rendered paste body#include<iostream.h>#include<math.h>#include<time.h>#include<stdlib.h>#include<conio.h>#include<windows.h>void DrawBar(int Length, const char mark= char(177)) { for (int i=0; i<Length; i++) cout << mark; cout << endl; }void setcolor(unsigned short color) { HANDLE hcon = GetStdHandle(STD_OUTPUT_HANDLE); SetConsoleTextAttribute(hcon,color); }int main() { setcolor(2); //Sets up stuff for random numbers srand((unsigned)time(NULL)); //Sets up tokens and jackpot int jackpot = 5; int tokens = 1000; //Displays Title DrawBar(80); cout << "\tS\tL\tO\tT\tS" << endl; DrawBar(80); char choice; do { //Displays Choices and tokens and jackpot amounts cout << endl <<"Tokens:" << tokens << endl; cout << "JACKPOT = " << jackpot << endl; cout << "--[P]ull or [Q]uit--" << endl; cin >> choice; if (choice == 'P' || choice == 'p') // a b c \-/ { // d e f -X- Later will make 1x 3x 5x tokens--; // g h i /-\ int slota; slota = rand()%6; int slotb; slotb = rand()%6; int slotc; slotc = rand()%6; /* int slotd; slota = rand()%6; int slote; slotb = rand()%6; int slotf; slotc = rand()%6; int slotg; slota = rand()%6; int sloth; slotb = rand()%6; int sloti; slotc = rand()%6; */ char symbols[] = "$@*!&"; // int values[5] = {12,20,30,40,50}; char syma = symbols[slota]; char symb = symbols[slotb]; char symc = symbols[slotc]; /* char symd = symbols[slotd]; char syme = symbols[slote]; char symf = symbols[slotf]; char symg = symbols[slotg]; char symh = symbols[sloth]; char symi = symbols[sloti]; */ jackpot += 1; DrawBar(80); //Displays the slots cout << endl << "[" << syma << "]" << " " << "[" << symb << "]" << " " << "[" << symc << "]" << endl; /* cout << endl << "[" << symd << "]" << " " << "[" << syme << "]" << " " << "[" << symf << "]" << endl; cout << endl << "[" << symg << "]" << " " << "[" << symh << "]" << " " << "[" << symi << "]" << endl; */ //wining if (slota == slotb && slotb == slotc && slotc == slota) { cout << "You Win " << slota <<" Tokens" << endl; cout << endl; tokens += slota; DrawBar(80); /* if(slotd == 3) { cout << "You Win 3 Tokens" << endl; cout << endl; tokens += 3; DrawBar(80); } else if (slotd == 2) { cout << "You Win 2 Tokens" << endl; cout << endl; tokens +=2; DrawBar(80); } else if (slotd == 1) { cout << "You Win 1 Token" << endl; cout << endl; tokens +=1; DrawBar(80); }*/ } else { cout << "You won nothing" << endl; cout << endl; DrawBar(80); } } /* else if (choice !='P' || choice !='p' || choice !='Q' || choice !='q') { cout << "Please Enter A Valid Command"; cout << endl; } */ //Requirments ending the loop } while ((choice !='q') && (choice !='Q') && (tokens!=0)); //Ending comments cout << "You left the Casino with " << tokens << " tokens!" << endl; // system("PAUSE"); return 0; }