rendered paste body//OBJECT:
#define OBJECT_FIELD_GUID 0x000 // Size:2 Type:GUID Flags:1
#define OBJECT_FIELD_TYPE 0x002 // Size:1 Type:Int32 Flags:1
#define OBJECT_FIELD_ENTRY 0x003 // Size:1 Type:Int32 Flags:1
#define OBJECT_FIELD_SCALE_X 0x004 // Size:1 Type:Float Flags:1
#define OBJECT_FIELD_PADDING 0x005 // Size:1 Type:Int32 Flags:0 //ITEM:
#define OBJECT_END 0x006
#define ITEM_FIELD_OWNER OBJECT_END + 0x000 // Size:2 Type:GUID Flags:1
#define ITEM_FIELD_CONTAINED OBJECT_END + 0x002 // Size:2 Type:GUID Flags:1
#define ITEM_FIELD_CREATOR OBJECT_END + 0x004 // Size:2 Type:GUID Flags:1
#define ITEM_FIELD_GIFTCREATOR OBJECT_END + 0x006 // Size:2 Type:GUID Flags:1
#define ITEM_FIELD_STACK_COUNT OBJECT_END + 0x008 // Size:1 Type:Int32 Flags:20
#define ITEM_FIELD_DURATION OBJECT_END + 0x009 // Size:1 Type:Int32 Flags:20
#define ITEM_FIELD_SPELL_CHARGES OBJECT_END + 0x00A // Size:5 Type:Int32 Flags:20
#define ITEM_FIELD_SPELL_CHARGES_01 OBJECT_END + 0x00B // Size:5 Type:Int32 Flags:20
#define ITEM_FIELD_SPELL_CHARGES_02 OBJECT_END + 0x00C // Size:5 Type:Int32 Flags:20
#define ITEM_FIELD_SPELL_CHARGES_03 OBJECT_END + 0x00D // Size:5 Type:Int32 Flags:20
#define ITEM_FIELD_SPELL_CHARGES_04 OBJECT_END + 0x00E // Size:5 Type:Int32 Flags:20
#define ITEM_FIELD_FLAGS OBJECT_END + 0x00F // Size:1 Type:Int32 Flags:1
#define ITEM_FIELD_ENCHANTMENT OBJECT_END + 0x010 // Size:33 Type:Int32 Flags:1
#define ITEM_FIELD_ENCHANTMENT_01 OBJECT_END + 0x011 // Size:33 Type:Int32 Flags:1
#define ITEM_FIELD_ENCHANTMENT_02 OBJECT_END + 0x012 // Size:33 Type:Int32 Flags:1
#define ITEM_FIELD_ENCHANTMENT_03 OBJECT_END + 0x013 // Size:33 Type:Int32 Flags:1
#define ITEM_FIELD_ENCHANTMENT_04 OBJECT_END + 0x014 // Size:33 Type:Int32 Flags:1
#define ITEM_FIELD_ENCHANTMENT_05 OBJECT_END + 0x015 // Size:33 Type:Int32 Flags:1
#define ITEM_FIELD_ENCHANTMENT_06 OBJECT_END + 0x016 // Size:33 Type:Int32 Flags:1
#define ITEM_FIELD_ENCHANTMENT_07 OBJECT_END + 0x017 // Size:33 Type:Int32 Flags:1
#define ITEM_FIELD_ENCHANTMENT_08 OBJECT_END + 0x018 // Size:33 Type:Int32 Flags:1
#define ITEM_FIELD_ENCHANTMENT_09 OBJECT_END + 0x019 // Size:33 Type:Int32 Flags:1
#define ITEM_FIELD_ENCHANTMENT_10 OBJECT_END + 0x01A // Size:33 Type:Int32 Flags:1
#define ITEM_FIELD_ENCHANTMENT_11 OBJECT_END + 0x01B // Size:33 Type:Int32 Flags:1
#define ITEM_FIELD_ENCHANTMENT_12 OBJECT_END + 0x01C // Size:33 Type:Int32 Flags:1
#define ITEM_FIELD_ENCHANTMENT_13 OBJECT_END + 0x01D // Size:33 Type:Int32 Flags:1
#define ITEM_FIELD_ENCHANTMENT_14 OBJECT_END + 0x01E // Size:33 Type:Int32 Flags:1
#define ITEM_FIELD_ENCHANTMENT_15 OBJECT_END + 0x01F // Size:33 Type:Int32 Flags:1
#define ITEM_FIELD_ENCHANTMENT_16 OBJECT_END + 0x020 // Size:33 Type:Int32 Flags:1
#define ITEM_FIELD_ENCHANTMENT_17 OBJECT_END + 0x021 // Size:33 Type:Int32 Flags:1
#define ITEM_FIELD_ENCHANTMENT_18 OBJECT_END + 0x022 // Size:33 Type:Int32 Flags:1
#define ITEM_FIELD_ENCHANTMENT_19 OBJECT_END + 0x023 // Size:33 Type:Int32 Flags:1
#define ITEM_FIELD_ENCHANTMENT_20 OBJECT_END + 0x024 // Size:33 Type:Int32 Flags:1
#define ITEM_FIELD_ENCHANTMENT_21 OBJECT_END + 0x025 // Size:33 Type:Int32 Flags:1
#define ITEM_FIELD_ENCHANTMENT_22 OBJECT_END + 0x026 // Size:33 Type:Int32 Flags:1
#define ITEM_FIELD_ENCHANTMENT_23 OBJECT_END + 0x027 // Size:33 Type:Int32 Flags:1
#define ITEM_FIELD_ENCHANTMENT_24 OBJECT_END + 0x028 // Size:33 Type:Int32 Flags:1
#define ITEM_FIELD_ENCHANTMENT_25 OBJECT_END + 0x029 // Size:33 Type:Int32 Flags:1
#define ITEM_FIELD_ENCHANTMENT_26 OBJECT_END + 0x02A // Size:33 Type:Int32 Flags:1
#define ITEM_FIELD_ENCHANTMENT_27 OBJECT_END + 0x02B // Size:33 Type:Int32 Flags:1
#define ITEM_FIELD_ENCHANTMENT_28 OBJECT_END + 0x02C // Size:33 Type:Int32 Flags:1
#define ITEM_FIELD_ENCHANTMENT_29 OBJECT_END + 0x02D // Size:33 Type:Int32 Flags:1
#define ITEM_FIELD_ENCHANTMENT_30 OBJECT_END + 0x02E // Size:33 Type:Int32 Flags:1
#define ITEM_FIELD_ENCHANTMENT_31 OBJECT_END + 0x02F // Size:33 Type:Int32 Flags:1
#define ITEM_FIELD_ENCHANTMENT_32 OBJECT_END + 0x030 // Size:33 Type:Int32 Flags:1
#define ITEM_FIELD_PROPERTY_SEED OBJECT_END + 0x031 // Size:1 Type:Int32 Flags:1
#define ITEM_FIELD_RANDOM_PROPERTIES_ID OBJECT_END + 0x032 // Size:1 Type:Int32 Flags:1
#define ITEM_FIELD_ITEM_TEXT_ID OBJECT_END + 0x033 // Size:1 Type:Int32 Flags:4
#define ITEM_FIELD_DURABILITY OBJECT_END + 0x034 // Size:1 Type:Int32 Flags:20
#define ITEM_FIELD_MAXDURABILITY OBJECT_END + 0x035 // Size:1 Type:Int32 Flags:20
#define ITEM_END OBJECT_END + 0x036
//CONTAINER:
#define CONTAINER_FIELD_NUM_SLOTS ITEM_END + 0x000 // Size:1 Type:Int32 Flags:1
#define CONTAINER_ALIGN_PAD ITEM_END + 0x001 // Size:1 Type:Bytes Flags:0
#define CONTAINER_FIELD_SLOT_1 ITEM_END + 0x002 // Size:72 Type:GUID Flags:1
#define CONTAINER_END ITEM_END + 0x04A
//UNIT:
#define UNIT_FIELD_CHARM OBJECT_END + 0x000 // Size:2 Type:GUID Flags:1
#define UNIT_FIELD_SUMMON OBJECT_END + 0x002 // Size:2 Type:GUID Flags:1
#define UNIT_FIELD_CHARMEDBY OBJECT_END + 0x004 // Size:2 Type:GUID Flags:1
#define UNIT_FIELD_SUMMONEDBY OBJECT_END + 0x006 // Size:2 Type:GUID Flags:1
#define UNIT_FIELD_CREATEDBY OBJECT_END + 0x008 // Size:2 Type:GUID Flags:1
#define UNIT_FIELD_TARGET OBJECT_END + 0x00A // Size:2 Type:GUID Flags:1
#define UNIT_FIELD_PERSUADED OBJECT_END + 0x00C // Size:2 Type:GUID Flags:1
#define UNIT_FIELD_CHANNEL_OBJECT OBJECT_END + 0x00E // Size:2 Type:GUID Flags:1
#define UNIT_FIELD_HEALTH OBJECT_END + 0x010 // Size:1 Type:Int32 Flags:256
#define UNIT_FIELD_POWER1 OBJECT_END + 0x011 // Size:1 Type:Int32 Flags:1
#define UNIT_FIELD_POWER2 OBJECT_END + 0x012 // Size:1 Type:Int32 Flags:1
#define UNIT_FIELD_POWER3 OBJECT_END + 0x013 // Size:1 Type:Int32 Flags:1
#define UNIT_FIELD_POWER4 OBJECT_END + 0x014 // Size:1 Type:Int32 Flags:1
#define UNIT_FIELD_POWER5 OBJECT_END + 0x015 // Size:1 Type:Int32 Flags:1
#define UNIT_FIELD_MAXHEALTH OBJECT_END + 0x016 // Size:1 Type:Int32 Flags:256
#define UNIT_FIELD_MAXPOWER1 OBJECT_END + 0x017 // Size:1 Type:Int32 Flags:1
#define UNIT_FIELD_MAXPOWER2 OBJECT_END + 0x018 // Size:1 Type:Int32 Flags:1
#define UNIT_FIELD_MAXPOWER3 OBJECT_END + 0x019 // Size:1 Type:Int32 Flags:1
#define UNIT_FIELD_MAXPOWER4 OBJECT_END + 0x01A // Size:1 Type:Int32 Flags:1
#define UNIT_FIELD_MAXPOWER5 OBJECT_END + 0x01B // Size:1 Type:Int32 Flags:1
#define UNIT_FIELD_LEVEL OBJECT_END + 0x01C // Size:1 Type:Int32 Flags:1
#define UNIT_FIELD_FACTIONTEMPLATE OBJECT_END + 0x01D // Size:1 Type:Int32 Flags:1
#define UNIT_FIELD_BYTES_0 OBJECT_END + 0x01E // Size:1 Type:Bytes Flags:1
#define UNIT_VIRTUAL_ITEM_SLOT_DISPLAY OBJECT_END + 0x01F // Size:3 Type:Int32 Flags:1
#define UNIT_VIRTUAL_ITEM_SLOT_DISPLAY_01 OBJECT_END + 0x020 // Size:3 Type:Int32 Flags:1
#define UNIT_VIRTUAL_ITEM_SLOT_DISPLAY_02 OBJECT_END + 0x021 // Size:3 Type:Int32 Flags:1
#define UNIT_VIRTUAL_ITEM_INFO OBJECT_END + 0x022 // Size:6 Type:Bytes Flags:1
#define UNIT_VIRTUAL_ITEM_INFO_01 OBJECT_END + 0x023 // Size:6 Type:Bytes Flags:1
#define UNIT_VIRTUAL_ITEM_INFO_02 OBJECT_END + 0x024 // Size:6 Type:Bytes Flags:1
#define UNIT_VIRTUAL_ITEM_INFO_03 OBJECT_END + 0x025 // Size:6 Type:Bytes Flags:1
#define UNIT_VIRTUAL_ITEM_INFO_04 OBJECT_END + 0x026 // Size:6 Type:Bytes Flags:1
#define UNIT_VIRTUAL_ITEM_INFO_05 OBJECT_END + 0x027 // Size:6 Type:Bytes Flags:1
#define UNIT_FIELD_FLAGS OBJECT_END + 0x028 // Size:1 Type:Int32 Flags:1
#define UNIT_FIELD_AURA OBJECT_END + 0x029 // Size:56 Type:Int32 Flags:1
#define UNIT_FIELD_AURA_01 OBJECT_END + 0x02A // Size:56 Type:Int32 Flags:1
#define UNIT_FIELD_AURA_02 OBJECT_END + 0x02B // Size:56 Type:Int32 Flags:1
#define UNIT_FIELD_AURA_03 OBJECT_END + 0x02C // Size:56 Type:Int32 Flags:1
#define UNIT_FIELD_AURA_04 OBJECT_END + 0x02D // Size:56 Type:Int32 Flags:1
#define UNIT_FIELD_AURA_05 OBJECT_END + 0x02E // Size:56 Type:Int32 Flags:1
#define UNIT_FIELD_AURA_06 OBJECT_END + 0x02F // Size:56 Type:Int32 Flags:1
#define UNIT_FIELD_AURA_07 OBJECT_END + 0x030 // Size:56 Type:Int32 Flags:1
#define UNIT_FIELD_AURA_08 OBJECT_END + 0x031 // Size:56 Type:Int32 Flags:1
#define UNIT_FIELD_AURA_09 OBJECT_END + 0x032 // Size:56 Type:Int32 Flags:1
#define UNIT_FIELD_AURA_10 OBJECT_END + 0x033 // Size:56 Type:Int32 Flags:1
#define UNIT_FIELD_AURA_11 OBJECT_END + 0x034 // Size:56 Type:Int32 Flags:1
#define UNIT_FIELD_AURA_12 OBJECT_END + 0x035 // Size:56 Type:Int32 Flags:1
#define UNIT_FIELD_AURA_13 OBJECT_END + 0x036 // Size:56 Type:Int32 Flags:1
#define UNIT_FIELD_AURA_14 OBJECT_END + 0x037 // Size:56 Type:Int32 Flags:1
#define UNIT_FIELD_AURA_15 OBJECT_END + 0x038 // Size:56 Type:Int32 Flags:1
#define UNIT_FIELD_AURA_16 OBJECT_END + 0x039 // Size:56 Type:Int32 Flags:1
#define UNIT_FIELD_AURA_17 OBJECT_END + 0x03A // Size:56 Type:Int32 Flags:1
#define UNIT_FIELD_AURA_18 OBJECT_END + 0x03B // Size:56 Type:Int32 Flags:1
#define UNIT_FIELD_AURA_19 OBJECT_END + 0x03C // Size:56 Type:Int32 Flags:1
#define UNIT_FIELD_AURA_20 OBJECT_END + 0x03D // Size:56 Type:Int32 Flags:1
#define UNIT_FIELD_AURA_21 OBJECT_END + 0x03E // Size:56 Type:Int32 Flags:1
#define UNIT_FIELD_AURA_22 OBJECT_END + 0x03F // Size:56 Type:Int32 Flags:1
#define UNIT_FIELD_AURA_23 OBJECT_END + 0x040 // Size:56 Type:Int32 Flags:1
#define UNIT_FIELD_AURA_24 OBJECT_END + 0x041 // Size:56 Type:Int32 Flags:1
#define UNIT_FIELD_AURA_25 OBJECT_END + 0x042 // Size:56 Type:Int32 Flags:1
#define UNIT_FIELD_AURA_26 OBJECT_END + 0x043 // Size:56 Type:Int32 Flags:1
#define UNIT_FIELD_AURA_27 OBJECT_END + 0x044 // Size:56 Type:Int32 Flags:1
#define UNIT_FIELD_AURA_28 OBJECT_END + 0x045 // Size:56 Type:Int32 Flags:1
#define UNIT_FIELD_AURA_29 OBJECT_END + 0x046 // Size:56 Type:Int32 Flags:1
#define UNIT_FIELD_AURA_30 OBJECT_END + 0x047 // Size:56 Type:Int32 Flags:1
#define UNIT_FIELD_AURA_31 OBJECT_END + 0x048 // Size:56 Type:Int32 Flags:1
#define UNIT_FIELD_AURA_32 OBJECT_END + 0x049 // Size:56 Type:Int32 Flags:1
#define UNIT_FIELD_AURA_33 OBJECT_END + 0x04A // Size:56 Type:Int32 Flags:1
#define UNIT_FIELD_AURA_34 OBJECT_END + 0x04B // Size:56 Type:Int32 Flags:1
#define UNIT_FIELD_AURA_35 OBJECT_END + 0x04C // Size:56 Type:Int32 Flags:1
#define UNIT_FIELD_AURA_36 OBJECT_END + 0x04D // Size:56 Type:Int32 Flags:1
#define UNIT_FIELD_AURA_37 OBJECT_END + 0x04E // Size:56 Type:Int32 Flags:1
#define UNIT_FIELD_AURA_38 OBJECT_END + 0x04F // Size:56 Type:Int32 Flags:1
#define UNIT_FIELD_AURA_39 OBJECT_END + 0x050 // Size:56 Type:Int32 Flags:1
#define UNIT_FIELD_AURA_40 OBJECT_END + 0x051 // Size:56 Type:Int32 Flags:1
#define UNIT_FIELD_AURA_41 OBJECT_END + 0x052 // Size:56 Type:Int32 Flags:1
#define UNIT_FIELD_AURA_42 OBJECT_END + 0x053 // Size:56 Type:Int32 Flags:1
#define UNIT_FIELD_AURA_43 OBJECT_END + 0x054 // Size:56 Type:Int32 Flags:1
#define UNIT_FIELD_AURA_44 OBJECT_END + 0x055 // Size:56 Type:Int32 Flags:1
#define UNIT_FIELD_AURA_45 OBJECT_END + 0x056 // Size:56 Type:Int32 Flags:1
#define UNIT_FIELD_AURA_46 OBJECT_END + 0x057 // Size:56 Type:Int32 Flags:1
#define UNIT_FIELD_AURA_47 OBJECT_END + 0x058 // Size:56 Type:Int32 Flags:1
#define UNIT_FIELD_AURA_48 OBJECT_END + 0x059 // Size:56 Type:Int32 Flags:1
#define UNIT_FIELD_AURA_49 OBJECT_END + 0x05A // Size:56 Type:Int32 Flags:1
#define UNIT_FIELD_AURA_50 OBJECT_END + 0x05B // Size:56 Type:Int32 Flags:1
#define UNIT_FIELD_AURA_51 OBJECT_END + 0x05C // Size:56 Type:Int32 Flags:1
#define UNIT_FIELD_AURA_52 OBJECT_END + 0x05D // Size:56 Type:Int32 Flags:1
#define UNIT_FIELD_AURA_53 OBJECT_END + 0x05E // Size:56 Type:Int32 Flags:1
#define UNIT_FIELD_AURA_54 OBJECT_END + 0x05F // Size:56 Type:Int32 Flags:1
#define UNIT_FIELD_AURA_55 OBJECT_END + 0x060 // Size:56 Type:Int32 Flags:1
#define UNIT_FIELD_AURAFLAGS OBJECT_END + 0x061 // Size:7 Type:Bytes Flags:1
#define UNIT_FIELD_AURAFLAGS_01 OBJECT_END + 0x062 // Size:7 Type:Bytes Flags:1
#define UNIT_FIELD_AURAFLAGS_02 OBJECT_END + 0x063 // Size:7 Type:Bytes Flags:1
#define UNIT_FIELD_AURAFLAGS_03 OBJECT_END + 0x064 // Size:7 Type:Bytes Flags:1
#define UNIT_FIELD_AURAFLAGS_04 OBJECT_END + 0x065 // Size:7 Type:Bytes Flags:1
#define UNIT_FIELD_AURAFLAGS_05 OBJECT_END + 0x066 // Size:7 Type:Bytes Flags:1
#define UNIT_FIELD_AURAFLAGS_06 OBJECT_END + 0x067 // Size:7 Type:Bytes Flags:1
#define UNIT_FIELD_AURALEVELS OBJECT_END + 0x068 // Size:14 Type:Bytes Flags:1
#define UNIT_FIELD_AURALEVELS_01 OBJECT_END + 0x069 // Size:14 Type:Bytes Flags:1
