rendered paste body(gdb) run
Starting program: /home/kieran/Games/glob2-core/src/glob2
[Thread debugging using libthread_db enabled]
[New Thread -1228142864 (LWP 25579)]
[New Thread -1233028192 (LWP 25582)]
[New Thread -1255679072 (LWP 25585)]
[New Thread -1264071776 (LWP 25586)]
Sending: NetSendClientInformation(versionMinor=57)
Recieved: NetSendServerInformation(loginPolicy=YOGAnonymousLogin; gamePolicy=YOGMultipleGames; playerID=2; )
YOGLoginScreen: recieved event YOGConnectedEvent()
Sending: NetAttemptLogin(username="k776"; password="kieranjp")
Recieved: NetLoginSuccessful()
Recieved: NetUpdatePlayerList(updatedPlayers 2, removedPlayers 0)
YOGLoginScreen: recieved event YOGLoginAcceptedEvent()
YOGScreen: recieved event YOGPlayerListUpdatedEvent()
Sending: NetCreateGame(gameName="New Game")
Sending: NetSendMapHeader(mapname=map)
Recieved: NetCreateGameAccepted()
1
Sending: NetSendGameHeader()
Recieved: NetUpdateGameList(removedGames 0, updatedGames 1)
YOGScreen: recieved event YOGGameListUpdatedEvent()
Sending: NetStartGame()
1
1
Sending: NetSendOrder(orderType=51)
Sending: NetSendOrder(orderType=51)
Sending: NetSendOrder(orderType=51)
Sending: NetSendOrder(orderType=51)
Sending: NetSendOrder(orderType=51)
Sending: NetSendOrder(orderType=51)
Sending: NetSendOrder(orderType=51)
Sending: NetSendOrder(orderType=51)
Sending: NetSendOrder(orderType=51)
Sending: NetSendOrder(orderType=51)
Sending: NetSendOrder(orderType=51)
Sending: NetSendOrder(orderType=51)
Sending: NetSendOrder(orderType=51)
Sending: NetSendOrder(orderType=51)
Sending: NetSendOrder(orderType=51)
Sending: NetSendOrder(orderType=51)
Sending: NetSendOrder(orderType=51)
Sending: NetSendOrder(orderType=51)
Sending: NetSendOrder(orderType=51)
Sending: NetSendOrder(orderType=51)
Sending: NetSendOrder(orderType=67)
Sending: NetLeaveGame()
Recieved: NetUpdateGameList(removedGames 1, updatedGames 0)
YOGScreen: recieved event YOGGameListUpdatedEvent()
Sending: NetSendYOGMessage()
Sending: NetSendYOGMessage()
Sending: NetCreateGame(gameName="New Game")
Sending: NetSendMapHeader(mapname=map)
Recieved: NetCreateGameAccepted()
Recieved: NetUpdateGameList(removedGames 0, updatedGames 1)
1
Sending: NetSendGameHeader()
YOGScreen: recieved event YOGGameListUpdatedEvent()
Recieved: NetPlayerJoinsGame()
2
Sending: NetSendGameHeader()
Recieved: NetUpdatePlayerList(updatedPlayers 0, removedPlayers 1)
YOGScreen: recieved event YOGPlayerListUpdatedEvent()
Recieved: NetUpdatePlayerList(updatedPlayers 1, removedPlayers 0)
YOGScreen: recieved event YOGPlayerListUpdatedEvent()
Recieved: NetPlayerJoinsGame()
3
Sending: NetSendGameHeader()
2
Sending: NetSendGameHeader()
Sending: NetKickPlayer(playerID=1; reason=1)
1
Sending: NetSendGameHeader()
Sending: NetKickPlayer(playerID=1; reason=1)
Recieved: NetUpdatePlayerList(updatedPlayers 0, removedPlayers 1)
YOGScreen: recieved event YOGPlayerListUpdatedEvent()