;;E-BFCO_Veh_Respawn_Menu.sqs
;;This script will govern the East BFCO and his menu system for respawning vehicles
;;called in init.sqs
;; [] exec "E-BFCO_Veh_Respawn_Menu.sqs"
@alive Player
?(Player == EBFCO): goto "GiveMenu"
exit
#GiveMenu
EGiveMenu=0
_AID = Player addaction ["Vehicle Respawn Menu","E-VehMenu.sqs"]
_AID2 = player addaction ["Obj Status Report","Report_Obj.sqs"]
_AID3 = player addAction ["> Team Totals", "ArmAI_Scripts\UN-CIVs\CheckPlayerNumbers.sqf"]
#Wait
?(EGiveMenu==1): goto "GiveMenu"
?(!Alive player): goto "NotAlive"
~3
goto "Wait"
#NotAlive
Player RemoveAction _AID
Player RemoveAction _AID2
Player Removeaction _AID3
@(Alive Player)
goto "GiveMenu"