#define UNIT_FIELD_AURALEVELS_02 OBJECT_END + 0x06A // Size:14 Type:Bytes Flags:1
#define UNIT_FIELD_AURALEVELS_03 OBJECT_END + 0x06B // Size:14 Type:Bytes Flags:1
#define UNIT_FIELD_AURALEVELS_04 OBJECT_END + 0x06C // Size:14 Type:Bytes Flags:1
#define UNIT_FIELD_AURALEVELS_05 OBJECT_END + 0x06D // Size:14 Type:Bytes Flags:1
#define UNIT_FIELD_AURALEVELS_06 OBJECT_END + 0x06E // Size:14 Type:Bytes Flags:1
#define UNIT_FIELD_AURALEVELS_07 OBJECT_END + 0x06F // Size:14 Type:Bytes Flags:1
#define UNIT_FIELD_AURALEVELS_08 OBJECT_END + 0x070 // Size:14 Type:Bytes Flags:1
#define UNIT_FIELD_AURALEVELS_09 OBJECT_END + 0x071 // Size:14 Type:Bytes Flags:1
#define UNIT_FIELD_AURALEVELS_10 OBJECT_END + 0x072 // Size:14 Type:Bytes Flags:1
#define UNIT_FIELD_AURALEVELS_11 OBJECT_END + 0x073 // Size:14 Type:Bytes Flags:1
#define UNIT_FIELD_AURALEVELS_12 OBJECT_END + 0x074 // Size:14 Type:Bytes Flags:1
#define UNIT_FIELD_AURALEVELS_13 OBJECT_END + 0x075 // Size:14 Type:Bytes Flags:1
#define UNIT_FIELD_AURAAPPLICATIONS OBJECT_END + 0x076 // Size:14 Type:Bytes Flags:1
#define UNIT_FIELD_AURAAPPLICATIONS_01 OBJECT_END + 0x077 // Size:14 Type:Bytes Flags:1
#define UNIT_FIELD_AURAAPPLICATIONS_02 OBJECT_END + 0x078 // Size:14 Type:Bytes Flags:1
#define UNIT_FIELD_AURAAPPLICATIONS_03 OBJECT_END + 0x079 // Size:14 Type:Bytes Flags:1
#define UNIT_FIELD_AURAAPPLICATIONS_04 OBJECT_END + 0x07A // Size:14 Type:Bytes Flags:1
#define UNIT_FIELD_AURAAPPLICATIONS_05 OBJECT_END + 0x07B // Size:14 Type:Bytes Flags:1
#define UNIT_FIELD_AURAAPPLICATIONS_06 OBJECT_END + 0x07C // Size:14 Type:Bytes Flags:1
#define UNIT_FIELD_AURAAPPLICATIONS_07 OBJECT_END + 0x07D // Size:14 Type:Bytes Flags:1
#define UNIT_FIELD_AURAAPPLICATIONS_08 OBJECT_END + 0x07E // Size:14 Type:Bytes Flags:1
#define UNIT_FIELD_AURAAPPLICATIONS_09 OBJECT_END + 0x07F // Size:14 Type:Bytes Flags:1
#define UNIT_FIELD_AURAAPPLICATIONS_10 OBJECT_END + 0x080 // Size:14 Type:Bytes Flags:1
#define UNIT_FIELD_AURAAPPLICATIONS_11 OBJECT_END + 0x081 // Size:14 Type:Bytes Flags:1
#define UNIT_FIELD_AURAAPPLICATIONS_12 OBJECT_END + 0x082 // Size:14 Type:Bytes Flags:1
#define UNIT_FIELD_AURAAPPLICATIONS_13 OBJECT_END + 0x083 // Size:14 Type:Bytes Flags:1
#define UNIT_FIELD_AURASTATE OBJECT_END + 0x084 // Size:1 Type:Int32 Flags:1
#define UNIT_FIELD_BASEATTACKTIME OBJECT_END + 0x085 // Size:2 Type:Int32 Flags:1
#define UNIT_FIELD_BASEATTACKTIME_01 OBJECT_END + 0x086 // Size:2 Type:Int32 Flags:1
#define UNIT_FIELD_RANGEDATTACKTIME OBJECT_END + 0x087 // Size:1 Type:Int32 Flags:2
#define UNIT_FIELD_BOUNDINGRADIUS OBJECT_END + 0x088 // Size:1 Type:Float Flags:1
#define UNIT_FIELD_COMBATREACH OBJECT_END + 0x089 // Size:1 Type:Float Flags:1
#define UNIT_FIELD_DISPLAYID OBJECT_END + 0x08A // Size:1 Type:Int32 Flags:1
#define UNIT_FIELD_NATIVEDISPLAYID OBJECT_END + 0x08B // Size:1 Type:Int32 Flags:1
#define UNIT_FIELD_MOUNTDISPLAYID OBJECT_END + 0x08C // Size:1 Type:Int32 Flags:1
#define UNIT_FIELD_MINDAMAGE OBJECT_END + 0x08D // Size:1 Type:Float Flags:38
#define UNIT_FIELD_MAXDAMAGE OBJECT_END + 0x08E // Size:1 Type:Float Flags:38
#define UNIT_FIELD_MINOFFHANDDAMAGE OBJECT_END + 0x08F // Size:1 Type:Float Flags:38
#define UNIT_FIELD_MAXOFFHANDDAMAGE OBJECT_END + 0x090 // Size:1 Type:Float Flags:38
#define UNIT_FIELD_BYTES_1 OBJECT_END + 0x091 // Size:1 Type:Bytes Flags:1
#define UNIT_FIELD_PETNUMBER OBJECT_END + 0x092 // Size:1 Type:Int32 Flags:1
#define UNIT_FIELD_PET_NAME_TIMESTAMP OBJECT_END + 0x093 // Size:1 Type:Int32 Flags:1
#define UNIT_FIELD_PETEXPERIENCE OBJECT_END + 0x094 // Size:1 Type:Int32 Flags:4
#define UNIT_FIELD_PETNEXTLEVELEXP OBJECT_END + 0x095 // Size:1 Type:Int32 Flags:4
#define UNIT_DYNAMIC_FLAGS OBJECT_END + 0x096 // Size:1 Type:Int32 Flags:256
#define UNIT_CHANNEL_SPELL OBJECT_END + 0x097 // Size:1 Type:Int32 Flags:1
#define UNIT_MOD_CAST_SPEED OBJECT_END + 0x098 // Size:1 Type:Float Flags:1
#define UNIT_CREATED_BY_SPELL OBJECT_END + 0x099 // Size:1 Type:Int32 Flags:1
#define UNIT_NPC_FLAGS OBJECT_END + 0x09A // Size:1 Type:Int32 Flags:1
#define UNIT_NPC_EMOTESTATE OBJECT_END + 0x09B // Size:1 Type:Int32 Flags:1
#define UNIT_TRAINING_POINTS OBJECT_END + 0x09C // Size:1 Type:Chars? Flags:4
#define UNIT_FIELD_STAT0 OBJECT_END + 0x09D // Size:1 Type:Int32 Flags:6
#define UNIT_FIELD_STAT1 OBJECT_END + 0x09E // Size:1 Type:Int32 Flags:6
#define UNIT_FIELD_STAT2 OBJECT_END + 0x09F // Size:1 Type:Int32 Flags:6
#define UNIT_FIELD_STAT3 OBJECT_END + 0x0A0 // Size:1 Type:Int32 Flags:6
#define UNIT_FIELD_STAT4 OBJECT_END + 0x0A1 // Size:1 Type:Int32 Flags:6
#define UNIT_FIELD_RESISTANCES OBJECT_END + 0x0A2 // Size:7 Type:Int32 Flags:38
#define UNIT_FIELD_RESISTANCES_01 OBJECT_END + 0x0A3 // Size:7 Type:Int32 Flags:38
#define UNIT_FIELD_RESISTANCES_02 OBJECT_END + 0x0A4 // Size:7 Type:Int32 Flags:38
#define UNIT_FIELD_RESISTANCES_03 OBJECT_END + 0x0A5 // Size:7 Type:Int32 Flags:38
#define UNIT_FIELD_RESISTANCES_04 OBJECT_END + 0x0A6 // Size:7 Type:Int32 Flags:38
#define UNIT_FIELD_RESISTANCES_05 OBJECT_END + 0x0A7 // Size:7 Type:Int32 Flags:38
#define UNIT_FIELD_RESISTANCES_06 OBJECT_END + 0x0A8 // Size:7 Type:Int32 Flags:38
#define UNIT_FIELD_BASE_MANA OBJECT_END + 0x0A9 // Size:1 Type:Int32 Flags:6
#define UNIT_FIELD_BASE_HEALTH OBJECT_END + 0x0AA // Size:1 Type:Int32 Flags:6
#define UNIT_FIELD_BYTES_2 OBJECT_END + 0x0AB // Size:1 Type:Bytes Flags:1
#define UNIT_FIELD_ATTACK_POWER OBJECT_END + 0x0AC // Size:1 Type:Int32 Flags:6
#define UNIT_FIELD_ATTACK_POWER_MODS OBJECT_END + 0x0AD // Size:1 Type:Chars? Flags:6
#define UNIT_FIELD_ATTACK_POWER_MULTIPLIER OBJECT_END + 0x0AE // Size:1 Type:Float Flags:6
#define UNIT_FIELD_RANGED_ATTACK_POWER OBJECT_END + 0x0AF // Size:1 Type:Int32 Flags:6
#define UNIT_FIELD_RANGED_ATTACK_POWER_MODS OBJECT_END + 0x0B0 // Size:1 Type:Chars? Flags:6
#define UNIT_FIELD_RANGED_ATTACK_POWER_MULTIPLIER OBJECT_END + 0x0B1 // Size:1 Type:Float Flags:6
#define UNIT_FIELD_MINRANGEDDAMAGE OBJECT_END + 0x0B2 // Size:1 Type:Float Flags:6
#define UNIT_FIELD_MAXRANGEDDAMAGE OBJECT_END + 0x0B3 // Size:1 Type:Float Flags:6
#define UNIT_FIELD_POWER_COST_MODIFIER OBJECT_END + 0x0B4 // Size:7 Type:Int32 Flags:6
#define UNIT_FIELD_POWER_COST_MODIFIER_01 OBJECT_END + 0x0B5 // Size:7 Type:Int32 Flags:6
#define UNIT_FIELD_POWER_COST_MODIFIER_02 OBJECT_END + 0x0B6 // Size:7 Type:Int32 Flags:6
#define UNIT_FIELD_POWER_COST_MODIFIER_03 OBJECT_END + 0x0B7 // Size:7 Type:Int32 Flags:6
#define UNIT_FIELD_POWER_COST_MODIFIER_04 OBJECT_END + 0x0B8 // Size:7 Type:Int32 Flags:6
#define UNIT_FIELD_POWER_COST_MODIFIER_05 OBJECT_END + 0x0B9 // Size:7 Type:Int32 Flags:6
#define UNIT_FIELD_POWER_COST_MODIFIER_06 OBJECT_END + 0x0BA // Size:7 Type:Int32 Flags:6
#define UNIT_FIELD_POWER_COST_MULTIPLIER OBJECT_END + 0x0BB // Size:7 Type:Float Flags:6
#define UNIT_FIELD_POWER_COST_MULTIPLIER_01 OBJECT_END + 0x0BC // Size:7 Type:Float Flags:6
#define UNIT_FIELD_POWER_COST_MULTIPLIER_02 OBJECT_END + 0x0BD // Size:7 Type:Float Flags:6
#define UNIT_FIELD_POWER_COST_MULTIPLIER_03 OBJECT_END + 0x0BE // Size:7 Type:Float Flags:6
#define UNIT_FIELD_POWER_COST_MULTIPLIER_04 OBJECT_END + 0x0BF // Size:7 Type:Float Flags:6
#define UNIT_FIELD_POWER_COST_MULTIPLIER_05 OBJECT_END + 0x0C0 // Size:7 Type:Float Flags:6
#define UNIT_FIELD_POWER_COST_MULTIPLIER_06 OBJECT_END + 0x0C1 // Size:7 Type:Float Flags:6
#define UNIT_END OBJECT_END + 0x0C2
//PLAYER:
#define PLAYER_DUEL_ARBITER UNIT_END + 0x000 // Size:2 Type:GUID Flags:1
#define PLAYER_FLAGS UNIT_END + 0x002 // Size:1 Type:Int32 Flags:1
#define PLAYER_GUILDID UNIT_END + 0x003 // Size:1 Type:Int32 Flags:1
#define PLAYER_GUILDRANK UNIT_END + 0x004 // Size:1 Type:Int32 Flags:1
#define PLAYER_BYTES UNIT_END + 0x005 // Size:1 Type:Bytes Flags:1
#define PLAYER_BYTES_2 UNIT_END + 0x006 // Size:1 Type:Bytes Flags:1
#define PLAYER_BYTES_3 UNIT_END + 0x007 // Size:1 Type:Bytes Flags:1
#define PLAYER_DUEL_TEAM UNIT_END + 0x008 // Size:1 Type:Int32 Flags:1
#define PLAYER_GUILD_TIMESTAMP UNIT_END + 0x009 // Size:1 Type:Int32 Flags:1
#define PLAYER_QUEST_LOG_1_1 UNIT_END + 0x00A // Size:1 Type:Int32 Flags:64
#define PLAYER_QUEST_LOG_1_2 UNIT_END + 0x00B // Size:2 Type:Int32 Flags:2
#define PLAYER_QUEST_LOG_1_01 UNIT_END + 0x00C // Size:2 Type:Int32 Flags:2
#define PLAYER_QUEST_LOG_2_1 UNIT_END + 0x00D // Size:1 Type:Int32 Flags:64
#define PLAYER_QUEST_LOG_2_2 UNIT_END + 0x00E // Size:2 Type:Int32 Flags:2
#define PLAYER_QUEST_LOG_2_01 UNIT_END + 0x00F // Size:2 Type:Int32 Flags:2
#define PLAYER_QUEST_LOG_3_1 UNIT_END + 0x010 // Size:1 Type:Int32 Flags:64
#define PLAYER_QUEST_LOG_3_2 UNIT_END + 0x011 // Size:2 Type:Int32 Flags:2
#define PLAYER_QUEST_LOG_3_01 UNIT_END + 0x012 // Size:2 Type:Int32 Flags:2
#define PLAYER_QUEST_LOG_4_1 UNIT_END + 0x013 // Size:1 Type:Int32 Flags:64
#define PLAYER_QUEST_LOG_4_2 UNIT_END + 0x014 // Size:2 Type:Int32 Flags:2
#define PLAYER_QUEST_LOG_4_01 UNIT_END + 0x015 // Size:2 Type:Int32 Flags:2
#define PLAYER_QUEST_LOG_5_1 UNIT_END + 0x016 // Size:1 Type:Int32 Flags:64
#define PLAYER_QUEST_LOG_5_2 UNIT_END + 0x017 // Size:2 Type:Int32 Flags:2
#define PLAYER_QUEST_LOG_5_01 UNIT_END + 0x018 // Size:2 Type:Int32 Flags:2
#define PLAYER_QUEST_LOG_6_1 UNIT_END + 0x019 // Size:1 Type:Int32 Flags:64
#define PLAYER_QUEST_LOG_6_2 UNIT_END + 0x01A // Size:2 Type:Int32 Flags:2
#define PLAYER_QUEST_LOG_6_01 UNIT_END + 0x01B // Size:2 Type:Int32 Flags:2
#define PLAYER_QUEST_LOG_7_1 UNIT_END + 0x01C // Size:1 Type:Int32 Flags:64
#define PLAYER_QUEST_LOG_7_2 UNIT_END + 0x01D // Size:2 Type:Int32 Flags:2
#define PLAYER_QUEST_LOG_7_01 UNIT_END + 0x01E // Size:2 Type:Int32 Flags:2
#define PLAYER_QUEST_LOG_8_1 UNIT_END + 0x01F // Size:1 Type:Int32 Flags:64
#define PLAYER_QUEST_LOG_8_2 UNIT_END + 0x020 // Size:2 Type:Int32 Flags:2
#define PLAYER_QUEST_LOG_8_01 UNIT_END + 0x021 // Size:2 Type:Int32 Flags:2
#define PLAYER_QUEST_LOG_9_1 UNIT_END + 0x022 // Size:1 Type:Int32 Flags:64
#define PLAYER_QUEST_LOG_9_2 UNIT_END + 0x023 // Size:2 Type:Int32 Flags:2
#define PLAYER_QUEST_LOG_9_01 UNIT_END + 0x024 // Size:2 Type:Int32 Flags:2
#define PLAYER_QUEST_LOG_10_1 UNIT_END + 0x025 // Size:1 Type:Int32 Flags:64
#define PLAYER_QUEST_LOG_10_2 UNIT_END + 0x026 // Size:2 Type:Int32 Flags:2
#define PLAYER_QUEST_LOG_10_01 UNIT_END + 0x027 // Size:2 Type:Int32 Flags:2
#define PLAYER_QUEST_LOG_11_1 UNIT_END + 0x028 // Size:1 Type:Int32 Flags:64
#define PLAYER_QUEST_LOG_11_2 UNIT_END + 0x029 // Size:2 Type:Int32 Flags:2
#define PLAYER_QUEST_LOG_11_01 UNIT_END + 0x02A // Size:2 Type:Int32 Flags:2
#define PLAYER_QUEST_LOG_12_1 UNIT_END + 0x02B // Size:1 Type:Int32 Flags:64
#define PLAYER_QUEST_LOG_12_2 UNIT_END + 0x02C // Size:2 Type:Int32 Flags:2
#define PLAYER_QUEST_LOG_12_01 UNIT_END + 0x02D // Size:2 Type:Int32 Flags:2
#define PLAYER_QUEST_LOG_13_1 UNIT_END + 0x02E // Size:1 Type:Int32 Flags:64
#define PLAYER_QUEST_LOG_13_2 UNIT_END + 0x02F // Size:2 Type:Int32 Flags:2
#define PLAYER_QUEST_LOG_13_01 UNIT_END + 0x030 // Size:2 Type:Int32 Flags:2
#define PLAYER_QUEST_LOG_14_1 UNIT_END + 0x031 // Size:1 Type:Int32 Flags:64
#define PLAYER_QUEST_LOG_14_2 UNIT_END + 0x032 // Size:2 Type:Int32 Flags:2
#define PLAYER_QUEST_LOG_14_01 UNIT_END + 0x033 // Size:2 Type:Int32 Flags:2
#define PLAYER_QUEST_LOG_15_1 UNIT_END + 0x034 // Size:1 Type:Int32 Flags:64
#define PLAYER_QUEST_LOG_15_2 UNIT_END + 0x035 // Size:2 Type:Int32 Flags:2
#define PLAYER_QUEST_LOG_15_01 UNIT_END + 0x036 // Size:2 Type:Int32 Flags:2
#define PLAYER_QUEST_LOG_16_1 UNIT_END + 0x037 // Size:1 Type:Int32 Flags:64
#define PLAYER_QUEST_LOG_16_2 UNIT_END + 0x038 // Size:2 Type:Int32 Flags:2
#define PLAYER_QUEST_LOG_16_01 UNIT_END + 0x039 // Size:2 Type:Int32 Flags:2
#define PLAYER_QUEST_LOG_17_1 UNIT_END + 0x03A // Size:1 Type:Int32 Flags:64
#define PLAYER_QUEST_LOG_17_2 UNIT_END + 0x03B // Size:2 Type:Int32 Flags:2
#define PLAYER_QUEST_LOG_17_01 UNIT_END + 0x03C // Size:2 Type:Int32 Flags:2
#define PLAYER_QUEST_LOG_18_1 UNIT_END + 0x03D // Size:1 Type:Int32 Flags:64
#define PLAYER_QUEST_LOG_18_2 UNIT_END + 0x03E // Size:2 Type:Int32 Flags:2
#define PLAYER_QUEST_LOG_18_01 UNIT_END + 0x03F // Size:2 Type:Int32 Flags:2
#define PLAYER_QUEST_LOG_19_1 UNIT_END + 0x040 // Size:1 Type:Int32 Flags:64
#define PLAYER_QUEST_LOG_19_2 UNIT_END + 0x041 // Size:2 Type:Int32 Flags:2
#define PLAYER_QUEST_LOG_19_01 UNIT_END + 0x042 // Size:2 Type:Int32 Flags:2
