All pastes #552904 Raw Edit

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public text v1 · immutable
·published 2007-06-09 14:34 UTC
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#include <a_samp>
#include <dutils>
#include <dudb>

#define dcmd(%1,%2,%3) if ((strcmp(%3, "/%1", true, %2+1) == 0)&&(((%3[%2+1]==0)&&(dcmd_%1(playerid,"")))||((%3[%2+1]==32)&&(dcmd_%1(playerid,%3[%2+2]))))) return 1

#define COLOR_SYSTEM 0xA9A9A9AA
#define COLOR_INVALID 0xA52A2AAA
#define COLOR_RED 0xFF0000AA
#define COLOR_BLUE 0x4169FFAA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_GREEN 0x008000AA
#define COLOR_LGREEN 0x7CFC00AA
#define COLOR_DGREEN 0x6B8E23AA
#define COLOR_PURPLE 0x800080AA
#define COLOR_ORANGE 0xFFA500AA
#define COLOR_RORANGE 0xFF4500AA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_BROWN 0xA52A2AAA

#define COLOR_INVISIBLE 0xFFFFFF00

#define noadmin "(Server) You don't have any acces to admin commands"

#define CP_BANK     		0
#define CP_PIRATE   		1
#define CP_AMMU     		2
#define CP_DRAGON   		3
#define CP_SEXSHOP  		4
#define CP_BAR      		5
#define CP_CALIGULA 		6
#define CP_ZIP      		7
#define CP_BINCO    		8
#define CP_TATOO    		9
#define CP_BOTIQUE  		10
#define CP_LVAIR 			11
#define CP_CPC  			12
#define CP_TRUCKD 			13
#define CP_SUMO  			14
#define CP_GREENWOOD  		15
#define CP_QUARRY  			16
#define CP_CAMEALOT  		17
#define CP_AUTOB  			18
#define CP_PARKING  		19
#define CP_FBC1  			20
#define CP_ROYALC  			21
#define CP_CASINO  			22
#define CP_CPD  			23

#define CP_TNONE            24
#define CP_TESTSTART 		25
#define CP_TEST1 			26
#define CP_TEST2 			27
#define CP_TEST3 			28
#define CP_TEST4 			29
#define CP_TEST5 			30
#define CP_TEST6 			31
#define CP_TEST7 			32
#define CP_TEST8 			33
#define CP_TEST9 			34
#define CP_TEST10 			35
#define CP_TESTF 			36

#define P_DRAGON    0
#define P_SEXSHOP   1
#define P_BAR       2
#define P_CALIGULA  3
#define P_ZIP       4
#define P_BINCO     5
#define P_TATOO     6
#define P_BOTIQUE   7
#define P_LVAIR   8
#define P_CPC   9
#define P_TRUCKD  10
#define P_SUMO   11
#define P_GREENWOOD   12
#define P_QUARRY   13
#define P_CAMEALOT   14
#define P_AUTOB   15
#define P_PARKING   16
#define P_FBC1   17
#define P_ROYALC   18
#define P_CASINO   19
#define P_CPD   20

#define P_OFFSET    3

#define MAX_POINTS 24

#define TEAM_PWOMAN 	0
#define TEAM_CLOWN      1
#define TEAM_MEDIC      2
#define TEAM_FIREMAN    3
#define TEAM_COP        4
#define TEAM_SWAT       5
#define TEAM_FBI        6
#define TEAM_ARMY       7
#define TEAM_CIVILIAN 8

new TestCheck[MAX_PLAYERS];


new playerCheckpoint[MAX_PLAYERS];
new Float:checkCoords[MAX_POINTS][4] = {
{-36.5483,-57.9948, -17.2655,-49.2967},     //BANK
{1894.6128,1445.3431, 2084.9739,1637.8186}, //PIRATE
{284.0546,-86.4384, 302.9315,-56.6674},     //AMMUNATION
{1925.1511,968.2358, 2019.0715,1067.4276},  //DRAGON
{-115.9544,-24.2706, -99.1631,-7.1391},     //SEXSHOP
{487.6558,-88.5900, 512.0635, -67.7503},    //BAR
{2216.7971,1638.0493, 2255.2097,1714.0806}, //CALIGULA
{144.9131,-96.0927, 177.4128,-70.7923},         //ZIP
{201.4462,-112.4556, 218.5237,-95.1238},    //BINCO
{-204.7623,-44.0326, -200.2330,-39.8128},   //TATOO
{416.7485,-84.4242, 422.6890,-74.0611},      //BOTIQUE
{1670.3534,1433.6586, 1721.6515,1492.0321},      //LV AIRPORT
{1672.6245,1280.4144, 1746.8168,1248.3345},      //CAR PARK CONSTRUCTION
{1622.0048,946.2776, 1687.8610,1045.4517},      //TRUCK DEPOT
{1364.6929,1014.2826, 1410.3323,1060.7664},      //sumo company
{1030.9193,1134.5171, 1070.4039,896.2406},      //green wood collegy
{853.9720,848.1232, 791.3205,878.2614},      //quarry
{2110.1616,1057.9301, 2262.2852,1194.5929},      //came a lot
{2149.9255,1367.0885, 2248.7131,1410.7067},      //auto bahn
{2242.1484,1538.5122, 2361.3853,1411.5387},      //parking
{2443.7358,1946.0526, 2505.8694,1987.7587},      //final build construction 1
{2067.6843,1383.6536, 2152.8381,1515.7961},      //royal casino
{1608.6100,2279.5664, 1708.8969,2245.4634},     //casino
{2390.5981,1193.4138, 2431.5034,1081.3516}      //CityPlanningDepartament
};

new Float:checkpoints[MAX_POINTS][3] = {
{-22.2549,-55.6575,1003.5469},
{2000.3132,1538.6012,13.5859},
{291.0004,-84.5168,1001.5156},
{1989.0619,1005.5241,994.4688},
{-103.5525,-22.4661,1000.7188},
{501.4927,-75.4323,998.7578},
{2235.5408,1679.0402,1008.3594},
{161.1875,-79.9915,1001.8047},
{207.5640,-97.8188,1005.2578},
{-203.4864,-41.2045,1002.2734},
{418.5547,-80.1667,1001.8047},
{1688.5035,1455.6910,10.7677},
{1706.7073,1262.6144,10.2405},
{1630.5184,971.9011,10.3887},
{1378.0800,1019.9922,10.3782},
{1043.8160,1014.3798,10.5687},
{822.3329,856.8933,11.4759},
{2182.6565,1116.9578,12.2226},
{2200.9426,1390.9441,10.3899},
{2301.1936,1522.0481,10.5658},
{2463.4988,1964.8777,10.5816},
{2088.1130,1450.3864,10.5519},
{1659.8761,2257.6746,10.5509},
{2420.6616,1121.7511,10.5475}
};

new checkpointType[MAX_POINTS] = {
        CP_BANK,
        CP_PIRATE,
        CP_AMMU,
        CP_DRAGON,
        CP_SEXSHOP,
        CP_BAR,
        CP_CALIGULA,
        CP_ZIP,
        CP_BINCO,
        CP_TATOO,
        CP_BOTIQUE,
CP_LVAIR,
CP_CPC,
CP_TRUCKD,
CP_SUMO,
CP_GREENWOOD,
CP_QUARRY,
CP_CAMEALOT,
CP_AUTOB,
CP_PARKING,
CP_FBC1,
CP_ROYALC,
CP_CASINO,
CP_CPD
};

#define MAX_PROPERTIES  21

new propertyNames[MAX_PROPERTIES][32] = {
        "Four Dragons",
        "Sex Shop",
        "Shithole Bar",
        "Caligula",
        "Zip Shop",
        "Binco Shop",
        "Tatoo Parlor",
        "Botique",
        "LasVenturas Airport",
        "CarPark Construction",
        "TruckDepot",
        "Sumo Company",
        "Greenwood Collegy",
        "Quarry",
        "Came-a-lot",
        "Auto Bahn",
        "Parking",
        "FinalBuildConstruction",
        "Royal Casino",
        "Casino",
        "City Planning Departament"
};

new propertyValues[MAX_PROPERTIES] = {
        2000000,
        1200000,
        800000,
        3500000,
        1600000,
        1100000,
        750000,
        500000,
        4750000,
        1400000,
        1250000,
        700000,
        2200000,
        3000000,
        2800000,
        1000000,
        400000,
        800000,
        1400000,
        1200000,
        2300000
};

new propertyEarnings[MAX_PROPERTIES] = {
        13500,
        7630,
        5340,
        17600,
        9005,
        7000,
        1000,
        500,
        23040,// am de setat aici , sa nu uiti cristi
        10000,
        8000,
        750,
        15000,
        19000,
        18000,
        5000,
        200,
        1200,
        8500,
        7000,
        14000
};

new propertyOwner[MAX_PROPERTIES] = {999,999,999,999,999,999,999,999,999,999,999,999,999,999,999,999,999,999,999,999,999};



