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public text v1 · immutable void OnTargetDied(Unit* mTarget)
{
_unit->SendChatMessage(CHAT_MSG_MONSTER_YELL, LANG_UNIVERSAL, "You just got served, Punk !");
_unit->PlaySoundToSet(388098);
} void OnTargetDied(Unit* mTarget)
{
_unit->SendChatMessage(CHAT_MSG_MONSTER_YELL, LANG_UNIVERSAL, "You just got served, Punk !");
_unit->PlaySoundToSet(388098);
}