#define PLAYER_QUEST_LOG_20_1 UNIT_END + 0x043 // Size:1 Type:Int32 Flags:64
#define PLAYER_QUEST_LOG_20_2 UNIT_END + 0x044 // Size:2 Type:Int32 Flags:2
#define PLAYER_QUEST_LOG_20_01 UNIT_END + 0x045 // Size:2 Type:Int32 Flags:2
#define PLAYER_VISIBLE_ITEM_1_CREATOR UNIT_END + 0x046 // Size:2 Type:GUID Flags:1
#define PLAYER_VISIBLE_ITEM_1_0 UNIT_END + 0x048 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_1_01 UNIT_END + 0x049 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_1_02 UNIT_END + 0x04A // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_1_03 UNIT_END + 0x04B // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_1_04 UNIT_END + 0x04C // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_1_05 UNIT_END + 0x04D // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_1_06 UNIT_END + 0x04E // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_1_07 UNIT_END + 0x04F // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_1_08 UNIT_END + 0x050 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_1_09 UNIT_END + 0x051 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_1_10 UNIT_END + 0x052 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_1_11 UNIT_END + 0x053 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_1_PROPERTIES UNIT_END + 0x054 // Size:1 Type:Chars? Flags:1
#define PLAYER_VISIBLE_ITEM_1_PAD UNIT_END + 0x055 // Size:1 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_2_CREATOR UNIT_END + 0x056 // Size:2 Type:GUID Flags:1
#define PLAYER_VISIBLE_ITEM_2_0 UNIT_END + 0x058 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_2_01 UNIT_END + 0x059 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_2_02 UNIT_END + 0x05A // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_2_03 UNIT_END + 0x05B // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_2_04 UNIT_END + 0x05C // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_2_05 UNIT_END + 0x05D // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_2_06 UNIT_END + 0x05E // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_2_07 UNIT_END + 0x05F // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_2_08 UNIT_END + 0x060 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_2_09 UNIT_END + 0x061 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_2_10 UNIT_END + 0x062 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_2_11 UNIT_END + 0x063 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_2_PROPERTIES UNIT_END + 0x064 // Size:1 Type:Chars? Flags:1
#define PLAYER_VISIBLE_ITEM_2_PAD UNIT_END + 0x065 // Size:1 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_3_CREATOR UNIT_END + 0x066 // Size:2 Type:GUID Flags:1
#define PLAYER_VISIBLE_ITEM_3_0 UNIT_END + 0x068 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_3_01 UNIT_END + 0x069 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_3_02 UNIT_END + 0x06A // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_3_03 UNIT_END + 0x06B // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_3_04 UNIT_END + 0x06C // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_3_05 UNIT_END + 0x06D // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_3_06 UNIT_END + 0x06E // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_3_07 UNIT_END + 0x06F // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_3_08 UNIT_END + 0x070 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_3_09 UNIT_END + 0x071 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_3_10 UNIT_END + 0x072 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_3_11 UNIT_END + 0x073 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_3_PROPERTIES UNIT_END + 0x074 // Size:1 Type:Chars? Flags:1
#define PLAYER_VISIBLE_ITEM_3_PAD UNIT_END + 0x075 // Size:1 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_4_CREATOR UNIT_END + 0x076 // Size:2 Type:GUID Flags:1
#define PLAYER_VISIBLE_ITEM_4_0 UNIT_END + 0x078 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_4_01 UNIT_END + 0x079 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_4_02 UNIT_END + 0x07A // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_4_03 UNIT_END + 0x07B // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_4_04 UNIT_END + 0x07C // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_4_05 UNIT_END + 0x07D // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_4_06 UNIT_END + 0x07E // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_4_07 UNIT_END + 0x07F // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_4_08 UNIT_END + 0x080 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_4_09 UNIT_END + 0x081 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_4_10 UNIT_END + 0x082 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_4_11 UNIT_END + 0x083 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_4_PROPERTIES UNIT_END + 0x084 // Size:1 Type:Chars? Flags:1
#define PLAYER_VISIBLE_ITEM_4_PAD UNIT_END + 0x085 // Size:1 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_5_CREATOR UNIT_END + 0x086 // Size:2 Type:GUID Flags:1
#define PLAYER_VISIBLE_ITEM_5_0 UNIT_END + 0x088 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_5_01 UNIT_END + 0x089 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_5_02 UNIT_END + 0x08A // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_5_03 UNIT_END + 0x08B // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_5_04 UNIT_END + 0x08C // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_5_05 UNIT_END + 0x08D // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_5_06 UNIT_END + 0x08E // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_5_07 UNIT_END + 0x08F // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_5_08 UNIT_END + 0x090 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_5_09 UNIT_END + 0x091 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_5_10 UNIT_END + 0x092 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_5_11 UNIT_END + 0x093 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_5_PROPERTIES UNIT_END + 0x094 // Size:1 Type:Chars? Flags:1
#define PLAYER_VISIBLE_ITEM_5_PAD UNIT_END + 0x095 // Size:1 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_6_CREATOR UNIT_END + 0x096 // Size:2 Type:GUID Flags:1
#define PLAYER_VISIBLE_ITEM_6_0 UNIT_END + 0x098 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_6_01 UNIT_END + 0x099 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_6_02 UNIT_END + 0x09A // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_6_03 UNIT_END + 0x09B // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_6_04 UNIT_END + 0x09C // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_6_05 UNIT_END + 0x09D // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_6_06 UNIT_END + 0x09E // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_6_07 UNIT_END + 0x09F // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_6_08 UNIT_END + 0x0A0 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_6_09 UNIT_END + 0x0A1 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_6_10 UNIT_END + 0x0A2 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_6_11 UNIT_END + 0x0A3 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_6_PROPERTIES UNIT_END + 0x0A4 // Size:1 Type:Chars? Flags:1
#define PLAYER_VISIBLE_ITEM_6_PAD UNIT_END + 0x0A5 // Size:1 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_7_CREATOR UNIT_END + 0x0A6 // Size:2 Type:GUID Flags:1
#define PLAYER_VISIBLE_ITEM_7_0 UNIT_END + 0x0A8 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_7_01 UNIT_END + 0x0A9 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_7_02 UNIT_END + 0x0AA // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_7_03 UNIT_END + 0x0AB // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_7_04 UNIT_END + 0x0AC // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_7_05 UNIT_END + 0x0AD // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_7_06 UNIT_END + 0x0AE // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_7_07 UNIT_END + 0x0AF // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_7_08 UNIT_END + 0x0B0 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_7_09 UNIT_END + 0x0B1 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_7_10 UNIT_END + 0x0B2 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_7_11 UNIT_END + 0x0B3 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_7_PROPERTIES UNIT_END + 0x0B4 // Size:1 Type:Chars? Flags:1
#define PLAYER_VISIBLE_ITEM_7_PAD UNIT_END + 0x0B5 // Size:1 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_8_CREATOR UNIT_END + 0x0B6 // Size:2 Type:GUID Flags:1
#define PLAYER_VISIBLE_ITEM_8_0 UNIT_END + 0x0B8 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_8_01 UNIT_END + 0x0B9 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_8_02 UNIT_END + 0x0BA // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_8_03 UNIT_END + 0x0BB // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_8_04 UNIT_END + 0x0BC // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_8_05 UNIT_END + 0x0BD // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_8_06 UNIT_END + 0x0BE // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_8_07 UNIT_END + 0x0BF // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_8_08 UNIT_END + 0x0C0 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_8_09 UNIT_END + 0x0C1 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_8_10 UNIT_END + 0x0C2 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_8_11 UNIT_END + 0x0C3 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_8_PROPERTIES UNIT_END + 0x0C4 // Size:1 Type:Chars? Flags:1
#define PLAYER_VISIBLE_ITEM_8_PAD UNIT_END + 0x0C5 // Size:1 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_9_CREATOR UNIT_END + 0x0C6 // Size:2 Type:GUID Flags:1
#define PLAYER_VISIBLE_ITEM_9_0 UNIT_END + 0x0C8 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_9_01 UNIT_END + 0x0C9 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_9_02 UNIT_END + 0x0CA // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_9_03 UNIT_END + 0x0CB // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_9_04 UNIT_END + 0x0CC // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_9_05 UNIT_END + 0x0CD // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_9_06 UNIT_END + 0x0CE // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_9_07 UNIT_END + 0x0CF // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_9_08 UNIT_END + 0x0D0 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_9_09 UNIT_END + 0x0D1 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_9_10 UNIT_END + 0x0D2 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_9_11 UNIT_END + 0x0D3 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_9_PROPERTIES UNIT_END + 0x0D4 // Size:1 Type:Chars? Flags:1
#define PLAYER_VISIBLE_ITEM_9_PAD UNIT_END + 0x0D5 // Size:1 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_10_CREATOR UNIT_END + 0x0D6 // Size:2 Type:GUID Flags:1
#define PLAYER_VISIBLE_ITEM_10_0 UNIT_END + 0x0D8 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_10_01 UNIT_END + 0x0D9 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_10_02 UNIT_END + 0x0DA // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_10_03 UNIT_END + 0x0DB // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_10_04 UNIT_END + 0x0DC // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_10_05 UNIT_END + 0x0DD // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_10_06 UNIT_END + 0x0DE // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_10_07 UNIT_END + 0x0DF // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_10_08 UNIT_END + 0x0E0 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_10_09 UNIT_END + 0x0E1 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_10_10 UNIT_END + 0x0E2 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_10_11 UNIT_END + 0x0E3 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_10_PROPERTIES UNIT_END + 0x0E4 // Size:1 Type:Chars? Flags:1
#define PLAYER_VISIBLE_ITEM_10_PAD UNIT_END + 0x0E5 // Size:1 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_11_CREATOR UNIT_END + 0x0E6 // Size:2 Type:GUID Flags:1