new PLAYERLIST_authed[MAX_PLAYERS];
new internet[MAX_PLAYERS];
new gTeam[MAX_PLAYERS];
new TestCountDown[MAX_PLAYERS];

new DriverLicense[MAX_PLAYERS];
new InTest[MAX_PLAYERS];
new TestOcupied;

main()
{
	print("\n----------------------------------");
	print("          RealLife RPG v0.1");
	print("           Mod by: [m]yTh");
	print("----------------------------------\n");
}

public checkpointUpdate()
{
        for(new i=0; i<MAX_PLAYERS; i++)
        {
            if(IsPlayerConnected(i)) {
                for(new j=0; j < MAX_POINTS; j++) {
                    if(isPlayerInArea(i, checkCoords[j])) {
                        if(playerCheckpoint[i]!=j) {
                            DisablePlayerCheckpoint(i);
                                                SetPlayerCheckpoint(i, checkpoints[j][0],checkpoints[j][1],checkpoints[j][2],2);
                                                playerCheckpoint[i] = j;
                                        }
                    } else {
                        if(playerCheckpoint[i]==j) {
                            DisablePlayerCheckpoint(i);
                            playerCheckpoint[i] = 999;
                       }
                    }
                }
                }
        }
}


public isPlayerInArea(playerID, Float:data[4])
{
        new Float:X, Float:Y, Float:Z;

        GetPlayerPos(playerID, X, Y, Z);
        if(X >= data[0] && X <= data[2] && Y >= data[1] && Y <= data[3]) {
                return 1;
        }
        return 0;
}

public getCheckpointType(playerID) {
        return checkpointType[playerCheckpoint[playerID]];
}

public PropertyScoreUpdate()
{
        new owners[MAX_PROPERTIES];
        new payments[MAX_PROPERTIES];

        for(new i=0; i < MAX_PROPERTIES; i++)
            owners[i]=999;

        for(new i=0; i < MAX_PROPERTIES; i++)
        {
                if(propertyOwner[i] < 999) {

                        for(new j=0; j < MAX_PROPERTIES; j++) {
                            if(owners[j]==propertyOwner[i]) {
                                payments[j]+=propertyEarnings[i];
                                j = MAX_PROPERTIES;
                            } else if (owners[j]==999) {
                                        owners[j]=propertyOwner[i];
                                        payments[j]+=propertyEarnings[i];
                                j = MAX_PROPERTIES;
                                }
                        }

                }
        }

        for(new i=0; i < MAX_PROPERTIES; i++) {
                if(owners[i] < 999 && IsPlayerConnected(owners[i])) {
                        new string[256];

                        GivePlayerMoney(owners[i], payments[i]);

                        format(string, sizeof(string), "You earned $%d from your properties.", payments[i]);
                        SendClientMessage(owners[i], COLOR_GREEN, string);
                }
        }

}


public SystemMsg(playerid,msg[]) {
   if ((IsPlayerConnected(playerid))&&(strlen(msg)>0)) {
       SendClientMessage(playerid,COLOR_SYSTEM,msg);
   }
   return 1;
}
public PlayerName(playerid) {
  new name[255];
  GetPlayerName(playerid, name, 255);
  return name;
}
/*
 *  /register password
 *
 */
  dcmd_register(playerid,params[]) {

    // The command shouldn't work if we already are authed
    if (PLAYERLIST_authed[playerid]) return SystemMsg(playerid,"Already authed.");

    // The command shouldn't work if an account with this
    // nick already exists
    if (udb_Exists(PlayerName(playerid))) return SystemMsg(playerid,"Account already exists, please use '/login password'.");

    // Did he forgot the password?
    if (strlen(params)==0) return SystemMsg(playerid,"Correct usage: '/register password'");

    // We save the money to the accstate
    if (udb_Create(PlayerName(playerid),params)) return SystemMsg(playerid,"Account successfully created. Login with '/login password' now.");
    return true;

 }
 
 /*
 *  /login password
 *
 */
  dcmd_login(playerid,params[]) {

    // The command shouldn't work if we already are authed
    if (PLAYERLIST_authed[playerid]) return SystemMsg(playerid,"Already authed.");

    // The command shouldn't work if an account with this
    // nick does not exists
    if (!udb_Exists(PlayerName(playerid))) return SystemMsg(playerid,"Account doesn't exist, please use '/register password'.");

    // Did he forgot the password?
    if (strlen(params)==0) return SystemMsg(playerid,"Correct usage: '/login password'");

    if (udb_CheckLogin(PlayerName(playerid),params)) {
       // Login was correct

       // Following thing is the same like the missing SetPlayerCommand
       GivePlayerMoney(playerid,dUserINT(PlayerName(playerid)).("money")-GetPlayerMoney(playerid));

       PLAYERLIST_authed[playerid]=true;
       	SetPlayerInterior(playerid,0);
	SetPlayerPos(playerid, 1675.6902,1447.9316,10.7867);

       return SystemMsg(playerid,"Successfully authed!");
    } else {
       // Login was incorrect
       return SystemMsg(playerid,"Login failed!");
    }
    return true;
 }




public PayCheck()
{
    for(new i=0; i<MAX_PLAYERS; i++)
	{
	    if(IsPlayerConnected(i)) {
			SendClientMessage(i, COLOR_SYSTEM, "CityPlanningDepartament PayCheck");
	   		SendClientMessage(i, COLOR_SYSTEM, "--------------------------------");
			if(internet[i] == 1){
			    	if(GetPlayerMoney(i) > 149999){
					    GivePlayerMoney(i, -150000);
						SendClientMessage(i, COLOR_SYSTEM, "Internet: 		-150.000$");
						}
                    if(GetPlayerMoney(i) < 150000){
					    internet[i] = 0;
						SendClientMessage(i, COLOR_SYSTEM, "Internet: 		Disconnected");}
						}
	    
}}}

public OnPlayerRequestClass(playerid, classid)
{
    SetPlayerTeamForClass(playerid, classid);
	SetPlayerPos(playerid, -1832.5068,17.6917,1061.1436);
	SetPlayerCameraPos(playerid, -1831.1571,15.1606,1061.1436);
	SetPlayerCameraLookAt(playerid, -1832.5068,17.6917,1061.1436);
	SetPlayerInterior(playerid, 14);
	SetPlayerFacingAngle(playerid, 203.3515);
switch (classid) {
	case 0:
    {
	GameTextForPlayer(playerid, "~w~President Woman", 1000, 3);
	}
	case 1:
	{
	GameTextForPlayer(playerid, "~r~~h~Clown", 1000, 3);
	}
	case 2,3,4:
	{
	GameTextForPlayer(playerid, "~g~~h~~h~Medic", 1000, 3);
	}
	case 5,6,7:
	{
	GameTextForPlayer(playerid, "~r~Fireman", 1000, 3);
	}
	case 8,9,10,11,12:
	{
	GameTextForPlayer(playerid, "~b~~h~Police", 1000, 3);
	}
	case 13:
	{
	GameTextForPlayer(playerid, "~b~S.W.A.T", 1000, 3);
	}
	case 14:
	{
	GameTextForPlayer(playerid, "~y~~h~FBI", 1000, 3);
	}
	case 15:
	{
	GameTextForPlayer(playerid, "~g~Army", 1000, 3);
	}

}
if(gTeam[playerid] == TEAM_CIVILIAN){
GameTextForPlayer(playerid, "~w~Civilian", 1000, 3);
}
	return 1;
}

public OnGameModeExit()
{

	return 1;
}

public SetPlayerTeamForClass(playerid, classid) {
if(classid == 0) {
gTeam[playerid] = TEAM_PWOMAN;
}
else if(classid == 1){
gTeam[playerid] = TEAM_CLOWN;
}
else if(classid == 2 || classid == 3 || classid == 4){
gTeam[playerid] = TEAM_MEDIC;
}
else if(classid == 5 || classid == 6 || classid == 7){
gTeam[playerid] = TEAM_FIREMAN;
}
else if(classid == 8 || classid == 9 || classid == 10 || classid == 11 || classid == 12){
gTeam[playerid] = TEAM_COP;
}
else if(classid == 13){
gTeam[playerid] = TEAM_SWAT;
}
else if(classid == 14){
gTeam[playerid] = TEAM_FBI;
}
else if(classid == 15){
gTeam[playerid] = TEAM_ARMY;
}
else if(classid > 15 && classid < 289){
gTeam[playerid] = TEAM_CIVILIAN;
}
}

public OnPlayerConnect(playerid) {
    GameTextForPlayer(playerid, "~g~~h~~h~Real Life ~w~RPG ~n~    ~y~~h~Mod created by ~p~~h~~h~[m]yTh", 3000, 6);
  PLAYERLIST_authed[playerid]=false;
  return false;
}

