
ELF 78528000-78540000 Deferred imagehlp<elf>
\-PE 78530000-78540000 \ imagehlp
ELF 7bf00000-7bf03000 Deferred <wine-loader>
PE 7c340000-7c396000 Deferred msvcr71
PE 7c3a0000-7c41b000 Deferred msvcp71
Threads:
process tid prio (all id:s are in hex)
0000000a
0000000c 0
0000000b 0
00000008 (D) C:\Program Files\Bethesda Softworks\Star Trek Legacy\Legacy.exe
00000024 0 <==
00000023 15
00000017 0
00000015 0
00000014 0
00000012 15
0000000f 0
0000000e 0
0000000d 0
00000009 0