#define PLAYER_VISIBLE_ITEM_11_0 UNIT_END + 0x0E8 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_11_01 UNIT_END + 0x0E9 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_11_02 UNIT_END + 0x0EA // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_11_03 UNIT_END + 0x0EB // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_11_04 UNIT_END + 0x0EC // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_11_05 UNIT_END + 0x0ED // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_11_06 UNIT_END + 0x0EE // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_11_07 UNIT_END + 0x0EF // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_11_08 UNIT_END + 0x0F0 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_11_09 UNIT_END + 0x0F1 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_11_10 UNIT_END + 0x0F2 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_11_11 UNIT_END + 0x0F3 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_11_PROPERTIES UNIT_END + 0x0F4 // Size:1 Type:Chars? Flags:1
#define PLAYER_VISIBLE_ITEM_11_PAD UNIT_END + 0x0F5 // Size:1 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_12_CREATOR UNIT_END + 0x0F6 // Size:2 Type:GUID Flags:1
#define PLAYER_VISIBLE_ITEM_12_0 UNIT_END + 0x0F8 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_12_01 UNIT_END + 0x0F9 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_12_02 UNIT_END + 0x0FA // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_12_03 UNIT_END + 0x0FB // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_12_04 UNIT_END + 0x0FC // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_12_05 UNIT_END + 0x0FD // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_12_06 UNIT_END + 0x0FE // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_12_07 UNIT_END + 0x0FF // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_12_08 UNIT_END + 0x100 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_12_09 UNIT_END + 0x101 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_12_10 UNIT_END + 0x102 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_12_11 UNIT_END + 0x103 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_12_PROPERTIES UNIT_END + 0x104 // Size:1 Type:Chars? Flags:1
#define PLAYER_VISIBLE_ITEM_12_PAD UNIT_END + 0x105 // Size:1 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_13_CREATOR UNIT_END + 0x106 // Size:2 Type:GUID Flags:1
#define PLAYER_VISIBLE_ITEM_13_0 UNIT_END + 0x108 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_13_01 UNIT_END + 0x109 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_13_02 UNIT_END + 0x10A // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_13_03 UNIT_END + 0x10B // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_13_04 UNIT_END + 0x10C // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_13_05 UNIT_END + 0x10D // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_13_06 UNIT_END + 0x10E // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_13_07 UNIT_END + 0x10F // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_13_08 UNIT_END + 0x110 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_13_09 UNIT_END + 0x111 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_13_10 UNIT_END + 0x112 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_13_11 UNIT_END + 0x113 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_13_PROPERTIES UNIT_END + 0x114 // Size:1 Type:Chars? Flags:1
#define PLAYER_VISIBLE_ITEM_13_PAD UNIT_END + 0x115 // Size:1 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_14_CREATOR UNIT_END + 0x116 // Size:2 Type:GUID Flags:1
#define PLAYER_VISIBLE_ITEM_14_0 UNIT_END + 0x118 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_14_01 UNIT_END + 0x119 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_14_02 UNIT_END + 0x11A // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_14_03 UNIT_END + 0x11B // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_14_04 UNIT_END + 0x11C // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_14_05 UNIT_END + 0x11D // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_14_06 UNIT_END + 0x11E // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_14_07 UNIT_END + 0x11F // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_14_08 UNIT_END + 0x120 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_14_09 UNIT_END + 0x121 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_14_10 UNIT_END + 0x122 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_14_11 UNIT_END + 0x123 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_14_PROPERTIES UNIT_END + 0x124 // Size:1 Type:Chars? Flags:1
#define PLAYER_VISIBLE_ITEM_14_PAD UNIT_END + 0x125 // Size:1 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_15_CREATOR UNIT_END + 0x126 // Size:2 Type:GUID Flags:1
#define PLAYER_VISIBLE_ITEM_15_0 UNIT_END + 0x128 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_15_01 UNIT_END + 0x129 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_15_02 UNIT_END + 0x12A // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_15_03 UNIT_END + 0x12B // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_15_04 UNIT_END + 0x12C // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_15_05 UNIT_END + 0x12D // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_15_06 UNIT_END + 0x12E // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_15_07 UNIT_END + 0x12F // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_15_08 UNIT_END + 0x130 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_15_09 UNIT_END + 0x131 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_15_10 UNIT_END + 0x132 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_15_11 UNIT_END + 0x133 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_15_PROPERTIES UNIT_END + 0x134 // Size:1 Type:Chars? Flags:1
#define PLAYER_VISIBLE_ITEM_15_PAD UNIT_END + 0x135 // Size:1 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_16_CREATOR UNIT_END + 0x136 // Size:2 Type:GUID Flags:1
#define PLAYER_VISIBLE_ITEM_16_0 UNIT_END + 0x138 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_16_01 UNIT_END + 0x139 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_16_02 UNIT_END + 0x13A // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_16_03 UNIT_END + 0x13B // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_16_04 UNIT_END + 0x13C // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_16_05 UNIT_END + 0x13D // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_16_06 UNIT_END + 0x13E // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_16_07 UNIT_END + 0x13F // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_16_08 UNIT_END + 0x140 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_16_09 UNIT_END + 0x141 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_16_10 UNIT_END + 0x142 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_16_11 UNIT_END + 0x143 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_16_PROPERTIES UNIT_END + 0x144 // Size:1 Type:Chars? Flags:1
#define PLAYER_VISIBLE_ITEM_16_PAD UNIT_END + 0x145 // Size:1 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_17_CREATOR UNIT_END + 0x146 // Size:2 Type:GUID Flags:1
#define PLAYER_VISIBLE_ITEM_17_0 UNIT_END + 0x148 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_17_01 UNIT_END + 0x149 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_17_02 UNIT_END + 0x14A // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_17_03 UNIT_END + 0x14B // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_17_04 UNIT_END + 0x14C // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_17_05 UNIT_END + 0x14D // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_17_06 UNIT_END + 0x14E // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_17_07 UNIT_END + 0x14F // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_17_08 UNIT_END + 0x150 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_17_09 UNIT_END + 0x151 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_17_10 UNIT_END + 0x152 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_17_11 UNIT_END + 0x153 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_17_PROPERTIES UNIT_END + 0x154 // Size:1 Type:Chars? Flags:1
#define PLAYER_VISIBLE_ITEM_17_PAD UNIT_END + 0x155 // Size:1 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_18_CREATOR UNIT_END + 0x156 // Size:2 Type:GUID Flags:1
#define PLAYER_VISIBLE_ITEM_18_0 UNIT_END + 0x158 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_18_01 UNIT_END + 0x159 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_18_02 UNIT_END + 0x15A // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_18_03 UNIT_END + 0x15B // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_18_04 UNIT_END + 0x15C // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_18_05 UNIT_END + 0x15D // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_18_06 UNIT_END + 0x15E // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_18_07 UNIT_END + 0x15F // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_18_08 UNIT_END + 0x160 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_18_09 UNIT_END + 0x161 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_18_10 UNIT_END + 0x162 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_18_11 UNIT_END + 0x163 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_18_PROPERTIES UNIT_END + 0x164 // Size:1 Type:Chars? Flags:1
#define PLAYER_VISIBLE_ITEM_18_PAD UNIT_END + 0x165 // Size:1 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_19_CREATOR UNIT_END + 0x166 // Size:2 Type:GUID Flags:1
#define PLAYER_VISIBLE_ITEM_19_0 UNIT_END + 0x168 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_19_01 UNIT_END + 0x169 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_19_02 UNIT_END + 0x16A // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_19_03 UNIT_END + 0x16B // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_19_04 UNIT_END + 0x16C // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_19_05 UNIT_END + 0x16D // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_19_06 UNIT_END + 0x16E // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_19_07 UNIT_END + 0x16F // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_19_08 UNIT_END + 0x170 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_19_09 UNIT_END + 0x171 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_19_10 UNIT_END + 0x172 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_19_11 UNIT_END + 0x173 // Size:12 Type:Int32 Flags:1
#define PLAYER_VISIBLE_ITEM_19_PROPERTIES UNIT_END + 0x174 // Size:1 Type:Chars? Flags:1
#define PLAYER_VISIBLE_ITEM_19_PAD UNIT_END + 0x175 // Size:1 Type:Int32 Flags:1
#define PLAYER_CHOSEN_TITLE UNIT_END + 0x176 // Size:1 Type:Int32 Flags:1
#define PLAYER_FIELD_PAD_0 UNIT_END + 0x177 // Size:1 Type:Int32 Flags:0
#define PLAYER_FIELD_INV_SLOT_HEAD UNIT_END + 0x178 // Size:46 Type:GUID Flags:2
#define PLAYER_FIELD_PACK_SLOT_1 UNIT_END + 0x1A6 // Size:32 Type:GUID Flags:2
#define PLAYER_FIELD_BANK_SLOT_1 UNIT_END + 0x1C6 // Size:48 Type:GUID Flags:2
#define PLAYER_FIELD_BANKBAG_SLOT_1 UNIT_END + 0x1F6 // Size:12 Type:GUID Flags:2
#define PLAYER_FIELD_VENDORBUYBACK_SLOT_1 UNIT_END + 0x202 // Size:24 Type:GUID Flags:2
#define PLAYER_FIELD_KEYRING_SLOT_1 UNIT_END + 0x21A // Size:64 Type:GUID Flags:2
#define PLAYER_FARSIGHT UNIT_END + 0x25A // Size:2 Type:GUID Flags:2
#define PLAYER__FIELD_COMBO_TARGET UNIT_END + 0x25C // Size:2 Type:GUID Flags:2
#define PLAYER__FIELD_KNOWN_TITLES UNIT_END + 0x25E // Size:2 Type:GUID Flags:2
#define PLAYER_XP UNIT_END + 0x260 // Size:1 Type:Int32 Flags:2
#define PLAYER_NEXT_LEVEL_XP UNIT_END + 0x261 // Size:1 Type:Int32 Flags:2