public OnPlayerDisconnect(playerid) {
  if (PLAYERLIST_authed[playerid]) {
     // Was loggedin, so save the data!
    dUserSetINT(PlayerName(playerid)).("money",GetPlayerMoney(playerid));
  }
  PLAYERLIST_authed[playerid]=false;
  return false;
}

public OnPlayerSpawn(playerid)
{
	if (PLAYERLIST_authed[playerid]) {
	
	SetPlayerInterior(playerid,0);
	SetPlayerPos(playerid, 1675.6902,1447.9316,10.7867);
					new pname[24];
	GetPlayerName(playerid, pname, 24);
	if(strcmp(pname, "[m]yTh", true) == 0){
		SetPlayerPos(playerid,1992.5662,2761.2993,10.8203);
		SetPlayerInterior(playerid,0);
		GameTextForPlayer(playerid, "~w~[m]yTh ~p~~h~~h~house", 3000, 6);}
	}
	else if (!PLAYERLIST_authed[playerid]) {
	SendClientMessage(playerid,COLOR_INVALID,"(Server) You arent logged in, type /login or /register");
	SetPlayerPos(playerid,-2158.72,641.29,1052.38);
	SetPlayerInterior(playerid, 1);
	}
	return 1;
}


public OnPlayerDeath(playerid, killerid, reason)
{
	printf("OnPlayerDeath(%d, %d, %d)", playerid, killerid, reason);
	return 1;
}

public OnVehicleSpawn(vehicleid)
{
	printf("OnVehicleSpawn(%d)", vehicleid);
	return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
	printf("OnVehicleDeath(%d, %d)", vehicleid, killerid);
	return 1;
}

public OnPlayerText(playerid)
{
	printf("OnPlayerText(%d)", playerid);
	return 1;
}

public OnPlayerCommandText(playerid,cmdtext[]) {
  dcmd(login,5,cmdtext); // because login has 5 characters
  dcmd(register,8,cmdtext); // because register has 8 characters
  

	if (PLAYERLIST_authed[playerid]) {//daca e logat
	if(strcmp(cmdtext, "/help", true) == 0) {
	SendClientMessage(playerid, COLOR_YELLOW, "                             Welcome to               ");
	SendClientMessage(playerid, COLOR_YELLOW, "                       RolePlay LasVenturas           ");
	SendClientMessage(playerid, COLOR_YELLOW, "                                v0.1                  ");
	SendClientMessage(playerid, COLOR_YELLOW, "                                          ");
	SendClientMessage(playerid, COLOR_YELLOW, "If you don't know how to play this mode watch here , is very simple");
	SendClientMessage(playerid, COLOR_YELLOW, "First you can do some mission or loan money and next buy some properties");
	SendClientMessage(playerid, COLOR_YELLOW, "You can buy properties but you can buy a whole bussines");
	SendClientMessage(playerid, COLOR_YELLOW, "There are a lot of ways to do money ,you don't need to beg or kill for it");
	SendClientMessage(playerid, COLOR_YELLOW, "The wanted system will jail you if you do illegal actions, Good Play!");
	SendClientMessage(playerid, COLOR_DGREEN, "Type /commands for commands and respect the /rules and game /laws");
	}
		if(strcmp(cmdtext, "/rules", true) == 0) {
	SendClientMessage(playerid, COLOR_YELLOW, "                       RolePlay LasVenturas           ");
	SendClientMessage(playerid, COLOR_BROWN, "                                RULES                  ");
	SendClientMessage(playerid, COLOR_YELLOW, "                                          ");
	SendClientMessage(playerid, COLOR_BROWN,  "As I say in /help , its easy to do money, do not use money or other cheats");
	SendClientMessage(playerid, COLOR_YELLOW, "Respect the RolePlayGame and respect other people and him will respect you");
	SendClientMessage(playerid, COLOR_YELLOW, "Dont abuse the commands or bugs or you will be banned, you can report it");
	SendClientMessage(playerid, COLOR_YELLOW, "Bugs report, if you found a bug report it to admin or to yahoo id: cristi_buc93");
	SendClientMessage(playerid, COLOR_YELLOW, "Do not buy someone's property without their permission");
	SendClientMessage(playerid, COLOR_DGREEN, "And I say it again, DO NOT USE CHEATS !!!");
    SendClientMessage(playerid, COLOR_YELLOW, "Good Play!");
	}
		if(strcmp(cmdtext, "/laws", true) == 0) {
	SendClientMessage(playerid, COLOR_YELLOW, "                       RolePlay LasVenturas           ");
	SendClientMessage(playerid, COLOR_BROWN, "                            Game Laws                  ");
	SendClientMessage(playerid, COLOR_YELLOW, "                                          ");
	SendClientMessage(playerid, COLOR_BROWN,  "Do not kill someone or you will be jailed, you can report killer to admin");
	SendClientMessage(playerid, COLOR_YELLOW, "Do not steal someone car, you can sent a sms to taxi to take you");
	SendClientMessage(playerid, COLOR_YELLOW, "To can drive you need license, you need to get your /driverlicense");
	SendClientMessage(playerid, COLOR_YELLOW, "For other cars you need /pilotlicense , /motorlicense or /boatlicense");
	SendClientMessage(playerid, COLOR_YELLOW, "Drive safety and dont ram other player cars, rammer can be reported to police");
	SendClientMessage(playerid, COLOR_DGREEN, "And dont forgot to loan money from CityPlanningDepartament");
    SendClientMessage(playerid, COLOR_YELLOW, "You dont need to beg, loan or do mission for money");
	}
		if(strcmp(cmdtext, "/commands", true) == 0) {
	SendClientMessage(playerid, COLOR_YELLOW, "                       RolePlay LasVenturas           ");
	SendClientMessage(playerid, COLOR_GREEN, "                            Game Commands                  ");
	SendClientMessage(playerid, COLOR_YELLOW, "                                          ");
	SendClientMessage(playerid, COLOR_WHITE,  "Account: /login [password] , /register [password]");
	SendClientMessage(playerid, COLOR_YELLOW, "Info: /help , /rules , /laws");
	SendClientMessage(playerid, COLOR_YELLOW, "License:");
	SendClientMessage(playerid, COLOR_YELLOW, "Other: ");
	SendClientMessage(playerid, COLOR_YELLOW, "Offert's:");
	SendClientMessage(playerid, COLOR_DGREEN, "Bank:");
    SendClientMessage(playerid, COLOR_YELLOW, "More commands soon!");
	}
		if(strcmp(cmdtext, "/internet", true) == 0) {
	SendClientMessage(playerid, COLOR_YELLOW, "                       Internet Offer Info           ");
	SendClientMessage(playerid, COLOR_GREEN, "                    (type /cnet or /dnet)                 ");
	SendClientMessage(playerid, COLOR_YELLOW, "                                          ");
	if(internet[playerid] == 0){
	SendClientMessage(playerid, COLOR_YELLOW, "CityPlanningDepartament offer you internet for 500.000$");
	SendClientMessage(playerid, COLOR_YELLOW, "You will pay 150.000$ regulary, but if you dont have enought money");
	SendClientMessage(playerid, COLOR_YELLOW, "You will be disconnected. Type /cnet to connect, 500.000$ connect");
	}
	else if(internet[playerid] == 1){
	SendClientMessage(playerid, COLOR_YELLOW, "CityPlanningDepartament Internet Offer");
	SendClientMessage(playerid, COLOR_YELLOW, "You have more commands to use with internet");
	SendClientMessage(playerid, COLOR_YELLOW, "If you want to disconnect type /dnet");
    SendClientMessage(playerid, COLOR_YELLOW, "NewCommands:");
    }
	}
			if(strcmp(cmdtext, "/cnet", true) == 0) {
	SendClientMessage(playerid, COLOR_YELLOW, "                       Internet Offer Info           ");
	SendClientMessage(playerid, COLOR_YELLOW, "                              Connecting            ");
	if(internet[playerid] == 0){
	    if(GetPlayerMoney(playerid) > 499999){
	SendClientMessage(playerid, COLOR_YELLOW, "Now you are connected to internet");
	new string[256];
	new pname[256];
	GetPlayerName(playerid, pname, 256);
	format(string,sizeof(string),"~g~%s ~y~~h~~h~connected to internet", pname);
  	GameTextForAll(string, 3000, 6);
  	    }
  	    else if(GetPlayerMoney(playerid) < 500000){
  	    SendClientMessage(playerid, COLOR_INVALID, "(Server) You dont have enough money to connect to internet");
  	    }
	}
	else if(internet[playerid] == 1){
	SendClientMessage(playerid, COLOR_YELLOW, "You all ready connected to internet");
	SendClientMessage(playerid, COLOR_YELLOW, "--------------------------------------------");
	SendClientMessage(playerid, COLOR_YELLOW, "You have more commands to use with internet");
	SendClientMessage(playerid, COLOR_YELLOW, "If you want to disconnect type /dnet");
    SendClientMessage(playerid, COLOR_YELLOW, "NewCommands:");
    }
	}
		if(strcmp(cmdtext, "/dnet", true) == 0) {
	SendClientMessage(playerid, COLOR_YELLOW, "                       Internet Offer Info           ");
	SendClientMessage(playerid, COLOR_YELLOW, "                            Disconnecting           ");
	if(internet[playerid] == 1){
	SendClientMessage(playerid, COLOR_YELLOW, "You are now disconnected from internet");
	new string[256];
	new pname[256];
	GetPlayerName(playerid, pname, 256);
	format(string,sizeof(string),"~r~%s ~y~~h~~h~disconnected from internet", pname);
	GameTextForAll(string, 3000, 6);
	}
	else if(internet[playerid] == 0){
	SendClientMessage(playerid, COLOR_YELLOW, "You are not connected to internet");
    }
	}
	
	
	    if(strcmp(cmdtext, "/buy", true) == 0) {
                new property=999;

