rendered paste body self:AddTimer(A.SPELL, C.BESTIAL_WRATH, 15, 0,1,1)
self:AddTimer(A.SPELL, C.CONCUSSIVE_SHOT, 4, 1,0,0, { e={[C.IMPROVED_CONCUSSIVE_SHOT]=4} })
self:AddTimer(A.SPELL, C.COUNTERATTACK, 5, 1,0,0, { cr="LIME" })
self:AddTimer(A.SPELL, C.DETERRENCE, 10, 0,1,1)
self:AddTimer(A.SPELL, C.EXPLOSIVE_TRAP, 60, 0,0,0, { g={i=2, a=1}, e={[C.EXPLOSIVE_TRAP_EFFECT]=60} })
self:AddTimer(A.SPELL, C.FREEZING_TRAP, 60, 0,0,0, { g={i=2, a=1}, e={[C.FREEZING_TRAP_EFFECT]=60} })
self:AddTimer(A.SPELL, C.FROST_TRAP, 60, 0,0,0, { g={i=2, a=1}, e={[C.FROST_TRAP_EFFECT]=60} })
self:AddTimer(A.SPELL, C.FLARE, 30, 0,0,0)
self:AddTimer(A.SPELL, C.HUNTER_S_MARK, 120, 1,0,0)
self:AddTimer(A.SPELL, C.IMMOLATION_TRAP, 60, 0,0,0, { g={i=2, a=1}, e={[C.IMMOLATION_TRAP_EFFECT]=60} })
self:AddTimer(A.SPELL, C.RAPID_FIRE, 10, 0,1,1)
self:AddTimer(A.SPELL, C.SCARE_BEAST, 10, 1,0,0, { d={rs=5} })
self:AddTimer(A.SPELL, C.SCATTER_SHOT, 4, 1,0,0)
self:AddTimer(A.SPELL, C.SCORPID_STING, 20, 1,0,0, { g={i=1} })
self:AddTimer(A.SPELL, C.SERPENT_STING, 15, 1,0,0, { g={i=1} })
self:AddTimer(A.SPELL, C.VIPER_STING, 8, 1,0,0, { g={i=1} })
self:AddTimer(A.SPELL, C.WING_CLIP, 10, 1,0,0, { e={[C.IMPROVED_WING_CLIP]=10} })
self:AddTimer(A.SPELL, C.WYVERN_STING, 12, 1,0,0, { g={i=1} })
self:AddTimer(A.EVENT, C.EXPLOSIVE_TRAP_EFFECT, 20, 1,0,0, { g={i=2, a=1}, xn=C.EXPLOSIVE_TRAP })
self:AddTimer(A.EVENT, C.FREEZING_TRAP_EFFECT, 10, 1,0,0, { g={i=2, a=1}, d={rs=5}, xn=C.FREEZING_TRAP })
self:AddTimer(A.EVENT, C.FROST_TRAP_EFFECT, 30, 0,0,0, { g={i=2, a=1}, xn=C.FROST_TRAP })
self:AddTimer(A.EVENT, C.IMMOLATION_TRAP_EFFECT, 20, 1,0,0, { g={i=2, a=1}, xn=C.IMMOLATION_TRAP })
self:AddTimer(A.EVENT, C.IMPROVED_CONCUSSIVE_SHOT, 3, 1,0,0, { cr="LIME", xn=C.CONCUSSIVE_SHOT })
self:AddTimer(A.EVENT, C.IMPROVED_WING_CLIP, 5, 1,0,0, { cr="LIME", xn=C.WING_CLIP } )
self:AddTimer(A.EVENT, C.QUICK_SHOTS, 12, 0,1,1, { a=1, cr="LIME", tx="Interface\\Icons\\Ability_Warrior_InnerRage" })
self:AddTimer(A.SKILL, C.COUNTERATTACK, 5, 0,1,0, { cr="YELLOW" })
self:AddTimer(A.SKILL, C.MONGOOSE_BITE, 5, 0,1,0, { cr="YELLOW" })