#define PLAYER_SKILL_INFO_1_1 UNIT_END + 0x262 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_01 UNIT_END + 0x263 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_02 UNIT_END + 0x264 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_03 UNIT_END + 0x265 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_04 UNIT_END + 0x266 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_05 UNIT_END + 0x267 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_06 UNIT_END + 0x268 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_07 UNIT_END + 0x269 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_08 UNIT_END + 0x26A // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_09 UNIT_END + 0x26B // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_10 UNIT_END + 0x26C // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_11 UNIT_END + 0x26D // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_12 UNIT_END + 0x26E // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_13 UNIT_END + 0x26F // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_14 UNIT_END + 0x270 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_15 UNIT_END + 0x271 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_16 UNIT_END + 0x272 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_17 UNIT_END + 0x273 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_18 UNIT_END + 0x274 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_19 UNIT_END + 0x275 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_20 UNIT_END + 0x276 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_21 UNIT_END + 0x277 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_22 UNIT_END + 0x278 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_23 UNIT_END + 0x279 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_24 UNIT_END + 0x27A // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_25 UNIT_END + 0x27B // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_26 UNIT_END + 0x27C // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_27 UNIT_END + 0x27D // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_28 UNIT_END + 0x27E // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_29 UNIT_END + 0x27F // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_30 UNIT_END + 0x280 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_31 UNIT_END + 0x281 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_32 UNIT_END + 0x282 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_33 UNIT_END + 0x283 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_34 UNIT_END + 0x284 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_35 UNIT_END + 0x285 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_36 UNIT_END + 0x286 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_37 UNIT_END + 0x287 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_38 UNIT_END + 0x288 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_39 UNIT_END + 0x289 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_40 UNIT_END + 0x28A // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_41 UNIT_END + 0x28B // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_42 UNIT_END + 0x28C // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_43 UNIT_END + 0x28D // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_44 UNIT_END + 0x28E // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_45 UNIT_END + 0x28F // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_46 UNIT_END + 0x290 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_47 UNIT_END + 0x291 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_48 UNIT_END + 0x292 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_49 UNIT_END + 0x293 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_50 UNIT_END + 0x294 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_51 UNIT_END + 0x295 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_52 UNIT_END + 0x296 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_53 UNIT_END + 0x297 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_54 UNIT_END + 0x298 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_55 UNIT_END + 0x299 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_56 UNIT_END + 0x29A // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_57 UNIT_END + 0x29B // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_58 UNIT_END + 0x29C // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_59 UNIT_END + 0x29D // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_60 UNIT_END + 0x29E // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_61 UNIT_END + 0x29F // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_62 UNIT_END + 0x2A0 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_63 UNIT_END + 0x2A1 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_64 UNIT_END + 0x2A2 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_65 UNIT_END + 0x2A3 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_66 UNIT_END + 0x2A4 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_67 UNIT_END + 0x2A5 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_68 UNIT_END + 0x2A6 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_69 UNIT_END + 0x2A7 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_70 UNIT_END + 0x2A8 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_71 UNIT_END + 0x2A9 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_72 UNIT_END + 0x2AA // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_73 UNIT_END + 0x2AB // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_74 UNIT_END + 0x2AC // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_75 UNIT_END + 0x2AD // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_76 UNIT_END + 0x2AE // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_77 UNIT_END + 0x2AF // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_78 UNIT_END + 0x2B0 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_79 UNIT_END + 0x2B1 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_80 UNIT_END + 0x2B2 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_81 UNIT_END + 0x2B3 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_82 UNIT_END + 0x2B4 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_83 UNIT_END + 0x2B5 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_84 UNIT_END + 0x2B6 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_85 UNIT_END + 0x2B7 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_86 UNIT_END + 0x2B8 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_87 UNIT_END + 0x2B9 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_88 UNIT_END + 0x2BA // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_89 UNIT_END + 0x2BB // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_90 UNIT_END + 0x2BC // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_91 UNIT_END + 0x2BD // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_92 UNIT_END + 0x2BE // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_93 UNIT_END + 0x2BF // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_94 UNIT_END + 0x2C0 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_95 UNIT_END + 0x2C1 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_96 UNIT_END + 0x2C2 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_97 UNIT_END + 0x2C3 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_98 UNIT_END + 0x2C4 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_99 UNIT_END + 0x2C5 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_100 UNIT_END + 0x2C6 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_101 UNIT_END + 0x2C7 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_102 UNIT_END + 0x2C8 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_103 UNIT_END + 0x2C9 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_104 UNIT_END + 0x2CA // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_105 UNIT_END + 0x2CB // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_106 UNIT_END + 0x2CC // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_107 UNIT_END + 0x2CD // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_108 UNIT_END + 0x2CE // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_109 UNIT_END + 0x2CF // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_110 UNIT_END + 0x2D0 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_111 UNIT_END + 0x2D1 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_112 UNIT_END + 0x2D2 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_113 UNIT_END + 0x2D3 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_114 UNIT_END + 0x2D4 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_115 UNIT_END + 0x2D5 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_116 UNIT_END + 0x2D6 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_117 UNIT_END + 0x2D7 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_118 UNIT_END + 0x2D8 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_119 UNIT_END + 0x2D9 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_120 UNIT_END + 0x2DA // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_121 UNIT_END + 0x2DB // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_122 UNIT_END + 0x2DC // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_123 UNIT_END + 0x2DD // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_124 UNIT_END + 0x2DE // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_125 UNIT_END + 0x2DF // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_126 UNIT_END + 0x2E0 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_127 UNIT_END + 0x2E1 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_128 UNIT_END + 0x2E2 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_129 UNIT_END + 0x2E3 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_130 UNIT_END + 0x2E4 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_131 UNIT_END + 0x2E5 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_132 UNIT_END + 0x2E6 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_133 UNIT_END + 0x2E7 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_134 UNIT_END + 0x2E8 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_135 UNIT_END + 0x2E9 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_136 UNIT_END + 0x2EA // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_137 UNIT_END + 0x2EB // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_138 UNIT_END + 0x2EC // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_139 UNIT_END + 0x2ED // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_140 UNIT_END + 0x2EE // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_141 UNIT_END + 0x2EF // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_142 UNIT_END + 0x2F0 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_143 UNIT_END + 0x2F1 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_144 UNIT_END + 0x2F2 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_145 UNIT_END + 0x2F3 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_146 UNIT_END + 0x2F4 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_147 UNIT_END + 0x2F5 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_148 UNIT_END + 0x2F6 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_149 UNIT_END + 0x2F7 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_150 UNIT_END + 0x2F8 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_151 UNIT_END + 0x2F9 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_152 UNIT_END + 0x2FA // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_153 UNIT_END + 0x2FB // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_154 UNIT_END + 0x2FC // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_155 UNIT_END + 0x2FD // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_156 UNIT_END + 0x2FE // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_157 UNIT_END + 0x2FF // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_158 UNIT_END + 0x300 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_159 UNIT_END + 0x301 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_160 UNIT_END + 0x302 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_161 UNIT_END + 0x303 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_162 UNIT_END + 0x304 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_163 UNIT_END + 0x305 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_164 UNIT_END + 0x306 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_165 UNIT_END + 0x307 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_166 UNIT_END + 0x308 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_167 UNIT_END + 0x309 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_168 UNIT_END + 0x30A // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_169 UNIT_END + 0x30B // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_170 UNIT_END + 0x30C // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_171 UNIT_END + 0x30D // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_172 UNIT_END + 0x30E // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_173 UNIT_END + 0x30F // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_174 UNIT_END + 0x310 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_175 UNIT_END + 0x311 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_176 