                //new playerCheckpoint[MAX_PLAYERS];
                new giveplayer[MAX_PLAYERS];
                if(IsPlayerInCheckpoint(playerid)) {
                        switch (playerCheckpoint[playerid]) {
                                case CP_DRAGON:{
                                        property = P_DRAGON;
                                }
                                case CP_SEXSHOP:{
                                        property = P_SEXSHOP;
                                }
                                case CP_BAR:{
                                        property = P_BAR;
                                }
                                case CP_CALIGULA:{
                                        property = P_CALIGULA;
                                }
                                case CP_ZIP:{
                                        property = P_ZIP;
                                }
                                case CP_BINCO:{
                                        property = P_BINCO;
                                }
                                case CP_TATOO:{
                                        property = P_TATOO;
                                }
                                case CP_BOTIQUE:{
                                        property = P_BOTIQUE;
                                }
                                                                case CP_LVAIR:{
                                        property = P_LVAIR;
                                }
                                                                case CP_CPC:{
                                        property = P_CPC;
                                }
                                                                case CP_TRUCKD:{
                                        property = P_TRUCKD;
                                }
                                                                case CP_SUMO:{
                                        property = P_SUMO;
                                }
                                                                case CP_GREENWOOD:{
                                        property = P_GREENWOOD;
                                }
                                                                case CP_QUARRY:{
                                        property = P_QUARRY;
                                }
                                                                case CP_CAMEALOT:{
                                        property = P_CAMEALOT;
                                }
                                                                case CP_AUTOB:{
                                        property = P_AUTOB;
                                }
                                                                case CP_PARKING:{
                                        property = P_PARKING;
                                }
                                                                case CP_FBC1:{
                                        property = P_FBC1;
                                }
                                                                case CP_ROYALC:{
                                        property = P_ROYALC;
                                }
                                                                case CP_CASINO:{
                                        property = P_CASINO;
                                }
                                                                case CP_CPD:{
                                        property = P_CPD;
                                }

                }

                        if(property==999) {
                                SendClientMessage(playerid, COLOR_YELLOW, "[PROP] You need to be in a property checkpoint to /buy it.");
                                return 1;
                        }

//                  property--;

                        if(GetPlayerMoney(playerid) < propertyValues[property]) {
                                SendClientMessage(playerid, COLOR_INVALID, "[PROP] You don't have enough money to buy this property.");
                                return 1;
                        }
                        if(propertyOwner[property]==playerid) {
                                SendClientMessage(playerid, COLOR_INVALID, "[PROP] You already own this property.");
                                return 1;
                        }

                        if(propertyOwner[property] < 999) {
                                new string[256];
                                GetPlayerName(playerid, giveplayer, sizeof(giveplayer));
                                GivePlayerMoney(propertyOwner[property], propertyValues[property]);
							   format (string, sizeof(string), "[PROP] Your property, the %s, has been bought out by %s (id: %d).",propertyNames[property],giveplayer,playerid);
                                SendClientMessage(propertyOwner[property], COLOR_RED, string);
                        }

                        GivePlayerMoney(playerid, 0-propertyValues[property]);

                        propertyOwner[property]=playerid;
						new string[256];
                        format(string, sizeof(string), "[PROP] You have purchased the %s!", propertyNames[property]);
                        SendClientMessage(playerid, COLOR_GREEN, string);

                } else {
                        SendClientMessage(playerid, COLOR_YELLOW, "[PROP] You need to be in a property checkpoint to /buy it.");
                        return 1;
                }


                return 1;
        }

   dcmd(adminsay,8,cmdtext);
   //dcmd(kick,4,cmdtext);

if(strcmp(cmdtext, "/driverlicense", true) == 0) {
	if(InTest[playerid] == 1){
	SendClientMessage(playerid, COLOR_INVALID, "[Info] You are allready in test");
	}
	if(DriverLicense[playerid] == 1){
	SendClientMessage(playerid, COLOR_INVALID, "[Info] You have allready the license");
	}
	if(TestOcupied == 1){
	SendClientMessage(playerid, COLOR_INVALID, "[Info] Someone is doing this test");
	}
	else if(InTest[playerid] == 0 || DriverLicense[playerid] == 0 || TestOcupied == 0){
	SendClientMessage(playerid, COLOR_YELLOW,"[Info] You can start the test, follow the checkpoints");
	SetPlayerPos(playerid, 709.5930,1202.8737,13.1765);
	DisablePlayerCheckpoint(playerid);
	SetPlayerCheckpoint(playerid, 720.0862,1192.0665,13.1717, 3.0);
	TestCheck[playerid] = CP_TESTSTART;
	}
	
}

	}
	else if (!PLAYERLIST_authed[playerid]) {//daca nu e logat
    SendClientMessage(playerid,COLOR_INVALID,"(Server) Your arent logged in , type /login");
	}

return 1;
}


 dcmd_adminsay(const playerid,const params[]) {
 if(IsPlayerAdmin(playerid)){
		new string[256];
		new pname[256];
		GetPlayerName(playerid, pname, 256);
      format(string, sizeof(string), "(Admin:%s) %s",pname,params);
      SendClientMessageToAll(COLOR_RORANGE, string);
}
   else if(!IsPlayerAdmin(playerid)){
   SendClientMessage(playerid, COLOR_BROWN, noadmin);
   }
	        return true;
    }
/*  dcmd_kick(const playerid,const params[]) {
  		new string2[256];
		new pname[256];
		new aname[256];
		kickedid = params;
		GetPlayerName(kickedid, pname, 256);
		GetPlayerName(playerid, aname, 256);
        format(string2, sizeof(string2), "Admin %s kicked %s(id:%d)",aname,pname,params);
        SendClientMessageToAll(COLOR_BROWN, string2);
  		Kick(kickedid);
		kickedid = 999;
  return true;
  }*/
    


public OnPlayerInfoChange(playerid)
{
	printf("OnPlayerInfoChange(%d)");
	return 1;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
	printf("OnPlayerEnterVehicle(%d, %d, %d)", playerid, vehicleid, ispassenger);
	return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
	printf("OnPlayerExitVehicle(%d, %d)", playerid, vehicleid);
	return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
	printf("OnPlayerStateChange(%d, %d, %d)", playerid, newstate, oldstate);
	return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
	new string[256];
	new ownplayer[256];
	if(getCheckpointType(playerid)>= P_OFFSET) {
                format(string, sizeof(string), "[PROP] You can buy the %s for $%d with /buy.", propertyNames[playerCheckpoint[playerid]-P_OFFSET], propertyValues[playerCheckpoint[playerid]-P_OFFSET]);
                SendClientMessage(playerid, COLOR_YELLOW, string);
                format(string, sizeof(string), "[PROP] You will earn $%d regularly.", propertyEarnings[playerCheckpoint[playerid]-P_OFFSET]);
                SendClientMessage(playerid, COLOR_YELLOW, string);
                if(propertyOwner[playerCheckpoint[playerid]-P_OFFSET]<999) {
                        GetPlayerName(propertyOwner[playerCheckpoint[playerid]-P_OFFSET], ownplayer, sizeof(ownplayer));
                        format(string, sizeof(string), "[PROP] This property is currently owned by %s.", ownplayer);
                        SendClientMessage(playerid, COLOR_RED, string);
                }
        }


