#include <a_samp>// This is a comment// uncomment the line below if you want to write a filterscript#define FILTERSCRIPT#if defined FILTERSCRIPTpublic OnFilterScriptInit(){ print("\n--------------------------------------"); print(" Join and Leave server messages: LOADED"); print("--------------------------------------\n"); return 1;}public OnFilterScriptExit(){ print("\n--------------------------------------"); print(" Join and Leave server messages: UNLOADED"); print("--------------------------------------\n"); return 1;}#elsemain(){ print("\n----------------------------------"); print(" Blank Gamemode by your name here"); print("----------------------------------\n");}#endifPlayerName(playerid) { new pName[24]; GetPlayerName(playerid, pName, 24); return pName;}public OnPlayerConnect(playerid){ new str[256]; format(str, sizeof str, "SERVER: %s has joined the server", PlayerName(playerid)); SendClientMessageToAll(0xFFFFFFFF, str); printf(" %s has joind the server", PlayerName(playerid)); return 1;}public OnPlayerDisconnect(playerid, reason){ new str[256]; format(str, sizeof str, "SERVER: %s has left the server", PlayerName(playerid)); SendClientMessageToAll(0xFFFFFFFF, str); printf(" %s has left the server", PlayerName(playerid)); return 1;}