UNIT_END + 0x312 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_177 UNIT_END + 0x313 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_178 UNIT_END + 0x314 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_179 UNIT_END + 0x315 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_180 UNIT_END + 0x316 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_181 UNIT_END + 0x317 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_182 UNIT_END + 0x318 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_183 UNIT_END + 0x319 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_184 UNIT_END + 0x31A // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_185 UNIT_END + 0x31B // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_186 UNIT_END + 0x31C // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_187 UNIT_END + 0x31D // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_188 UNIT_END + 0x31E // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_189 UNIT_END + 0x31F // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_190 UNIT_END + 0x320 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_191 UNIT_END + 0x321 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_192 UNIT_END + 0x322 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_193 UNIT_END + 0x323 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_194 UNIT_END + 0x324 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_195 UNIT_END + 0x325 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_196 UNIT_END + 0x326 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_197 UNIT_END + 0x327 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_198 UNIT_END + 0x328 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_199 UNIT_END + 0x329 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_200 UNIT_END + 0x32A // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_201 UNIT_END + 0x32B // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_202 UNIT_END + 0x32C // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_203 UNIT_END + 0x32D // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_204 UNIT_END + 0x32E // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_205 UNIT_END + 0x32F // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_206 UNIT_END + 0x330 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_207 UNIT_END + 0x331 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_208 UNIT_END + 0x332 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_209 UNIT_END + 0x333 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_210 UNIT_END + 0x334 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_211 UNIT_END + 0x335 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_212 UNIT_END + 0x336 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_213 UNIT_END + 0x337 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_214 UNIT_END + 0x338 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_215 UNIT_END + 0x339 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_216 UNIT_END + 0x33A // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_217 UNIT_END + 0x33B // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_218 UNIT_END + 0x33C // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_219 UNIT_END + 0x33D // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_220 UNIT_END + 0x33E // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_221 UNIT_END + 0x33F // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_222 UNIT_END + 0x340 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_223 UNIT_END + 0x341 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_224 UNIT_END + 0x342 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_225 UNIT_END + 0x343 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_226 UNIT_END + 0x344 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_227 UNIT_END + 0x345 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_228 UNIT_END + 0x346 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_229 UNIT_END + 0x347 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_230 UNIT_END + 0x348 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_231 UNIT_END + 0x349 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_232 UNIT_END + 0x34A // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_233 UNIT_END + 0x34B // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_234 UNIT_END + 0x34C // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_235 UNIT_END + 0x34D // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_236 UNIT_END + 0x34E // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_237 UNIT_END + 0x34F // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_238 UNIT_END + 0x350 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_239 UNIT_END + 0x351 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_240 UNIT_END + 0x352 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_241 UNIT_END + 0x353 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_242 UNIT_END + 0x354 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_243 UNIT_END + 0x355 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_244 UNIT_END + 0x356 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_245 UNIT_END + 0x357 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_246 UNIT_END + 0x358 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_247 UNIT_END + 0x359 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_248 UNIT_END + 0x35A // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_249 UNIT_END + 0x35B // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_250 UNIT_END + 0x35C // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_251 UNIT_END + 0x35D // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_252 UNIT_END + 0x35E // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_253 UNIT_END + 0x35F // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_254 UNIT_END + 0x360 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_255 UNIT_END + 0x361 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_256 UNIT_END + 0x362 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_257 UNIT_END + 0x363 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_258 UNIT_END + 0x364 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_259 UNIT_END + 0x365 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_260 UNIT_END + 0x366 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_261 UNIT_END + 0x367 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_262 UNIT_END + 0x368 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_263 UNIT_END + 0x369 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_264 UNIT_END + 0x36A // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_265 UNIT_END + 0x36B // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_266 UNIT_END + 0x36C // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_267 UNIT_END + 0x36D // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_268 UNIT_END + 0x36E // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_269 UNIT_END + 0x36F // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_270 UNIT_END + 0x370 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_271 UNIT_END + 0x371 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_272 UNIT_END + 0x372 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_273 UNIT_END + 0x373 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_274 UNIT_END + 0x374 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_275 UNIT_END + 0x375 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_276 UNIT_END + 0x376 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_277 UNIT_END + 0x377 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_278 UNIT_END + 0x378 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_279 UNIT_END + 0x379 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_280 UNIT_END + 0x37A // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_281 UNIT_END + 0x37B // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_282 UNIT_END + 0x37C // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_283 UNIT_END + 0x37D // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_284 UNIT_END + 0x37E // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_285 UNIT_END + 0x37F // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_286 UNIT_END + 0x380 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_287 UNIT_END + 0x381 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_288 UNIT_END + 0x382 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_289 UNIT_END + 0x383 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_290 UNIT_END + 0x384 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_291 UNIT_END + 0x385 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_292 UNIT_END + 0x386 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_293 UNIT_END + 0x387 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_294 UNIT_END + 0x388 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_295 UNIT_END + 0x389 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_296 UNIT_END + 0x38A // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_297 UNIT_END + 0x38B // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_298 UNIT_END + 0x38C // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_299 UNIT_END + 0x38D // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_300 UNIT_END + 0x38E // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_301 UNIT_END + 0x38F // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_302 UNIT_END + 0x390 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_303 UNIT_END + 0x391 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_304 UNIT_END + 0x392 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_305 UNIT_END + 0x393 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_306 UNIT_END + 0x394 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_307 UNIT_END + 0x395 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_308 UNIT_END + 0x396 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_309 UNIT_END + 0x397 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_310 UNIT_END + 0x398 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_311 UNIT_END + 0x399 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_312 UNIT_END + 0x39A // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_313 UNIT_END + 0x39B // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_314 UNIT_END + 0x39C // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_315 UNIT_END + 0x39D // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_316 UNIT_END + 0x39E // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_317 UNIT_END + 0x39F // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_318 UNIT_END + 0x3A0 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_319 UNIT_END + 0x3A1 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_320 UNIT_END + 0x3A2 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_321 UNIT_END + 0x3A3 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_322 UNIT_END + 0x3A4 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_323 UNIT_END + 0x3A5 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_324 UNIT_END + 0x3A6 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_325 UNIT_END + 0x3A7 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_326 UNIT_END + 0x3A8 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_327 UNIT_END + 0x3A9 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_328 UNIT_END + 0x3AA // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_329 UNIT_END + 0x3AB // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_330 UNIT_END + 0x3AC // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_331 UNIT_END + 0x3AD // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_332 UNIT_END + 0x3AE // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_333 UNIT_END + 0x3AF // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_334 UNIT_END + 0x3B0 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_335 UNIT_END + 0x3B1 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_336 UNIT_END + 0x3B2 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_337 UNIT_END + 0x3B3 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_338 UNIT_END + 0x3B4 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_339 UNIT_END + 0x3B5 