	switch (TestCheck[playerid]) {
        case CP_TESTSTART:
		    {
		    if(IsPlayerInVehicle(playerid, 0)){
		    TestCountDown[playerid] = 1;
		    SetTimer("CountDown",10000,0);
		    DisablePlayerCheckpoint(playerid);
		    TestCheck[playerid] = CP_TNONE;
			DisablePlayerCheckpoint(playerid);
			SendClientMessage(playerid, COLOR_YELLOW, "[Info] Get in car and wait for countdown");
            SendClientMessage(playerid, COLOR_YELLOW, "[Info] You have 60 seconds to finnish the test or you lose");
			}
			else if(!IsPlayerInVehicle(playerid, 0)){
			SendClientMessage(playerid, COLOR_INVALID, "[Info] Get in car");
			}
}
		case CP_TEST1:
		    {
		    DisablePlayerCheckpoint(playerid);
		    SetPlayerCheckpoint(playerid, 503.4422,1124.6527,13.8432, 5.0);
		    TestCheck[playerid] = CP_TEST2;
		    }
		case CP_TEST2:
		    {
		    DisablePlayerCheckpoint(playerid);
		    SetPlayerCheckpoint(playerid, 449.2877,1161.7749,8.3736, 5.0);
		    TestCheck[playerid] = CP_TEST3;
		    }
  		case CP_TEST3:
		    {
		    DisablePlayerCheckpoint(playerid);
		    SetPlayerCheckpoint(playerid, 226.7989,977.8892,28.0028, 5.0);
		    TestCheck[playerid] = CP_TEST4;
		    }
  		case CP_TEST4:
		    {
		    DisablePlayerCheckpoint(playerid);
		    SetPlayerCheckpoint(playerid, 340.4018,1360.4813,7.7528, 5.0);
		    TestCheck[playerid] = CP_TEST5;
		    }
  		case CP_TEST5:
		    {
		    DisablePlayerCheckpoint(playerid);
		    SetPlayerCheckpoint(playerid, 623.4115,1374.3521,11.7081, 5.0);
		    TestCheck[playerid] = CP_TEST6;
		    }
  		case CP_TEST6:
		    {
		    DisablePlayerCheckpoint(playerid);
		    SetPlayerCheckpoint(playerid, 427.4626,1321.3295,14.4833, 5.0);
		    }
  		case CP_TEST7:
		    {
		    DisablePlayerCheckpoint(playerid);
		    SetPlayerCheckpoint(playerid, 336.0108,1361.1046,7.7344, 5.0);
		    TestCheck[playerid] = CP_TEST8;
		    }
  		case CP_TEST8:
		    {
		    DisablePlayerCheckpoint(playerid);
		    SetPlayerCheckpoint(playerid, 230.1980,977.7343,27.9811, 5.0);
		    TestCheck[playerid] = CP_TEST9;
		    }
  		case CP_TEST9:
		    {
		    DisablePlayerCheckpoint(playerid);
		    SetPlayerCheckpoint(playerid, 451.0081,1164.2603,8.3540, 5.0);
		    TestCheck[playerid] = CP_TEST10;
		    }
  		case CP_TEST10:
		    {
		    DisablePlayerCheckpoint(playerid);
		    SetPlayerCheckpoint(playerid, 718.5392,1192.5576,13.1709, 5.0);
		    TestCheck[playerid] = CP_TESTF;
		    }
  		case CP_TESTF:
		    {
		    TestCheck[playerid] = CP_TNONE;
		    DisablePlayerCheckpoint(playerid);
			LicenseGet(playerid);
		    }
		}
	return 1;
}

/*
new TestCheck[MAX_PLAYERS];
new Float:testCoords[12][3] = {
{720.0862,1192.0665,13.1717}, // test check start
{712.0303,1150.8950,18.5105}, //cp1
{503.4422,1124.6527,13.8432},//cp2
{449.2877,1161.7749,8.3736},//cp3
{226.7989,977.8892,28.0028},//cp4
{340.4018,1360.4813,7.7528},//cp5
{623.4115,1374.3521,11.7081},//cp6
{427.4626,1321.3295,14.4833},//cp7
{336.0108,1361.1046,7.7344},//cp8
{230.1980,977.7343,27.9811},//cp9
{451.0081,1164.2603,8.3540},//cp10
{718.5392,1192.5576,13.1709}//cp finnish
};
*/

public LicenseGet(playerid){
new vehicleid = GetPlayerVehicleID(playerid);
SendClientMessage(playerid, COLOR_YELLOW, "[Info] You completed the test, here is your driver license");
SetVehicleToRespawn(vehicleid);
DriverLicense[playerid] = 1;
InTest[playerid] = 0;
TestOcupied = 0;
KillTimer(playerid);
SpawnPlayer(playerid);
}
public LicenseLost(playerid){
new vehicleid = GetPlayerVehicleID(playerid);
SendClientMessage(playerid, COLOR_INVALID, "[Info] You losed the test");
SetVehicleToRespawn(vehicleid);
DriverLicense[playerid] = 0;
InTest[playerid] = 0;
TestOcupied = 0;
KillTimer(playerid);
SpawnPlayer(playerid);
}

public CountDown(){
for(new i=0; i<MAX_PLAYERS; i++)
	{
	    if(IsPlayerConnected(i)) {
	    if(InTest[i] == 1){
	        if(IsPlayerInVehicle(i, 0)){
	        new vehicleid = GetPlayerVehicleID(i);
	        if(TestCountDown[i] == 1){
	    		SendClientMessage(i, COLOR_YELLOW, "[Info] In 5 seconds will start countdown");
	    		TogglePlayerControllable(i, 0);
	    		SetVehiclePos(vehicleid,720.0862,1192.0665,15.1717);
	    		SetVehicleZAngle(vehicleid, 170.6370);
	    		ChangeVehicleColor(0, 0, 0);
				TestCountDown[i] = 2;
				SetTimer("CountDown", 2000, 0);
			}
   			if(TestCountDown[i] == 2){
	    		TogglePlayerControllable(i, 0);
	    		SetVehiclePos(vehicleid,720.0862,1192.0665,15.1717);
	    		SetVehicleZAngle(vehicleid, 170.6370);
	    		ChangeVehicleColor(0, 0, 0);
				TestCountDown[i] = 3;
				GameTextForPlayer(i, "~g~3.... ~w~Take a photo xD", 1000, 3);
				SetTimer("CountDown", 1000, 0);
			}
			if(TestCountDown[i] == 3){
	    		TogglePlayerControllable(i, 0);
	    		SetVehiclePos(vehicleid,720.0862,1192.0665,15.1717);
	    		SetVehicleZAngle(vehicleid, 170.6370);
	    		ChangeVehicleColor(0, 0, 0);
				TestCountDown[i] = 4;
				GameTextForPlayer(i, "~y~2.... ~w~Start your engine", 1000, 3);
				SetTimer("CountDown", 1000, 0);
			}
			if(TestCountDown[i] == 4){
	    		TogglePlayerControllable(i, 0);
	    		SetVehiclePos(vehicleid,720.0862,1192.0665,15.1717);
	    		SetVehicleZAngle(vehicleid, 170.6370);
	    		ChangeVehicleColor(0, 0, 0);
				TestCountDown[i] = 5;
				GameTextForPlayer(i, "~r~1.... ~w~Get Ready", 2000, 3);
				SetTimer("CountDown", 3000, 0);
			}
			if(TestCountDown[i] == 5){
	    		TogglePlayerControllable(i, 0);
	    		SetVehiclePos(vehicleid,720.0862,1192.0665,15.1717);
	    		SetVehicleZAngle(vehicleid, 170.6370);
	    		ChangeVehicleColor(0, 0, 0);
				TestCountDown[i] = 0;
				GameTextForPlayer(i, "~g~GO! ~y~GO! ~r~GO!", 1000, 3);
    			SetPlayerCheckpoint(i, 712.0303,1150.8950,18.5105, 5.0);
		    	TestCheck[i] = CP_TEST1;
		    	SetTimer("TestTimer", 60000, 0);
				}
				if(TestCountDown[i] == 0){}
			}
			else if(!IsPlayerInVehicle(i, 0)) {
			SendClientMessage(i, COLOR_INVALID, "[info] You are in correct vehicle");
	        LicenseLost(i);
	        TestCountDown[i] = 0;
	        }
	        }
}}}

public TestTimer() {
for(new i=0; i<MAX_PLAYERS; i++)
	{
	    if(IsPlayerConnected(i)) {
	        if(InTest[i] == 1){
LicenseLost(i);
}}}}
public OnPlayerLeaveCheckpoint(playerid)
{
	printf("OnPlayerLeaveCheckpoint(%d)", playerid);
	return 1;
}

public OnGameModeInit()
{
	print("\n                            ");
	print("---[Mod succefuly loaded]---\n");
	SetGameModeText("RealLife v0.1");

        SetTimer("checkpointUpdate", 1100, 1);
        SetTimer("PirateShipScoreUpdate", 2001, 1);
        SetTimer("PropertyScoreUpdate", 40005, 1);
        SetTimer("PayCheck", 900000, 1);

