All pastes #534291 Raw Edit

Miscellany

public text v1 · immutable
·published 2007-06-03 18:56 UTC
rendered paste body
#include <a_samp>

// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT

#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
   print("\n-------------------------------------------------");
   print(" Ramping[FS]");
   print(" Code by Mike, made into Filterscript: Sebihunter");
   print("---------------------------------------------------\n");
   return 1;
}

public OnFilterScriptExit()
{
   return 1;
}

#else

main()
{
   print("\n----------------------------------");
   print(" Ramping FS Unload");
   print("----------------------------------\n");
}

#endif







public OnPlayerConnect(playerid)
{
Filterscript");   return 1;
}






new keydown[MAX_PLAYERS] = {false, ...};
new rampid[MAX_PLAYERS] = {-1, ...};
forward Float:GetOptimumRampDistance(playerid);
forward Float:GetXYInFrontOfPlayer(playerid, &Float:x, &Float:y, Float:distance);

new ramptypes[] = {
1503, // curvy normal one
1660, // concrete one with pipes
1245, // plank of wood against a box
1631, // water ramp with rocks
1632, // normal water ramp
1655, // wide water ramp
};

new playerramptypes[MAX_PLAYERS] = {0, ...};

public OnFilterScriptInit()
{
SetTimer("Keys", 100, 1);
return 1;
}

public Keys()
{
new keys, updown, leftright, playerid;
new Float:x, Float:y, Float:z, Float:angle;
for (playerid = 0; playerid < MAX_PLAYERS; playerid++) {
    if (IsPlayerConnected(playerid)) {
GetPlayerKeys(playerid, keys, updown, leftright);
if (keys & KEY_ACTION && IsPlayerInAnyVehicle(playerid)) {
if (!keydown[playerid]) {
keydown[playerid] = true;
if (rampid[playerid] == -1) {
    GetPlayerPos(playerid, x, y, z);
    angle = GetXYInFrontOfPlayer(playerid, x, y, GetOptimumRampDistance(playerid));
    switch (playerramptypes[playerid]) {
case 2:
{
        angle -= 90.0;
        if (angle < 0.0) angle += 360.0;
        z += 0.5;
        }
        case 1:
        {
            z -= 0.5;
        }
    }
    rampid[playerid] = CreateObject(ramptypes[playerramptypes[playerid]], x, y, z - 0.5, 0.0, 0.0, angle);
    SetTimerEx("RemoveRamp", 2000, 0, "d", playerid);
    }
    }
} else keydown[playerid] = false;
}
}
}

public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/setramp ", cmdtext, true, 9) == 0)
{
new ramp = strval(cmdtext[9]);
if (ramp < 0 || ramp >= sizeof(ramptypes)) {
    SendClientMessage(playerid, 0xFFFFFFAA, "Invalid ramp ID.");
} else {
playerramptypes[playerid] = ramp;
}
    return 1;
}
return 0;
}

public RemoveRamp(playerid)
{
if (rampid[playerid] != -1) {
    DestroyObject(rampid[playerid]);
    rampid[playerid] = -1;
}
}

public OnFilterScriptExit()
{
for (new i=0; i<MAX_PLAYERS; i++)
{
if (rampid != -1) DestroyObject(rampid);
}
}

Float:GetOptimumRampDistance(playerid)
{
new ping = GetPlayerPing(playerid), Float:dist;
dist = floatpower(ping, 0.25);
dist = dist*4.0;
dist = dist+5.0;
return dist;
}

Float:GetXYInFrontOfPlayer(playerid, &Float:x, &Float:y, Float:distance)
{
new Float:a;
GetPlayerPos(playerid, x, y, a);
if (IsPlayerInAnyVehicle(playerid)) GetVehicleZAngle(GetPlayerVehicleID(playerid), a);
else GetPlayerFacingAngle(playerid, a);
x += (distance * floatsin(-a, degrees));
y += (distance * floatcos(-a, degrees));
return a;
}