Something
public text v1 · immutableglobal testcreature = function(attacker)
{
this.SendChatMessage("You shall not learn the forgotten spells of mine!");
};
global creatureteach = function(attacker)
{
unit.CastSpellOnTarget(32996, attacker);
};
// Registering Scripts
.RegisterUnitEvent(525, 1, testcreature);
.RegisterUnitEvent(525, 1, creatureteach);