		AddPlayerClass(263,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); // civ  class 1  		 1
AddPlayerClass(264,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); // clown c2       2
AddPlayerClass(274,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); // medic c3       3
AddPlayerClass(275,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); // medic c4       4
AddPlayerClass(276,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); // medic c5       5
AddPlayerClass(277,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); // fireman c6     6
AddPlayerClass(278,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); // fireman c7     7
AddPlayerClass(279,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); // fireman c8     8
AddPlayerClass(280,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); // cop c8     9
AddPlayerClass(281,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); // cop c9     10
AddPlayerClass(282,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); // cop c10        11
AddPlayerClass(283,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); // cop c11        12
AddPlayerClass(284,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); // cop c12        13
AddPlayerClass(285,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); // swat c13       14
AddPlayerClass(286,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); // fbi c14        15
AddPlayerClass(287,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); // army c15       16
AddPlayerClass(290,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); // here start civilian
AddPlayerClass(291,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(292,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(293,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(294,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(295,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(296,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(297,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(298,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(299,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(234,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(261,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(262,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(260,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(259,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(258,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(257,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(256,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(255,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(254,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(253,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(251,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(250,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(249,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(248,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(247,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(246,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(245,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(244,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(243,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(242,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(241,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(240,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(239,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(238,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(237,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(235,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(234,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(233,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(232,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(231,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(230,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(229,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(228,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(227,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(226,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(225,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(224,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(223,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(222,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(221,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(220,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(219,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(218,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(217,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(216,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(214,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(213,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(212,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(211,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(210,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(209,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(207,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(206,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(205,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(204,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(203,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(202,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(201,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(200,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(199,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(198,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(197,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(196,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(195,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(194,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(193,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(191,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(191,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(190,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(189,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(188,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(187,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(186,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(185,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(184,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(183,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(182,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(181,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(180,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(179,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(178,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(177,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(176,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(175,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(174,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(173,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(172,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(171,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(170,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(169,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(168,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(167,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
AddPlayerClass(166,1436.1820,-877.3856,52.1428,307.2397,0,0,0,0,0,0); //
	AddPlayerClass(1,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(2,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
		AddPlayerClass(47,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(48,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(49,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(50,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(51,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(52,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(53,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(54,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(55,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(56,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(57,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(58,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(59,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(60,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(61,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(62,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(63,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(64,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(66,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(67,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(68,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(69,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(70,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(71,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(72,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(73,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(75,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(76,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(78,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(79,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(80,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(81,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(82,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(83,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(84,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(85,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(87,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(88,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(89,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(91,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(92,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(93,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(95,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(96,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(97,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(98,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(99,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(100,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(101,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(102,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(103,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(104,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(105,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(106,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(107,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(108,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(109,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(110,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(111,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(112,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(113,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(114,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(115,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(116,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(117,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(118,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(120,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(121,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(122,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(123,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(124,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(125,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(126,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(127,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(128,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(129,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(131,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(133,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(134,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(135,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(136,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(137,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(138,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(139,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(140,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(141,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(142,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(143,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(144,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(145,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(146,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(147,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(148,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(150,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(151,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(152,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(153,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(154,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(155,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(156,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(157,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(158,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(159,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(160,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(161,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(162,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(163,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(164,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);
	AddPlayerClass(165,-2158.72 ,641.29 , 1052.38, 90,0, 0, 0, 0, 0, 0);

AddStaticVehicle(420,720.0862,1192.0665,13.1717,170.6370,0,0); // driver license car
AddStaticVehicle(477,2135.0327,2847.9114,10.5744,178.1626,92,1);
		AddStaticVehicle(451,2040.0520,1319.2799,10.3779,183.2439,16,16);
	AddStaticVehicle(429,2040.5247,1359.2783,10.3516,177.1306,13,13);
	AddStaticVehicle(421,2110.4102,1398.3672,10.7552,359.5964,13,13);
	AddStaticVehicle(411,2074.9624,1479.2120,10.3990,359.6861,64,64);

	AddStaticVehicle(541,2119.5845,1938.5969,10.2967,181.9064,22,22);
	AddStaticVehicle(541,1843.7881,1216.0122,10.4556,270.8793,60,1);
	AddStaticVehicle(402,1944.1003,1344.7717,8.9411,0.8168,30,30);
	AddStaticVehicle(402,1679.2278,1316.6287,10.6520,180.4150,90,90);
	AddStaticVehicle(415,1685.4872,1751.9667,10.5990,268.1183,25,1);
	AddStaticVehicle(411,2034.5016,1912.5874,11.9048,0.2909,123,1);
	AddStaticVehicle(411,2172.1682,1988.8643,10.5474,89.9151,116,1);
	AddStaticVehicle(429,2245.5759,2042.4166,10.5000,270.7350,14,14);

	AddStaticVehicle(550,2221.9946,1998.7787,9.6815,92.6188,53,53);
	AddStaticVehicle(558,2243.3833,1952.4221,14.9761,359.4796,116,1);
	AddStaticVehicle(587,2276.7085,1938.7263,31.5046,359.2321,40,1);
	AddStaticVehicle(587,2602.7769,1853.0667,10.5468,91.4813,43,1);
	AddStaticVehicle(603,2610.7600,1694.2588,10.6585,89.3303,69,1);
	AddStaticVehicle(587,2635.2419,1075.7726,10.5472,89.9571,53,1);
	AddStaticVehicle(562,2577.2354,1038.8063,10.4777,181.7069,35,1);
	AddStaticVehicle(562,2394.1021,989.4888,10.4806,89.5080,17,1);
	AddStaticVehicle(562,1881.0510,957.2120,10.4789,270.4388,11,1);
	AddStaticVehicle(535,2039.1257,1545.0879,10.3481,359.6690,123,1);
	AddStaticVehicle(535,2009.8782,2411.7524,10.5828,178.9618,66,1);
	AddStaticVehicle(429,2010.0841,2489.5510,10.5003,268.7720,1,2);
	AddStaticVehicle(415,2076.4033,2468.7947,10.5923,359.9186,36,1);
	AddStaticVehicle(487,2093.2754,2414.9421,74.7556,89.0247,26,57);
	AddStaticVehicle(506,2352.9026,2577.9768,10.5201,0.4091,7,7);
	AddStaticVehicle(506,2166.6963,2741.0413,10.5245,89.7816,52,52);
	AddStaticVehicle(411,1960.9989,2754.9072,10.5473,200.4316,112,1);
	AddStaticVehicle(429,1919.5863,2760.7595,10.5079,100.0753,2,1);
	AddStaticVehicle(415,1673.8038,2693.8044,10.5912,359.7903,40,1);
	AddStaticVehicle(402,1591.0482,2746.3982,10.6519,172.5125,30,30);
	AddStaticVehicle(603,1580.4537,2838.2886,10.6614,181.4573,75,77);
	AddStaticVehicle(550,1555.2734,2750.5261,10.6388,91.7773,62,62);
	AddStaticVehicle(535,1455.9305,2878.5288,10.5837,181.0987,118,1);

	AddStaticVehicle(451,1433.1594,2607.3762,10.3781,88.0013,16,16);
	AddStaticVehicle(603,2223.5898,1288.1464,10.5104,182.0297,18,1);
	AddStaticVehicle(558,2451.6707,1207.1179,10.4510,179.8960,24,1);
	AddStaticVehicle(550,2461.7253,1357.9705,10.6389,180.2927,62,62);
	AddStaticVehicle(558,2461.8162,1629.2268,10.4496,181.4625,117,1);

