Stuff
public text v1 · immutable/Item stuff
uint32 lb_Item_ItemId(Item* it)
{
return it->GetProto()->ItemId;
}
uint32 lb_Item_Class(Item* it)
{
return it->GetProto()->Class;
}
uint32 lb_Item_SubClass(Item* it)
{
return it->GetProto()->SubClass;
}
const char* lb_Item_ScriptName(Item* it)
{
return it->GetProto()->ScriptName;
}