rendered paste bodypublic OnGameModeInit()
{
Menu1 = CreateMenu("Menu1", 1, XX, XX, XX, XX);
if (IsValidMenu(Menu1)){
SetMenuColumnHeader(Menu1, 0, "Menu");
AddMenuItem(Menu1, 0, "Pistolas");
}
Menu2 = CreateMenu("Menu2 ", 2, XX, XX, XX, XX);
if (IsValidMenu(Menu2 )){
SetMenuColumnHeader(Menu2 , 0, "weapons");
SetMenuColumnHeader(Menu2 , 1, "price");
AddMenuItem(Menu2 , 0, "XXXXXX");
AddMenuItem(Menu2 , 1, "$XX");
}
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
if(GetPlayerMenu(playerid) == Menu1) {
switch(row) {
case 0: {
ShowMenuForPlayer(Menu2, playerid);
}
}
}
if(GetPlayerMenu(playerid) == Menu2) {
switch(row) {
case 0: {
GivePlayerWeapon(playerid, XX, XXX);
GivePlayerMoney(playerid, XX);
ShowMenuForPlayer(Menu2, playerid);
}
}
}
}