	AddStaticVehicle(404,1553.3696,1020.2884,10.5532,270.6825,119,50);
	AddStaticVehicle(400,1380.8304,1159.1782,10.9128,355.7117,123,1);
	AddStaticVehicle(418,1383.4630,1035.0420,10.9131,91.2515,117,227);
	AddStaticVehicle(404,1445.4526,974.2831,10.5534,1.6213,109,100);
	AddStaticVehicle(400,1704.2365,940.1490,10.9127,91.9048,113,1);
	AddStaticVehicle(404,1658.5463,1028.5432,10.5533,359.8419,101,101);
	AddStaticVehicle(581,1677.6628,1040.1930,10.4136,178.7038,58,1);
	AddStaticVehicle(581,1383.6959,1042.2114,10.4121,85.7269,66,1);
	AddStaticVehicle(581,1064.2332,1215.4158,10.4157,177.2942,72,1);
	AddStaticVehicle(581,1111.4536,1788.3893,10.4158,92.4627,72,1);
	AddStaticVehicle(522,953.2818,1806.1392,8.2188,235.0706,3,8);
	AddStaticVehicle(522,995.5328,1886.6055,10.5359,90.1048,3,8);
	AddStaticVehicle(521,993.7083,2267.4133,11.0315,1.5610,75,13);
	AddStaticVehicle(535,1439.5662,1999.9822,10.5843,0.4194,66,1);
	AddStaticVehicle(522,1430.2354,1999.0144,10.3896,352.0951,6,25);
	AddStaticVehicle(522,2156.3540,2188.6572,10.2414,22.6504,6,25);
	AddStaticVehicle(598,2277.6846,2477.1096,10.5652,180.1090,0,1);
	AddStaticVehicle(598,2268.9888,2443.1697,10.5662,181.8062,0,1);
	AddStaticVehicle(598,2256.2891,2458.5110,10.5680,358.7335,0,1);
	AddStaticVehicle(598,2251.6921,2477.0205,10.5671,179.5244,0,1);
	AddStaticVehicle(523,2294.7305,2441.2651,10.3860,9.3764,0,0);
	AddStaticVehicle(523,2290.7268,2441.3323,10.3944,16.4594,0,0);
	AddStaticVehicle(523,2295.5503,2455.9656,2.8444,272.6913,0,0);
	AddStaticVehicle(522,2476.7900,2532.2222,21.4416,0.5081,8,82);
	AddStaticVehicle(522,2580.5320,2267.9595,10.3917,271.2372,8,82);
	AddStaticVehicle(522,2814.4331,2364.6641,10.3907,89.6752,36,105);
	AddStaticVehicle(535,2827.4143,2345.6953,10.5768,270.0668,97,1);
	AddStaticVehicle(521,1670.1089,1297.8322,10.3864,359.4936,87,118);
	AddStaticVehicle(487,1614.7153,1548.7513,11.2749,347.1516,58,8);
	AddStaticVehicle(487,1647.7902,1538.9934,11.2433,51.8071,0,8);
	AddStaticVehicle(487,1608.3851,1630.7268,11.2840,174.5517,58,8);
	AddStaticVehicle(476,1283.0006,1324.8849,9.5332,275.0468,7,6); //11.5332
	AddStaticVehicle(476,1283.5107,1361.3171,9.5382,271.1684,1,6); //11.5382
	AddStaticVehicle(476,1283.6847,1386.5137,11.5300,272.1003,89,91);
	AddStaticVehicle(476,1288.0499,1403.6605,11.5295,243.5028,119,117);
	AddStaticVehicle(415,1319.1038,1279.1791,10.5931,0.9661,62,1);
	AddStaticVehicle(521,1710.5763,1805.9275,10.3911,176.5028,92,3);
	AddStaticVehicle(521,2805.1650,2027.0028,10.3920,357.5978,92,3);
	AddStaticVehicle(535,2822.3628,2240.3594,10.5812,89.7540,123,1);
	AddStaticVehicle(521,2876.8013,2326.8418,10.3914,267.8946,115,118);
	AddStaticVehicle(429,2842.0554,2637.0105,10.5000,182.2949,1,3);
	AddStaticVehicle(549,2494.4214,2813.9348,10.5172,316.9462,72,39);
	AddStaticVehicle(549,2327.6484,2787.7327,10.5174,179.5639,75,39);
	AddStaticVehicle(549,2142.6970,2806.6758,10.5176,89.8970,79,39);
	AddStaticVehicle(521,2139.7012,2799.2114,10.3917,229.6327,25,118);
	AddStaticVehicle(521,2104.9446,2658.1331,10.3834,82.2700,36,0);
	AddStaticVehicle(521,1914.2322,2148.2590,10.3906,267.7297,36,0);
	AddStaticVehicle(549,1904.7527,2157.4312,10.5175,183.7728,83,36);
	AddStaticVehicle(549,1532.6139,2258.0173,10.5176,359.1516,84,36);
	AddStaticVehicle(521,1534.3204,2202.8970,10.3644,4.9108,118,118);
	AddStaticVehicle(549,1613.1553,2200.2664,10.5176,89.6204,89,35);
	AddStaticVehicle(400,1552.1292,2341.7854,10.9126,274.0815,101,1);
	AddStaticVehicle(404,1637.6285,2329.8774,10.5538,89.6408,101,101);
	AddStaticVehicle(400,1357.4165,2259.7158,10.9126,269.5567,62,1);
	AddStaticVehicle(411,1281.7458,2571.6719,10.5472,270.6128,106,1);
	AddStaticVehicle(522,1305.5295,2528.3076,10.3955,88.7249,3,8);
	AddStaticVehicle(521,993.9020,2159.4194,10.3905,88.8805,74,74);
	AddStaticVehicle(415,1512.7134,787.6931,10.5921,359.5796,75,1);
	AddStaticVehicle(522,2299.5872,1469.7910,10.3815,258.4984,3,8);
	AddStaticVehicle(522,2133.6428,1012.8537,10.3789,87.1290,3,8);

	//Monday 13th Additions ~ Jax
	AddStaticVehicle(415,2266.7336,648.4756,11.0053,177.8517,0,1); //
	AddStaticVehicle(461,2404.6636,647.9255,10.7919,183.7688,53,1); //
	AddStaticVehicle(506,2628.1047,746.8704,10.5246,352.7574,3,3); //
	AddStaticVehicle(549,2817.6445,928.3469,10.4470,359.5235,72,39); //
	// --- uncommented
	AddStaticVehicle(562,1919.8829,947.1886,10.4715,359.4453,11,1); //
	AddStaticVehicle(562,1881.6346,1006.7653,10.4783,86.9967,11,1); //
	AddStaticVehicle(562,2038.1044,1006.4022,10.4040,179.2641,11,1); //
	AddStaticVehicle(562,2038.1614,1014.8566,10.4057,179.8665,11,1); //
	AddStaticVehicle(562,2038.0966,1026.7987,10.4040,180.6107,11,1); //
	// --- uncommented end

	//Uber haxed
	AddStaticVehicle(422,9.1065,1165.5066,19.5855,2.1281,101,25); //
	AddStaticVehicle(463,19.8059,1163.7103,19.1504,346.3326,11,11); //
	AddStaticVehicle(463,12.5740,1232.2848,18.8822,121.8670,22,22); //
	//AddStaticVehicle(434,-110.8473,1133.7113,19.7091,359.7000,2,2); //hotknife
	AddStaticVehicle(586,69.4633,1217.0189,18.3304,158.9345,10,1); //
	AddStaticVehicle(586,-199.4185,1223.0405,19.2624,176.7001,25,1); //
	//AddStaticVehicle(605,-340.2598,1177.4846,19.5565,182.6176,43,8); // SMASHED UP CAR
	AddStaticVehicle(476,325.4121,2538.5999,17.5184,181.2964,71,77); //
	AddStaticVehicle(476,291.0975,2540.0410,17.5276,182.7206,7,6); //
	AddStaticVehicle(576,384.2365,2602.1763,16.0926,192.4858,72,1); //
	AddStaticVehicle(586,423.8012,2541.6870,15.9708,338.2426,10,1); //
	AddStaticVehicle(586,-244.0047,2724.5439,62.2077,51.5825,10,1); //
	AddStaticVehicle(586,-311.1414,2659.4329,62.4513,310.9601,27,1); //

	//uber haxed x 50
	//AddStaticVehicle(406,547.4633,843.0204,-39.8406,285.2948,1,1); // DUMPER
	//AddStaticVehicle(406,625.1979,828.9873,-41.4497,71.3360,1,1); // DUMPER
	//AddStaticVehicle(486,680.7997,919.0510,-40.4735,105.9145,1,1); // DOZER
	//AddStaticVehicle(486,674.3994,927.7518,-40.6087,128.6116,1,1); // DOZER
	AddStaticVehicle(543,596.8064,866.2578,-43.2617,186.8359,67,8); //
	AddStaticVehicle(543,835.0838,836.8370,11.8739,14.8920,8,90); //
	AddStaticVehicle(549,843.1893,838.8093,12.5177,18.2348,79,39); //
	//AddStaticVehicle(605,319.3803,740.2404,6.7814,271.2593,8,90); // SMASHED UP CAR
	AddStaticVehicle(400,-235.9767,1045.8623,19.8158,180.0806,75,1); //
	AddStaticVehicle(599,-211.5940,998.9857,19.8437,265.4935,0,1); //
	AddStaticVehicle(422,-304.0620,1024.1111,19.5714,94.1812,96,25); //
	AddStaticVehicle(588,-290.2229,1317.0276,54.1871,81.7529,1,1); //
	//AddStaticVehicle(424,-330.2399,1514.3022,75.1388,179.1514,2,2); //BF INJECT
	AddStaticVehicle(451,-290.3145,1567.1534,75.0654,133.1694,61,61); //
	AddStaticVehicle(470,280.4914,1945.6143,17.6317,310.3278,43,0); //
	AddStaticVehicle(470,272.2862,1949.4713,17.6367,285.9714,43,0); //
	AddStaticVehicle(470,271.6122,1961.2386,17.6373,251.9081,43,0); //
	AddStaticVehicle(470,279.8705,1966.2362,17.6436,228.4709,43,0); //
	//AddStaticVehicle(548,292.2317,1923.6440,19.2898,235.3379,1,1); // CARGOBOB
	AddStaticVehicle(433,277.6437,1985.7559,18.0772,270.4079,43,0); //
	AddStaticVehicle(433,277.4477,1994.8329,18.0773,267.7378,43,0); //
	//AddStaticVehicle(432,275.9634,2024.3629,17.6516,270.6823,43,0); // Tank (can cause scary shit to go down)
	AddStaticVehicle(568,-441.3438,2215.7026,42.2489,191.7953,41,29); //
	AddStaticVehicle(568,-422.2956,2225.2612,42.2465,0.0616,41,29); //
	AddStaticVehicle(568,-371.7973,2234.5527,42.3497,285.9481,41,29); //
	AddStaticVehicle(568,-360.1159,2203.4272,42.3039,113.6446,41,29); //
	AddStaticVehicle(468,-660.7385,2315.2642,138.3866,358.7643,6,6); //
	AddStaticVehicle(460,-1029.2648,2237.2217,42.2679,260.5732,1,3); //