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_340 UNIT_END + 0x3B6 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_341 UNIT_END + 0x3B7 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_342 UNIT_END + 0x3B8 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_343 UNIT_END + 0x3B9 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_344 UNIT_END + 0x3BA // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_345 UNIT_END + 0x3BB // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_346 UNIT_END + 0x3BC // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_347 UNIT_END + 0x3BD // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_348 UNIT_END + 0x3BE // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_349 UNIT_END + 0x3BF // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_350 UNIT_END + 0x3C0 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_351 UNIT_END + 0x3C1 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_352 UNIT_END + 0x3C2 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_353 UNIT_END + 0x3C3 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_354 UNIT_END + 0x3C4 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_355 UNIT_END + 0x3C5 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_356 UNIT_END + 0x3C6 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_357 UNIT_END + 0x3C7 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_358 UNIT_END + 0x3C8 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_359 UNIT_END + 0x3C9 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_360 UNIT_END + 0x3CA // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_361 UNIT_END + 0x3CB // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_362 UNIT_END + 0x3CC // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_363 UNIT_END + 0x3CD // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_364 UNIT_END + 0x3CE // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_365 UNIT_END + 0x3CF // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_366 UNIT_END + 0x3D0 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_367 UNIT_END + 0x3D1 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_368 UNIT_END + 0x3D2 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_369 UNIT_END + 0x3D3 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_370 UNIT_END + 0x3D4 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_371 UNIT_END + 0x3D5 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_372 UNIT_END + 0x3D6 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_373 UNIT_END + 0x3D7 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_374 UNIT_END + 0x3D8 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_375 UNIT_END + 0x3D9 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_376 UNIT_END + 0x3DA // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_377 UNIT_END + 0x3DB // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_378 UNIT_END + 0x3DC // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_379 UNIT_END + 0x3DD // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_380 UNIT_END + 0x3DE // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_381 UNIT_END + 0x3DF // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_382 UNIT_END + 0x3E0 // Size:384 Type:Chars? Flags:2
#define PLAYER_SKILL_INFO_1_383 UNIT_END + 0x3E1 // Size:384 Type:Chars? Flags:2
#define PLAYER_CHARACTER_POINTS1 UNIT_END + 0x3E2 // Size:1 Type:Int32 Flags:2
#define PLAYER_CHARACTER_POINTS2 UNIT_END + 0x3E3 // Size:1 Type:Int32 Flags:2
#define PLAYER_TRACK_CREATURES UNIT_END + 0x3E4 // Size:1 Type:Int32 Flags:2
#define PLAYER_TRACK_RESOURCES UNIT_END + 0x3E5 // Size:1 Type:Int32 Flags:2
#define PLAYER_BLOCK_PERCENTAGE UNIT_END + 0x3E6 // Size:1 Type:Float Flags:2
#define PLAYER_DODGE_PERCENTAGE UNIT_END + 0x3E7 // Size:1 Type:Float Flags:2
#define PLAYER_PARRY_PERCENTAGE UNIT_END + 0x3E8 // Size:1 Type:Float Flags:2
#define PLAYER_CRIT_PERCENTAGE UNIT_END + 0x3E9 // Size:1 Type:Float Flags:2
#define PLAYER_RANGED_CRIT_PERCENTAGE UNIT_END + 0x3EA // Size:1 Type:Float Flags:2
#define PLAYER_EXPLORED_ZONES_1 UNIT_END + 0x3EB // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_01 UNIT_END + 0x3EC // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_02 UNIT_END + 0x3ED // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_03 UNIT_END + 0x3EE // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_04 UNIT_END + 0x3EF // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_05 UNIT_END + 0x3F0 // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_06 UNIT_END + 0x3F1 // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_07 UNIT_END + 0x3F2 // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_08 UNIT_END + 0x3F3 // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_09 UNIT_END + 0x3F4 // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_10 UNIT_END + 0x3F5 // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_11 UNIT_END + 0x3F6 // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_12 UNIT_END + 0x3F7 // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_13 UNIT_END + 0x3F8 // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_14 UNIT_END + 0x3F9 // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_15 UNIT_END + 0x3FA // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_16 UNIT_END + 0x3FB // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_17 UNIT_END + 0x3FC // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_18 UNIT_END + 0x3FD // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_19 UNIT_END + 0x3FE // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_20 UNIT_END + 0x3FF // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_21 UNIT_END + 0x400 // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_22 UNIT_END + 0x401 // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_23 UNIT_END + 0x402 // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_24 UNIT_END + 0x403 // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_25 UNIT_END + 0x404 // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_26 UNIT_END + 0x405 // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_27 UNIT_END + 0x406 // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_28 UNIT_END + 0x407 // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_29 UNIT_END + 0x408 // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_30 UNIT_END + 0x409 // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_31 UNIT_END + 0x40A // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_32 UNIT_END + 0x40B // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_33 UNIT_END + 0x40C // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_34 UNIT_END + 0x40D // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_35 UNIT_END + 0x40E // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_36 UNIT_END + 0x40F // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_37 UNIT_END + 0x410 // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_38 UNIT_END + 0x411 // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_39 UNIT_END + 0x412 // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_40 UNIT_END + 0x413 // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_41 UNIT_END + 0x414 // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_42 UNIT_END + 0x415 // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_43 UNIT_END + 0x416 // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_44 UNIT_END + 0x417 // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_45 UNIT_END + 0x418 // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_46 UNIT_END + 0x419 // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_47 UNIT_END + 0x41A // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_48 UNIT_END + 0x41B // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_49 UNIT_END + 0x41C // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_50 UNIT_END + 0x41D // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_51 UNIT_END + 0x41E // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_52 UNIT_END + 0x41F // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_53 UNIT_END + 0x420 // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_54 UNIT_END + 0x421 // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_55 UNIT_END + 0x422 // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_56 UNIT_END + 0x423 // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_57 UNIT_END + 0x424 // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_58 UNIT_END + 0x425 // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_59 UNIT_END + 0x426 // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_60 UNIT_END + 0x427 // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_61 UNIT_END + 0x428 // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_62 UNIT_END + 0x429 // Size:64 Type:Bytes Flags:2
#define PLAYER_EXPLORED_ZONES_63 UNIT_END + 0x42A // Size:64 Type:Bytes Flags:2
#define PLAYER_REST_STATE_EXPERIENCE UNIT_END + 0x42B // Size:1 Type:Int32 Flags:2
#define PLAYER_FIELD_COINAGE UNIT_END + 0x42C // Size:1 Type:Int32 Flags:2
#define PLAYER_FIELD_POSSTAT0 UNIT_END + 0x42D // Size:1 Type:Int32 Flags:2
#define PLAYER_FIELD_POSSTAT1 UNIT_END + 0x42E // Size:1 Type:Int32 Flags:2
#define PLAYER_FIELD_POSSTAT2 UNIT_END + 0x42F // Size:1 Type:Int32 Flags:2
#define PLAYER_FIELD_POSSTAT3 UNIT_END + 0x430 // Size:1 Type:Int32 Flags:2
#define PLAYER_FIELD_POSSTAT4 UNIT_END + 0x431 // Size:1 Type:Int32 Flags:2
#define PLAYER_FIELD_NEGSTAT0 UNIT_END + 0x432 // Size:1 Type:Int32 Flags:2
#define PLAYER_FIELD_NEGSTAT1 UNIT_END + 0x433 // Size:1 Type:Int32 Flags:2
#define PLAYER_FIELD_NEGSTAT2 UNIT_END + 0x434 // Size:1 Type:Int32 Flags:2
#define PLAYER_FIELD_NEGSTAT3 UNIT_END + 0x435 // Size:1 Type:Int32 Flags:2
#define PLAYER_FIELD_NEGSTAT4 UNIT_END + 0x436 // Size:1 Type:Int32 Flags:2
#define PLAYER_FIELD_RESISTANCEBUFFMODSPOSITIVE UNIT_END + 0x437 // Size:7 Type:Int32 Flags:2
#define PLAYER_FIELD_RESISTANCEBUFFMODSPOSITIVE_01 UNIT_END + 0x438 // Size:7 Type:Int32 Flags:2
#define PLAYER_FIELD_RESISTANCEBUFFMODSPOSITIVE_02 UNIT_END + 0x439 // Size:7 Type:Int32 Flags:2
#define PLAYER_FIELD_RESISTANCEBUFFMODSPOSITIVE_03 UNIT_END + 0x43A // Size:7 Type:Int32 Flags:2
#define PLAYER_FIELD_RESISTANCEBUFFMODSPOSITIVE_04 UNIT_END + 0x43B // Size:7 Type:Int32 Flags:2
#define PLAYER_FIELD_RESISTANCEBUFFMODSPOSITIVE_05 UNIT_END + 0x43C // Size:7 Type:Int32 Flags:2
#define PLAYER_FIELD_RESISTANCEBUFFMODSPOSITIVE_06 UNIT_END + 0x43D // Size:7 Type:Int32 Flags:2
#define PLAYER_FIELD_RESISTANCEBUFFMODSNEGATIVE UNIT_END + 0x43E // Size:7 Type:Int32 Flags:2
#define PLAYER_FIELD_RESISTANCEBUFFMODSNEGATIVE_01 UNIT_END + 0x43F // Size:7 Type:Int32 Flags:2
#define PLAYER_FIELD_RESISTANCEBUFFMODSNEGATIVE_02 UNIT_END + 0x440 // Size:7 Type:Int32 Flags:2
#define PLAYER_FIELD_RESISTANCEBUFFMODSNEGATIVE_03 UNIT_END + 0x441 // Size:7 Type:Int32 Flags:2
#define PLAYER_FIELD_RESISTANCEBUFFMODSNEGATIVE_04 UNIT_END + 0x442 // Size:7 Type:Int32 Flags:2
#define PLAYER_FIELD_RESISTANCEBUFFMODSNEGATIVE_05 UNIT_END + 0x443 // Size:7 Type:Int32 Flags:2
#define PLAYER_FIELD_RESISTANCEBUFFMODSNEGATIVE_06 UNIT_END + 0x444 // Size:7 Type:Int32 Flags:2
#define PLAYER_FIELD_MOD_DAMAGE_DONE_POS UNIT_END + 0x445 // Size:7 Type:Int32 Flags:2
#define PLAYER_FIELD_MOD_DAMAGE_DONE_POS_01 UNIT_END + 0x446 // Size:7 Type:Int32 Flags:2
#define PLAYER_FIELD_MOD_DAMAGE_DONE_POS_02 UNIT_END + 0x447 // Size:7 Type:Int32 Flags:2
#define PLAYER_FIELD_MOD_DAMAGE_DONE_POS_03 UNIT_END + 0x448 // Size:7 Type:Int32 Flags:2
#define PLAYER_FIELD_MOD_DAMAGE_DONE_POS_04 UNIT_END + 0x449 // Size:7 Type:Int32 Flags:2
#define PLAYER_FIELD_MOD_DAMAGE_DONE_POS_05 UNIT_END + 0x44A // Size:7 Type:Int32 Flags:2
#define PLAYER_FIELD_MOD_DAMAGE_DONE_POS_06 UNIT_END + 0x44B // Size:7 Type:Int32 Flags:2
#define PLAYER_FIELD_MOD_DAMAGE_DONE_NEG UNIT_END + 0x44C // Size:7 Type:Int32 Flags:2
#define PLAYER_FIELD_MOD_DAMAGE_DONE_NEG_01 UNIT_END + 0x44D // Size:7 Type:Int32 Flags:2
#define PLAYER_FIELD_MOD_DAMAGE_DONE_NEG_02 UNIT_END + 0x44E // Size:7 Type:Int32 Flags:2
#define PLAYER_FIELD_MOD_DAMAGE_DONE_NEG_03 UNIT_END + 0x44F // Size:7 Type:Int32 Flags:2
#define PLAYER_FIELD_MOD_DAMAGE_DONE_NEG_04 UNIT_END + 0x450 // Size:7 Type:Int32 Flags:2
#define PLAYER_FIELD_MOD_DAMAGE_DONE_NEG_05 UNIT_END + 0x451 // Size:7 Type:Int32 Flags:2
