rendered paste body-- /\/\ __ _ _ __ __ _ ___ / _\ ___ _ __(_)_ __ | |_-- / \ / _` | '_ \ / _` |/ _ \\ \ / __| '__| | '_ \| __|-- / /\/\ \ (_| | | | | (_| | (_) |\ \ (__| | | | |_) | |_-- \/ \/\__,_|_| |_|\__, |\___/\__/\___|_| |_| .__/ \__|-- |___/ |_|-- A WHOLE NEW WORLD-- MangoScript - Bringing a whole new world to MaNGOSItemProto_TestScript = Mango.Scripts.Create('ItemProto_TestScript');ItemProto_TestScript:ForceLUA(); -- Don't use the CPP version if valid-- Define spells & yellsItemProto_TestScript.Spell1 = ???????;ItemProto_TestScript.Spell2 = ???????;ItemProto_TestScript.Spell3 = ???????;ItemProto_TestScript.Spell4 = ???????;ItemProto_TestScript.Yell1 = ???????;ItemProto_TestScript.Yell2 = ???????;ItemProto_TestScript.Yell3 = ???????;ItemProto_TestScript.Yell4 = ???????;function ItemProto_TestScript_OnClick(_Player, LUA) -- Link the AI to the different scripts-- Note: Only the ones who use the Mango.Scripts method of scripting can use TEST_Threat_AITEST_Threat_AI:Register('ItemProto_TestScript');