Something
public text v1 · immutablefunction Vehicle_OnProduce(user, menuitem)
--Talk to him first..
if (menuitem == o)
then
user:inventory_modify("Speak with Tavernkeep", -1)
user:message("Ahoy! What do you want to know about?")
end
--Ask about adventure
elseif (menuitem == 1)
then
user:message("I heard there was a treasure-loaded fortress around..")
end