Public feed #533497

CP:Simon

public cpp v1 · immutable
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·published 2007-06-03 14:14 UTC
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#include <a_samp>new Text:wText;	// Welcome textforward RemoveTextForPlayer(playerid, Text:text); // Forward our public function.public OnGameModeInit(){	/* 		Code			*/		wText = TextDrawCreate(32.0, 256.0, "SAA 0.1.1 San Andreas Arena");	TextDrawUseBox(wText[playerid], 1);		// Put a box under this text	TextDrawBackgroundColor(wText[playerid], 0xEE8822AA); // Change drop shadow colour (RRGGBBAA)	TextDrawColor(wText[playerid], 0xDD0000AA); // Change text colour (RRGGBBAA)	TextDrawBoxColor(wText[playerid], 0xFFEE22AA); // Change box colour (RRGGBBAA)	TextDrawSetShadow(wText[playerid], 2); // Set shadow size to '2'	TextDrawFont(wText[playerid], 2); // Change the font to font number 2 (Bank Gothic)		return 1;}public OnPlayerConnect(playerid){	/* 		Code			*/	TextDrawShowForPlayer(playerid, wText[playerid]); // Show this text for player		SetTimerEx("RemoveTextForPlayer", 15000, 0, "ii", playerid, wText[playerid]); // SetTimer to remove the text		return 1;}public RemoveTextForPlayer(playerid, Text:text){	TextDrawHideForPlayer(playerid, text); // Hide the text id for player}