#define PLAYER_FIELD_MOD_DAMAGE_DONE_NEG_06 UNIT_END + 0x452 // Size:7 Type:Int32 Flags:2
#define PLAYER_FIELD_MOD_DAMAGE_DONE_PCT UNIT_END + 0x453 // Size:7 Type:Int32 Flags:2
#define PLAYER_FIELD_MOD_DAMAGE_DONE_PCT_01 UNIT_END + 0x454 // Size:7 Type:Int32 Flags:2
#define PLAYER_FIELD_MOD_DAMAGE_DONE_PCT_02 UNIT_END + 0x455 // Size:7 Type:Int32 Flags:2
#define PLAYER_FIELD_MOD_DAMAGE_DONE_PCT_03 UNIT_END + 0x456 // Size:7 Type:Int32 Flags:2
#define PLAYER_FIELD_MOD_DAMAGE_DONE_PCT_04 UNIT_END + 0x457 // Size:7 Type:Int32 Flags:2
#define PLAYER_FIELD_MOD_DAMAGE_DONE_PCT_05 UNIT_END + 0x458 // Size:7 Type:Int32 Flags:2
#define PLAYER_FIELD_MOD_DAMAGE_DONE_PCT_06 UNIT_END + 0x459 // Size:7 Type:Int32 Flags:2
#define PLAYER_FIELD_BYTES UNIT_END + 0x45A // Size:1 Type:Bytes Flags:2
#define PLAYER_AMMO_ID UNIT_END + 0x45B // Size:1 Type:Int32 Flags:2
#define PLAYER_SELF_RES_SPELL UNIT_END + 0x45C // Size:1 Type:Int32 Flags:2
#define PLAYER_FIELD_PVP_MEDALS UNIT_END + 0x45D // Size:1 Type:Int32 Flags:2
#define PLAYER_FIELD_BUYBACK_PRICE_1 UNIT_END + 0x45E // Size:12 Type:Int32 Flags:2
#define PLAYER_FIELD_BUYBACK_PRICE_01 UNIT_END + 0x45F // Size:12 Type:Int32 Flags:2
#define PLAYER_FIELD_BUYBACK_PRICE_02 UNIT_END + 0x460 // Size:12 Type:Int32 Flags:2
#define PLAYER_FIELD_BUYBACK_PRICE_03 UNIT_END + 0x461 // Size:12 Type:Int32 Flags:2
#define PLAYER_FIELD_BUYBACK_PRICE_04 UNIT_END + 0x462 // Size:12 Type:Int32 Flags:2
#define PLAYER_FIELD_BUYBACK_PRICE_05 UNIT_END + 0x463 // Size:12 Type:Int32 Flags:2
#define PLAYER_FIELD_BUYBACK_PRICE_06 UNIT_END + 0x464 // Size:12 Type:Int32 Flags:2
#define PLAYER_FIELD_BUYBACK_PRICE_07 UNIT_END + 0x465 // Size:12 Type:Int32 Flags:2
#define PLAYER_FIELD_BUYBACK_PRICE_08 UNIT_END + 0x466 // Size:12 Type:Int32 Flags:2
#define PLAYER_FIELD_BUYBACK_PRICE_09 UNIT_END + 0x467 // Size:12 Type:Int32 Flags:2
#define PLAYER_FIELD_BUYBACK_PRICE_10 UNIT_END + 0x468 // Size:12 Type:Int32 Flags:2
#define PLAYER_FIELD_BUYBACK_PRICE_11 UNIT_END + 0x469 // Size:12 Type:Int32 Flags:2
#define PLAYER_FIELD_BUYBACK_TIMESTAMP_1 UNIT_END + 0x46A // Size:12 Type:Int32 Flags:2
#define PLAYER_FIELD_BUYBACK_TIMESTAMP_01 UNIT_END + 0x46B // Size:12 Type:Int32 Flags:2
#define PLAYER_FIELD_BUYBACK_TIMESTAMP_02 UNIT_END + 0x46C // Size:12 Type:Int32 Flags:2
#define PLAYER_FIELD_BUYBACK_TIMESTAMP_03 UNIT_END + 0x46D // Size:12 Type:Int32 Flags:2
#define PLAYER_FIELD_BUYBACK_TIMESTAMP_04 UNIT_END + 0x46E // Size:12 Type:Int32 Flags:2
#define PLAYER_FIELD_BUYBACK_TIMESTAMP_05 UNIT_END + 0x46F // Size:12 Type:Int32 Flags:2
#define PLAYER_FIELD_BUYBACK_TIMESTAMP_06 UNIT_END + 0x470 // Size:12 Type:Int32 Flags:2
#define PLAYER_FIELD_BUYBACK_TIMESTAMP_07 UNIT_END + 0x471 // Size:12 Type:Int32 Flags:2
#define PLAYER_FIELD_BUYBACK_TIMESTAMP_08 UNIT_END + 0x472 // Size:12 Type:Int32 Flags:2
#define PLAYER_FIELD_BUYBACK_TIMESTAMP_09 UNIT_END + 0x473 // Size:12 Type:Int32 Flags:2
#define PLAYER_FIELD_BUYBACK_TIMESTAMP_10 UNIT_END + 0x474 // Size:12 Type:Int32 Flags:2
#define PLAYER_FIELD_BUYBACK_TIMESTAMP_11 UNIT_END + 0x475 // Size:12 Type:Int32 Flags:2
#define PLAYER_FIELD_SESSION_KILLS UNIT_END + 0x476 // Size:1 Type:Chars? Flags:2
#define PLAYER_FIELD_YESTERDAY_KILLS UNIT_END + 0x477 // Size:1 Type:Chars? Flags:2
#define PLAYER_FIELD_LAST_WEEK_KILLS UNIT_END + 0x478 // Size:1 Type:Chars? Flags:2
#define PLAYER_FIELD_THIS_WEEK_KILLS UNIT_END + 0x479 // Size:1 Type:Chars? Flags:2
#define PLAYER_FIELD_THIS_WEEK_CONTRIBUTION UNIT_END + 0x47A // Size:1 Type:Int32 Flags:2
#define PLAYER_FIELD_LIFETIME_HONORBALE_KILLS UNIT_END + 0x47B // Size:1 Type:Int32 Flags:2
#define PLAYER_FIELD_LIFETIME_DISHONORBALE_KILLS UNIT_END + 0x47C // Size:1 Type:Int32 Flags:2
#define PLAYER_FIELD_YESTERDAY_CONTRIBUTION UNIT_END + 0x47D // Size:1 Type:Int32 Flags:2
#define PLAYER_FIELD_LAST_WEEK_CONTRIBUTION UNIT_END + 0x47E // Size:1 Type:Int32 Flags:2
#define PLAYER_FIELD_LAST_WEEK_RANK UNIT_END + 0x47F // Size:1 Type:Int32 Flags:2
#define PLAYER_FIELD_BYTES2 UNIT_END + 0x480 // Size:1 Type:Bytes Flags:2
#define PLAYER_FIELD_WATCHED_FACTION_INDEX UNIT_END + 0x481 // Size:1 Type:Int32 Flags:2
#define PLAYER_FIELD_COMBAT_RATING_1 UNIT_END + 0x482 // Size:20 Type:Int32 Flags:2
#define PLAYER_FIELD_COMBAT_RATING_01 UNIT_END + 0x483 // Size:20 Type:Int32 Flags:2
#define PLAYER_FIELD_COMBAT_RATING_02 UNIT_END + 0x484 // Size:20 Type:Int32 Flags:2
#define PLAYER_FIELD_COMBAT_RATING_03 UNIT_END + 0x485 // Size:20 Type:Int32 Flags:2
#define PLAYER_FIELD_COMBAT_RATING_04 UNIT_END + 0x486 // Size:20 Type:Int32 Flags:2
#define PLAYER_FIELD_COMBAT_RATING_05 UNIT_END + 0x487 // Size:20 Type:Int32 Flags:2
#define PLAYER_FIELD_COMBAT_RATING_06 UNIT_END + 0x488 // Size:20 Type:Int32 Flags:2
#define PLAYER_FIELD_COMBAT_RATING_07 UNIT_END + 0x489 // Size:20 Type:Int32 Flags:2
#define PLAYER_FIELD_COMBAT_RATING_08 UNIT_END + 0x48A // Size:20 Type:Int32 Flags:2
#define PLAYER_FIELD_COMBAT_RATING_09 UNIT_END + 0x48B // Size:20 Type:Int32 Flags:2
#define PLAYER_FIELD_COMBAT_RATING_10 UNIT_END + 0x48C // Size:20 Type:Int32 Flags:2
#define PLAYER_FIELD_COMBAT_RATING_11 UNIT_END + 0x48D // Size:20 Type:Int32 Flags:2
#define PLAYER_FIELD_COMBAT_RATING_12 UNIT_END + 0x48E // Size:20 Type:Int32 Flags:2
#define PLAYER_FIELD_COMBAT_RATING_13 UNIT_END + 0x48F // Size:20 Type:Int32 Flags:2
#define PLAYER_FIELD_COMBAT_RATING_14 UNIT_END + 0x490 // Size:20 Type:Int32 Flags:2
#define PLAYER_FIELD_COMBAT_RATING_15 UNIT_END + 0x491 // Size:20 Type:Int32 Flags:2
#define PLAYER_FIELD_COMBAT_RATING_16 UNIT_END + 0x492 // Size:20 Type:Int32 Flags:2
#define PLAYER_FIELD_COMBAT_RATING_17 UNIT_END + 0x493 // Size:20 Type:Int32 Flags:2
#define PLAYER_FIELD_COMBAT_RATING_18 UNIT_END + 0x494 // Size:20 Type:Int32 Flags:2
#define PLAYER_FIELD_COMBAT_RATING_19 UNIT_END + 0x495 // Size:20 Type:Int32 Flags:2
#define PLAYER_FIELD_ARENA_TEAM_INFO_1_1 UNIT_END + 0x496 // Size:18 Type:Int32 Flags:2
#define PLAYER_FIELD_ARENA_TEAM_INFO_1_01 UNIT_END + 0x497 // Size:18 Type:Int32 Flags:2
#define PLAYER_FIELD_ARENA_TEAM_INFO_1_02 UNIT_END + 0x498 // Size:18 Type:Int32 Flags:2
#define PLAYER_FIELD_ARENA_TEAM_INFO_1_03 UNIT_END + 0x499 // Size:18 Type:Int32 Flags:2
#define PLAYER_FIELD_ARENA_TEAM_INFO_1_04 UNIT_END + 0x49A // Size:18 Type:Int32 Flags:2
#define PLAYER_FIELD_ARENA_TEAM_INFO_1_05 UNIT_END + 0x49B // Size:18 Type:Int32 Flags:2
#define PLAYER_FIELD_ARENA_TEAM_INFO_1_06 UNIT_END + 0x49C // Size:18 Type:Int32 Flags:2
#define PLAYER_FIELD_ARENA_TEAM_INFO_1_07 UNIT_END + 0x49D // Size:18 Type:Int32 Flags:2
#define PLAYER_FIELD_ARENA_TEAM_INFO_1_08 UNIT_END + 0x49E // Size:18 Type:Int32 Flags:2
#define PLAYER_FIELD_ARENA_TEAM_INFO_1_09 UNIT_END + 0x49F // Size:18 Type:Int32 Flags:2
#define PLAYER_FIELD_ARENA_TEAM_INFO_1_10 UNIT_END + 0x4A0 // Size:18 Type:Int32 Flags:2
#define PLAYER_FIELD_ARENA_TEAM_INFO_1_11 UNIT_END + 0x4A1 // Size:18 Type:Int32 Flags:2
#define PLAYER_FIELD_ARENA_TEAM_INFO_1_12 UNIT_END + 0x4A2 // Size:18 Type:Int32 Flags:2
#define PLAYER_FIELD_ARENA_TEAM_INFO_1_13 UNIT_END + 0x4A3 // Size:18 Type:Int32 Flags:2
#define PLAYER_FIELD_ARENA_TEAM_INFO_1_14 UNIT_END + 0x4A4 // Size:18 Type:Int32 Flags:2
#define PLAYER_FIELD_ARENA_TEAM_INFO_1_15 UNIT_END + 0x4A5 // Size:18 Type:Int32 Flags:2
#define PLAYER_FIELD_ARENA_TEAM_INFO_1_16 UNIT_END + 0x4A6 // Size:18 Type:Int32 Flags:2
#define PLAYER_FIELD_ARENA_TEAM_INFO_1_17 UNIT_END + 0x4A7 // Size:18 Type:Int32 Flags:2
#define PLAYER_FIELD_HONOR_CURRENCY UNIT_END + 0x4A8 // Size:1 Type:Int32 Flags:2
#define PLAYER_FIELD_ARENA_CURRENCY UNIT_END + 0x4A9 // Size:1 Type:Int32 Flags:2
#define PLAYER_END UNIT_END + 0x4AA
//OBJECT:
#define OBJECT_FIELD_CREATED_BY OBJECT_END + 0x000 // Size:2 Type:GUID Flags:1 //GAMEOBJECT:
#define GAMEOBJECT_DISPLAYID OBJECT_END + 0x002 // Size:1 Type:Int32 Flags:1
#define GAMEOBJECT_FLAGS OBJECT_END + 0x003 // Size:1 Type:Int32 Flags:1
#define GAMEOBJECT_ROTATION OBJECT_END + 0x004 // Size:4 Type:Float Flags:1
#define GAMEOBJECT_ROTATION_01 OBJECT_END + 0x005 // Size:4 Type:Float Flags:1
#define GAMEOBJECT_ROTATION_02 OBJECT_END + 0x006 // Size:4 Type:Float Flags:1
#define GAMEOBJECT_ROTATION_03 OBJECT_END + 0x007 // Size:4 Type:Float Flags:1
#define GAMEOBJECT_STATE OBJECT_END + 0x008 // Size:1 Type:Int32 Flags:1
#define GAMEOBJECT_POS_X OBJECT_END + 0x009 // Size:1 Type:Float Flags:1
#define GAMEOBJECT_POS_Y OBJECT_END + 0x00A // Size:1 Type:Float Flags:1
#define GAMEOBJECT_POS_Z OBJECT_END + 0x00B // Size:1 Type:Float Flags:1
#define GAMEOBJECT_FACING OBJECT_END + 0x00C // Size:1 Type:Float Flags:1
#define GAMEOBJECT_DYN_FLAGS OBJECT_END + 0x00D // Size:1 Type:Int32 Flags:256
#define GAMEOBJECT_FACTION OBJECT_END + 0x00E // Size:1 Type:Int32 Flags:1
#define GAMEOBJECT_TYPE_ID OBJECT_END + 0x00F // Size:1 Type:Int32 Flags:1
#define GAMEOBJECT_LEVEL OBJECT_END + 0x010 // Size:1 Type:Int32 Flags:1
#define GAMEOBJECT_ARTKIT OBJECT_END + 0x011 // Size:1 Type:Int32 Flags:1
#define GAMEOBJECT_ANIMPROGRESS OBJECT_END + 0x012 // Size:1 Type:Int32 Flags:256
#define GAMEOBJECT_PADDING OBJECT_END + 0x013 // Size:1 Type:Int32 Flags:0
#define GAMEOBJECT_END OBJECT_END + 0x014
//DYNAMICOBJECT:
#define DYNAMICOBJECT_CASTER OBJECT_END + 0x000 // Size:2 Type:GUID Flags:1
#define DYNAMICOBJECT_BYTES OBJECT_END + 0x002 // Size:1 Type:Bytes Flags:1
#define DYNAMICOBJECT_SPELLID OBJECT_END + 0x003 // Size:1 Type:Int32 Flags:1
#define DYNAMICOBJECT_RADIUS OBJECT_END + 0x004 // Size:1 Type:Float Flags:1
#define DYNAMICOBJECT_POS_X OBJECT_END + 0x005 // Size:1 Type:Float Flags:1
#define DYNAMICOBJECT_POS_Y OBJECT_END + 0x006 // Size:1 Type:Float Flags:1
#define DYNAMICOBJECT_POS_Z OBJECT_END + 0x007 // Size:1 Type:Float Flags:1
#define DYNAMICOBJECT_FACING OBJECT_END + 0x008 // Size:1 Type:Float Flags:1
#define DYNAMICOBJECT_PAD OBJECT_END + 0x009 // Size:1 Type:Bytes Flags:1
#define DYNAMICOBJECT_END OBJECT_END + 0x00A
//CORPSE:
#define CORPSE_FIELD_OWNER OBJECT_END + 0x000 // Size:2 Type:GUID Flags:1
#define CORPSE_FIELD_FACING OBJECT_END + 0x002 // Size:1 Type:Float Flags:1
#define CORPSE_FIELD_POS_X OBJECT_END + 0x003 // Size:1 Type:Float Flags:1
#define CORPSE_FIELD_POS_Y OBJECT_END + 0x004 // Size:1 Type:Float Flags:1
#define CORPSE_FIELD_POS_Z OBJECT_END + 0x005 // Size:1 Type:Float Flags:1
#define CORPSE_FIELD_DISPLAY_ID OBJECT_END + 0x006 // Size:1 Type:Int32 Flags:1
#define CORPSE_FIELD_ITEM OBJECT_END + 0x007 // Size:19 Type:Int32 Flags:1
#define CORPSE_FIELD_ITEM_01 OBJECT_END + 0x008 // Size:19 Type:Int32 Flags:1
#define CORPSE_FIELD_ITEM_02 OBJECT_END + 0x009 // Size:19 Type:Int32 Flags:1
#define CORPSE_FIELD_ITEM_03 OBJECT_END + 0x00A // Size:19 Type:Int32 Flags:1
#define CORPSE_FIELD_ITEM_04 OBJECT_END + 0x00B // Size:19 Type:Int32 Flags:1
#define CORPSE_FIELD_ITEM_05 OBJECT_END + 0x00C // Size:19 Type:Int32 Flags:1
#define CORPSE_FIELD_ITEM_06 OBJECT_END + 0x00D // Size:19 Type:Int32 Flags:1
#define CORPSE_FIELD_ITEM_07 OBJECT_END + 0x00E // Size:19 Type:Int32 Flags:1
#define CORPSE_FIELD_ITEM_08 OBJECT_END + 0x00F // Size:19 Type:Int32 Flags:1
#define CORPSE_FIELD_ITEM_09 OBJECT_END + 0x010 // Size:19 Type:Int32 Flags:1
#define CORPSE_FIELD_ITEM_10 OBJECT_END + 0x011 // Size:19 Type:Int32 Flags:1
#define CORPSE_FIELD_ITEM_11 OBJECT_END + 0x012 // Size:19 Type:Int32 Flags:1
#define CORPSE_FIELD_ITEM_12 OBJECT_END + 0x013 // Size:19 Type:Int32 Flags:1
#define CORPSE_FIELD_ITEM_13 OBJECT_END + 0x014 // Size:19 Type:Int32 Flags:1
#define CORPSE_FIELD_ITEM_14 OBJECT_END + 0x015 // Size:19 Type:Int32 Flags:1
#define CORPSE_FIELD_ITEM_15 OBJECT_END + 0x016 // Size:19 Type:Int32 Flags:1
#define CORPSE_FIELD_ITEM_16 OBJECT_END + 0x017 // Size:19 Type:Int32 Flags:1
#define CORPSE_FIELD_ITEM_17 OBJECT_END + 0x018 // Size:19 Type:Int32 Flags:1
#define CORPSE_FIELD_ITEM_18 OBJECT_END + 0x019 // Size:19 Type:Int32 Flags:1
#define CORPSE_FIELD_BYTES_1 OBJECT_END + 0x01A // Size:1 Type:Bytes Flags:1
#define CORPSE_FIELD_BYTES_2 OBJECT_END + 0x01B // Size:1 Type:Bytes Flags:1
#define CORPSE_FIELD_GUILD OBJECT_END + 0x01C // Size:1 Type:Int32 Flags:1
#define CORPSE_FIELD_FLAGS OBJECT_END + 0x01D // Size:1 Type:Int32 Flags:1
#define CORPSE_FIELD_DYNAMIC_FLAGS OBJECT_END + 0x01E // Size:1 Type:Int32 Flags:256
#define CORPSE_FIELD_PAD OBJECT_END + 0x01F // Size:1 Type:Int32 Flags:0
#define CORPSE_END OBJECT_END + 0x020