	//Uber haxed x 100

    // --- uncommented
	AddStaticVehicle(419,95.0568,1056.5530,13.4068,192.1461,13,76); //
	AddStaticVehicle(429,114.7416,1048.3517,13.2890,174.9752,1,2); //
	//AddStaticVehicle(466,124.2480,1075.1835,13.3512,174.5334,78,76); // exceeds model limit
	AddStaticVehicle(411,-290.0065,1759.4958,42.4154,89.7571,116,1); //
	// --- uncommented end
	AddStaticVehicle(522,-302.5649,1777.7349,42.2514,238.5039,6,25); //
	AddStaticVehicle(522,-302.9650,1776.1152,42.2588,239.9874,8,82); //
	AddStaticVehicle(533,-301.0404,1750.8517,42.3966,268.7585,75,1); //
	AddStaticVehicle(535,-866.1774,1557.2700,23.8319,269.3263,31,1); //
	AddStaticVehicle(550,-799.3062,1518.1556,26.7488,88.5295,53,53); //
	AddStaticVehicle(521,-749.9730,1589.8435,26.5311,125.6508,92,3); //
	AddStaticVehicle(522,-867.8612,1544.5282,22.5419,296.0923,3,3); //
	AddStaticVehicle(554,-904.2978,1553.8269,25.9229,266.6985,34,30); //
	AddStaticVehicle(521,-944.2642,1424.1603,29.6783,148.5582,92,3); //
	// Exceeds model limit, cars need model adjustments
	// --- uncommented
	AddStaticVehicle(429,-237.7157,2594.8804,62.3828,178.6802,1,2); //
	//AddStaticVehicle(431,-160.5815,2693.7185,62.2031,89.4133,47,74); //
	AddStaticVehicle(463,-196.3012,2774.4395,61.4775,303.8402,22,22); //
	//AddStaticVehicle(483,-204.1827,2608.7368,62.6956,179.9914,1,5); //
	//AddStaticVehicle(490,-295.4756,2674.9141,62.7434,359.3378,0,0); //
	//AddStaticVehicle(500,-301.5293,2687.6013,62.7723,87.9509,28,119); //
	//AddStaticVehicle(500,-301.6699,2680.3293,62.7393,89.7925,13,119); //
	AddStaticVehicle(519,-1341.1079,-254.3787,15.0701,321.6338,1,1); //
	AddStaticVehicle(519,-1371.1775,-232.3967,15.0676,315.6091,1,1); //
	//AddStaticVehicle(552,-1396.2028,-196.8298,13.8434,286.2720,56,56); //
	//AddStaticVehicle(552,-1312.4509,-284.4692,13.8417,354.3546,56,56); //
	//AddStaticVehicle(552,-1393.5995,-521.0770,13.8441,187.1324,56,56); //
	//AddStaticVehicle(513,-1355.6632,-488.9562,14.7157,191.2547,48,18); //
	//AddStaticVehicle(513,-1374.4580,-499.1462,14.7482,220.4057,54,34); //
	//AddStaticVehicle(553,-1197.8773,-489.6715,15.4841,0.4029,91,87); //
	//AddStaticVehicle(553,1852.9989,-2385.4009,14.8827,200.0707,102,119); //
	//AddStaticVehicle(583,1879.9594,-2349.1919,13.0875,11.0992,1,1); //
	//AddStaticVehicle(583,1620.9697,-2431.0752,13.0951,126.3341,1,1); //
	//AddStaticVehicle(583,1545.1564,-2409.2114,13.0953,23.5581,1,1); //
	//AddStaticVehicle(583,1656.3702,-2651.7913,13.0874,352.7619,1,1); //
	AddStaticVehicle(519,1642.9850,-2425.2063,14.4744,159.8745,1,1); //
	AddStaticVehicle(519,1734.1311,-2426.7563,14.4734,172.2036,1,1); //
	// --- uncommented end

	AddStaticVehicle(415,-680.9882,955.4495,11.9032,84.2754,36,1); //
	AddStaticVehicle(460,-816.3951,2222.7375,43.0045,268.1861,1,3); //
	AddStaticVehicle(460,-94.6885,455.4018,1.5719,250.5473,1,3); //
	AddStaticVehicle(460,1624.5901,565.8568,1.7817,200.5292,1,3); //
	AddStaticVehicle(460,1639.3567,572.2720,1.5311,206.6160,1,3); //
	AddStaticVehicle(460,2293.4219,517.5514,1.7537,270.7889,1,3); //
	AddStaticVehicle(460,2354.4690,518.5284,1.7450,270.2214,1,3); //
	AddStaticVehicle(460,772.4293,2912.5579,1.0753,69.6706,1,3); //

	// 22/4 UPDATE
	AddStaticVehicle(560,2133.0769,1019.2366,10.5259,90.5265,9,39); //
	AddStaticVehicle(560,2142.4023,1408.5675,10.5258,0.3660,17,1); //
	AddStaticVehicle(560,2196.3340,1856.8469,10.5257,179.8070,21,1); //
	AddStaticVehicle(560,2103.4146,2069.1514,10.5249,270.1451,33,0); //
	AddStaticVehicle(560,2361.8042,2210.9951,10.3848,178.7366,37,0); //
	AddStaticVehicle(560,-1993.2465,241.5329,34.8774,310.0117,41,29); //
	AddStaticVehicle(559,-1989.3235,270.1447,34.8321,88.6822,58,8); //
	AddStaticVehicle(559,-1946.2416,273.2482,35.1302,126.4200,60,1); //
	AddStaticVehicle(558,-1956.8257,271.4941,35.0984,71.7499,24,1); //
	AddStaticVehicle(562,-1952.8894,258.8604,40.7082,51.7172,17,1); //
	AddStaticVehicle(411,-1949.8689,266.5759,40.7776,216.4882,112,1); //
	AddStaticVehicle(429,-1988.0347,305.4242,34.8553,87.0725,2,1); //
	AddStaticVehicle(559,-1657.6660,1213.6195,6.9062,282.6953,13,8); //
	AddStaticVehicle(560,-1658.3722,1213.2236,13.3806,37.9052,52,39); //
	AddStaticVehicle(558,-1660.8994,1210.7589,20.7875,317.6098,36,1); //
	AddStaticVehicle(550,-1645.2401,1303.9883,6.8482,133.6013,7,7); //
	AddStaticVehicle(460,-1333.1960,903.7660,1.5568,0.5095,46,32); //

	// 25/4 UPDATE
	AddStaticVehicle(411,113.8611,1068.6182,13.3395,177.1330,116,1); //
	AddStaticVehicle(429,159.5199,1185.1160,14.7324,85.5769,1,2); //
	AddStaticVehicle(535,2027.5668,2156.5234,10.5515,193.4734,0,0); // masina la hotel :>
	AddStaticVehicle(535,1997.4600,2762.3098,10.5513,179.4449,0,0); // AbysCar
		AddStaticVehicle(522,660.0554,1719.1187,6.5642,12.7699,8,82); //
	AddStaticVehicle(567,711.4207,1947.5208,5.4056,179.3810,90,96); //
	AddStaticVehicle(567,1031.8435,1920.3726,11.3369,89.4978,97,96); //
	AddStaticVehicle(567,1112.3754,1747.8737,10.6923,270.9278,102,114); //
	AddStaticVehicle(567,1641.6802,1299.2113,10.6869,271.4891,97,96); //
	AddStaticVehicle(567,2135.8757,1408.4512,10.6867,180.4562,90,96); //
	AddStaticVehicle(567,2262.2639,1469.2202,14.9177,91.1919,99,81); //
	AddStaticVehicle(567,2461.7380,1345.5385,10.6975,0.9317,114,1); //
	AddStaticVehicle(567,2804.4365,1332.5348,10.6283,271.7682,88,64); //
	AddStaticVehicle(560,2805.1685,1361.4004,10.4548,270.2340,17,1); //
	AddStaticVehicle(506,2853.5378,1361.4677,10.5149,269.6648,7,7); //
	AddStaticVehicle(567,2633.9832,2205.7061,10.6868,180.0076,93,64); //
	AddStaticVehicle(567,2119.9751,2049.3127,10.5423,180.1963,93,64); //
	AddStaticVehicle(567,2785.0261,-1835.0374,9.6874,226.9852,93,64); //
	AddStaticVehicle(567,2787.8975,-1876.2583,9.6966,0.5804,99,81); //
	AddStaticVehicle(411,2771.2993,-1841.5620,9.4870,20.7678,116,1); //
	AddStaticVehicle(420,1713.9319,1467.8354,10.5219,342.8006,6,1); // taxi


	return 1;
}